Game Theory: Minecraft Mobs Were Created To SAVE Us!

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the trial Chambers fill an important Gap in the Minecraft timeline that's right these secret underground rooms are more than just a new challenge for veteran players they are a window into the lives of the civilization who came before the mobs and weapons Left Behind revealed they weren't just hiding underground from a monster they were preparing to fight back and they were doing so with the help of an unusual Ally hello Internet welcome to Game Theory the show that's always up for a challenge and MOJ definitely heard that call because they've just released a new update and it is called the tricky trials this update is designed to seriously test your metal introducing a new structure called the trial Chambers filled with spawners that continue to spout enemies until the trial ends it's a nice new challenge for longtime players especially since the last major challenge was the warden and now that's basically just become a play thing rather than a threat I got a picture you're not scary are you but of course that's not the only thing this update offers these Chambers are filled to the brim with the stuff that we theorists love we've got brand new Mobs like the bog and the breeze we've got new enchantments shirs and armor trims we've even got new offensive weapons like the wind charge and the mace which make a devastating combo if mastered but the main reason this place stood out to me was because you can only find the trial Chambers underground between levels y - 20 and Y -40 and with that we have our second key word you know when we hear the words underground and structure that can only mean one one thing ancient Builders the original race of Builders who summoned the Wither and fled underground to escape its wrath One update at a time we have been slowly getting more clarity on who these guys were and what their story is but we've never really known much about what life was like for them after they fled underground until this update because it turns out redstone contraptions and mysterious portals weren't their only solution to the current problem nor were the ancient Builders the only ones who decided to take matters into their own hands there was another group who formed an alliance with the ancient Builders and the proof for all of this was right under our noses the whole time so grab your trial Keys theorists because we are going to unlock the secrets hidden in the tricky [Music] [Music] outside of the fact that the trial Chambers are underground just like the ancient cities and the strongholds there were a few other details that TI me off to the ancient Builder involvement in these Chambers first of all is the obvious sense of craftsmanship it's built out of tough and copper blocks and while those raw materials are common at this depth these variations are not naturally occurring in the Overworld someone had to Chisel these blocks to look like that villagers and illagers aren't capable of that as we see their Villages and Woodland Mansions only use Simple blocks the only place we see these types of chiseled blocks in the Overworld are in places like the desert temples and jungle pyramids which were also built by the ancient Builders there's also the use of redstone the trial Chambers are full of redstone contraptions like dispensers and copper bulbs in the ancient cities we saw the ancient Builders experimenting with different Redstone Circuits and they'd even set up redstone traps in the jungle pyramids so redstone contraptions are in their repertoire finally there's those all important Pottery shirts I thought these things were so uninteresting when they were first announced but man have they turned out to be crucial to the lore of this game previously we've said how the pottery shirs were the ancient Builders depicting parts of their own history and they have been a big help in understanding different elements of this Society like the fact they were multiple tribes or rather than one cohesive group and now the shs are here again in the trial Chambers meaning the ancient Builders had to be here at some point but some point is a little vague and we can do better than that in fact we can find out exactly when these trial Chambers existed in the timeline and it's all thanks to one thing the loot chests in the past we found chests in various structures built by the ancient Builders and the specific loot you get helps to show the development of their civilization in the Nether fortresses you can find things like golden armor golden weapons and diamonds but in the end cities they've evolved into turning diamonds into armor and weapons even learning how to enchant them over time the ancient Builders grew and developed their technology so depending on the kind of loop we get from these trial Chambers we should be able to figure out where in the timeline it fits the key items that stood out to me were the diamond chest plate and the enchanted books why because it falls right in the middle of the two points I've mentioned the Nether fortresses and the nend cities in the end we basically have every kind of diamond armor or weapon but here we only have one piece of armor the chest plate they hadn't developed the full suit of diamond armor while using these Chambers and that means these Chambers were in existence before the ancient Builders fled to the end which makes a lot of sense it'd be weird if they came after because they're meant to be stuck in the end regardless it also shows us that it comes after they first went to the nether as diamond armor hadn't been created at that point they were still using golden armor plus none of the armor in the nether is Enchanted so the presence of an enchanted book in the trial Chambers means they've begun experimenting with enchanting their tools that enchanted book also ties it to another specific underground structure the ancient cities whose loot chests once again offer enchanted books and a single diamond armor piece these two places offer similar loot show the same level of societal development meaning the ancient cities and the trial Chambers existed around the same time so we know when the trial Chambers existed the question now is why do they exist what did the ancient Builders need them for and this is where we get to talk about the new big bad mob of these Chambers the breeze though calling them the new Big Bad might be a stretch they're more of a nuisance than anything they don't actually do much damage only half a heart if they hit you directly instead they use their wind charge projectiles to throw you you around the room causing you to die due to full damage rather than actual damage it's quite annoying but it does make for an interesting Challenge and that got me thinking at this point in the story the ancient Builders had been forced underground by the monster they' created the Wither their scientists were trying to