Hatch Digitizer Embroidery Software Tutorial: Beginner's Guide 3

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hi I'm John Deere owner of digitizing Made Easy I found that many people who purchase software for embroidery find themselves hitting a learning curve they didn't expect and what was meant to be fun quickly turns into frustration any software is only as good as the education provided and at digitizing Made Easy education is what we do best as official resellers for will comms hatch software I'm proud to offer this three-part interactive video series that will guide you through all three modules offered within hatch getting you past the learning curve quickly and easily this free instructional series is structured to build onto each of Hatch's three modules showing you all the tools and features available in hatch even if you purchased the top level of digitizer I strongly suggest that you start with the customizer videos and then move on to creator and finally onto the digitizer video but remember learning the software is only half the puzzle the other half and in my opinion the most important part is the theory behind creating beautiful soft embroidery designs at digitizing made easy we also offer the digitizers dream course which is broken down into three levels level one is on the running stitch level two on the satin and level three the fill we give you everything you need to learn how to digitize at your own pace and on your own time if you purchase any of the hatch modules through digitizing made easy we include exclusive education and ESA flexi font bonuses not available anywhere else at digitizing made easy we are also the largest independent esa font developer in the world and we have over 550 optional esa flexi fonts and elements to choose from if you've never had the opportunity to play with hatch or new to embroidery I invite you to download our 30 day free trial through digitizing made easy when you do we'll also send you three additional interactive videos that will get you creating actual embroider designs right away we are true to our name digitizing [Music] now we're going to take a look at the hatch digitizer module and this one is my favorite because it gives you all of the tools that you need to custom create your own designs and the tools are incredible and they work beautifully we're going to go over majority of them and show you exactly how each of them works now there is two new tools that have been placed into your toolbox one is the digitize we have the applique and within the Edit objects there's actually three new things that have kind of been added one is ambience quilting the other is create trapunto outlines and there is some added features within the create outlines and offsets feature as well so I want to cover all those first to show you the additions to the edit objects toolbox that was available in creator now the first thing I want to do is I want to select just one of these Suns so I'm going to go to the Select and I'm going to click and drag so I know that's selected I can always tell if it's selected if I go off of the TrueView I can see that it's a selected object and now I'm going to go to my ambience quilting and when I go here I can actually control the size of the block it can be proportionate sizing or I can have it so that I can do each the height and the width independently I can also control the type of stitch whether I want scrolling or echo or stipple or I'd like echo clip or scroll clip as well I'm gonna choose the echo right now I can do the design margins the block margins and the actual line spacing to control how much detail is within these effects and I can control the color now I have two options I can either use the block Center and use the design Center in this case I'm going to manually digitize the center because I don't want to have it see all three objects as one big design I want to treat them independently so when I click OK I'll have a square come up on the screen the exact size that I defined it and I can just manually put it in place exactly where I want and when I left click it's automatically going to create a beautiful echo stitch now if I want to do the next one I want to hit the Select again I'm going to click and drag so just that one is selected and now we'll go back to the ambience quilting I'm gonna go from echo down to scroll and I'll do the exact same thing I'm gonna place it exactly where I want it and you can see the difference in the effect between those two and then if I actually get the last one we're going to come here and we're going to do a select and we're going to select the entire object I'm going to go to my ambience clothing as well we're going to do this time go to our stipple effect and when I go to stipple and create this I just again have to place it exactly where I want click the button and I have a beautiful stipple effect and I can control all the margins from the outside of the quilt square to how close I want the stippling to the object so this is a great feature that just gives you a beautiful effect very easily and very quickly now the next feature I want to show you is kind of a very small addition to the create offsets and outlines and it's specifically used when you're going to be doing small lettering or small objects that are gonna be placed down on anything with a high pile like terry cloth or a surfer fleece anything where those stitches will sink into the garment you might want to put down a base fill stitch and we call that hatch smash or knockdown stitch and the way I'm going to do it is I'm going to select the entire object so everything is selected again I can see if it's selected if I turn off the TrueView and then what I'm going to do is I'm going to go to create outlines and offsets and I'm going to use the offset let's just bring it down to three offsets and then I'm going to click OK and it's going to very quickly give me offsets for all of these objects now if I look really the only one that I kind of really like is maybe the very very last offset that it did so I'm going to come into my resequenced and when I click on Ray sequence I'm just going to go down to the last thing that it's sewed and I see that the first ones are not really you know there's too much detail in them so I'm just going to click on one of the objects go to the very first in that color and let's delete all those and I can see now that I just have an offset that is outlining the entire object it's kind of good to have that one two three or four different offsets because then you actually have to kind of customize and pick which one you think looks best without having to redo it over and over again now here's what I'm going to do I'm going to select that very last object