Lesson 3: Artistic Digitizing Made Easy [Free Embroidery Digitizing Challenge]

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
have you ever thought about creating your own embroidery designs this process is called digitizing and although many embroiders want to pursue it the problem is where exactly do you start thankfully having taught tens of thousands of embroiders how to digitize globally that's exactly why we released our new embroidery digitizing made easy challenge this free hands-on challenge is the perfect starting point for anyone looking to try digitizing using 7 bite-sized video lessons taught by yours truly I'll walk you through how to digitize and create 6 different embroidery designs from scratch using a 30-day free trial of hatch downloaded through us embroidery legacy if you're viewing this video on YouTube and what the files to participate in this challenge click the link below to enroll now well congratulations we've made it to lesson 3 together this design is going to be pretty similar to the last one but it's gonna be larger and we're gonna use a little bit of artistic merit when we actually add some color to it so we're gonna open up the file again it is an EMB file and we go to our open designs and this one is called beauty master and when I open up the file it comes in I can see that it is actually within my sequence view if you can't see it on your screen and I do this on purpose because I know that sometimes people will not see their designs and then they're wondering what happened to it it's just a matter of hitting the D key and that will bring the design up now again I'm not going to have you digitize at a consistent scale because the larger the design the less you actually see and if I do type in a six to one scale right now we're literally looking just at a small portion of the design and this is with a 27-inch monitor so if you were to do this on a 15-inch monitor you might actually see something that literally looks like this when it comes up on the screen so I'm just going to hit the zero key which is the full screen I'm going to hit the B key which is the zoom box hotkey and I'm going to left click and drag and just get this design so I can see the entire image on the screen and I'll probably digitize it from here actually I probably could go in and go a little bit closer to be honest keep in mind that the more that you're zoomed in within reason you don't want to be at like you know twelve to one which is literally like twelve hundred percent but if you're at around six hundred percent it allows you to actually go through your points and be quick but still be accurate the closer you are to the one-to-one scale the more precise you need to be when you put down your points because mistakes will be visually noticeable when you saw it out on the machine so there is you know some some reason for that theory and being consistent and again that is available in our extended education and when we really really get into all of the theory behind all the stitch types and you know doing underlay and the properties and everything that goes along with digitizing a design so I'm going to zoom in a little bit more just so I can see you know a little bit more on the screen right now I'm at about two hundred and seventy three percent at this size if you zoom in on a smaller monitor it might be a little less and I use the same tool that we're using before which is the digitized open shape that is the star with the top cut off of it and when I click on that and I can see that it's now highlighted light blue and I can see that the running stitch is also highlighted now again keep in mind I am gonna change the stitch type but I'll do that later on because it is in reality an object and I can make it whatever I want so now that I have my digitized open shape and I have my running stitch it is set to actually inches right now again if I want to change it if I ever want to go from inches to two millimeters or metric right now I can't do it because I have my digitizing tool selected I would literally need to hit the escape button a couple times on the screen and when I escape then I actually get a different menu at top now I could change it to metric I know I've been going over this over and over again but this is all about repetition so now I will go back to my digitized open shape because I don't have a selected it's highlighted now it's highlighted on a single run and now I'm ready to proceed so if I want to choose a color that I know we'll be able to see on screen I'll choose let's say the purple color and I'm going to start right here on the very tip of this flower really doesn't matter where I start because we're going to use the auto branching feature once again and I'm just going to go straight straight straight straight straight and I'm going to go straight there and I'm just going to do curves to this point and hit the enter button and I can see I've created that line and now continue to generate points and go from curves to straight just like we've done before straight straight straight and then I can curve to this point here making sure that I'm touching the last point that I did and I can just continue on all the way down here actually I can come back later on and do that part but I kind of found myself along this path so I'm kind of committed at this point so I might as well just keep on going these are just a series of straight points and I will continue all the way around through here and let's continue all the way around through the shoulder so curve curve curve and I'll just follow this line and keep going around and I'm going to curve around this little area and keep curving around all the way to here this would be a straight and then a curve and then I'm going to curve around to what resembles the ear and I'm just curving curving curving and this one I can do straight curve curve curve curve curve curve curve curved and straight and make sure that I touch so I've done a pretty large section of that design right now that I can see now my artwork is dimmed at this point and remember if you