figure out a way to escape using Redstone souls and portals but what would they do if the Wither attacked before then they would need some form of Defense to fend off the threat in order to buy them more time and Evacuate the city now the breeze isn't going to help with that they're hostile to the player and as I've said it can barely do any damage to the player let alone the Wither but that's not what I think the breeze was for do you remember when the ancient cities released we got that special law music disc disc five well on it we hear [Music] this the sound of an army marching into battle that was the defense the ancient Builders had in mind however you don't just gain an army overnight you have to train people and to do that you would need to put them through a bunch of exercises or trials this is where the breeze comes in it wasn't there to fight off the Wither it was brought in to train potential soldiers to fight the Wither just like the Wither the breeze shoots projectiles at them sending them flying you can't shoot the breeze with arrows either just like how the Wither second phase is immune to all projectiles the breeze was the perfect practice dummy for their fight against the Wither and they could practice all of this without actually taking too much physical damage or dying this is why they built the trial Chambers potential soldiers could go in again and and again learning and improving each time in order that they could protect their underground cities from the Wither and it was all thanks to the breeze having a very similar fighting style with none of the destruction though this wasn't just luck on their part it would be too much of a coincidence for them to just find a mob that happens to do little to no damage and happens to have similar abilities to their number one Enemy No the breeze wasn't just found like this it was designed to be this way by the ancient Builders see the breeze doesn't actually spawn naturally in Minecraft it only comes from the spawners found in the trial Chambers and in Minecraft Legends we play as the ancient Builders who are shown to be able to make Spawners the Minecraft Builders understood how spawners worked and how to use them to create life they could just make a mob to help them in this situation except everything they made in the game wasn't new they were Golems or mobs that had existed prior thanks to the Godlike beings who looked over the land sure the ancient Builders can make spawners but that doesn't mean they could just make a new mob using them right wrong because we have an example of them doing exactly that and it's with a mob that bears a striking resemblance to the breeze while the breeze appears to have a complex design when you break it down it's actually quite simple it's an elemental mob made of rods with a cube head and it can shoot projectiles that is identical to what we see from a mob we find in the nether The Blaze an elemental mob made of rods with a cube head and it can shoot projectiles we've actually had requests to do an episode on these guys but we never really saw the point because their lore is basically spelled out for us in the Minecraft mobestiary but for this video it does give us some interesting Insight quote The Blaze does not spontaneously exist in the nether rather it is conjured into existence by a spawner just like the breeze Blaze also don't spawn naturally they can only be summoned by a spawner and those spawners only exist inside Nether fortresses structures We Believe to have also been created by the ancient Builders long ago the ancient Builders are well-versed in creating these new mobs for whatever they need at that point in time in the nether it was likely a way to farm blaze rods for the potions we see them experimenting with on the pottery shirts now they're just doing the same thing again creating a new Elemental mob that is designed to test their toughest soldiers and prepare them for battle there's just one block sized hole in my perfect Theory build while this proves the ancient Builder's ability to not only create spawners but new mobs from those spawners you can't just make something out of nothing to make spawners in Minecraft Legends you need two things lapis lazery the magical stones that house The Souls of the fallen and are the essence of life itself in this world and the material the specific creature you're Conjuring is made from wood for plank Golems stone for Cobblestone Golems you get the picture now I suspect The Blaze would be easy to make in this way as we can see from Legends that the piglins have access to blaze rods they are a resource that exists in the nether even before the blaze come into existence so just mix some lapis and some blaze rods and boom you've got yourself a blaze spawner the trouble is you need to do something similar in order to create the breeze there is a new item called The Breeze Rod but it is only obtainable by defeating the breeze which only exists in the spawners that need the breeze rods to be made but without Breeze how do you get the breeze rods to make the breeze so that you can get the breeze rods to make the breeze so that you can get the breeze rods this was quickly becoming my chicken or egg debate and despite enjoying the odd philosophical discussion this was starting to hurt my brain so I decided to put it down and take another look at some of the areas I'd already explored to see whether any thing could give me some clarity and when I did I noticed something odd I was taking a look back through the loot chests and while I'd earlier made note of the armor and enchanted books I'd not paid attention to the weapons you're given despite this being a chamber meant for battle the only weapons you get are axes bows and crossbows not only is a crossbow going to be pretty useless against the breeze but we've never had crossbows appear as loot in the chests left by the ancient Builders before this game is pretty consistent with the type of loot you get usually the ancient Builder chest include pickaxes shovels swords all things they used for mining building and fighting but not once do these chests contain crossbows so why would these weapons suddenly be in the ancient Builder item chests simple because the ancient Builders weren't the only ones making the trial Chambers they had help if you're wanting to kick your trial up a notch you can turn the next trial into an ominous trial which spawn harder Mobs with more armor and offer better rewards like higher level enchantment or diamond blocks but what's interesting is the way that these harder trials are triggered it happens by drinking an ominous bottle which is a new item you receive by beating the trial Chambers but it can also be dropped when you kill an iller Captain before this update killing an illager Captain would immediately curse you but now instead of cursing you the iller will just drop an ominous bottle that will allow you to become cursed once you've consumed it