and I'm going to turn it from a running stitch into a fill stitch by simply clicking the fill icon up at the top now when I change it to a fill you can see that it's done it - Tommy fill and the tatami fill is on top of everything and I'm going to just click off because I have to go to metric I don't want to see the measurements in US and I'm going to select that object again so I just click on it and I can see that it's point four millimeters which is good coverage for any fabric so that you won't see any fabric showing through so I generally like to change that to one point two millimeters if I'm doing a knockdown stitch and I'm going to hit enter now the problem is I can see all of these traveling stitches and I can see underlay so I'm going to get rid of the underlay absolutely no underlay and what I did when I go back over to Phil's I can see that it automatically activated this little button here which says travel on edge if the travel on edge is off that I'll have traveling underlay within the design and it's going to look a little bit messy but if I turn the travel on edge on then it looks like a nice clean object underneath now all I have to do is grab that and let's move it to the very very first piece within the sewing order and now it's underneath of everything else when this sells out it's gonna actually give me a knockdown or a hatch smash stitch it's going to take all that pile that you know the pieces of the material that are raised and it's going to give it something to sit on so that when we get to the small lettering especially when a star to do the detail on the small lettering it's actually going to give it something to hold on to and your lettering will be nice and clean all you have to remember is that when you actually do this original fill stitch you want to match it as close to the color of the fabric as you can so it almost has an invisible appearance now the last tool within the Edit objects are going to show you that has been added into the digitizer module is one called create your Punto outlines and this one is specifically used to create almost like a raised shadow work within quilting effects and it requires a specific tool to digitize so we're gonna jump ahead a little bit and I'm gonna quickly digitize an object we'll come back to our digitizing tools later and I'll explain exactly how to do this but I'm going to take my digitized blocks and I've chosen my 3d satin for the trapunto effect to work with in the Edit objects you have to use 3d satin and what I'm going to do is I'm going to very very quickly just digitize one little petal on a flower so I'm just going to put a top piece here and then I'll put a couple pieces here and then I can come right down here and just do a tiny little base and I'll hit the enter button so I've just created one tiny little object now the beauty is I'm going to take that one object and I'm going to go to my layout and then I'm going to create a flower by simply going to my circle layout I can control however many little petals I want and I'll just do something like that and then I just have to go back to my digitizing tools and I'm going to create a circle and I'll start in the center radius of that circle and I'll just make it a little bit bigger and I'll just hit the enter button twice and I've created a circle now that I have one little flower done this is the beauty of the software I can take that object that I just created and go back to my layout and let's take that one and do a little circle layout as well and I've created a nice little cluster of flowers and I think that looks pretty good just like that so very quickly I have digitized some some flowers and they're all done in the 3d set now the important reason why is I do go to my edit objects and I do select all of these objects that I just digitized let's see that they're selected right now the create trip onto outline will not show up it will not become highlighted if you've done any objects in any other stitch type but if it is done in 3d what I can do is hit the trapunto it's going to give me the ability of doing a single or a triple I can control the offsets ever so slightly so I might just add like point two millimeters so that it gives me a little bit of an edge or you can try it right on the actual line and I'm going to click OK and what I'm going to see is it's automatically created a running stitch around all of these outlines so the idea is you'll actually run those little flowers maybe on a base piece of stabilizer or material and then you'll actually after you've done the 3d rays effect you'll put yourself do plyo knee on top of it and then you'll actually run the design and it will do all of these running stitches which will kind of give you a slightly raised effect but you'll see a shadow work effect showing through so it's a pretty cool thing to do for simple objects and to get a kind of a different looking effect for quilting now we're going to look at all of our digitizing tools and how you actually use them to create objects and turn them into stitches now the first one is the rectangular square and when I have it selected I'll always see the property box at the right hand side of the screen if for whatever reason the property box has disappeared all you have to do is highlight the object that you want to use the tool and then right-click on it well it is actually hovering over top of the light orange the light orange color tells you what's been selected in which tool you're using so when I right-click you can see that all of my object properties appear now also within many of the tools depending on which one you've chosen you'll see that there is at the top here a fill or outline the fills are outlines give you choices between fill effects which would be like a tatami satin 3d emboss triple stitches contour stitches and so on the outline effects actually give you running stitch effects would be you know single tripperz triple sculpture motif back stitches ten stem stitches zigzags there's quite a few different stitches to play with with it within each of these two categories and you can change them at any time that's the beauty of the software you are creating objects and turning them into stitches so if I use the fill effect and I want to create a square rectangle I just click simply left click and I can drag to whatever shape I want if I hold the control key down it will automatically turn it into a square same thing happens with the circle you can make an oval or a circle depending on if you hold the control key down and what I'm going to do is just click again and now I have a actual square now if I look at this square I am actually showing you the example set at a 300 percent scale if you've done any of my interactive