How To Build In The Sims 4 (20 Useful Tips)

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The Sims 4 has officially become  free to play and so with that,   obviously a ton of new players are going to  pick the game up for the very first time. And let's be real, building in The Sims  is kind of hard, it's kind of confusing,   and it can be really daunting when  you haven't done much of it before. And so today I'm going to walk  you through 20 tips that I have   found extremely useful when it  comes to building in The Sims. These are things that I get questions  about all the time. Like I said,   it's just kind of confusing even if you've  played the game before or have been for a while. So even if you're already a big Sims fan,  you might not know about a lot of these. The first one is to hold CTRL  and redraw a wall to delete it. So instead of going through and  like, individually deleting a wall   or trying to delete it like this,  instead you can get the wall tool,   hold CTRL, and then draw over it  again and that'll delete the wall. This is super useful for trying to delete  walls quickly. It even works on fences,   you can hold CTRL and delete the fence. You can do it with the room tool even, you  can hold CTRL and delete part of the room. Even on pools you can hold CTRL and  redraw to delete part of that pool. It's pretty useful because you can get to like,  random parts that you might have missed otherwise. You can even do it with like, diagonals if you  want. This one in particular I get asked about   so often, my Twitch chat will be like, wait, wait,  wait, what did you just do? How did you do that? So remember, you can hold CTRL  and redraw things to delete them. This next one might be a bit more  common, but it is the move objects cheat. If you type bb.MoveObjectsOn, you can  freely place items. So in your game,   you can open up the cheats panel by  holding CTRL + shift + C all at once,   and that's going to open up this  little text box in the top left corner. And in there you can type bb.MoveObjects on,   and then you press enter and that  turns on the move objects cheat. With that, you can completely freely  place objects so I could like,   put these two beds on top of each other. I could put the dresser in the bed, you  can place anything anywhere essentially. N ow obviously you probably don't want to  do that. It's more useful for things like,   scooting the nightstands closer to the bed,   maybe you want to stick a plant in this  corner because it wouldn't fit otherwise. It's possible you could run into some issues  with this by like, making things unplayable. For example, if you put like, a table in the  bed, your sim probably can't get into the bed,   but if you stick it at like, the end of the  bed, you probably won't have any issues. A good rule of thumb is that if  it looks like it won't function,   it probably won't function,  but you can always playtest it. Again, it's more useful for like,   decorating and placing things where you  want for them to be a little bit cuter. Kind of in a similar vein, you can  hold alt to freely place objects. So I mentioned wanting to like,   scoot the nightstand a little bit  closer or scoot the plant in the corner. By default, where it places on the grid  isn't super good, but if you hold alt,   you can free place it and like, scoot  it and put it wherever you want. When holding alt, you can also freely rotate  objects so instead of it just rotating like,   on these slots, you can hold all  and put it however you'd like. Weirdly, that alt rotating doesn't always work,   you might have to switch  your game's camera settings. So the next tip is to use The Sims 3 camera. In-game, there's a Sims 4 camera and  a Sims 3 camera and they change the   controls which can be kind of confusing. I personally always use The Sims 3  camera instead of The Sims 4 one. I just find it's better because I can get  better angles, I can rotate around more. To switch the camera settings, do you see this  little camera icon in the top right corner? There's a few things you can like,  zoom out, you can use it to rotate,   but you can also change between The  Sims 4 and Sims 3 cameras this way. And also put it into a top down  view which can be kind of useful. The Sims 4 camera is completely different,   you can't really get those same angles  that you can with The Sims 3 camera. Frankly, I find The Sims 4 camera like, really  difficult to use. It's just really unfamiliar to   me, but I understand that most of you probably  have the opposite because it's the default. I just think The Sims 3 camera is way  better and you can do way more with it. At least you can really easily swap between  them so if you're having issues with like,   wanting to freely rotate things or you  want to get a better angle like this,   like inside the build to see  it, use The Sims 3 camera. Talking about some more detail work  and like, freely placing objects,   you can actually raise items up  and down as much as you'd like. If you use the zero and nine keys, you  can raise and lower objects in game. So for example, maybe you wanted  to decorate some shelves above your   kitchen counters and say you wanted to  place this tabletop potted plant there,   but obviously it's not slotting, like  I can't get it to go up on the shelves. Shelves in this game can be kind of  weird because some things slot and   some things don't, but if you're having  those problems, you can always like,   force it to go up there by using  this raising and lowering objects. So I currently have that move objects  cheat on, remember, and