with this curse you can trigger raids or you can trigger an ominous trial if the illers carry these potions which give you the same Cod that historically was given to you naturally by them then it would stand a reason that these potions have been made by the illers meaning the ancient Builders were using iller magic in the trial Chambers and no this wasn't just the ancient Builders killing the illers and stealing their stuff not only did the illers continue to idolize them after they're gone which I'm not sure they do if the builders had killed a bunch of them but if you take a look at the ancient cities you'll find one structure that isn't like the others one that is made up of dark oak instead of deep slates one that looks susp viciously like a Pillager Outpost the illers didn't just help them build the chambers they literally lived alongside them working and learning together trying desperately to figure out how to solve the problem of the Wither we've known for a while that the illes have been following and worshiping The Works of the ancient Builders they learned how to fight from them in Minecraft Legends and since then they would try and do as they did recreating their Maps beds and end portals from wool but throughout all of this we've always pictured them as watching from a distance hearing the stories but never never really being involved until now the Wither was a threat to all of them after all no one in the Overworld was safe and so just like with the original piglin Invasion the illers wanted to help they were able to use their magic to create these ominous bottles and because they understood this magic were able to help the ancient Builders utilize its strange effects to increase the difficulty of the trial Chambers that's why you receive crossbows and axes as rewards from these trials those are the iller iconic weapons in fact crossbows can only be found in Overworld loot chest at Pillager outposts they are helping to reward and equip any ancient Builder that completes the trials mixing in their prized possessions and strongest weapons in with the ancient Builders sure they might not have fully grasped all the technology that was going on they were still making portals out of wool but they didn't need to they were there to provide magical support and to provide the necessary items to create the trial chamber's primary mob that's right the illagers are also the final piece to our Breeze puzzle in 2020 there was a DLC from minecra dungeons called The Howling peaks in it you must head to the top of a large mountain and one of the places you encounter is called Gail sanctum which if you look is very reminiscent of the trial Chambers oxidized copper floors symbols that match those of the chiseled tough blocks and puzzles all focused around the element of wind sounds familiar right but the real kicker is that when you travel through the mountain you encounter a new kind of enemy an iller called a Wind Cooler these guys have one very specific power they can create bursts of wind that push you away just like what the breeze does with its wind charges wind charges that require a specific item to create Breeze rods this is where the ancient Builders got their first Breeze rods to create the breeze spawner they got them from the illers who had control over the wind and got them to assist in the creation of not only this new mob but the entire trial Chambers building it out of the same blocks and using the same types of traps in order to create something that would put all ancient soldiers through their paces and to celebrate this collaboration the the ancient Builders created one more Pottery shirt inside these trial Chambers you might look at the scrape Pottery shirt and think it's the new weapon the mace I mean the other two were of the breeze so it' makes sense for it to be the new thing right except look again it doesn't have the right shape no this is the image of an axe a symbol of The Vindicator of illers the people that helped the ancient Builders to take down their greatest foone so there you have it the law behind Minecraft's trial Chambers built as a training ground for the ancient Builders to build an army to take on the Wither and it was only possible thanks to their old friends the illers they would train in the chambers alongside the ancient Builders living amongst them ready to fight when necessary they helped make the trials harder and gave them the necessary tools to create a mob that would mimic the Wither while avoiding unnecessary Bloodshed but that's not where the illers help end it they set up outposts on the surface to keep watch they had their goat horns at the ready which could be heard from miles around ready to alert everyone down in the caves if the Wither was close by by but despite all the peace and Harmony between these groups we know how it ended the Wither would breach the ancient city clearly all their training wasn't enough as a last ditch effort they summoned the warden who defeated the Wither but would also go on to kill many of those who lived in the ancient cities Builder and iller alike eventually the ancient Builders went deeper into the caves hiding in the strongholds abandoning what was left of the ancient cities and the trial Chambers and finally they ran away to the end however word never made it to the illagers on the surface they patiently waited to hear from them like they always had until eventually it was clear they weren't coming back they'd been left behind so they tried to bring them back they gathered aay like the ancient Builders used to have during the days of Legend they created more dangerous mobs they built their own portals all in the hope that the builders would return but they never did that is why the illers now attack the player today because you are a reminder of what they lost not an all- knowing god with a Mastery of building but a friend and lashing out at you is just an easier way to come to terms with the truth not only were they never coming back but they left them behind to die but hey that's just a theory a game theory thanks for watching and if you're looking for some more Minecraft law why not check out our episode on one of Minecraft's weirdest mobs the sniffer happy building theorists
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Channel: The Game Theorists
Views: 1,158,405
Rating: undefined out of 5
Keywords: minecraft, minecraft lore, minecraft update, minecraft steve, minecraft lore explained, minecraft theory, minecraft mob vote, minecraft sniffer mob, mincecraft mobs, minecraft sniffer mob vote, minecraft rigged mob vote, minecraft sniffer farm, minecraft sniffer eggs, minecraft sniffer theory, mine craft, mine craft update, minecraft nether, nether, game theorists, matpat, game theory, gt, matpat game theory, game theory minecraft
Id: mrPj0ZXxXcw
Channel Id: undefined
Length: 17min 45sec (1065 seconds)
Published: Sat Jul 06 2024
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