digitizing which is based on theory digitizing at a set scale is vitally important for understanding how to digitize properly and to get good results consistently so three-to-one I'm going to stay up just for the exercises so that you see something consistent on screen now I have the 3d chosen at this point and if I press a select it'll select the object and I can then toggle between all of the different stitch types so I can go from two Tommy to satin and I can go over to emboss fills I can choose whichever emboss motif fills ripples cross-stitch stiffles pretty much anything I want to choose I can do it the click of a button I can also come here and put this as an outline so I can have outlines and I can then do motifs I can do satin stitches I can do sig zags so there's no limitations once you've created an object and the beauty of this is I can actually let's take that object and bring it back to a fill stitch and I'm gonna do it to Tommy and then if I go to my resequenced I can come to this as an object I can duplicate it now I have two objects I could make one a different color and then I could take that object that's selected turn it into an outline and turn it into a satin stitch so it's very very quick and easy to take any object and use it for another stitch type in conjunction with the first one you've already done now working with the circle tool is exactly the same all I have to do is click on the circle I'm going to click from the center radius and go out and then once I have the size if I hold the control key down or just double click it will give me a perfect circle or I can control exactly what shape I want it to be and then hit enter and you can see that I had it as a running stitch and you never have to worry you don't have to read digital this if it's not the desired stitch type I can very easily change this to it to Tommy or Phil keep in mind as well hit the H button and it allows me to actually change the angle and change the original nodes anything can be modified very very easily I come into my resequenced I do the same thing let's duplicate that I have another color I can choose let's say a nice orange color this time and now I'm going to change to an outline and I'm going to do a motif effect around the outside so exactly the same way just very quick easy ways to create shapes and choose any stitch types that you want to go along with them now the next tool I'm going to show you is the freehand open shape tool and for the freehand open shape it automatically defaults to the the stitch types within the run stitch categories and you can use any one of those that you want so I'm going to do a single run I'm also going to zoom in now to 600% and this is the scale that I normally will digitize that because it gives me the most control as I'm creating designs so this is what I'm looking at on the screen and I'll use this freehand open shape a lot of times when I'm actually just creating you know blending effects within a design and the way it works is all I have to do is have my cursor I left click and then I just drag on the screen and it will automatically create whatever I am doing freehand mode now I do use a PC pen tablet which makes it very easy to draw on the screen if you're using a mouse it's a not quite as good it's kind of like trying to do you know art with a brick in your hand but if you do have PC pen tablet technology it actually works really really well now another thing that I do love within this tool is you can choose this stitch length so I can you know preset it from let's say 2 millimeters to 4 millimeters if I want to get more of a fur effect and then I can come into the top part here and it has this little area that says show guide now for the show guide it actually allows you to create and if you look on the screen I have a little circle now which is around my cursor and I can add more circles as I go so I have 2 or 3 circles and each of those circles is actually 1 millimeter and this becomes very very handy while you are creating shading because you can actually see while you're doing it how far you are within a millimeter space as you're moving it makes it very easy for you to learn how to control your stitches so that you can get nice blending effects within designs and you can control the amount of space if I don't want a one millimeter circle I can actually change it to a two millimeter circle now if I want to add a different color in here you can see how easy it is to actually blend colors together just in a freehand motion and give you realistic effects just that easily it is an amazing tool to have but keep in mind having a pen to use along with it is really the key but having that guide really does help you as you're going through the learning process now I'm going to stay within freehand open shape for just a moment because I showed you how to do a run stitch but there's all the other stitch types that you can use as well so if I want to go to a sculpture stitch I again just have to take that and it'll give me a sculpture if I want to do motif it'll give me a motif automatically if I want to do a back stitch it'll create a back stitch and right down to a stem such any stitch that you actually want to create it will do it automatically just as you left-click and drag right down to a satin or 3d or even a blanket stitch going around an object just as easily as that so it's it's one of those incredible tools that automatically will choose a stitch type and it defines the object so smoothly that's one of the great things about hatch is the graphics interface that works in the background is seamless so you're going to have lots of fun playing with that tool as long as you do have a pen which gives you the control that you do need now very quickly I'll show you the next tool down which is the freehand closed shape and I'm going to turn off the guide for this one and all I have to do is click on it so that it's highlighted and as soon as I did you'll notice that I now have the option of doing an outline or a fill with the freehand open I could only do outlines which are runs and you know satin stitches with the fill I now can do to Tommy's and embossing and motifs and all I have to do is literally click with my left click on my mouse or my pen and I can draw whatever shape that I want freehand and when I let go it's automatically going to select that shape now when I select it I can change the color of it and I can automatically change it to any of the available stitch types whether it is within the fill or the outline categories so it very very quickly will render those objects and turn them into stitches now the next tools digitize open shape and just like the freehand open shape this will allow you to do outline objects only