HOI4 Japan Template Guide (Hearts of iron 4 Japan templates Tutorial)

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welcome back to another herds of iron for country template guide now one of the biggest questions I was receiving is why is it taking so long for me to get these country template guides out and the answer is actually quite simple before I did anything I want to show you guys the results of using these templates and pretty much really quick I wanted to explain a defense on two of these templates that usually a lot of people disagree with now as you can see over here in British Raj we are pushing pretty well a lot of those are these little artillery divisions right here so I want to go ahead and show you guys really quick these two templates that are gonna catch a lot of flack first off is this marine template with an artillery icon a lot of people normally think oh it's an artillery icon that's not gonna work this has 50 org almost 550 soft attack and this thing Pierce's will not really Pierce us but it will slash and Pierce right through infantry like it's absolutely nothing then the other template I was going to go over is this artillery division which has almost 600 soft attack in a hundred and twenty break through some tank divisions don't even get this highest stats in the soft tack area so those two I just want to show what you can do later on really quick since I'm about to show you guys the templates what you can do later on if you're actually very smart with it so anyway guys let's go ahead and get into these templates all these have been used in multiplayer and all have had very good results I'm talking about some of these have gone up against inexperienced players some of them have gone up against very experienced players but I will explain how each one of them works in just a minute before we go too much further into this I have given myself pretty much all the technology that a Japan player would be expected to have by about the time they're getting ready to go to war with the Allies or the United States in 1941 now this is the technology that I get usually on average in a multiplayer game by 1941 as Japan so a while except for industry and tech obviously so anyway let's go ahead and get in to these templates first off we have a very basic island garrison troop now tonight somebody was actually using my template against me and ended up failing over in British Malaya now to anybody who's watching this I want to point something out here these island garrison templates you're supposed to have at least usually four or five maybe even six on a single port the reason is because they have such high organization in defense that whenever one or two of them are going to get pushed which is very likely if going up against 40 with Marines you'll have three other divisions in reserve that's going to slowly wind down their org and also if you're gonna use these on land like in British Malaya this way whenever they're in the naval combat they're being attacked by the Marines or whatever they will retreat they'll regain their org and then go back into battle and continue fighting over a long period of time usually what I'll do is for Okinawa or Okinawa Iwo Jima you know all those kind of places I'll have usually five or six of these iowa's and gears and templates minimum on those main islands that I want to protect next up is our main combat infantry this is usually actually this is supposed to be a 21 this is usually what I try to go ahead and have deployed by the time that we're getting ready to go to war with China and this usually is a pretty good defensive unit mainly for a line filler that you'll have as you can see here it's got pretty good stats it has at least one defense you know actually a lot of defense at least amount of soft TAC and everything else next up is our seven two now this seven two is what I would usually use if I don't have enough XP to get one these artillery divisions this is what I'll try to get as you can see we have 273 soft attack and about 342 defense has engineer logistics support artillery then support rocket artillery so we boost up our sock attack even more along with the support ADEA because if you're gonna go on multiplayer it seems though the Soviets ender volunteers quite often now so if that's a possibility you might want to throw start throwing support ad in your templates so this is a pretty good one to use for a frontline troop against British Raj or something along those lines just as more of a defensive unit for filling the line next up this is the unit I was able to use tonight in a game and actually end up pushing China that had almost twice the divisions back I think see we have 319 soft attack but the whole reason this template goes together so well it has such good stats is because we have a decent amount of break through we've got decent defense but this is just a 20 with division and we have 319 soft attack that's usually about half of a 40 with medium tank division that's made for breaking through infantry usually so if you don't have support rocket artillery you can take that but that's gonna take 42 soft attack away the support artillery along with the support rocket artillery is what really brings it together along with the logistics company now if you don't need support AEA I would go and throw a recon in there to boost your soft attack up even more along with your org which will help out a lot so it's a pretty good template to use whenever you're gonna have to push or anything along those lines now once I got to war with British Raj they were tonight in a multiplayer game vault the multiplayer game I was in they were defending the whole lineup here and I could barely push the only division was able to break them were these artillery divisions now most people out there do say this is a joke template nobody should ever use this this is why it works okay most people don't realize that even the ones that have thousands of hours in this game it's the soft attack with this template is so high and your org is almost 40 what will end up happening is if you have two or three of these these can push pretty much anything in the game unless you're behind a river or attacking into a fort these can push