Helldivers 2 Leaks Reveal New Objectives, Stratagems, Weapons, Super Earth Robots & More!

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hell divers you know what we're here to do round up the game's biggest leaks over the last couple of weeks and break everything down to give you all a glimpse at how we'll be spreading managed democracy in the near future my name is Kodiak this is Legacy gaming and let's dive into another round of Hell divers 2 leaks so first up let's take a fresh look at two leak strategems we talked about in the last video starting with the anti-tank mines thanks to us your emptiness on Reddit we've got some incredible footage to break down in one of the first scenes we can see the anti-tank mines used against a mob of robot enemies and I am honestly impressed at how well the strategy handles such a big mass of troops automatons flying everywhere as they walk on the anti-tank mines and while you can have a similar effect with the anti-personnel mines the anti-tank mines certainly pack a bit more of a punch in one of the next shots we see the anti-tank mines used against a Hulk and this is one of the scenarios I was really interested to check out because we can see here it takes about five Direct Hit explosions to kill one Hulk truthfully that seems a bit High to me because five mines would wipe out a sizable amount of the Arsenal but factoring in AOE damage there's a good chance these mines would also take out any other targets that were stacked up either way the anti-tank mines do get the job done here it's really just a matter of Effectiveness what's more impressive are the anti-tank mines against the automaton tank which kill it in three Direct Hit explosions that's what I'm talking about about an efficient use of a stratum that could still have some residual impact because not all of the mines were wasted a huge shout out to emptiness 2 because on the very next clip he tested the anti-tank mines on one of the new Factory Strider enemies I was shocked to see this thing go down in just a few explosions this might end up being the most effective way to take these massive enemies down which if true would be huge because they require a ton of force to take out otherwise finally on the termined side we have to check out this shot of a charger rushing through field of anti-tank mines two explosions and the charger is dead that is something long story short I think the anti-tank mines bring enough Firepower and based on the leaks look to easily deal with the majority of the major threats within the game another new strategy we talked about last time the airburst rocket launcher is absolutely looking to punch above its weight class Emptiness is on the case again because a new look at the leaked weapon shows it's much more capable of dealing with just aerial enemies the principle of the weapon is pretty straightforward but it looks challenging to judge its effective AOE which is seemingly massive the weapon takes up the support slot as well as a backpack slot which we've known when fired it shoots out a single projectile that explodes when it detects any enemy near its flight path this triggers a main explosion and then a dozen or so smaller explosions in a wide area of effect empty tested the weapon on everything from heavily armored enemies like automaton tanks which it dispatches easily to structures like like the termined shrier nests the airburst rocket launcher seemingly handles them all with relative ease there's a big downside to this weapon it's slow reload time and unpredictability you can see on multiple occasions empty getting caught in the explosion because the AOE is so large but that's just an aspect of the weapon players will have to compensate for with the quazar and eats still being a majority of players goto anti-tank weapons I'm really curious to see if the air burst flexibility ends up making it a free pick for divers if there's one stratum I can't wait to get my hands on it's the EXO 49 emancipator this is the Dual Auto Canon variant we told you about a month ago but thanks again to emptiness we have such a clean look at what this upcoming Mech is going to bring to the table first off we're dealing with 75 shots per arm per Mech that's 150 rounds in total and a ton of heavy Firepower unlike The Limited ammunition of the Patriot Exo Suit the emancipator has more than enough stopping power to take down practically anything from Chargers in just a few shots to any number of automaton enemies such as hulks which you can see it dispatches with these to those massive laser towers that will snipe you from across the map the question really is when will the emancipator deploy to the battlefield because this is a complete asset unlike some of the other league strategems this thing looks and functions awesome and is combat ready at least by my estimations either way I can't wait to see what this thing can do against the termined the aut omons and I especially think this will end up being a game changer when we eventually have to fight the illuminate the last leak stratum I want to talk about today is the seaf troop drop this has been around for quite a while and a lot of leakers have resisted calling them into their game because it would crash well qyp isn't afraid of such issues and posted a video on their YouTube that shows the sea Troopers in action if you could call it that this is one of those assets that is far from polished truthfully it doesn't even look like they're committed to the idea but I hope they invest the time and energy into bringing this thing to life because the thought of a half dozen Troopers following the squad around shooting at any enemy that moves is pretty amazing we've talked about this before but the viability of this strategy will come down to how well the AI is programmed if the Troopers stand out in the open avoiding active cover and die in Two Hits then I can't imagine anyone will be wanting to take this but if they're somewhat decent this could be one of those landscape shifting strategy that changes the dynamic of loadouts within the game that's enough about stratums let's talk about some other interesting leaks found in the Deep recesses of the hell divers 2 files take a look at this cheery fellow here according to iron sights on the hell divers 2 leaks Discord this is a robot conscript tagged under the super Earth faction we already know we were heading to Super Earth at some point as the planet exists within the game files and a number of other files have been found s that point to activity there but this is the first NPC we've seen tied to our home planet I love this little dude and have no idea how he'll factor in whether he's just an NPC that wanders around or tied to some objective but I will move Heaven and Earth to keep him safe there's also this Communications relay render which I think could also be tied to Super Earth if you've ever watched an old war movie you know when you're under attack the first thing you do is try to establish Communications if superar does come under attack my guess is there will be some sort of objective where we'll have to establish Communications with our Armada up in space I'm obviously leaning into the RP just a bit here but I think it makes sense and could even be used afterwards as a secondary objective on other planets then there's possibly the most disturbing leaks of them all the automaton centrifuge called the grinder there was a minute there where everyone thought the automatons were vanquished that's it War over but I knew the truth thanks again to iron tis for posting these on the hell divers 2 leaks Discord because they are easily the most gruesome Mission objective we'll face in the near future used to grind up the bodies of Fallen superar Soldiers the grinder objective fuels the automaton War Machine in some Twisted way from the animations to the various shots of the storage cells there's something here that just sends a chill down my spine I am hoping these images actually signal a darker tone for hell divers too it would be cool to see a complete transformation of the game's aesthetic during the quote un quote dark days of the world it would be a massive undertaking but items like the grinder certainly make me think there are some tough times ahead for us hell divers I wanted to leave you all with a small bonus leak this is a chunky beefy secondary weapon and could give the senator a run for its money as a heavy weapon of choice for that secondary slot there's not much more to say other than that this thing looks like the hell divers 2 equivalent of a desert eagle so fingers crossed this becomes available sometime in the near future hell divers we are having a ton of fun continuing to cover all of the leaked goodness from people around the community if you enjoy these videos and you're excited for the future of Hell divers 2 you already know what to do hit that thumbs up and consider subscribing because it's still the single best way to help channels like ours reach new audiences my name is Kodiak and from everyone here at Legacy gaming thanks for watching and play on oh [Music]
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Channel: Legacy Gaming
Views: 229,908
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Keywords: Legacy Gaming, helldivers 2, helldivers, helldivers 2 news, helldivers 2 leaks, helldivers 2 new leaks, helldivers 2 new content, helldivers 2 new update, helldivers 2 illuminate, helldivers 2 weapon leaks, helldivers 2 stratagem leak, helldivers 2 new, helldivers 2 new weapons, helldivers 2 new stratagems, helldivers 2 new armor, helldivers 2 new faction, helldivers 2 leaked weapons, helldivers 2 leaked stratagems, leaks, helldivers 2 leaked objectives, helldivers 2 new player
Id: C9SjMElETso
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Length: 8min 38sec (518 seconds)
Published: Tue Apr 16 2024
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