How To Make A Bag in CLO3D

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Coming from a mechanical engineering background, I always figured there was a CAD solution for fabric design. Are there free/low cost alternatives to this program that you are aware of? Great stuff!

๐Ÿ‘๏ธŽ︎ 2 ๐Ÿ‘ค๏ธŽ︎ u/ohdangherewego ๐Ÿ“…๏ธŽ︎ Mar 29 2021 ๐Ÿ—ซ︎ replies

Dang! This was great. As someone who struggled with marvelous designer and clo multiple times and eventually gave up, this is inspiring me to try it again. Thanks for the tutorial 10/10.

๐Ÿ‘๏ธŽ︎ 1 ๐Ÿ‘ค๏ธŽ︎ u/evilmadmad ๐Ÿ“…๏ธŽ︎ Apr 01 2021 ๐Ÿ—ซ︎ replies
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what up my name is steven and in this video i'm going to show you how to build a bag in cloth 3d there are some basic parameters you need to set up first which are fabrics you can go over to my website and pick up uh what i'm calling like the 3d starter kit bag maker starter kit uh that'll get you bag uh material fabric some hardware and some trim so check that out uh just follow the link in this video basically i show you how to make the cycle cycle hit pack so there's the front panel the back panel the gusset the waist belt and how that goes like how you can attach that to a person if you go down into the description i've broken it down into chapters so you can quickly like if you watch the whole video or you just need to figure out a couple of things go down there because i spent so many hours just chaptering it out so that you can easily find that also give me any feedback on the video leave a comment below with any questions other videos that you want me to make i'd be happy to do so i'm going to jump right into it this when you open up clo 3d this is the 3d side of the panel and then you have the 2d side of the panel over here and today i'm going to go over kind of the cycle psycho hip pack it's not going to be exact but i'm going to use it as a reference so the first thing we're going to do is go to this rectangle tool up here hotkeys s i'm just going to click on the screen and we're going to make this 225 millimeters by 150 millimeters and here we've got our pattern piece and i'm just going to draw it to the center here so you have your x and your y this is the x is kind of your baseline so wherever you draw this in space is essentially where it's going to kind of show up here i'm going to right click on here and move to ground center it's just going to put us dead center so when i shimmy around here right there in the middle and i'm going to add a 25 millimeter curve around all the corners so i'm going to select the smooth curve i'm going to right click you can see as i type it'll show you how far you're going so you can play around with that it's a little different than adobe illustrator corners you have a little bit more control which is really nice i haven't figured out a way to just do all of these at the same time so you have to individually do them which is kind of a pain in the butt but it is what it is and this here is a basic fabric one thing i'm going to show you real quick is this tool over here so right now we have like the fabric thickened and what i'm going to do is i'm going to thin it out so i'm going to select this blue that shows the white underside and what that did is it changed the back to be kind of dark so we know which is the front you know which is the back while we're building which when you're getting the core structure of a bag down it's really really handy to do and i have some some pre-fabbed fabrics over here i'm gonna have these on my website to download so you can go check it out check out the link in the bio this is just a eco pack by challenge sail cloth so i'm just gonna i clicked and i drug it over there so now i have this bag buff yellow eco pack which is pretty sick yeah okay you can see that the backside's still darker when you get into using darker fabrics so if you click on the fabric over here you can come and you can change the color when you get into like let's just make it solid black you can't tell anymore what's the front what's the back so also when building i like to use lighter fabrics just to get the core structure down and later i'll show you kind of the color ways which is really fun to play around with so here we've got our front panel and on the on the face we're gonna add a zipper but before we add the zipper there's a tool basically a bag or a garment left side and right side are to be the same throughout the bag so if i hit g or i get this internal polygon line i'm just going to click dead center and you can see well it disappears when i move but you can see the distance so i know that this is dead center because it's 87.5 and 87.5 that's going to draw what's called an internal line this will show up as red and this is really helpful when you're getting into sewing and some detail work so i'm just going to select this line right click and i'm going to select cut so it just splits that piece in half so now i have two separate panels and i'm going to delete the right side now there's this if you right click you have this symmetric pattern with sewing so i'm just going to bring i'm going to do that if you hold shift you've got your it locks it to the 45 so i'm going to lock it to the 40 to the zero and now you'll see i have two identical pieces but they're opposite each other and this is very helpful you'll kind of see like when i move this piece it moves the other side so i don't have to worry about the symmetry anymore if i make one minor adjustment on this side of the pattern it'll adjust it on the other what i'm going to do is i'm going to sew these together so there's a couple of sewing tools that you have the segment sewing which is between the dots you just hover and it selects between the dots and then you have free sewing and this you can click anywhere to anywhere so you can go between the dots so i could sew that to that and just make go crazy but i'm going to undo that and because i'm just sewing the segment like this segment to that segment i'm use segment cell so now when i simulate it boom it goes straight across so command z undid that and in this 3d window you really want things to kind of be pretty close together so as you're building your 2d pattern you're going to want to just manage your pieces over here before you simulate it and once you get a core structure of the bag down is a good time to simulate it otherwise the pieces are just going to kind of fly around and you don't want that so this is the front panel i'm gonna i'm gonna i'm going to make a lining piece that goes behind and then the front face will have a zipper just straight across so i'm going to right click on here and i'm going to say layer clone under and i'm just going to bring this and this is going to be my lining piece so i have this this 210d fabric so i'm just going to double click it gets added i don't want to see that again i'm gonna select this lining piece and i'm gonna if you guys saw that i select the line piece and you click this like down arrow box thing and now i have my lining fabric and really what that does when you layer clone something under like if i layer cloned over and then i select this fabric it's going to put it in front and additionally it's going to sew everything together and i'll show you that just a sec so if i select b which is this tool here i can select my stitches gives me information about my stitches you'll see that this whole panel is sewn to this whole panel and over here in the property editor the sewing line type is turned if i select this stitch it's a custom angle the fold strength is at five so it's not very strong it's at 180 180 degrees which means it's just straight across turned basically means