now I'm gonna   press nine and each time I press it, it  raises the object up a tiny bit more. And so I can just raise this  plant up to the perfect height   and then try and alt place it  and sit it there on the shelf. Then I can put some books next  to it, these candles won't place   either so maybe I'll try and raise  those up and place them myself too. And this way you can pretty much custom place  objects to be wherever you want them to be. This is really, really useful  for like, clutter and decorating. You might run into an issue though where you press   the nine key and all of a sudden the  camera does this, like it jumps around. That's because you can set camera positions  by holding CTRL and a number in game. It's pretty useful for like,  cinematic stuff and like,   taking screenshots and filming videos, but  the average player probably doesn't need it. In fact you're probably just getting  confused as to why your camera keeps jumping. So if that keeps happening, if you press nine  and it moves the camera and it's really annoying,   just hold CTRL while you do it and it'll be fine. You're also setting a new camera position,   but that's okay. I also do it by accident  all the time, so don't worry about it. And while we're talking about raising and  lowering objects and getting them to fit to   the right spots I want to tell you another way to  fix objects that are slotting to the wrong place. So say you want to put the paper towels  next to the sink, but it keeps slotting,   it's really annoying, it won't  place where you want them to place. When you try and do the raise objects up trick  it just keeps slotting to the wrong spots. There is a way to fix this. It's a  little bit weird, but hear me out. When you have move objects on, if  you move the object off the counter,   it stays at the exact right height. To give you a bit of a comparison,  sometimes if you try and raise and   lower the item to the exact height, it  might be floating a little bit, like,   you might have an issue with it floating a  little bit above where the slot actually is. But if you just put it there and then  move it off, it stays at the exact height. So to put these paper towels next to the sink  where I want them just a little bit closer,   I'm gonna move both of these counters just away  from the wall and then I'm going to move the   paper towel off the counter, hold alt, and then  kind of like, guess where I think I want it. And then when I put the counters back, you can see  that it looks like it's in the perfect position. You might have to like, move it back  and do a little bit of adjusting,   it's weird because you gotta move the counter  out of the way so it doesn't slot to anything,   but with this, you can pretty much sneak around  and place any item wherever you want it to be. Some things are a bit easier than others,   like I always have a hard time  placing soap for some reason. I think it's because it's so small, but when I  do the same trick with the soap and I try and   put it next to the sink, it takes me like,  three tries to get it in the right spot. I have to keep like, moving it and then  putting it back and trying to make it work,   but this is super useful for trying  to clutter up your kitchen counters   or your coffee table or like,  your nightstands and stuff. I can do this same thing over here  and like, try and mess around with   the nightstand to get it to look more full. Again, it can be kind of weird because you have  to like, try and figure out where it needs to   be placed, like this is obviously wrong so  now I gotta scoot it all back a little bit   further and maybe over to the right, and  then put the nightstand back so again,   kind of annoying, but it does  look cute when it's all done. Another super useful tip is  to change the size of objects. You can scale them up and down by  using the left and right bracket keys. So for example, I can use the right bracket  key to make this a giant rubber duck. Or I could use the left bracket key  to make this rug a tiny bit smaller. I wouldn't do this with like, functional  objects, think like the fridge, the toilet,   the bed, stuff like that just in case it breaks  anything, but it is really useful for decor. Like I mentioned, I probably do it the most for  rugs. Sizing them down sometimes just a tiny bit   makes it fit a little bit better, or maybe you  want to have a bigger rug so you size it up one. Sometimes the scale is a little bit weird,   like sometimes I wish there was a bit  of an in-between of these two sizes,   but when you play around with it you can find  a lot of objects that change size really well. I probably use it the most for rugs and  landscaping. I find it really useful to like,   maybe have a slightly smaller version  of the plant and then kind of alt rotate   them so it looks like they aren't all  the exact same because obviously all   of this landscaping is basically  just like, plastic plants, right? And so when you like, make one a little bit  smaller and then rotate the one next to it,   you can maybe pretend that there  are a little bit different. It's also super useful for like,  artwork on the walls. Maybe you   want to have this cheap painting be a little  bit bigger, or maybe this painting is like,   slightly too big so you want it to  fit a little bit better on the wall. You can like, really  customize your decor this way. Another way to like, really customize  placement is to use quarter tiles. So kind of similar to alt  placing, you can actually   place items on quarter tiles instead of  the default half tile by pressing