wanted to change your artwork to dim you go into your artwork tool and you would actually be able to change it from a darker black to the gray that I see here and now I'm just going to do some more little elements of this I'm still on digitized open shape I'm still on single run I'm going to start it with a straight do some curves here and straight curve straight curve curved curved curved curved straight straight curved curved curved curved curved straight straight straight straight curved curved curved curved curved all the way around curved straight straight curved curved curved and I could probably just continue down here I can see that there's some areas that kind of are overlapping and I can make some judgment calls like this one here curved curved and then straight enter and then this one here curved curved curved and there enter I have a tiny little piece here I could probably just join that right to that point it kind of crosses over on the line and if i zoom and I'll show you what I mean here it kind of crosses over on the line but I really don't need to do all of that all the way through because it's gonna be stitches that are so close together now to get back to the scale that I was at I can hit the V remember the V key toggles between your last two scales and now I can continue straight curved curve actually let's just fix that one up a little bit it was off a little bit and then straight straight curve curve curve curve and straight and we'll just curve around this one straight curve coming back and that one I can just do right to there because I can follow that line up and let's do this one and just do a tiny little piece there and then I can branch off of that piece go straight curved curved curved curves straight and straight and just continue to do these little pieces I'll just do a couple of little straight points here again remember if you don't like something well you're in wireframe mode you can always back up and these are such tiny little areas to be honest I'm just using straight points right here I'm not really switching from curves you know because it's so small and so tiny sometimes with embroidery less is more I actually want to have a little less detail to define something if there's too many points or too many stitches in an object it actually works against you because then your designs become bullet proof enter I just have this little point right here enter and then let's do this one branching off of there straight straight straight and straight enter only one pass of objects I never want to double over an object that's how the branching works best I'm going to curve around this just do little curves and come back to a straight and just come all the way here straight straight curve curved curve straight enter here enter here enter this one here enter this one here that's backspace and I need to put another curve in between there I'm not even a war action maybe I will put a little line in there just a little line there and keep in mind if you don't like anything you can always delete it later on and let's do that let's do these at all areas these will be little green Leafs afterwards let's do that one let's do this one I'm not gonna allow for that overlap this whole thing is gonna have the effect of something being kind of hand-drawn so because of that it doesn't have to be technically perfect we want it to look a little bit like artistic merit so you know little mistakes here and there aren't necessarily an issue curve I'm gonna try to follow this as close as I can and I'm going to curve all the way up to the top of the air and curve back down and end up touching right here enter and now I just have a little bit in the face here to do and I'm gonna make sure that this actually does touch actually touches down here so let's go here curve straight curve curve curve curve curve and enter and then here I want to make sure that these touch afterwards so I'm curving and then right here we're gonna go straight curve make sure I get this nice and I mean that is important this is kind of the most important part of the design as these details so I I do want to get them fairly accurate I'm going straight you're going to a curve curve and then straight and then here this is pretty much a straight line curve curve I can enter at that point I have this little piece here which I'm just doing little straight points and then I have the eye which again same thing curve curve straight curve curve curve and there enter and now just the brow I can come up to this side making sure I'm kind of touching straight and then back to curves all the way back to where I started enter and now I just have the lash I'm gonna come down one side straight straight straight and I'm doing this in straight points even though they look like little curves this is so tiny because I'm 300% zoomed in and that actually looks really good I'm going to turn off the artwork and if you remember turning off the artwork is hitting the D key and if I look at this now let's go to full screen which is the zero key I can see that I have something that looks actually pretty cool but again keep in mind that when I turn off the true view which is the T key I can see all of those little triangles and circles which are jumps and trims so once again I'm going to save this design as a working file right now so that if I ever want it to make this red work which has two passes I can generate it as red work if I want to very quickly turn it into branch using a different stitch type then I can do that as well so again just so you remember saving files is file save as and then always give it a separate name from the master so that you can call it backup at a future date and continue on now let's change the stitch type I'm going to grab all of the objects again if I hit the color tab on the sequence I can grab them all at one time or I could hit ctrl a and I'm going to change this again to a back stitch but this time because it's seven inches large I'm going to actually change the back stitch from three to five millimeters and that's going to make it a little bit bolder