pretty much almost anything that you will go up against and you can even swap some of these guys out to Mountaineers that'll help out a lot or whatever you want to but this template is incredibly good for being able to break through infantry if you're able to support enough of these for China this will storm straight through any Chinese divisions you have to worry about or anything like that in my opinion this is probably one of the highest soft attack units you're able to get in hearts of iron for while still having a very decent amount of organization your HP is also incredibly high with this unit so that's a bonus as well next up because some Japan players do like the whole SPG and tank idea I'm gonna go and show you guys a couple SPG templates now I'm gonna prove a point here whenever you're doing SPG's is China or Japan you should never really have to worry about doing this you should never in the first place have to do this kind of thing really the United States shouldn't be sending tanks to really anywhere in Asia if you're an illegitimate player game they won't do that if you're in single player on historical mode 99% of times they're not gonna send tanks to British Malaya they're not gonna send tanks of the chase dendi's the only people they're gonna have to worry about American or allied tanks is probably going to be over in Europe so the armor is solo on here the only reason is there is just to add some armors so there's not a reason to have a light tank in most of these templates because your armor drops by only two by getting rid of it then if you add another motorized your org goes up five you only lose six soft attacks so something like this for SPG kind of variants works great next up is our super SPG template now this thing has a 540 1.8 soft attack now this is actually pretty expensive but you do have some armor on here so as long as the Chinese player which really shouldn't be using this against Chinese player if you've gotten to this extent of the China war you should easily be able to push with em tree if you're able to make something like this but the whole idea of this template is so good it with the soft attack and everything it's only made for going up against infantry type of templates but the reason it's mainly so good is because it has a huge defense stat it's got really good org well 30 plus and then it's got 541 soft tech which is pretty massive then finally we're gonna talk about our two marine templates now like I was saying a lot of people make jokes about some of these templates because they think oh it's ridiculous this will never work oh there's an artillery picture on it or whatever if you're gonna have Marines the whole purpose of the Marines is to invade somewhere if you don't have enough soft attack to break through enemy infantry and a port there's no reason to have the Marines in the first place so it doesn't matter if there's an artillery picture there or not it's what's in the stats and as you can see what these stats they are massive we have 319 soft attack along with a whopping 37 org for a Marine Offensive infantry unit now again the whole thing is bringing a lot of this stuff together is the support rocket artillery if we were to get rid of this that would take about 42 soft attack away so that's why these are able to push through so easily they also increase the break through at least amount wrong one they also increase the break through by only about four you know everything else is okay the org will go up some but in my opinion having that extra support rocket artillery in there is a great bonus to this template really if you're gonna use this you should probably have at least five or six maybe even seven or eight of them attacking in a certain zone now for our very last template here which is what I was again using tonight in a multiplayer game and this is what invaded and took over British Malaya this massive beast right here as you can see we have 491 soft time I think my template I made tonight was a little bit more soft tack intense because the Allies were really working on defending British Malaya so I had to like take a couple these have Marines out and add some more artillery but as you can see here we have fifty organization with a 40 width marine template that's supposed to be on the offense we have 500 defense and we have support a a support rocket artillery this is a huge huge template here as you can see for amphibious attacks we have 43 percent in this just with the first marine upgrade there is no extra upgrades so anyway guys that is pretty much the templates I won't show you guys but before I go remember if using Island Garrison's make sure there's at least five or six of the being used on a single Island these main combat infantry templates are made for line fillers these 7 2's are made to really do some attacking if you have to these artillery battalions are made to go against China especially if it's a player early on and then this one here if that's a really good player and you're going to war late this will go through them very easily honestly if you get rid of the penalties you'll be able to go straight through them with this anyway guys go ahead down there and let me know any other countries that you guys would like to see for templates and hearts of mine for I do read all the comments down there so if you guys have any opinions or any recommendations let me know and I will check into it thank you guys for watching I'll see you guys next time stay awesome
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Channel: Dustinl796 Videos
Views: 41,486
Rating: 4.8636899 out of 5
Keywords: hoi4 japan, hoi4 templates 2019, hoi4 japan man the guns, hearts of iron 4 division design tutorial, hoi4, mtg, hearts of iron 4, hearts of iron iv, hearts of iron, hoi iv, hoi 4, hoi4 man the guns, hearts of iron 4 guide, hoiiv, hearts of iron 4 tutorial, hearts of iron 4 tips, hearts of iron 4 man the guns, hearts of iron 4 how to, man the guns guide, how to play hearts of iron 4, hoi4 tutorial, hoi4 guide, how to play hearts of iron
Id: PFwe3nnA-H4
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Length: 10min 13sec (613 seconds)
Published: Thu May 30 2019
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