they they lie flat against each other now i can select this sewing angle and i can make it 90 degrees and if i simulate you guys will see it'll it'll put this 90 degree crease and if i take that and i say strength is a hundred it'll really crease it so this is a really powerful part of khloe that i think is really important especially for bag makers i think on apparel it's less important it is important but on bags it's very important so on these where i'm doing this symmetrical sewing i'm just going to do 180 degrees but i'm going to put it at a strength of 100 and that makes it really strong straight across so i'm just going to back out here see if i can get back to where we were there we are flat panels and then i'm going to reset this to 180 now with this i've got it set underneath so it's a lining piece and it's actually going to be sewn to that front panel so see how it's flat against it it's not really what i want right now and especially i don't want it in the middle so i'm just going to delete that and i'm going to get my free sewing tool and i'm just going to i'm just going to go around the edges that i actually need sun together now i'm going to take this piece and i want the other side of it so i'm going to un remove the linked editing so i don't want to link to this front piece anymore it is now its own entity and i'm going to symmetric pattern with sewing i'm just going to move it over there now the coolest thing is i haven't done anything and i'm going to turn on this tool to show you but it's already this shows the stitches like what stitch to what so if i move this over you'll see that there's that center stitch you see those pink lines but this this is rad because when you do symmetrical sewing anything that gets sewn over here and you do symmetry it does it to the symmetrical piece already so those are going to be sewn together let me just bump it over kabow but i will need to sew those together with my with my uh what do they call it segment sewing tool so now i've got my front panel but i need to add the zipper so to do that i've got these beautiful dots here right at the end of the sewing line and the zipper it's really the tape width is what you're gonna have to think about like uh whatever tape you're gonna be sewing with so let's say it's 38 millimeters so it's an inch and a half or 32 millimeters which is like i don't know inch and a quarter i don't come on guys just working metric if you're doing bags it's easier um but right here i'm going to right click on this this dot and i'm going to add a perpendicular line you can do local or you can or you can do y-axis basically it's going to go like off of the y-axis in in the x-axis direction but off of the y-axis and it's it's going to extend all the way so it's 112.5 and it's going to go all the way to the edge now one cool thing is like if you ever have a line an internal line that doesn't go to the edge you can right click on it and you can say extend trim to pattern outline or to an another internal line whichever it's closest to and then you can extend trim and add a point so if i wanted a point right here to be manipulating i could use that one i'm just going to extend trim to the edge and then there's there's two things i could do to get the the 18 millimeter offset for my zipper panel now remember none of this is working with seam allowance this is you basically building clothes without seam allowance which is amazing it makes it really the concept of seam allowance really easy so there's two things i can i can add another point to this line so there's this tool here add point split line and i can just click anywhere and it adds points or i can right click and you can see i can type in 18 millimeters it's going to offset it automatically 18 millimeters you can split by length so here i could type in 18 millimeters gonna do the same thing but the cool thing with split by length is you can actually go to like i want on the reverse side so just 18 down there or it does in the center like it gives you that 18 millimeter segment right in the center so i'm not going to use that and then you can do uniform split if you just needed to cut up a line into like a bajillion pieces because you're uh what do they call it when you love paying that anyways i'm going to go back to split into two lines 18 millimeters i'm gonna add that and then i can i can right click here perpendicular line y-axis do the thing or i can get rid of that if i don't want that dot there i can just select this internal line and i can offset as an internal line and i can select 18. millimeters where is it i can't see oh it's so faint against the yellow but the red lines here and you can reverse the direction and the red line will pop up here so anyways then that'll also give you your 18 millimeter split that you need um yeah so i'm going to select both of these and i'm going to right click and i'm going to hit cut and sew so what the cut and sew does is it actually like if i select my sewing tool it sews them together so you cut them and sew them at the same time so you don't have to worry about cutting it and then going into the sewing tool and sewing so that's that's really cool but you see this is this is not a zipper so i just have this basic material that i use for zippers just black and savage um anyways i like to keep things lined up and but you'll see on the 3d window like nothing nothing moved it just cuts and sews it and one thing that people always get tripped up by is these like sharp edges and they're like oh dang like when i export this to a pattern is that gonna you know have these weird notches and the answer is no it will see this black line this blue black line it will it will export that so that will be your pattern but the way that 3d operates it operates in what we call a mesh and so this mesh if i come over here's the here what am i doing with my life oh yeah the fabric one you select this is a mesh and you can see the mesh breakdown kind of hard but um yeah so you got these really kind of big triangles that make up this 3d component so when you get smaller panels like if you wanted that to just look cleaner like check out what happens if i change let's go to property editor down here in the bottom right particle distance this is an important one you switch that to five and now you have way more mesh points and what that does is it smooths that shizzy out so it like you know it's smooth it's smoother they recommend not going under five for your particle length if you want to like maintain your computer speed otherwise it's just gonna crash all the time so i only do it on smaller panels so i'll do it on that upper you could probably leave that at 20 but or you know you could just like on a smaller piece like this you could realistically just do everything in ten so let's like select it all and do 10. but then on these small zipper panels i always do like webbing or zipper panels i'm always at five just because it gives you kind of that soft yeah anyways that's what the mesh is so even at 10 you have a little bit of this kind of clipping going on but it's not bad and once you get into like you know like it's really easy to build if it's all in like 20 it takes less like gpu or whatever computer science stuff um but so if you build in like 20 and then once you get further down the line and a more complex uh like trying to make it look really sexy like that's when you just you can mess with your particle distances out but anyways zippers webbing i always always rock with a five so here i've got this front panel zippers cut out [Music] and what i'm going to do is i'm going to show you how to add a graphic no i'm not going to show that right now i'll show that later so it's easier