F5. When you hit that F5 key, it  turns on quarter tile placement. So as you've probably noticed, by default  everything slots in half tile increments. When you hit F5, it switches it to quarter tile  so it moves in like, way smaller increments. I find this really useful for  like, maybe decorating a slightly   smaller living room because I can  scoot the rug closer to the wall. And then I can slot the couches  like a little bit closer too. You can just get a slightly  finer placement without having   to worry about alt placing it into the right spot. This is I think most useful for windows  because sometimes you want it to be like,   a little bit further over, but by  default it doesn't really do that. And then to alt place it is kind of annoying  because you got to get it to the right height   and stuff, but when I hit F5, you can  see I can get a slightly finer placement. I can also raise it up like, a tiny bit  more without having to worry about like,   trying to raise it up using alt and  then having it be a little bit off. S o you might not use this every day,  but in certain situations it's really   useful and then you can just hit F5 again  to turn it off and it goes back to normal. Another tip that I get asked about all  the time is how to rotate flooring. And you can do that using the angled bracket  keys. Maybe you want to change the direction   of the wood, so when you hit the angled  bracket key, you can just swap it around. This is even good for like, trying to  place concrete pads because maybe I   want it to line up with this front door, but  obviously it looks kind of weird like this. You can just use that angled bracket key to rotate   the flooring until it lines up  and looks a little bit better. I even like to do this on porches.  While we're talking about flooring,   you might have just seen me  place it in the entire room. I did that by holding shift. You  can hold shift to place flooring   or wallpaper in an entire room, and you  can hold alt to paint just one wall. So say I wanted to paint this entire room  yellow, instead of like, going around   and painting each wall, I could just hold  shift and then it paints the entire room. Or if I want to just have  this entire wall be yellow,   I can hold all and it just paints the one wall. This can be a little bit weird when  you're painting the exteriors of   houses because the game sees each of  these three boxes as separate rooms. So if I wanted to paint the house,  I have to do each room separately,   but it is really useful for  making it go by quicker. Something else that I get asked about  a lot is how I have this infinity sign,   like how I'm building with infinite money. That's because I'm building from manage worlds. So instead of using like, a  Sim and living in their house,   I'm just building on an  empty lot from manage worlds. So on the main menu, I pop into a world and then I   pick a random lot and when I click on  it, there's like a little build icon. And then I go into build mode from there,   that way there's no sim living here and I  can just build whatever with infinite money. I f you want more money you can also just use  money cheats. Kaching gives your sim a thousand   simoleons, motherlode gives your Sims 500,00  Simoleons, and money space whatever number you   want gives your Sims whatever amount of money you  want, so those are also some pretty useful tips. But I think you might have heard  of motherlode before, right? But now I want to get a little bit  more advanced and talk about roofing. I've actually made entire videos on roofing  tutorials and stuff so if you need those,   I can link them down below for you. But these are going to be some tips  to like, really customize your roofs. The first of them being that you can hold shift  to edit just one side of the roof at a time. There are a lot of buttons on these  roofs, you can raise them up and down,   you can change the curve, you can extend the  overhangs out in like, pretty much any direction,   but say for example you want to get rid  of the overhang, but not on both sides. You just want this overhang  on the right side to be gone. If you hold shift and then use  the arrow, it'll remove it there,   but it'll leave it on the left  side where I wanted it to stay. That also works on like, the front overhangs. I can hold shift and then just  edit this side, but not this one. So like on this house, maybe I want  to have the overhang in the front,   I want to see it over here, but I  don't want it to clip into the back. I can hold shift and then I can  get rid of it just on that side. And then I can try and make it  fit the walls a little bit better. Now as if this many roof options weren't already  enough, there's actually a way to get some more. If you press shift and C, it gives you more  options to adjust the curve of your roof. So if I wanted to have a kind of fan fancy curved  roof, I can use these little circles to do it,   but you can see it's kind of  jagged, it looks kind of weird. If I press shift + C, it's gonna like, smooth  the curve which is really useful, but then it   also gives me a couple more circles so you can use  that to get like, a really fancy type of curve. There are a lot of options with this,  it's kind of fun to experiment with. I don't really use all the  fancy curves all that often,   but it's definitely a nice tip to  know especially with the smoothing. And one final roof tip is  that you can actually use   alt on roofs as well to get  a slightly finer placement. By default when you try and adjust the height of  a roof it kind of slots to a bunch of