you can do run stitches triple sculpture motif stem stitches back stitches all that kind of stuff so what I'm going to do is I'm going to do a run stitch and the only thing you have to remember is actually let's go to our six to one scale again is that a left click is a straight point so if I want to put in straight points all I do is left click on the screen if I want to make a curve then I right click and it turns it into a curve if I want to go back to straight then it will go to straight straight straight and then curved curve and if I want to do a straight curve curved straight onto a little scalloped edge so it's just a matter of doing straight and curved points when I hit the enter button it will go from wireframe mode and it will turn it into stitches now I'm going to choose a different color and I'm going to show you that while you are in wireframe mode so if I am literally clicking straight lines and then I accidentally put in a curve and if I'm not happy with any of those objects they're the nodes that I've just created well I am in wireframe I can always hit the backspace button and it will reverse however many stitches I want you cannot do that after you've actually hit the enter button as soon as you hit Enter then you are committed if I want to change it after that fact I need to select that object hit the H key and then I cannot go in and actually move each of the nodes independently or add nodes - you know to a design so you're never actually you know committed to the point that you can't change something it's just after you're out of wireframe and in to stitch mode the way that you edit those nodes does change a little bit so I'm gonna hit that this hit escape turn the true view back on and you can see that we now have created curved and straights depending if we did a left click or if we did a right click and again I can come in here and I can select these objects and automatically change them to whatever stitch type that I want and it will generate those stitches with in that stitch type now we'll go to digitize closed shape and this is just the same as the digitized closed shape with freehand but this time I can't do it freehand I actually have to put in the nodes same thing I now can toggle between outlines and fills and if I want to put a straight point down I'll just literally hit the left click if I want to curved then I hit the right click and at any point as soon as I get close to the end if I hit the enter it'll automatically join the closest points that I've actually digitized and there I've created that object so any object you actually want to create you can just very very quickly go in here and enter if I want to do curves a circle I'll just go in here and I'll hit enter and it allows me to create these objects very very quickly now one thing that you can do especially if you're doing fill stitches is you can digitize holes now keep in mind that right now if I did you tie as a whole I will need to digitize a hole in the object that I had last created so I can do this piece right here hit the enter two times and it made a hole if I tried to make a hole in this object right here it would not do it I would need to make sure that the object that I want to create the hole in is selected so if I turn the TrueView off I can see that now this is selected now I could put a hole inside of this object and I'll just enter twice it creates a hole if I want to put a hole in this object right here I can now come in I can click digitize holes and I can make whatever shape hole I want just digitize right on top of that selected object hit enter and the holes will automatically be generated now while we have these objects in place and we've created the holes we're going to select one of these objects again I can see that it is highlighted if I turn my true view off and I also have the ability to use a fill holes or remove holes function so if I fill a hole it'll automatically fill that hole and I could then change the color and if I wanted to right now if I look there's actually a negative space in there there is overlap within the settings of the software but there is negative space in there I could grab this object right here and I could tell it to remove the hole and now it removed the hole so I have two fills on top of each other so you do have the ability to select any item you want automatically remove a hole or you can select an item and you can fill a hole and if you want to make it a different color I can make it a different color if I hit the H key I can actually change the angle of that one and hit the enter again and let's just look here the true view I can see that I now have you know filled the hold with a different color I can change the angle I can get rid of holes I can have a hole with a negative space like I do in this one right here this one's a little hard to see because I have a light blue on top of a grey background so that'll become a little bit easier there but I can see I have a negative space or I have it filled in behind there so you have no limitations to your fills and how you create your holes a lot of times carving too many small holes in the fill actually has detrimental effects because of the pathing and also remember when you carve on an actual hole within a small fill pattern sometimes you add more stitches than taking stitches away now before I show you the last and most important tool within your digitizers toolbox I just want to quickly let you know that everything that you create you have incredible amount of controls on the properties of those items first off you can go in and you can at any time within a design choose your customized design and you can change the auto fabric settings and this will automatically change the density the underlay and the pull compensation based on whatever fabric type that you've chosen is an incredibly helpful tool because a lot of people don't realize that you know a design is that's digitized with one set of properties is not necessarily meant to run on every fabric type and the commercial industry we always changed our designs based on fabric type but the other thing is anything that I create whenever it's highlighted within my object properties you'll always see things to control like Auto splitting I can go from auto to manual spacing I can control offsets I can actually come in to my effects I can change stitch types my within my effects I can actually do feathered effects on one side or the other I can control the raggedness I can control how much they feather I can actually do gradient fills on fill stitches you know it really it's amazing as far as how much control you have over these objects I also have automatic corners which will automatically miter or cap or turn corners properly