to like chapter this out all right so i've got my front panel that's all done and i'm gonna just copy and paste this piece for my back panel and see i'm going like below the x-axis here so it's gonna drop my pattern piece down there so they have hot keys like one gives you this three quarter two gives you the front three is the other one one quarter two i don't know four gives you the five or the side you can go through the numbers but really like i just messed with like one if i'm trying to get a good angle two if i want the front four if i want the side so when i'm when i'm placing pieces i'll just like hit four move that shiz up and then hit two or eight i think shows me the back and that looks pretty good so deluxe tell looks pretty nice one's like a nice like let me get back to not being directly on any panel um so anyway so now i've got this i'm gonna make it the eco pack because this is the exterior but you can see like this is the back of the pack but this is the wrong side of the fabric i want i want that on the outside so what i'm going to do is i'm just going to right click and watch my 2d window as i do this i'm going to hit flip normal it flips that pattern piece screw it so now i've got that flip pattern piece and then i'm going to right click and i'm going to do symmetric pattern with sewing and i'm going to do something crazy on you guys i'm going to i'm going to actually pop it over here so i don't have to move it later in the 3d window but it you know it goes like this way opposites it's a mental it's a mental game and then i'll just move the 2d piece over because 2d is easier to move and then i'm gonna there's no sewing there so i'm gonna segment so these bad boys together oh look at that bag's coming together already i can i can hear your excitement i'm just gonna drag these back a little and and then the next thing i want to do is build out the gusset so if i select one hold shift two three four five those that's that's half my gusset but you can see i got this yellow line and then the opposite side is i got this blue line um and if i scroll up here in the property editor 2d line length is 356.2 and that's just half of it but this is symmetric like the total is 712.3 so those are kind of a nifty tool but i'm just going to get my rectangle tool again i'm going to do 356.2 um and then we're going to make this three inches or 75 millimeters deep all right i'm gonna line that up there i think i want the gusset in the middle as far as like border of looking pretty all right i'm gonna select this gus it's in the zipper i'm just i'm gonna make it that eco pack and then what i'm going to do is i'm going to sew i'm going to sew it so i'm this is where i'm going to grab my free cell because this is one massive segment and this is like a bunch of little segments you could do with the segment sewing tool and like hold shift but like why why do that to yourself and i'm gonna have this be the bottom so i'm gonna go to the bottom here bring it up around to the top i'm going to sew that together and you can see over on the 3d window yeah i forgot to have that on i'm going to leave that on it's kind of kind of show you guys on the 3d window this one remember on the left side is the right the back right and this one here you can see that little tracer watch this look at my 2d window like you can see the tracing mark sick okay so this one is sewn over here and this is the bottom of the bag so i'm just gonna grab that one and but then you're gonna come over so like over here you're going to hold down shift trace it up trace it up trace it up and see this black dot like if that didn't end perfectly there it would it would show you exactly where it ends and it snaps to it which is dope i'm gonna let go of shift now i've just got this cluster of sewing lines so it's it's a really nice tool to just kind of like generally understand but sometimes it just really confuses me but like if i saw that some lines went over here and some lines went over there i'd be like okay so i think i can actually probably just pull this over here and rotate it over there okay i'm going to right click on this and i'm going to say super impose to the side and what that's going to do is give me this nonsense holy mackerel and you can see that's the wrong side of the fabric i want the other side so i'm going to right click i'm going to flip to normal all right we got the fabric on the right side and then i'm going to right click on this symmetric pattern with sewing and i'm going to sew the bottom or the top together and the bottom together and this just looks like a mess over in the 3d window but i promise it's all gonna work out another thing you can do if you don't want pieces just flying all over the place you can just like select one of these and freeze it it'll turn it blue like ice it's not going anywhere and then i'll i'll hit the space bar the simulate button and it's going to sew things together oh you know what let me see if i have oh i have that's why okay when you have an avatar in here even though they're not visible they will jack things up so i'm just going to go back to command z i'm going to show my avatar right here you can like make them disappear and then i'm going to i'm going to oh what did i do i'm going to right click and i'm going to select um deactivate avatar so now my avatar turns sad sad purple i'm going to hide them and i'm going to redo that boom okay cool there we go now my avatar's feet are not fudging with my with my with my bag so you see i i froze that so let's let's unfreeze that it'll soften up and this is the hardest or not the hardest it's the most annoying thing about bags is you have like this really rounded ugly like that's not what the bags gonna look like when you sew these together so it's just complete junk oh but but there's a tool for that i select this so the sew line and i'm just i'm actually just gonna select all of these okay i select that one i'm gonna zoom in here select select select hold and shift okay now i have them all selected i don't have to select the other side symmetric sewing it does it to at all and i'm going to switch this to 90 degrees and strength to 50. and then i'm going to resimulate and you'll see it straightens it straightens it out makes it way prettier and it's a little bit more accurate and right now i'm not like super worried about this sometimes what i'll actually do is uh oh no no wrong button z undo undo what i actually do is i'll i'll um let me select these all again generally when i'm doing it i'll do like 135 or 110. uh for some reason it just feels more natural to me 90s just like too sharp um so i'll do that you can see the sags a little that's cool it's a little bit more natural got this bubble gut up in the front and that's fine just bubble gum for a while all right so now what uh what's next i want to i want to add a zipper to my gusset so if i want to add the zipper to my gusset i got to figure out how long i want to make the zipper and i got to cut this panel so i'm going to bring it to the bottom of this zipper and i'm going to cut it right there just so to figure that out zoom in here i'm going to select select select and you can see by my cursor it's 146.1 that's cool okay so i'm gonna i'm gonna get my edit pattern z and i'm gonna right click offset as internal 146.1 now i've got this line why is that not showing up that is so weird huh it shows up on that side not on this side it's broken okay anyways i'm going to right click on it and i'm going to cut and sell i don't even know what that means okay i mean i do but i don't know why that would happen okay okay come on guys no okay what's going on all right i'm gonna select this line and see if i can cut and sew that bad man