MyHouse.WAD - Inside Doom's Most Terrifying Mod
Video Statistics and Information
Channel: Power Pak
Views: 5,841,375
Rating: undefined out of 5
Keywords: My House, Doom, My House Doom, MyHouse, MyHouse.wad, MyHouse.pk3, MyHouse Doom, MyHouse.wad Doom, My House Horror, Doom Horror, Doom Horror Mod, Doom Horror Mod House, MyHouse Horror, MyHouse Gameplay, MyHouse PC Gameplay, My House Horror Game, MyHouse Horror Game, MyHouse Walkthrough, MyHouse Let's Play, MyHouse Review, MyHouse Mod Review
Id: 5wAo54DHDY0
Channel Id: undefined
Length: 102min 1sec (6121 seconds)
Published: Thu May 11 2023
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I know a lot of people are suggesting playing the map but I would also like to say watching this video was amazing. At the same time though watching it I was saying to myself "I would hate to actually be playing this.."
Watched a friend play the map this weekend over discord, and loved every single second of it. We tried solving all the puzzles together, and enjoyed the exploration. Felt like playing detectives.
It really is an incredible achievement. If you have like a SLIGHT interrest after watching like a few minutes of the video, play the map yourself. It really is worth the experience .
There's so much there for the DOOM community that completely goes over my head but still should be experienced somehow by non-DOOM enthusiasts.
Height changes, DOOM 2 music being manipulated ever so slightly, impossible geometry that shouldn't be possible on DOOM, use of creatures from other engines. Cryptic forum posts and a readme.txt that goes out of its way not to cite its own sources. It's a masterpiece in abstract horror and it somehow accomplishes this by still being videogamey, leaving ammo pickups in cupboards, medkits in the middle of a level and enemy waves - like it's still a fun DOOM map.
1h40min long but worth every minute. Seriously, watch the first 10min and you will be hooked.
That said, if you can and want to, play the mod first yourself because obviously the video spoils it all.
I've watched this some days ago and I've found it really interesting, even if I've never played Doom. I'm glad he explained the things which shouldn't be possible on a Doom map so people who are not familiar can see it too.
Iโve been a long-time DOOM fan and I have to gush about this mod every time someone mentions it.
Itโs crazy good. Like, the story and lore behind it is really good and fascinating, but as a mod itโs so well made and really fun to play. It pulls off so much shit I didnโt know DOOM was capable of, even with GZDoom. Even ignoring that, the visual detail and fidelity of the map is absolutely astounding and itโs a level of quality Iโve never seen in other maps. Exploring the area and seeing detailed stair banisters, light fixtures, kitchen countertops, windows, beds, etc.
Please, I urge you to play this before watching the video. Its so worth going into this blind and experiencing the madness it contains. Just, man what a fucking mod. I donโt care if it doesnโt count, this is going in my GOTY 2023 lineup.
I'm a long-time Doom fan and I really loved this mod. Make sure you load myhouse.pk3. Despite the name, myhouse.wad is not the actual game, and I found this out the hard way after an hour of trying to figure out why nothing was happening.
It's excellently designed and reveals its story one iota at a time, great slow burn, but after running around for 3 hours and hitting a dead end, I ended up watching a video for the rest. There's some stuff I never would have figured out on my own, but it's not frustratingly obscure, it actually fits in with the spirit of the game. I agree with other folks who say to play it for yourself first.
This was in my suggested on yt last night. I know nothing about the old DOOM games, but this was a hell of a watch. Itโs incredible that someone has this level of skill in such a random game engine, and is willing to put the effort in to make something like this, and then release it for free without really saying much at all. This is truly art in video game form.
It's been insane seeing this blow up outside of the Doom community. I played it, like, 10 days after it came out after seeing all the hubbub on Doomworld. I think all the major things had been discovered by then, with the last major thing being discovered the day before. It's unlike anything I have ever played in Doom, and I've been playing custom WADs since the mid 00s. The only thing close to it that I can think of is Unloved when it comes to the horror aspects, but MyHouse is just something completely different. This video is a perfect explanation for why it works so well, and I'm glad it's taken off.