you don't have to do that manually I can go into my stitching and it will allow me to control all of the underlay functions and give me you know either one underlay value or two so I can choose whether it's Center run double zigzag edge run and I can control the stitch lengths of all of these underlays as well because you have to remember that the stitch length for let's say pure cotton would be different than the stitch length on terry cloth with regards to underlay one would sink into the fabric the other one would loft more on top Paul compensation tie ends tie as there's absolutely no limitations to whatever you create within the software and that is the beauty of how the software works if I want to do a variation I can switch something to a variegated effect at the click of a button so it's really worthwhile to spend some time creating objects and then going in and playing with all of the settings you you can't break anything the other great thing about the software is there is an automatic stitch small stitch filter when you output a design to your desired machine format it will automatically look at any stitches that are I think the default is 0.3 millimeters and it will knock those out so that you will not have hard stitches being created on your machine now I'm going to show you the most important tool within a digitizers toolbox and that is the digitized block so this is the tool that punchers have been using for over a century to create designs and that's a point-counterpoint system even a satin stitch that was created manually you would have a stitch going from the left to the right down to the left to the right down it's always been point/counterpoint and digitizing blocks is much the same way when I click on digitizing blocks I can actually do it in outlines or fills and I'm going to do a fill block with a satin stitch and if I want to create let's say a letter I all I do is I left click on the screen go to the opposite and left click again and I can literally make four points and hit the enter button and I've created an eye if I want to do an L I will literally come down to here and then I can come into the corner ease my way into a corner if you want to learn the theory of creating objects that's all laid out and our interactive lessons we have three different levels and eight hours of theory that you can watch which will explain how to create objects properly but it's just a matter of doing a continuous either left to right or right to left if I go left right left right left right I just want to continue to always go point/counterpoint and as I'm putting in my points these angles these are the angles that I'm creating so I want to be careful that I don't do stuff like this because that will create a very tight angle in there it's always a point of going like this and I kind of turn on the angle that's the inclination point or the radius is my point counter point and I can create any shape that I want now that that's the the way that you do it if you ever see this happen if I go point point and then point point and you see that you've crossed over that means you've kind of bow tied you actually didn't go from one side to the other at some point you did this and 99.9% of the time that is user error the software didn't do that the person who's digitizing told the software to do that so it's just a matter of practicing and going back and forth back and forth and creating very very simple little objects now keep in mind any object that I do create I can't turn it into a running stitch or anything that I want to as well but standardly the point counterpoint is used for satins now here you can see when I changed it back it actually changed the angle of the stitches and this is kind of good because there is actually a tool underneath here that says remove or add stitch angles so if I want to add a stitch angle to this I could put one angle here and then enter and then if I want to put more angles down I can add more stitch angles here here here wherever I want stitch angles I can put them down one close to the open end on each side and I can actually change the angles and then modify them exactly the way I want so even if you do accidentally go between a outline from a satin mode and it takes away all of your angles or inclinations you can very quickly use the software to add those back in or while it's highlighted remove any angle that you really want to remove all the angles and have them all going one direction just as easily so now that I've showed you how to create straight lines which is using the left click on your mouse we're going to use the digitized block and we're still in our satin stitch mode and I'm going to now do a curve so if I start out with two straight points anywhere in the design and then I go to a curve curve curve curve it'll automatically start curving the object and if I curve back to the beginning I can hit enter and I have a perfect circle well it's not necessarily perfect but it is a circle now if I do a straight straight and then I do a straight point over here and then I curve and then I go to straight and straight again it will actually create a straight point on the top this is where you really have to just play for a little while and you'll very quickly see that if I want to do a straight point here and a curve down here and a straight up top and a curve here and a straight here and a curve here and a straight here and a straight here and then a curve here and then a straight over here you can see how by using your straight and curved points you'll very very quickly get used to left and right clicks to basically make any object that you want and it really is well worth your time to start playing with your objects and just you know digitize on screen and have some fun you know continue to make some curve points like a snake make some straight points like this and I'm going to go straight to here and then I want to curve over this way and then I want to go back to straight over here and you'll very very quickly see how you can make and control all of your curve and straight points and it does become second nature after a while at the beginning it kind of you're gonna be a little slower you're gonna you know basically have to back up and while you're in wireframe mode again if I put a point down and I put two curves down and say oh I'd really didn't want that I can always backspace however many so I want and then continue on so you can while you're in wireframe mode backspace when I hit the enter button if I do want to change it I just select the object I hit the H and I turn off the true view and if I want to remember you can go to your show and I can say I don't want to see the stitches and that way it's just going to give me my