pajama okay right click i'm going to extend and trim to the pattern outline it is extended i'm going to cut and sew fail to cut internal line this intersect pattern outline it is turds okay i'm going to delete that i'm gonna try this again apparently closed just perfect okay okay i'm freaking out okay let's try this let's right click up here 146.1 i'm going to perpendicular to the x and then i'm going to cut and sell boo yeah okay cloak can't slow me down i'm i'm a freaking ninja okay now this is my zipper panel on the top you can see there that's what i wanted that's what i was looking for and i want my zipper dead center so i'm just going to grab this insert point spline add point split line i don't know why i say spline what are we in cat no split by length we're going to type in 18 here we're going to go center center is it another thing khloe if you're watching i really think you should allow us to add perpendicular lines to two dots at once because when i select those i can't do it i have to do it individually it's just you know workflow it'd be cool so i'm going to add the perpendicular lines along the y-axis i'm going to select these and i'm going to cut and sew them all right i'm gonna do the same thing i'm gonna drop my zipper shoot and then don't forget but uh let's select all these bad man pajamas better zoom in do i need to select them all i don't remember sometimes uh the some the symmetric thing just carries over the settings sometimes it doesn't so i'm gonna put them all at 10 and then i'm gonna put my zippers at five now again these small these ones you don't really need to put a 10 but it's a smaller bag so i figure why not let's just go for glory all right there we go got my zipper simulated now the zippers look like turds they're just basic so i'm going to show you how to add a graphic which is this tool up here so i'm gonna click on that oh where am i let me actually see some i'm gonna go over here i'm gonna go to uh material images okay cool cool cool okay you could do expose i got an exposed zipper i got the reverse coil i'm just gonna i'm gonna do this right here reverse coil and i'm gonna set it 20 millimeters i don't know why i do it 20. you know what cancel that i'm gonna do it 18. why am i working so hard that's graphic 18 okay i'm dead center get rid of that one okay i mean i generally did it because it's like that seems a little small to me you know it's a little sad but it's fine then i right click on this tile along the x-axis and now i've got zipper tape and then i'm just gonna i'm gonna right-click add his graphic and do it again i'm gonna do 18. dry um make sure you know get it to the center right click tile another thing khloe if i'm doing some metric and adding a graphic it would be dope if i could just not just for zippers i'm sure that there are other times people don't want it to go across but like for me that'd be dope that's graphic 18. tile x-axis that is graphic 18 macro my brain's exploding in redundancies but i love it i'm not mad i'm just here living the dream tile x-axis there it is sorry about clicking i'm sure it's really annoying in your headphones all right cool coocoo now i can select all these i can hide them shift q or you can like right click and hide them look at that i got a sick liner that should just make it line around the outside no front face just kidding that'd be seriously weird and uh yeah simulation doesn't change anything there so there we go we got a decent looking pack going right now i do feel like this sew line is really wonky let's see i'm gonna select all those ah there maybe that's it pop it up to a hundred no anyways semantics those things don't matter all right patterns coming together next thing i'm going to work on is the back sorry i'm probably making you guys have seizures by spazzing out here so there's a back panel i am going to layer clone over drop it down the first thing i'm going to do is right click remove linked editing i don't want that linked editing i just wanted it to do the work of sewing actually in which i'm deleting anyway so i guess that was a complete waste of time i could just copy and paste just so you guys know you could just copy and paste don't listen to me all right that's done together i want it turned all right let me get that g tool internal polygon line i'm just gonna drop it down you know let's give it an angle let's just draw it off off center a little bit all right so we got we've got our angle we got a line we're just gonna cut that that's going in the garbage see ya right click symmetric pattern of sewing boom okay i need to check my sew lines real quick that's sewn together this is sewn to that that's great that's under that this is so nothing okay let's sew these together all right we're on track ah shoot there it is okay a little simulation get that in place now you can see i've got this little back piece just hanging out there that's going to be our spacer mesh so that's the wrong fabric let's go back here let's go to materials let's find the spacer mesh okay i'm just going to double click on that it's going to pop it over i'm going to apply the spacer mesh look at that all right now we've got splicer mesh if i add a little thickness here it's even thicker like spacer mesh it's beautiful okay take that away i'm having too much fun here okay now i want some binding on the edges here and to be honest with you the clo 3d binding tool is in my opinion an absolute garbage maybe it's just meant for like apparel if they could just work with us a little bit it just doesn't work and if somebody figures it out and i'm a complete dingus just leave in the comments let me know but if you're wrong i will harass you so let's right click layer clone over now i'm going to now these are linked still so i'm going to offset an internal line let's say i want 10 millimeter wrong wrong direction undo undo internal not reverse direction okay now i want to unlink them so i wanted this internal line i wanted this line here on both of the pattern pieces so i'm going to remove the linked editing and i'm going to select this one and i'm going to cut and i'm going to delete that we'll call that garbage and this is going to be my makeshift binding i'm just going to make it look like well let's do backpack expat x oh eco pack x just so you can see what's going on here i'm going to sew this internal line to the internal line because the outsides are already sewn together when you sew something to an internal line it automatically gets this turned function so there now i've got my binding piece right there and i'm i am not finding an eco pack i promise you that but symmetric was sewing you know it's just gonna be gross grain i don't i don't i i have a gross grain somewhere but it's not in here so i'm just gonna i'm just gonna apply the zipper it's you know it looks fun whoa what just happened what just happened you crazy crazy rugrat oh i know what happened this guy moved over here gosh that 3d window man it's a trip well no don't do that sometimes i just inadvertently hit the space button at the wrong time and then my whole computer just freaks out because simulation takes some power and you don't want that to happen when you're in the middle of something really important and brain numbing and then you hit the space bar and then it breaks your computer and then your brain gets even more broken it's really really sucky okay here it is so you've got that back panel you can kind you can go in and yeah add that thickness make it look kind of real not really but like kind of excuse my throatiness the next thing we're going to add is the waist belt so i'm going to get the rectangle tool and i'm gonna make this uh actually let me check this height here that's a