you could actually see how it got bolder there on the screen here's before and here's after so I I really like that nice bold look on the stitch for something that's a little bit longer I could even if I want to change it to a little bit of a longer stitch length let's say three millimeters instead of two point five hit enter and that way it loosens it up just a little bit and I'm not going to get hard stitches even though I have five passes of thread so it's gonna look great now what I'm gonna do is I'm going to start adding some color but the first thing I'm gonna do is actually I'll leave it purple for now we're gonna start adding some color so let's bring the artwork back and to bring the artwork back we hit the D key and then I'm going to zoom in to some of the areas let's just zoom in a bit which is the B key for zoom box and I'm gonna do the flowers in one color I'm gonna do the leaves in another color I'm gonna make lips a different color I'm going to add a little bit of eye shadow and then we're going to add a little bit of hair so we're gonna have a little bit of fun with this design and we're going to add some contour stitches to kind of make the hair flow give everything a little bit more life so we're adding a whole new element of the design and making it look kind of realistic so let's get started I'm gonna zoom in to just the flower portion let's work on that I'm going to turn off the true view for a second just so I can see it and there's the design right there actually let's turn the true view on that actually works a little bit better now I'm gonna make my flower red and I'm going to use the same tool we did before which was the digitized clothes shape that's the full star and again I want to make sure that I'm on fill stitch not on outline and it's automatically defaulted to tatami so I'm just going to very quickly outline just the outline of this entire flower and I'm just gonna do a point here and I'll use some artistic merits and license there for just finishing off that little piece and put a piece here doesn't have to be perfect I mean this is kind of like a sketch work design so even I like this effect because even if your stitches pop out a little bit outside of the outline because we really haven't covered I guess some of the theory with regards to you know push and pull compensation yet so even if these stitches do pop outside a little bit of the outline will still be fine I mean it's gonna look kind of you know hand done kind of a hand done realistic type of look and it's it's really you know just the the impression that we're making the the artwork doesn't have to be perfect and to be honest I like that sometimes doing you know cartoons or corporate logos where it needs to be a hundred percent perfect those are much more difficult to accomplish then stuff like this which is you know a lot of artistic license involved now I'm gonna come here I'm not going to go back to the beginning because that's where it's gonna finish and there I can see I have a fill stitch so there's the first one I'm done now I'm going to go to green and I just click on the green on my my palette there and I have the same tool and I'm just going to kind of fill on the inside a little bit of so just straight straight curved curved curved get back almost to the beginning and hit enter there's a tiny little fill in there this I'm going to actually do here and I'll do this as two separate pieces curving coming back to here just curve all the way back and enter there's a piece and I'll do this one as a piece as well so there's another little piece enter and there I have that done now with the lips I'm going to go read again so I'll choose number six because it's a read that I haven't used I use number two before and here I'm going to kind of also use some artistic you know license I'm going to kind of say well there's her lips I could imagine them kind of coming down around like this so I'm going to start let's say right here and I'll curve around all the way around the inside get right to this point here you know come actually let's backspace because I want to straight come right to here come down to the bottom here curve there was a straight right there curve right to here and I'll probably come back kind of right to here and hit enter so there I have some lips that I've put in now add a little bit of a highlight for the eyeshadow and I'm guessing I might want to just yeah I'm going to come right to this point here and kind of continue the eye shadow there so let's do that in a turquoise I click on the turquoise now again you might have some ideas that are better than mine as far as how to put this down and this is where you can be as creative as you want you know I'm gonna come right to here curve curve and enter so there is my eye shadow and then I want let's say do I want a blonde or a brunette I'm going to choose a brunette so and my wife is brunette by the way that was a safety that was a trick question so I'm going to choose the brunette and I'm going to put right here go all the way around but actually my daughter is blonde so I could have gotten off the hook you always have to think ahead so here we're gonna come right to this point I'm gonna come around and I'm gonna go right to here here here come around and I'm just kind of filling it in these blanks and here if you decide you know where do I want the hair to stop out you know do I want it to kind of come all the way down with no outline or do I want to just use my imagination and put some little zigzags there so it kind of looks like it's you know fading off and that's what I'm going to decide to do so now I'm coming up the other side yeah I could actually make a brown you know I actually let's do that too I'm gonna do that as a different I'm making you know sort of executive decisions as I'm moving around swing around this way no idea if this is gonna work on up and let's go here so there's my brown and let's give her a brown eyelash so let's come here just go like this and come all the way around and right to here and enter so that looks actually pretty cool I have