wireframe mode and this will make it much easier for you to see your objects and make any changes that you want and then after you've done it you can go back to stitches escape and then we can continue on and digitize our blocks now a great feature within the software is actually the carving stamp and I'm going to show you how this works we're just going to digitize a rectangle very quickly and I'll just create a rectangle on the screen and there we have a satin stitch and my Auto split isn't on the outer split would automatically if I have this actually selected the Auto split would start to splice the stitches every 7 millimeters which is a wonderful safeguard because right now without the auto split on and if I turn off the true view you can see that almost all of these stitches are kind of almost jagged I can see they're darker here at the two corners but right here and right here it goes over seven millimeters and this is going to force a trim function on your machine now that definitely wouldn't work as far as production is concerned but I'm going to turn back on the true view and I'm going to then go to my carving stamp and I click on carving stamp and then I can use a preset pattern I could use an object that I've actually already digitized but if I want to take a preset pattern and let's just take this one right here and you scroll number one I can now come here and I can literally take these and I can start to customize and put some stamps in this and it's going to automatically put a carved point in the design and give me you know little stitch penetrations to to show this so it really allows me to create you know patterns within a satin or fill stitch doesn't matter what it is now I can also go in and I could use a preset object but I could also digitize my own object and this really allows me to do what I like to call a user-defined split sometimes I do want something to be you know a little customized so I'm gonna undo everything that I just did and I'm going to show you how I'm gonna kind of trick the software to do a user-defined split I'm gonna go to within the carving stamps digitizing mode and I'm going to start digitizing so I click on start digitizing and I put in let's say my points here I'm going to curve and then I go straight and I'm going to go curved and then I'm going to go straight and I'm just going to start putting curves all the way through here and it really doesn't matter how it looks I'm just gonna start carving this and this might be let's say on a beach and I'm trying to get the sand or the water effect in there and I can just very very easily go back and forth here create some sort of little wave motions and I can go in and change you know all this this is really gonna put stitch penetrations everywhere that I'm defining this line and that way it's going to actually give me a really cool effect when I actually generate this so now I'm going to come here and I can hit the enter and when I hit the enter then it says start digitizing or use stamp I'm going to use the stamp that I just created I'm going to put it over top of the object that I just created and when I left click and then left click again you can see that it's automatically created that that stamp look in there I mean that's that is awesome that's you know user-defined I can you know basically digitize something I could actually save that stamp and use it again later on but if I'm digitizing something and I want to have a unique effect it just is a great tool to take a satin stitch and give it that little extra flare of creativity now another thing that I can do is use the motif stamp and this is a great quick little tool because it will automatically bring up all of the motifs that I have and I have single motif set up I also have set up a custom motif where you can create your own motifs and I can grab any one of these shapes or patterns and say okay and then I can come in here and I can very very quickly grab those motifs and start to put the motifs directly on top of those objects so anything that I create within my software if I'm going to let's say digitize a tiny little object and no matter what it is I just want to do something like this that can very very quickly if I select it become a motif I have the create motif function I can create borders on here but all I have to do is come in here put it into the category I want call it whatever pattern I want and it will become a motif that I have made into the software that I can utilize so if you're creative with creating little motifs and creating borders and stuff it's an awesome feature to have because you're able to do things specifically based on your creativity now there's two more quick tools that I'm going to show you and I'm going to change the color here and I'm going to choose my digitize open shape and I'm going to actually put a little bit of detail on this design I'm going to actually let's say put a curve right through the center of here and I'm going to enter this now I know that my start point was over here and my end point was over here when I created that stitch and now I have this tool which is called backtrack and if I hit this it will automatically backtrack so now I'm back to the beginning where I started and it will fall on the exact same penetrations as I actually defined in the first place so as long as I you know kind of mentally keep a note of where I started and where I finished then I can hit the backtrack button and I know that I've come back here that's where I can pick up and it will give me a nice smooth sewing order with absolutely no trims and the designs but it will be perfectly stitched on top of each other now the repeat function is something where if I want to go around a design one time and I'm just going here to here to here and I end up right back where I started right here hit the enter if I hit the repeat it'll automatically repeat back over itself and give me a second pass of thread so again it's just a very quick way to make sure that my stitch penetrations fall exactly where you want them to sometimes you do want them to be offset but if you're doing very detailed red work designs and you want it to you know be exactly in the original stitch penetrations of the path coming on the backward motion or you want it to repeat and you want it to fall in the same place that is the safest way to do it now the last tool I'm going to cover is the branching tool and the branching tool can be used with any of the digitizing tools that we view so far I need to use the digitized blocks and what I'm going to do is I'm going to create just a few simple branches and we're going to digitize a tree and the beauty of this branching feature is that you don't have to be concerned with how you you