hundred okay i'm gonna make it 125 by 100 drop it drop it right there and uh that i'm going to sew it to that edge so i'm just going to sew and sew and i'm actually going to turn this on so i can see where to line this puppy up all right hit my two all right i need this up here hit my four i need it to go to the back of the bag perfect okay and it's it's definitely facing the wrong because it you know and if if i just like rotated it now it would rotate based off of where this little blue selection is here but i want it i want it to like rotate off of that just so i don't have to fudge things much anymore also completely wrong fabric we're just going to go with the eco pack for now and then you'll see that that's actually the wrong direction so we'll flip normal hopefully i'm not working too fast you guys can just rewind and re-watch the other boring stuff later this is the good this is we're getting into the heat now we're not to do that and i what i did i want to show you guys this like double-sided fabric thing which is not realistic but it's just fun to do when you're just messing around i've got this eco pack with with padding and just check this it's already got on the back side the spacer mesh and on the front side the eco pack and if i make this thick you'll see that stuff so basically i just give it the width of like it has padding and spacer mesh already but it's got that eco pack on the front this just makes like if you're not going for full patterns it makes a little bit more fun also you don't really need this pattern piece twice because you're going to you just cut it out with the different materials let's not get crazy on our cutting pattern pieces uh okay so now this length i i want it different so i want basically i want to end at 38 millimeters or inch and a half um but i want like a 10 millimeter radius uh to smooth it just right into that corner so it's at 58 let's see if that works i'm gonna i'm gonna right click with my add split fly length let's throw in 58 and let's pop it in the center i didn't need to do that but that's cool you guys saw that again i'm just going to click on it i'm going to change the length and i'm going to go to 58 and see you can do start you can do end which actually i think this is how i have the pattern built no i have it i have it in the center okay so i'm just gonna go center oh what just happened that is so oh that's sewn to that i see okay this is what i'm gonna do i'm gonna there's sometimes it when you're managing your pieces you get lost in it all just too much okay i'm gonna change this this side to 58 to the center mm-hmm there it is okay and then i'm gonna get my fancy little smooth curve point i'm gonna do 10 and 10. actually you know what i'm gonna do i'm gonna do like 25 and 10. sick 10 25 okay and then you can see it's already got that clipping so i got the clipping so i'm just gonna bump this down at 10 let's see what that does you know what on this piece all right i'm going to show you how to render so i'm just going to pop this down to 5 so i have to worry about later that's not too crazy all right super smooth so let me just throw that on there real quick all right that is sewn together now what i'm going to do i should probably just make this super basic back to the root so i don't decimate my mac um i'm in a symmetric pattern so this bad man pajama let's watch where it goes in the 3d window a little inverted upside down sideways over here in the 2d yep there it is that's just crazy why do you go over there i'm just going to keep dragging and dragging hopefully it goes yep all right and it's going to stitch to the opposite side there it is whoo hot dog we are cooking with uh all right so we're not done yet we still got more rodeo so i'm gonna show you how to attach um a little piece of hardware here and we're gonna get we're gonna dive into the meat a little bit later but let's go into the hardware let's pull in a a ykk zipper right so i'm just gonna pull this in here oh what no i had to work space okay so you have you can add it or you can open it you don't want to open it you'll lose everything you just did here object type avatar is like that human being that you saw where like fabric goes around it we want it as a trim where basically we're going to glue this to the bag mine i have to bring it at a hundred thousand percent if you have a normal obj this to scale just do 100 i i make things in shaper in some reason like shaper 3d ipad app and when i export them to obj for some reason they come in as little babies so i have to i have to multiply them by a thousand yeah a thousand oh okay so here we go i got this little i clicked the glue bottle if i went too fast there you have to oh there it is there's the glue bottle so you just click it and you can just stick it anywhere it's like a sticker anyways i'm going to put it here i'm going to rotate it around i'm going to position it i'm gonna check all the sick angles drop it back a little let's drop it back a little i'm just gonna pop it pop lock and drop it right there there it is all right now i've got the i've got it all select or i'm gonna i'm gonna get it all selected but basically it comes in different bodies you can see it's all white this little internal piece is a body this outer ring is the body that's a body i don't know if it's i just exported it like a dingus or what but anyways i tried to fix i couldn't don't judge me i'm gonna go to the property editor i'm gonna change the color just let's just go straight black so it really pops now i've got that excuse me my goodness flemmi mcflemerson and i'm gonna come and i'm gonna drop some oh what just happened where's my there it is sometimes it it goes a little crazy it's like when you get really close oh my gosh oh reset reset find my piece okay let's just stay this is a safe distance i'm going to add this one to the workspace as a trend at 100 bajillion percent wow really taking a while i didn't say open did i watch me let's lose everything click my glue bottle okay cool i'm just gonna pop it right there in the center it's just a little crooked other than that it's looking pretty dial let me see if i can just get away with changing it all the black in one go no of course not ah what a joke okay black that is pretty cool though where you have the different bodies that you can change oh my gosh what is happening uh because if you have one piece of hardware this like has color changes then you can just you know do oh my gosh what is happening spazzy next okay i'm gonna select this i'm gonna copy and i'm gonna paste it i'm just gonna bring it over here reverse gonna put it there now let's see i'm afraid i'm very very afraid i'm sure this one actually looks a little bit better okay check this little crooked really this small amount of detail is not important for anybody but you know why half but something okay we can get perfect here yeah why not i'm perfectionist welcome to my world people okay we've got our zippers now as far as adding cord or like drawstring you can you can do that it's i'm not going to go into it here it's kind of a pain in the tush but uh it is possible now i'm going to show you how to add this bad mamma jamma to a body so i'm just going to select it all i'm going to move it up i'm going to i'm going to activate this sad avatar i'm gonna activate them sup dude seems thomas okay thomas show us what you've got i'm gonna actually hide all that right now because what i want to do show you a little tricky trick here you've got oh my goodness this measure okay as you can see i've got i built these lines i didn't realize that it built these lines in for me that's amazing um i did these in another project so basically what you do is you you select this tool