different   heights, but you can hold alt and then just like,  freely place to whatever exact height you want. This is really useful for roofs like this where by   default I might not be able to  get it to line up perfectly. You can see there's a little bit of a gap there,   I can just use alt to place it a little  bit better just so it lines up perfectly. And then it kind of melts better and looks  a little bit nicer. There's also obviously a   ton of like, trim and frieze options in this  game and these can be kind of overwhelming. I find these friezes in particular to be  extremely annoying just because of how they place. The game's auto placement is  like, really irritating sometimes. So a good tip for both friezes  and roof trim is that you can   place them on just one wall  at a time by holding shift. So instead of it by default  trying to place on an entire room,   if I hold shift, it goes on just one wall. And with that I can get a little bit more  control over where I'm trying to place it. It's still sort of attached to the room,  like when I try and place it on this wall,   it places on this part of the room and then  this part of this next room separately,   but it does make it a lot easier to get it to  look how you want when you do it like this. And that also works on just these  trim pieces as well instead of it   placing on the whole room, I  can place it on just one wall. That can be really useful for trying to place it  like, maybe on the front of the roof, because like   for example, sometimes it kind of clips and it  places weird, but I only want it in the front,   so you can do that by just holding shift  and placing it literally only in the front. Now speaking of clipping, I am  sure we have all unfortunately   experienced issues like this when  we're trying to make stair landings. Sometimes you just want to have a  nice open space around your stairs   and the game decides to do this with the roofs. I want to show you how to fix that, so these are  going to be some tips for fixing roof clipping. The main problem we're seeing right  here is that these roofs are like,   overlapping and overhanging into the building. I can fix that by trying to  line them up with the walls. So right now, they're one tile over,  I can try and scoot it one tile back,   and then when it's lining up with  the wall, it doesn't come through. I can do the same thing right here  and try and line it up better there. It looks fine from the outside, it looks okay  from the inside. We still have this little   issue right here, you can fix that also by like,  scooting this over and lining it up with the wall. Obviously that ruins the outside. This  does get a little bit complicated because   you can fix that by like, adding in extra  roof pieces and trying to line those up   perfectly with the wall as well to  like, make it flush with the wall. Again, I made an entire tutorial on  roofing so you can watch that separately. I think a more reasonable solution for a  lot of people is to mess with the walls,   because the reason this is happening is  because the game sees this whole thing as   a room and the game is confused about this part  because the room is messed up with the fences. So if I were to put like, a bedroom back here,   that actually fixes the clipping because  the game sees this as a real room. So oftentimes you won't really have that  issue once you finish the floor plan,   at least in some places. It's usually just in the stair  Landing where you have that problem. And again, the best way to fix that is to just   adjust the roof so they line  up perfectly with the walls. It might take you a bunch of roof pieces,   like I was using three at one  point, but you will get there. And while we're talking about stairs, I  actually have a super useful money saving tip. If you're trying to build on a budget,   you can delete the underside of the stairs  and the fence behind the stairs to save money. So for example, on these porch stairs here  I'm placing my fence, I placed the stairs,   it's all decorative, but there's actually a fence   behind these two stairs that I don't  need because you can't even see it. That holding control tip comes in handy here   because I can hold control  and then redraw that fence. It's weird because I can't see it, but you can  tell that I'm getting 56 simoleons back here. That's because I just deleted the  fence that was behind those stairs. There's no point in it being there, you can't  see it, and then you save a little bit of money. But more importantly and a lot easier,  you can just delete the underside of   these stairs and and that'll give  you back like, 150 simoleons. Some stairs are more expensive than  others, but you'll always save money   on that and you don't really need the  underside of like, the porch stairs. On the inside it's a little bit  tougher because I usually like,   how the wall looks there, but you can save  like, 600 simoleons by deleting that wall too. So that is really useful for budget houses  because why spend 600 simoleons on like,   an empty wall when you could buy like, a  TV with that amount of money, you know? I'm kind of going all over the place right now,   but another decorating tip  involves custom cabinetry. You might not know this,   but you can actually access a ton of  custom Cabinet pieces in the base game. All of the cabinets have a ton of  different variants that you can use. And by default you might not even realize it  because automatic counter placement is on. And the counter placement is pretty useful, it's  nice how by default it gives you like, the