Lesson 4: Artistic Digitizing Made Easy [Free Embroidery Digitizing Challenge]

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have you ever thought about creating your own embroidery designs this process is called digitizing and although many embroiders want to pursue it the problem is where exactly do you start thankfully having taught tens of thousands of embroiders how to digitize globally that's exactly why we released our new embroidery digitizing made easy challenge this free hands-on challenge is the perfect starting point for anyone looking to try digitizing using 7 bite-sized video lessons taught by yours truly I'll walk you through how to digitize and create 6 different embroidery designs from scratch using a 30-day free trial of hatch downloaded through us embroidery legacy if you're viewing this video on YouTube and what the files to participate in this challenge click the link below to enroll now now in this lesson we're going to bring in our artwork and we're going to use a variety of stitch types to define the object and give it a little bit more definition and depth and then we might as well brighten it up while we're at it [Music] [Applause] now we're going to bring in our design our EMB file like we have with all the other designs that we've done so far we're going to go to open design and bring one in called lightbulb master hit the ok and we can see that the artwork has appeared over in the sequence view if I hit the D key if it's not there already it will appear within your screen I can also see that it's dimmed out already and remember that in your toolbox under artwork you can dim and unde in your artwork I do like to have black lines black artwork dims so that I can see my wireframes I'm gonna hit the zero key which brings me to full screen and I'm at two hundred seventy three percent right now now I'm gonna hit the F key which is the zoom factor key so I hit F and there's a three in there already if I go to three hundred percent which is one of my two scales my main scale is six to one but I'd like you to digitize that three to one because if you do continue on with our education if you take our digitizers you know virtual workshop or if you actually take our digitizers dream course I will have you digitize at a set scale and there is theory behind doing that when you get into the stitch types there are variables and properties underlay how to control push and pull compensation all of these do actually go together with the knowledge to create beautiful designs now we're going to actually stay at 300% for this one on your screen if you look if you're looking at it and if you have a smaller monitor you might be seeing something like this but let's stick with the 300 I'm going to go to 300% on my screen and I'm going to choose the same tool in my digitizing toolbox that is the digitize open shape and I'm going to choose a triple run stitch so I'm just going to do these little rays or these little you know light pieces of light shining off the bulb and I'm going to do a point point just left click left click enter and actually let's change this so we can see it on screen a little bit better I'll make it purple hopefully you see that a little bit better and then I'll continue on still using a triple run stitch and I have to choose again my digitizing open shape I'll do left left enter left left and left-left enter I'm going to go left and left enter left left enter left left enter and I'm just going to digitize all of these little pieces using a triple run a triple run is kind of like a bean stitch it has three passes of thread so it's a little thicker than a single pass but it'll go over itself three times now for the filament on the inside I'm going to choose a back stitch I'm going to use three passes on the back stitch and I'll just use curves all the way around I don't have to stay hundred percent true to the artwork actually on the other side of this filament some of those little you know circular parts are really tiny so I might make them a little bit bigger as I go around so this one's not too bad I can make it a little bit bigger but this one right here I'm going to make it a tiny little bit bigger just so it turns nicely and it doesn't line up a hundred percent to the artwork but that's okay because nobody's gonna see the artwork now that I've done that with the triple pass I use the same stitch type but I'm going to do the five pass and I'm going to put a point here and go around the outside the only thing I'm going to be really careful of is that I do make sure that those little rays of light that are coming off that they do touch or branch off of this main piece where we always want the branches to connect to the tree and I'll go right up to here and hit enter now I've used three different kind of stitched types different variables I'm now gonna use a stem stitch and the stem stitch I'm gonna actually take this and let's go here and I'm only gonna use actually left click so I'm not going to use any curves and the reason why is I've used this stem stitch enough that I know that it kind of turns on angles and it almost looks cleaner and better when you give it a straight edge as opposed to a curved edge again I just want to make sure that all of these touch the piece and then here I'm gonna hit enter and then if I look at that object and I select it turn off the true view I'll select this so you can see that it's selected now turn that off I'm gonna actually change this to three passes a thread make it a little bit thicker and then let's try this let's make this 60% and hit enter that kind of turned it on a little bit more of an angle if I turn the TrueView back on it actually gives me kind of a nice crisp line as it's going and I think that's