How Cities: Skylines Makes You Plan Bad Cities
Video Statistics and Information
Channel: Pres
Views: 142,006
Rating: undefined out of 5
Keywords: cities skylines, city skylines, cities skylines realistic, game critic, game criticism, cities skylines realistic city
Id: Fy672b7xZ6c
Channel Id: undefined
Length: 29min 31sec (1771 seconds)
Published: Sat Oct 09 2021
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Yeah this is why I stopped playing. Too much car focus. There isn’t even mix-use zoning. I know there is way to circumvent this but it’s too much of a hassle.
Public perception of the harm of car-centric cities is really important and Cities: Skylines has a massive influence. Right now if you take a look at many of the top posts on /r/CitiesSkylines you’ll see an abundance freeway fetishists, people proud of their urban freeways.
If anything I believe this video undersells the severity of how rose-tinted Cities: Skylines’ view of American suburbia is. For example, R-1 zoning actually can house several households, with the facade of suburbia. Additionally, even in the worst traffic jams, cars will eventually just disappear artificially making the problem seem not as bad.
It is obviously pointless to complain too much about the kind of game Cites: Skylines is now, but we can advocate for its sequel to develop a healthier view of cities for future planners.
Next up: Why Minecraft supports dirt architecture