corner   cabinets, but if you click on the cabinet you want  to use and then you click that little gear icon,   you can turn off automatic counter placement and  it gives you a menu of all the different variants. And with that you can get  like, special end pieces,   they've got like, outside  corners and inside corners. The upper cabinets have even more options,   they have like a left end piece and a right end  piece, they have like a mini shorter cabinet. They have a tall cabinet, they've  got like, an outside corner piece. So when you use these custom cabinets,  you can get way more options and like,   a way more custom looking kitchen. And it's just that little gear icon,   you would never know that hiding  behind it is all of those options. A lot of people have never even  seen these variants before,   and every single cabinet in  the game has all those options. Now number 20 and my final tip for you  is also about accessing more objects. It's about the debug cheats. Now these  are like, kind of "advanced," and maybe   a little bit confusing, so not every  player is going to want to do this. The first of them is bb.ShowHiddenObjects  and that opens up the debug menu. So when you type that cheat in, it  gives you all of the debug options. You can search in build mode for  debug and it all comes up at once. These are mostly things that you  would never want or never use. This is all of the like,  gameplay items, so think like,   all of the drinks you can order at the bar  are and like, all the frogs you can collect. Scary doll heads and like, random brooms   and stuff. This is literally a  baby that you can get in debug. Kind of scary, but sometimes this  can be kind of useful for build mode. For example, there's this corkboard  in game there's actually a postcard   collection so if you search postcard  and you have the debug cheat on,   you can get all of those postcards and  like, decorate your Sims corkboard. Maybe you want to have like, a  frog or a crystal or anything,   like those collection things are  sort of easy to get from debug. But there's also a second debug  cheat that opens up even more   scary items and that is bb.ShowLiveEditObjects. And with this live edit objects cheat,  again it opens up an even wider debug menu. When you search debug this time, you  can access even landscaping options. This basically gives you access to all  of the landscaping that's in the world,   so they used like, all of these  trees and plants in the environment,   but we don't necessarily  have all the same options. There's some that we have in  build mode, but they have like,   different sizes and different  swatches and things like that. Well, you can access that in  the live edit objects menu. The problem is it's not organized, it's  not labeled, they're all just called debug,   so when you scroll, like there's  a lot of scrolling to do. And they aren't real objects either,   like there's this table -- your Sims can't  use it, it's like, purely decorative. Some of them your Sims will walk straight  through, but there's also a lot of cool stuff,   like there's interesting fence  pieces that you can try and use. There's like, base game plants that have extra  swatches that we don't have in the real menu. There's even like, giant shells of buildings  and stuff so there's a lot of weird stuff,   but also a lot of useful items. So if you want to explore through, you might find  some kind of cool things to use in your build. Just you know, enter at your own risk  because it can be kind of overwhelming. I tend to use this in my like, starter home type   builds because all of this landscaping  is free because it's not like, real. So it's great to have like, beautiful  plants outside of a really cheap Sims house,   but don't feel like you have to go in and use  that cheat, it definitely can be a bit scary. And that my friends is 20 tips  for building in The Sims 4. I'm also gonna stick like, a list of all  of these tips in the description box so   if you want to more easily reference it or  like, screenshot it, feel free to do that. I know I talked for a super long  time, but hopefully it was helpful. And I've got a bunch of other like, actual  tutorial videos on my channel where I like,   walk you through how to build  a certain house or like,   talk more in depth about roofing,  so I'll link those down below. And let me know if I should  do more tutorial type content. I know a lot of you especially now are new to the   game and you might be into that kind of  thing, so just tell me in the comments. I also post a lot of regular Sims videos, like  building houses and playing the game for real,   so if you like that kind of  thing, feel free to subscribe. I play The Sims a lot as you could probably tell,  so if you're into that, come on, hang out with us. And with that being said, I'm gonna cut the video   right here and I will catch you  all tomorrow, okay? Bye everybody. I meant for this video to be short,  it was gonna be like a quick 20 tips. I've been filming for an hour and a  half. That is not a quick 20 tips video! How am I gonna cut this down to be reasonable? [ JAZZY OUTRO MUSIC ]
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Channel: lilsimsie
Views: 822,766
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Keywords: the sims, ts4, ts3, sims 4, sims 3, fixer upper, lilsimsie, kayla sims, kayla, gameplay, challenge, pg, family friendly
Id: olNT9Vmiglc
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Length: 20min 54sec (1254 seconds)
Published: Thu Oct 20 2022
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