I have sort of you know given some life some color into this and then all I have to do afterwards is take all of these colors you know one two three four five different colors I'm gonna select them all and if you want to select them all within your sequence view I click on the first one I move all the way down to the last one and I'm going to hold the shift key and that will grab all of them at the same time and then I can take that left click on the top one number two and just move it up to the very beginning and now it is underneath of the rest so I've moved all of those but we're not done yet we're gonna actually change the fills to a loose fill like we did before and then we're not just gonna change the angles we're gonna add some contour to the angles so it gets even it's gonna be just it's going to look really good and we're gonna sew it all these samples you see them afterwards but they look great so let's I'm getting excited about this let's just continue on and adjust all of these fills now before we adjust all of these fills I want to remember to do one very important thing and that is to make sure that I branch that first color that we digitized which is the purple so I'm going to turn off the true view for a second just so that I can see on screen all of those trims and jumps and I'm going to turn off the artwork which is the D key and if I look at all of those points I can see those little purple trims and jumps all over the place I'm going to select that object and when I select the object I can now go back into my digitizing tools and hit the branching tool now when I click on branching again click one time it's going to tell me to choose my entry point and I'm going to choose an entry point maybe right here inside of the flower a little bit that way I won't notice where the tie-in is and if I want to tie out somewhere I could tie it maybe right up here at the you know where the hair meets the flower because I probably won't see that as well and as soon as I click that the second time all of those trims and jumps are now gone so now if I escape and I turn back on my artwork turn back on my true view now I'm ready to go we're going to change all the properties of the fills at the same time so I want to zoom in a little bit just so that I can see all of these fills together so I'm gonna hit the B key and I can see my little magnifying glass came up and I'm going to left-click and drag just so that I get all of those fills coming up and that way I can see them now what I'm gonna do is I'm gonna grab all those fills again and as I said before the easiest way to do it is to actually hit the first fill which is the first number to color and then number eight color within my palette is the brown and I'm just going to shift and hold that one down as well now I can change all of these fills at the same time certain attributes of them and then I can go into them into and kind of edit them afterwards I'd like to take the most you know I guess time effective way of going in and doing my edits and making my changes so I'm going to change this to the same density we did before because I don't want any underlay I want to be able to see through this I'm going to change this to one point two and you're gonna see that the spacing on that design just you know completely changed and now I want to go two tabs over at the top and the object properties and again I'm going to get rid of the underlay so now we see absolutely no underlay in the design whatsoever now this is where we get to have some fun because we are going to you know and if I go back to my tab I can see that it is travel on edge but we're going to start adding some you know contours to this and I'm going to show you a completely new tool and let's start out with the hair so I'm gonna click off of the object on screen so I'm just going to left click and you're gonna notice that everything is no longer highlighted within my sequence we if I turn off my true view let's see if I turn that off I can see that I don't have anything highlighted if I click on the hair right now because I'm on select I can see that the select is highlighted and I'm just going to hit the select for that hair now what I want to do is within my tabs we've actually showed you how to change the density in the fill tab and we showed you how to change the underlay in the stitching tab and there's more things to play with but again many layers of an onion we're just taking this nice and slow but there is an effects tab so I'm gonna click on the middle one which says effects and when I click on the middle one there is some really cool stuff I'm only gonna show you one of these tools and you can learn to play with it we have feathered spacing we have radial fills but we're gonna play with one called Florentine effect now Florentine means you get a nice curve so I'm gonna hit on floor two Florentine effect and you'll see right away within my settings it actually turned to a curve but when I hit the H key so now I have it set on Florentine it's actually adjusted a curve when I hit it's going to give me the curves and it's these little handles here there's one in the center which is a you know curve because it's a circle and then there's two on either end which are straights now I'm going to take this one straight point put it here I'm going to tape the bottom straight point and put it down here so it's kind of at the top and the bottom of that now I can go in and I can add more curves which I'm going to do because I want it to follow kind of the hair I'm gonna add one here but it's a straight if I you saw right on the line I just added that little square if I want to change that Square to a circle meaning that I want to go from a straight node to a curved node the hot key is your spacebar on your keyboard so let's hit our spacebar and you're gonna see that it turned into a curve and now anywhere else on the line I can add another curve I just added another straight hit the spacebar and then if I grab that curve that actual node and I see that little kind of crosshair with the arrow show up that means that