how it look really cool so basically we've taken a very simple piece of artwork to use the exact same tools but we've taken within our outlines we've used a triple run we've used a back stitch we've used one with three passes one with five passes and we used a stem stitch changed it to three passes on the stem stitch and we change the angle from 45 to 60 so that it looks like it's more of a kind of a chopped up satin stitch almost it's gonna have a little bit of space between those passes so this is where it's really cool to run samples cuz you can see how all of these change when it turns into obviously thread and material as opposed to just lines on a screen now we're gonna have a little bit of fun because we're going to kind of illuminate this and we're going to add some light to it but we're gonna blend a couple of fills together and again I don't want any underlay or traveling stitches so what I'm gonna do is I'm going to just take a white and I could use off-white but I'll use white and I'm going to use the same tool that we did before when we were creating our fills that is the digitized clothes shape and what I'm going to do is I am going to digitize right on these lines that I see here these are all curves so I'm using right-clicks as I'm following or on the outside of this and I'm just going to go all the way to here and come right back to the beginning and then come over to the other side almost touching and hit enter now here's the deal I just created an object and if you remember I can select that object and this is where I can change objects from outlines to fills so even if you do create something and you say oh I use an outline I can always hit the fill voila it's changed to a fill stitch now I'm going to take that fill now and I'm going to make a couple changes to it so I'm going to highlight that fill I'm going to actually make sure that I am in metric I was in us because I measured it but I'm gonna go back to metric and then when I select that fill again and if I go to my pieces here I can take that fill and I can change it to one point two millimeters again so it's nice and loose it's travel on edge it's four millimeters long and I'm going to take off the underlay so there's now no underlay on that object and I'm going to hit the H key and I'm going to change the angle so that it's at zero degrees now if I want to set my angle I can left-click and drag and it will change the angle but if I hold the control key down at the same time it'll go in 15 degree in two increments so I'm going to just hold that control key down get to zero and let go and if I look at this now I see perfect straight lines now I'm gonna add some I guess some light or some yellow that's kind of gonna be blending into the same direction but I'm gonna actually have it sort of feathers on the edges so what I'm gonna do is grab the yellow thread now oops that's white actually I want to make sure I unselect I want to keep that white I'm going to grab the yellow thread right now and here's where I can come in and I can use that same digitized cloth shape and I can you know basically just create another little rounded object in here kind of give it sort of the same shape as the one that I just created but just kind of going on the inside I don't have to go all the way back to the beginning hit the enter button and there is a shape inside of there now when I grab that shape I'm gonna change the density of that one as well I did one point two before and I'm going to actually make it a little bit further apart I under the one point four millimeters so it's a little bit space because I don't want it to fall on the exact same lines and I hit the enter and you can see how it's loosened up now now what I'm going to do is I'm going to go to my underlay and I'm going to get rid of the underlay now here's where I'm gonna do a couple things different I'm going to change the angle so I go to change the angle and I'm going to make it zero as well because when Phills are going the same angle on top of each other they'll have a tendency to bleed and blend into each other when they oppose the angles they'll sit on top but what I'm gonna do is I'm going to go back to my my piece here and I'm going to start at the very or sorry stop at the very bottom and I'm going to start at the very top and I didn't want to move that one it's a little hand when I see the hand come over on the little green part I'm gonna go all the way up here so now I start and stop at the top and bottom now I'm gonna go over to my fill on the tab over and I'm going to turn off travel on edge so now there's no traveling along the edge it's not a cut line now the reason why I did that is I'm going to show you a new tool and let's just go to our true view here you can see how it's kind of bleeding together a little bit but I'm gonna go to my effects which was the same place that we got our Florentine before but now there's one that's called feather edge for a feather side for both edges and I'm going to turn this on just by clicking it and you can see how if I make this a different color right now because it is highlighted you can see how it's feathered along the edge here's before okay now let's go back here there's no feather edge let's make this a different color okay and now here is feathered edge right there so it gives me a nice little blended feather edge and if I imagine sort of light it wouldn't be a sharp you know kind of carved piece it would kind of feather into it and because it's going the same direction they're going to blend together so let's change that back to the yellow so there I've created kind of a nice little blended fill in there now here's what I'm going to do I am going to go to my colors I'm going to take those first two