surface circumference measure avatar and i'm just gonna i'm gonna select this dead center point here and this is just for reference i'm just kind of showing you and i'm gonna select its matching point kind of back here and then i'm gonna boom i'm gonna get a piece of tape here you know this is a wild one i'm gonna get rid of that so you can see it's 923.5 these ones are a little bit narrower i'm going to delete this one but i just want to show you how to do it um then you just got to figure out where's thomas going to wear his hip pouch the world may never know so i'm gonna activate i'm gonna i'm gonna show this again [Music] i'm gonna get out of this tool because it makes my bag all weird but what i'm going to do is actually um add a perpendicular line against the y-axis so it goes across and segment distance that's a 38 so yeah i want that at 19 dead center there now i've got this line here and i'll show you what's up in a minute but it's going to take a second okay so i've got my line there it's going to show on both sides of this bag daddy there and it's and i've got one over here what i'm going to do is i'm going to select this attach to measure tool and i'm going to select that line and let's say let's say he's going to wear his pack on this middle line select this line i'm going to select that middle line i'm going to get this a little bit better positioned let me get out of that tool now he's going to be wearing it high up like a dad yep now let's see what happens it freaks out i'm gonna simulate and boom so what happens is it attaches that line to the line and it's it's not like an exact right so it's still it's just going to be connected to this line anywhere that it fits so now we've got mack daddy thomas with this bag aligned exactly where we want to be worn so you'll see like with the pressure there's a little bit of like bunching down there so that seems natural it's kind of ugly but it just is what it is um we're not going to sculpt this bag this is a super basic bag it's not meant to fit really well it's just meant to like carry things so the next thing i'm going to do is i'm going to add the webbing around old tommy's waist so i'm going to um i'm gonna right click here and i'm gonna offset what will be the webbing or i'm gonna yeah through the perpendicular line so this gap here that's that's 38 millimeters that's an inch and a half and uh this is symmetric so it's happening on both sides i'm just gonna i'm gonna layer clone over and bring that over i'm going to remove the linked editing i'm gonna get rid of that middle lines actually i'm gonna leave that middle line i'm gonna get i'm gonna select those outer lines and i'm gonna cut them and i'm gonna delete those so now i've got this webbing piece and let me jump into my materials i'm going to bring over my webbing i'll show you guys and i'm going to make that webbing so now i've got this sick webbing now the grain's going the wrong direction why is it doing that i just saved it wrong let me let me fix this you just go into uh transformation texture is that the wrong direction yeah that looks like the wrong direction let's do zero see what happens it looks a little bit better i think i don't know dudes am i going crazy anyways it is late all right so now this is going to be some dead center in the middle we don't want that so i'm just going to delete that sewn line but it is sewn here on the inside and here on the outside and those those so lines i absolutely do want and what i could even do is um add a perpendicular line and this is a cool thing i didn't really show this you can add a perpendicular line not on a dot right so let's pop it off the x axis so it'll tell you distance from the segment edge my assumption is this just automatically puts you in the center 62.5 let's try this yeah 62.5 125 yeah so let's let's just go to the other side let's go yeah it pops you right in the dead center so you don't even have to add a dot how sick is that we want it 38 and i want whoops not extend go back to 38 and i'm gonna i'm going to reverse it you could add it to both but we don't need that in this circumstance so i'm going to add another perpendicular line along the x that should just put it there okay and then i'm a segment so this guy and this guy and now we've got this sweet little wannabe daisy chain and what i'm going to do here is just symmetric so bring it over i'm gonna right click that and i'm gonna superimpose over that should bring it yep brings it over um let's just go ahead and get that locked in real quick yep that's working cool now the next thing is we need to bring it around the way so let's say this is going about halfway around his body already so if i just go into um edit measure i see this is 858 so what 8 50 divided by 2 is 425 it's all right 425 yep then divide that by two you got 212.5 maybe so i'm just gonna come here and i'm gonna offset pattern outline to let's just call it um 200 for now i'm just going to extend it out it's going to extend out both webbing pieces and it's all up on his bods we need to delete this sew line because we don't want that sewn together now we want this to this side so now that's sewn together and then i'm going to hit the space bar and see if this pops out and it does kapow look at that we got ourselves a waist belt that bag's really getting smashed up on his bod this is the one thing chloe that i've not been able to figure out that i would really like to is like how do you how do you get like eva panels and stuff that really show rigidity like legit eva structure that'd be cool all right so now we've got that and i'm going to add a buckle to the back let's go woojin pico buckle 100 bajillion percent as a trim i mostly just do trim because it it makes it look like if you wanted the 100 look look look then you'd do an avatar and you could like feed webbing through the hardware but that's just like it's such a pain in the tish i love them saying pain in the tush like that's the thing i normally say it's just because i'm on youtube uh flip it around bring it up this looks like a 25 millimeter so you can actually scale this so i'm gonna scale the height to be more 38 yeah where are we at on the booty okay let's bring it why am i such a perfectionist so weird and i'm just gonna make it look a little bit thinner because why not it's not real but it looks cool all right now i'm just going to make this black super black there it is awesome i'm gonna see i'm gonna just simulate this i'm gonna i'm gonna pull this bag out and see if we can't get a little bit better of a looking fit so it's not all smashy smashed all right i'm gonna go into these sew lines let's just problem solve let's here that guy okay let's go 100 let's go 100 strength on those batman pajamas same on the back uh which one is that yeah pink let's do uh pink yeah hundred all right let's see what kind of situation that gets us is that any better little saggy little saggy bottoms that's all right that's not a big deal this i okay there's gonna fit and you could see here you can play around for hours dialing that in i'm not gonna but i mean that's really not bad all right so now we've got this on his bod the next thing i'm going to do is show you how to do some top stitches so default top stitch this is just some basic basic that i think it's in it's like the basic fabric just don't use it 16 inch offset standard that's fine we'll keep that stitch count we only want one stitch uh we don't want anything crazy i always move down to like sp 10 spi 10 and then we're gonna do thread thickness i'll bump that up to like 100 let's do 120 just for this text 120 obviously you're not going to use that on this style bag but it does give you that nice visual um then we're just going