know map or layer your designs it does it automatically it's going to rethink through the process and make sure that all of your branches are going correctly underneath each other and it really does you know make it incredibly fast to do this type of work normally in any other software program you would have to go in and path or map your way through this so that all of your underlay would be traveling in the proper order and that everything would actually stay intact so this is a great feature that I just I love to use keep in mind that you do need to know how to use it within reason I will actually branch you know objects within a certain size but I wouldn't try to branch an entire tree on the back of a jacket because it is going to path the underlay as well so I'm just about done here and if I turn the TrueView off what you're gonna see is all of these jumps and trims I can see the little triangles little circles all those staggered lines that are going through and if I look at how this would actually so with my player you can see let's just turn on the true view you can see that it's actually jumping all throughout the design and it's not making any sense as far as sewing with it one start position of one stop position now one thing that I will show you if I turn off the TrueView is because we're using our fabric assist it didn't know when it was a thinner stitch to use a center room and as the stitches got wider and know to use a zig zag with an edge run and that can be changed at the click of a button I'll go to my auto fabric assist I'm gonna go from pure cotton and let's do you know stretchy terry cloth towel and i'm gonna hit the okay and it automatically changed the density the pull compensation and the underlay at the click of a button now what i want to do is i want to get rid of all of those trims and jumps so i'm gonna select everything within the object i'm going to go back to my digitizing tools and when it's selected I now have the branching tool that will branch the selected items when I click on it on the bottom left hand side of the screen it actually says enter entry point and all I have to do is choose a branch to start at and once I click on that it says enter exit point and I might want to exit at the bottom of the tree and as soon as I left click on this you're going to see that all of the jumps and trims completely disappeared and if you look at how its layered down TrueView everything is going underneath of all the objects the way it properly should and if we look at how the player moves now it's actually going to do all the underlay in place first and then it's going to lay down the branches and this is why you wouldn't want to get too far ahead of yourself and do a really large area but I will use this feature and I will segment larger areas into smaller ones so that I know that they work and it saves a huge amount of time now the last tool in our toolbox is the applique and this automatically digitizes appliques efficiently and so that their production friendly I love this tool if you click on digitize appliques you'll automatically have all of your applique properties come up you'll have your effects and you'll have your stitching for underlay just like you do for all of the other properties for stitch types but the difference is I can now come in and I can choose an applique fabric that will automatically insert itself and if I go to the factory appliques I can choose from any of the you know Jersey or lycra or linen so if I want to put down let's say a linen and changed the color let's say to a gold color it'll give me a simulated representation of what that applique is going to look like and I can just click OK now it shows me that it's going to pre-cut or trim in place and with this it gives me a stitch length if I want it to actually be let's say 2 millimeters so it defines the areas or if I want it to point 5 to point 5 is the default and usually that does work out pretty well in most circumstances I can also choose whether I want to tack down or whether I want to have a single run blanket or a zigzag I find that the zigzag actually holds the appliques in place very well especially if they are pre-cut and then I have my cover types which I have anything from satin to blanket to zigzag now I can control the width of the satin and I can control the density as well now this is really handy as far as the tack and cover offset and usually I keep it to a 70/30 split and you'll see why when I actually generate this applique so I chose a color for the applique and all I have to do is digitize straight or curved lines and it'll automatically close on the closest point it'll joint closest point automatically so if I just want to do let's say a square I'm gonna come here put a point down there put another point here put one more here and one more right over here and then I just make sure they're lined up and I click and I just have to press ENTER and it's automatically if I turn the simulated sewing on it's automatically given me the applique inside so I can see what its gonna look like now here's what I'm gonna do I'm gonna turn the TrueView off for a second and you can see how my underlay if I want to change my underlay I'm just gonna select this object and it has it - Tommy underlay which actually aids - to help sew down or hold down the applicant material but I'm gonna use a edge run for this and that way of an edge run with a zigzag and if we look at the sewing order of this turn off the TrueView and I'll just go to my player and let's increase the speed just a little bit you're gonna see there is my actual cut line that's the actual line of the applique then it's going to do a kind of a zigzag holding it in place and then it will do the finishing stitch which I told it to be a three millimeter finishing stitch with an edge run applique and this will run perfectly on the machine so it's that easy to create appliques and then I can embroider whatever elements I want on that afterwards now if I want to I can also start to combine other appliques so if I want to add another applicator this process I'm going to go back to my appliquéd - and let's just change that fabric type so this time I'll choose a different fabric type in there let's just choose a light blue hit okay and now I'm going to keep all of the other parts the recipes the same and what I'm going to do now is I'm going to choose a different color so let's actually just choose a purple color and I'm going to digitize let's say here a circle so I'll just go with right-clicks and I'll do sort of a circular shape here get almost to where I ended and then press enter and now I have a circular applique there and if I want to I can make as many different appliques as I want let's just on this