colors and I'm going to grab both of them hold the first one hit shift now they're both selected move them up in the sowing order now it's underneath then I'm going to take the last fill within the colors let's make that black so it's lying around it and I have to remember that this has not been branched yet so because it's highlighted now I can go to my branching and if I'm going to branch this I'll branch it right here because it's visually unnoticeable and let's end over here because it's kind of at the end of this you know stitch and then hit enter and you'll notice now that all of the jumps and trims are gone so this is actually gonna run perfectly actually it's gonna look really really cool we've taken a very simple design we've kind of brightened it up no pun intended and it looks great so here's what we're going to do as a last step we're going to make sure we save this design and we'll save it exactly how it is I didn't save it before I branch it because I knew I was putting in different stitch types and I'd never use it as a red work design because it wouldn't work with all those different stitch types but I'm going to make sure that I save that design and again I'm gonna give it a different name just so I don't overwrite my masters I never like to overwrite the masters and hit the Save button now if I wanted to I could have a little bit of fun let's just bring this to the full size and actually loops I'm just gonna grab everything I'm gonna move it up a little bit and well it's all highlighted I'm gonna actually go to this turn 15 degrees and let's just take that and just keep going around and I'll just keep going and let's stop right actually up too many times and let's just stop right over here so anyways I hope you enjoyed this series of learning how to manually digitize we actually did a bunch of designs even though we only used a couple of tools you did some great special effects and I hope that you've caught the bug I think this was a great idea now I wanted to show you one more thing before we start the last two lessons and the last two lessons are actually going to be showing you how to use the esa fonts or esa technology because we've expanded it into glyphs objects flexi fills you can do appliques there's all kinds of cool things and we've given you a sampler so that you can actually follow along once you've installed that esa file but before you do that I want to show you something else it's really really cool with the embroidery or EMB file format and because it's object base and I've showed you how easy it is to change all of the properties the stitch types within a design you can take a design this is one that I've digitized it's actually a really big design it's meant for the full front of a sweatshirt and there's almost a hundred thousand stitches in this design 101 thousand six hundred and thirty nine to be exact but because I digitized this with my custom recipes if I select this entire design and I actually go to my customized designs I can go to something called Auto fabric assist within the will come platform now when I go to Auto fabric assist which is right here what it does is it allows me to apply Auto fabric assist and this one right here says pure cotton which is what I digitized as my base recipe but if I want to take this design and I want to sew it on a different type of fabric I just have to click a button and it will automatically change the density the underlay the pull compensation all the properties will change automatically so to give you an idea if I wanted this to go on a tie shirt like a you know looser Tommy Bahama shirt I would not want the same density as I would in pure cotton so I can literally click that button and I do want to apply to all of the existing objects it's going to do its magic and it just went from a hundred and one thousand stitches down to ninety four thousand two hundred and thirty-eight stitches now that is about six seven thousand stitches last Center design because I clicked a button and that will automatically change no matter what fabric type you choose if I want to put this on something let's say like you know stretchy knit or a stretchy terry cloth then those recipes also change and when I click that it's going to automatically do that and now it's up to 120 thousand stitches one hundred and nineteen thousand eight hundred and forty now you can only do this with EMB files because they are the original objects created in the rule comp platform so I hope you've had fun learning how to digitize these designs and again it's only the first layer of the onion thanks for watching and I hope you're enjoying our digitizing made easy challenge please take a second to subscribe to our YouTube channel stay up to date with future embroidery tips tricks and tutorials now if you do already own hatch and want to utilize the fabric assist tool within some finished embroidery designs we do provide the native EMB file format for over 90% of the designs that we have available on our site click the link description below to view our entire design categories featuring up to 30,000 quality embroidery designs [Music] [Music]
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Channel: John Deer's Embroidery Legacy
Views: 6,287
Rating: undefined out of 5
Keywords: hatch embroidery, embroidery digitizing, embroidery legacy, digitizing embroidery tutorial, embroidery for beginners, wilcom hatch, learn embroidery digitizing, how to digitize, hatch embroidery software, hatch embroidery tutorials, learn hatch, digitizing made easy, beginner hatch embroidery, digitizing embroidery
Id: ejuAAQFOYkk
Channel Id: undefined
Length: 17min 12sec (1032 seconds)
Published: Sat Jun 13 2020
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