to make this we're going to make it let's go straight jet black jet that's i mean that's not actually jet pack but anyways it's black i'm going to select my my tool here and you'll see it come to life oh don't do that what's happening okay there we go it's freaking me out man i don't know what's going on sometimes chloe does this to me where i don't know what's happening okay it's working so we got our top stitches going in all right that's about all the places i put a top stitch and then i would definitely add a bar tack like a couple bar tacks down here so i'll show you how to do that real quick let's uh we'll just add another and we will we'll do a zero inch offset we don't want any also you can customize this in millimeters if you want to um we're gonna click bar tack we're just gonna leave it at the standard and i'm just gonna make it actually i'm gonna leave it white right now just so i can show you what this looks like when you go to bar tag all right so i'm gonna bar tag and bar tag i need to add a line here since i extended the pattern piece i lost that line so i had the line so boom i mean you wouldn't bar tack there on the end so we could even like copy this one let's get a little nerdy and we're just gonna change this to let's move it to an eighth of an inch offset and then we're going to do the top stitch select tool and i'm gonna oh i just deleted it no no i'm gonna select that and i'm gonna install that one still doesn't look great so we're just gonna go to this top stitch and we're gonna we're gonna bring it in to a quarter inch internal there we go that looks legit like that looks like a playset for the bartek um and the white is ugly so let's just make it black lock it up all right we go to black bar tax all right sick with it okay that got a little crooked didn't it let's go fix that because we're all perfectionists much better thomas you were looking like a mess all right this is a system setup i have 2.6 hertz i7 quad core 16 gigs of ram radeon pro 460 like this is a 2016 macbook pro so yeah depending on your machine like you might be fine i just i have a lot of trouble when it gets really really complex um okay so we're gonna we're gonna work on next oh you know what i want to put in here i want to put in a little bag buff patch that i made earlier because i want to see how it looks i'm going to labels add the workspace yeah sure add it in see what this looks like no i don't want anything okay so i made this label earlier oh dang that's huge oh well that looks cool does it look cool no it looks kind of like a turd like a big turd whatever it's fine okay i'm just gonna that's the next thing i'll do i'm gonna sew all these together i'm gonna show you how to combine these points gosh i hit the wrong button so many times okay so to now combine all these pieces in which you had separated slow it down there big let's bring this back to core editing okay i'm gonna select the sew line i'm gonna right click and i'm gonna click merge and that just brings the piece together now this center line here actually maintains um the symmetric editing merging merge you silly okay sometimes it doesn't work and uh and i'll figure it out in a minute but right now i'm just gonna get through the rest of these a little tedious task sometimes when i do this it actually really jacks up my um my sewing but that's only when it's like crazy crazy sewing okay let me delete this re-sew it together arch it yep there it goes something was wrong with that stitch don't know what it was couldn't tell you sorry folks all right so now i've got my pattern outline and let's check out the dimensions can we check out the dimensions of this badminton jana 338.2 by oh no dang that's not its dimensions that's its total length i think okay this is something i'm we'll learn together i think you can clone as an internal shape there it is okay actually before i want to get rid of that symmetric sewing so i'm gonna right click clone as internal shape and i want it to be pretty dead center who's counting just me okay now i'm gonna do my segment sewing i'm just gonna select around there and select around there it is turned i want to pop it on there all right getting crazy oh this also happened my zippers all came off of uh that kind of looks like trash guys i'm not a big fan of that i'm gonna have to redo it see ya um when you merge those pieces the you can see the zippers actually came off so i'm just going to reposition these real quick onto the zipper tape cool and i won't perfect those this is already a long video all right so there we've got the fanny pack um yeah so that's really how you do a bag in cloth 3d i don't really know what else to do oh i was going to show you guys the colorway let's check out this colorway tool this is so dope okay so breaks down all your pieces here and we'll just call this yellow af and then we'll add another one and we'll just call this one and what color should we make it let's just make it olive af af gets added to everything okay so i can select multiple you just hold shift and it'll change multiple colors at once you go to this color and um just pick a color that we want it to be that's actually kind of a nice green so let's go there we'll keep keep that all everything else i think we just want to keep the same yeah let's go crazy with the stitches let's do white stitching no let's not do that that looks like trash okay so anyways then you can you can make another colorway and we'll just call it like blue af because after everything and then we'll uh uh it's nasty nasty yeah that one's cool yeah if unless ooh yeah there we go okay and then we'll just make this one a little crazy like uh webbing let's make this like i don't know something something fun hmm just go for a gray that's not fun at all but you know great is great it's great no it's not let's not go for gray what color we should do let's do yellow yellow this is so dope though like you just get to go through and like run through colors and be like this looks like trash i wonder what it looks like with the old gold that's right let's go to the stitching make that all gold i mean that looks like trash but it's fine it's fine trash you know what i'm saying it looks cool up front or up close okay so we've got our nice trash here i really want those bar tacks to pop though let's keep those black hmm let's go a darker blue stick with me guys stick with me i'm just kidding you can leave if you want get out of here all right i don't even know if that color looks good i'm so far away anyways you get the idea you can run through here you can change your hardware colors um they're just called mesh but i think you can change the name so you can recognize what's what uh and then and then you go up here and you update and now i've got all these colorways um so if you're working with factory you can you can break down they have like the bill of materials um so there's all sorts of stuff some interesting tools to like for product development that you can get into but most of you guys are practice because you want to make cool stuff um that saggy bottoms really drive me nuts but you know i'm not in the mood to fix it not even a little bit cool so there it is and then one thing that you can do is um let's go ahead and hide this avatar oh that looks cool beefing it up thicken it up a little and then we'll go into the um the render window i'm just going to hit this refresh button close that side dang there it is there's that render so you can go in here move it around see what's going to render like you can go into settings here in this visual settings and say you want it to be like landscape and this is really when you're going to get into the heat of like perfecting every detail making