corner I'm going to just put down let's say a triangle so I'll do a triangle on this side and hit the enter and now I have a triangle so there I have three applications now if I look at this and I turn off the true view you can see that it is automatically gone and changed some of the properties there but let's do this I'm going to actually come in here and do a simulated sewing so I can see exactly how it's going to play out it does the first applique and you can see how it's still sewing around all of those areas so right now even though we can't see it because we actually have an application under neath and I can go in let's just let it finish doing its sewing so I can see it now I'm going to go into this one and if I go into my applique fabrics I'm going to click this one and I'm going to tell it to do none and I'm just gonna click okay and now you can see under here that that's a little bit of an issue because I really don't want those stitches underneath of there and I could come to this one and do the same thing just so that we don't see that first material you know the material would cover it up but that's gonna create hard stitches so I'm going to come here I'm going to tell it to do nun click ok and I can see again this is crossing over so if I wanted to do this I can turn the TrueView back on and now you can see that it's continuing its path I could come in here and go ctrl a to grab everything and then I have the ability to come over here and tell it to do partial appliques and it will look at how I layered it and when I click this button it's going to automatically get rid of the satin stitches that are underneath of the other objects so that I don't have hearts heart stitches within the embroidery so this is a huge benefit with creating multiple appliques that are going to go on top of each other but do it so it's not going to have a lot of editing it does it all automatically so that is just amazing so when you actually come here I can also take this right now and I can look at the sewing order and it shows me that I have all of these pieces going down and let's just increase the speed a little bit so I have all these pieces going down there's my first applique gets laid down here's the second piece of the finishing stitch and then it does this piece here so in essence if especially I was cutting this on the machine I would need to go in and cut out each of these applications individually and place them down one at a time so what I can do if I go to the very end of this design will just finish it up I'm gonna again select everything so I'm just gonna escape so I'm out of the player let's stop the player all together click stop and now I'm going to click control a to grab everything and I'm going to tell it to combine the appliques and when it does combine the appliques it will look for a more logical sequence of sewing and if I go back to my player you can see now that it is actually going to do all of the inserts at the beginning and all of the pieces will be laid down first and then the finishing stitches will be actually put in and this is a much more effective way to lay down appliqués without having the worry that you're going to have movement within the design so this software gives you the ability to set it up essentially however you want you can control the underlay you can control pretty much every single element and your applications will actually sew out and they'll be friendly on the machine whether you you know are going to pre-cut them or whether you're going to cut them manually now another very useful option within the digitized appliques is to create an applique and again I'm just going to create let's say a square so I'll just come in here and I'll create a square very quickly and I'll hit the enter so it automatically joins close this point and there I have my design in place and then if I want to insert let's say a embroidery design on top of that I can come in and grab any design I want and click the ok button or the Open button and if I look here on screen actually I can see that it placed it down over here I could take this design and let's say put it right over top there like that so I might want to you know use an existing stock design and maybe put a child's name on the inside there but the problem is when I look at the design out of TrueView I have all of this stitching underneath here when the design go over top this is definitely going to create hard stitches in that area so what I can do is I can actually control a and grab all of the objects and then there is this design here it says partial applique and if I click on the partial applicator what it does is it automatically still gives me the actual you know outline stitch and the tack down but it took all of the applique stitch --is that finishing satin stitch that was going underneath of the top of this dinosaur it removed all of that so it won't promote hard stitching so you can add elements to designs and it will automatically take out anything that overlaps with regular embroidered items congratulations you've now covered the majority of the features and tools within all three levels of the hatch software now remember any software is only as good as the education and support that's available for it and at digitizing made easy that is our goal besides this beginners learning how to use your software we do have interactive lessons that take you through all three stitch types and teach you the theory behind learning how to digitize so we invite you to come to digitizing made easy calm and check out all of our great learning resources for Hach hi everyone john deere here and thanks for watching this video if you've enjoyed it please be sure to give it a thumbs up and share it with all of your friends also to become part of the legacy be sure to hit the subscribe button and don't forget to hit the bell to be notified every time we release a new weekly video so join the legacy now it's no mystery award-winning embroidery is our history [Music]
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Channel: John Deer's Embroidery Legacy
Views: 16,466
Rating: undefined out of 5
Keywords: hatch, learn wilcom, embroidery digitizing, hatch embroidery software, john deer, digitizing made easy, wilcom tutorials, how to, wilcom help, hatch embroidery tutorials, embroidery tutorials, hatch tutorial, embroidery software, hatch facts, learn hatch, hatch beginner, hatch software review, hatch software tutorial, hatch software by wilcom, wilcom hatch, hatch embroidery software cost, beginner hatch, new to hatch, hatch embroidery new, hatch lessons
Id: HHPOSo9XkyI
Channel Id: undefined
Length: 56min 45sec (3405 seconds)
Published: Fri Jul 20 2018
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