I can now move it so I'm gonna move that and now what I can do is I can start playing with all of these contours and I can kind of make them flow so that it gives me a you know kind of a representation of how I'd like to see the hair flow and that actually looks awesome let's turn the TrueView on can you see how the hair is kind of flowing now okay so that is how I created a contour floor Florentine effect on that that felt so now we've done one of them let's have some more fun let's change the eyebrow so I'm going to come here and I'm going to actually zoom into the eyebrow so I can see it so the zoom key is the B key again I'm gonna hit the B I'm gonna zoom in a little bit more to just these areas and now if I want to grab the next object I'm gonna turn the TrueView off so if I don't want to see simulated embroidery it is the T key hit the T and I'm going to grab this item now let's hit this select I have two right now I'm still selected in nodes on this object here I want to hit select and now it's back to the highlighted but I want to select this one here so I just clicked on that object and now under effects I want to choose Florentine again and then what I want to do is I want to hit the H key and now I can change this so I can have a nice Florentine defect happening and there's that one right there and now I can see that I've kind of and I could add another one if I want so let's make that into a curve and I can kind of get it so that it you know keeps the contour of that eyebrow and has something you know kind of like that and you can play with these you can delete them if I want to delete one of those nodes I just highlight it and hit the delete if I want to add one of those nodes I just click on it hit the space I can change it from straight to curve and I can go in there and play with this and now if I look at it in true view that looks pretty cool let's just adjust it here a little bit that looks even better so let's leave that now I hit the select again let's turn out the true view I can see it selected let's do the eye and let's change that to a Florentine and let's hit the H key and let's actually look at that eye and say you know what I want that eye to actually go something like this I'm going to change it so it's kind of going like this and let's move this one up over here and that actually looks pretty cool I'm changing stitch directions now I'm going to use my arrows go down a little bit and let's do the lips and with the lips I'm going to turn off the TrueView hit the select again grab the lips hit the hit the Florentine effect hit the H key and now I can come here to the lips and I can add a contour to the lips and do something like that I mean that actually looks great right there there I kind of have a nice contour to the lips and for the flower if I just pan over and let's grab that flower actually let's go back to full screen how do you get to full screen 0 on your keyboard and then if I hit escape it will get rid of the highlighted area if I want to zoom in do you remember which key it is to zoom box it's the B key I'm going to left click and drag let's make that a little bit bigger now I can grab that object I can grab it up here in my sequence view or I could have selected it and clicked on the object and I'm going to do the same thing let's do a florentine effect and how do I want this you know flower actually you know I'm just having a nice curve like that I'm not going to change the thing I'm just gonna leave it like that and then going into these objects right here I can change those again change it to Florentine and hit the H key actually I don't mind that effect either I gonna grab this one do the Florentine hit the H key I'm going to change this one a little bit so it kind of goes with the shape of that leaf that one's good and then this one here I'm going to actually grab hit the escape to unselect that grab this one I'm going to hit the Florentine once again and hit the H key and this one I'm going to change so that it's kind of long ways just something like that and maybe add a little bit like that and there we go I mean I am done I've actually gone in and if I get that on screen get rid of the artwork for a second that actually in my opinion looks awesome we've actually created a really cool fast design and it was simple it was easy you can you know as much as you want to do if you want to put a little bit of red in her cheek or if you want to put a little bit of hair coming down the other side of her face you can just do whatever artistic license you want you know there's really nothing other than your imagination that is holding you back so and you and think about this you and reality have only learned how to use two tools within this software we've learned how to use the digitize open shape and closed shape and we've created some incredible things so hope you're having fun and get ready for the next lesson thanks for watching and I hope you're enjoying your free hats embroidery trial please take a second to subscribe to our YouTube channel and stay up to date with future embroidery tips tricks and tutorials now if you already own another brand of digitizing software and aren't able to upgrade to hatch we do offer premium digitizing education taught in 10 of the industry's most popular software brands within our digitizers dream course if you want to learn how to easily create your own custom embroidery designs this course is the perfect next step for you click the link in the description below to learn more now [Music] [Music] you
Info
Channel: John Deer's Embroidery Legacy
Views: 9,847
Rating: undefined out of 5
Keywords: hatch embroidery, embroidery digitizing, embroidery legacy, digitizing embroidery tutorial, embroidery for beginners, wilcom hatch, learn embroidery digitizing, how to digitize, hatch embroidery software, hatch embroidery tutorials, learn hatch, digitizing made easy, beginner hatch embroidery, digitizing embroidery
Id: Kai2oU2clQo
Channel Id: undefined
Length: 32min 33sec (1953 seconds)
Published: Sat Jun 13 2020
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.