sure all those bumps are gone like i'm sure the youtube thumbnail you guys saw is perfect because after i'm done recording this i'm gonna go perfect it and then get a solid render of it and then that's what i'll upload but uh yeah there it is all right y'all i hope you enjoyed the videos if you have questions or comments leave a comment below um would love to answer them would love to learn with you guys i am not a pro at this i've been at it for like three months and i'm just messing my way around so let's hang let's chat adios all right i'm back i could not let this go this form bunching up is driving me nuts so i'm gonna do something a little crazy here i'm going to uh i'm going to connect these waist belts yep i'm going to connect them directly through the center here so on here i'm going to get rid of the symmetrical sewing line i'm going to add a perpendicular to the y-axis on both of these pieces on the top and the bottom a computer really does not like recording and doing clo at the same time all right now what i'm going to do is i'm going to layer clone over which actually i didn't really need to layer clone over all and i'm going to just select those lines and cut here delete those and then i'm gonna so i'm gonna delete actually i didn't delay it at all because now to delete those but i'm gonna actually i'm gonna free cell from here to here and from here to here zooming in okay so i'm actually going to um what's that being 72 that's good that's a gusset that one so i'm going to delete that one and then i'm going to delete that one and then i'm going to merge these pieces here ciao all right so this layer is going to go under that layer and then these are going to go up here and i'm going to drop those down just keep everything nice and organized i'm going to grab all of my front face panels i'm going to pull it forward i'm also going to grab the hip belt and pull it forward which means i'm going to have to pull this and move it out i just want to make sure here you can see there's some overlapping there and i don't want that webbing ending up on the bottom so that's how it's going to go together and i'm hoping this helps get rid of that junk there we go wow that looks terrible but that's okay at least we know we're on the right track so i'm gonna flip normal on that guy i'm gonna turn on oh it's already on i just can't see i'm gonna select this piece yeah it should be solid oh it flipped to normal it flip flipped normal oh i see what's going on here wow what a strange situation i'm gonna have to back out quite a bit here wow that's really frustrating i'm just gonna back out to where i sewed these panels together okay so what i'm going to do just to make sure everything is dialed is i'm going to pull this out first i don't even know what these internal lines are those black lines no clue don't care um that piece actually needed to go with that move so i'm gonna move that back and then i'm gonna select that as well now i'm gonna move it out perfect okay so now i'm gonna flip normal this guy so it's it's turned the right way waiting waiting i really want a new computer okay there we go now you can see those sew lines are twisted that's where we're getting jacked up so i can actually select these both and hit command b and it'll switch the direction you can see the direction here is now dialed so let's just go ahead and uh simulate it from here yeah let's just simulate it from here see what happens it's going to draw it all together and i'm just gonna kind of manipulate those a little bit the bottom is totally fine now the top is still junky a little bit and i think maybe the sew line here to the back panel not that one let's go with this one and this one that's at 90. hmm that's actually pretty good let's see what happens when they get 110 now that made it worse let's not do that i'm just going to double check all my show lines those are 100 those are 100 just trying to show you guys how i might problem solve this select that let's put it at 90. no they made it ugly all right we'll go 110 there all right i don't think we're gonna get this one perfect but at least you guys understand the concept here round that out a little bit not a huge fan let's select all these show lines what is going on oh there we go gear to that selection that selection that selection that selection we don't want any of that and i don't want those and i don't want those and i don't want this okay do 110 degrees see what happens there all right that's feeling all right now it's the back see how much we have to deselect here 50 90 oh that might that might help helps a little i'm just going to give this a bit of a yank all right either way that is much much cooler all right so the next thing i want to do is just go in here split that length we'll do uh 38 in the center perpendicular line y-axis perpendicular line y-axis duplicate this or clone over disconnect them remove the linked editing split this cut this delete this turn this into webbing i'm going to pay attention to these lines here so when i'm at the bottom here that's actually the top of the webbing overlap sewing line oh where's that sound too oh that's under there unsew those top to bottom top to bottom top to bottom top to bottom it's getting all sorts of crazy everything's going all sorts of different directions let's see how that works out all right now what i can do is i can merge here merge here now at least i have webbing going through the full middle and it looks way better so then i'll merge here then i'll merge here and then i'm just going to clean up this design a little bit smooth this curve let's take a look 100 by 100 like 50 by 100 sure just about it looks good all right click 100 by 50. 50 by 100. okay now it's like it's a little bit better of a shape there now your bag can slide around what you'd probably do in this case is um put velcro here so it locks in and or you would just stitch this onto this back panel there's a thousand ways to skin a cap but those are probably my first approaches for sure what i really want is a zipper just flattened just calm down just a little bit i need to pop up right there let me check out these settings here okay solidified those when you unsolidify them there we go there now it's dropping in oh there it is all right now we're cooking with fire people okay and i really don't like this top angle here in this bottom so i go to this front panel all right not that one i want the blue probably go up to 135 but we dropped that to 50. sometimes you just gotta soften things up a little bit just soften it up see that top crease is a little much a bit aggressive so we go here and we'll drop that to 50. soften the rub yep i think that mostly does the trick all right of course perfection steve i'll probably step into all of these little sew lines uh purple right okay 50 135 soften it up all right now i feel a little bit better about rendering this guy out cool and that's it a little problem solving that's the nice thing about clothes you can jump in you can see man that's really gonna look like trash on the body and you can figure out an alternative way to do it um that's the beautiful thing about the program speed uh without having to cut and sew and cut and sew and cut and sew and test and the program's not perfect of course but it's pretty damn good in my experience not that i have okay yeah i have a lot so hope you guys like the tutorial glad i jumped in here and cleaned this up a little bit uh that's all i got for you you
Info
Channel: Bag Buff
Views: 11,528
Rating: undefined out of 5
Keywords: Stephen, Jones
Id: TKXYGookZUw
Channel Id: undefined
Length: 92min 18sec (5538 seconds)
Published: Sun Mar 28 2021
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