FFT JOB FOCUS - ORATOR - Guide to Abilities, Equipment and Stats

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foreign [Music] yes it is true not only are you hearing voices in your head but you are indeed losing your mind if ever there was some truth to words not being able to hurt you it cannot be found on the battlefield with an orator with a supernatural ability to weave inspiring speeches to drive their allies to Greater acts of Bravery insult their enemies into blind Rage or even lull their enemies to sleep Tails more boring than watching grass grow orators also have the unique ability to convince your enemies to turn traitor and actually join your ranks to fight alongside you and if the power of the spoken word wasn't enough or the enemy is out of earshot well just shoot them with your gun hi I'm Mikey from tactics live tournament and today I have another episode in the job Focus series The goal of these videos is to crack open the hood on each class present technical information in a simplified way and help you make better choices when raising your squad in today's job Focus we're going to be doing a deep dive into the orator class looking at their equipment choices how their abilities work and touch on how to manage their stats if you're creating a PVP roster and need a balanced disrupter able to weaken the sturdiest of opponents or you're looking to maximize or minimize your bravery and Faith for increased battle effectiveness then open up your ear canals and listen close as we get into an orator job Focus session foreign [Music] ERS are a curious class but they're nuanced abilities that deal no damage but instead manipulate the overall battle effectiveness through their speechcraft their ability to affect bravery and Faith levels will become a requisite for endgame character building as you will want to buff your bravery as high as possible for all characters and manipulate your faith to your liking the orator's four main speechcraft skills are perfect for this exact procedure all speechcraft abilities are worth investing in as they are all great status effects to inflict are cast immediately and can be used on both humans and monsters when playing as an orator while they lack an abundance of anyone's stat like magic attack which they mean for their speechcraft to be successful they deliver a lot of value through assaulting the enemy at range with guns in addition they can learn the ability equip guns bringing that versatility to other classes that can benefit from its targeting distance to unlock the orator you will need a level 2 chemist a level 3 White Mage and a level 3 Mystic quite a bit of a journey to reach this job class and you will be glad you bore through it once you get acclimated with their Style [Music] when words are your main weapon of choice what do you do with your hands you're trying to be a little sneaky and you do have knives at your disposal but I think for this episode let's take a closer look at how guns work since I recommend these for your orator's weapon guns come in two varieties regular and Magic both varieties of guns ignore evasion so these are great against shielded units they do not however ignore Shira hadori so be extra careful with your opponent's reaction abilities for regular guns they inflict physical damage equal to the weapon power of your gun multiplied by itself or your weapon power squared for magic guns it's a little more complicated but let's go over it step by step conversely there are three levels of Elemental Magic that have a possibility of being cast when you shoot a magic gun you have a 60 chance to cast the level 1 version of the element so fire Blizzard or thunder you have a 30 chance to cast the level 2 version fira blazara Etc and only 10 to cast the level 3 versions each of these fill levels has an attack level associated with it we multiply that number by the orator's faith divided by 100 basically a percentage then multiply that by your Target's faith in the same way as your own now multiply that result by the gun's weapon power and there you have it when it comes to one orator can wear the flexibility comes in tuning your orator towards speed or magic attack if you want your orator acting as more of a support role that is able to quickly respond to allies that need help then I would suggest going with clothes that increase speed and accessories to match if you would like to concentrate on more disruption through your speechcraft abilities to weaken foes from behind the front line then I would suggest stocking up on Ma through robes and likewise for your accessories foreign [Music] skills rely purely on your magic attack staff for success with each individual ability having an innate success factor out of all of these mimic darlavon has the most devastating results an instant cast sleep spell with an area of effect of two tiles the success rate is relatively low but the potential to put a group of enemies to sleep is amazing and should be a high priority for learning keep in mind when using mimic darlavon that speechcraft does not work on sleeping units nor does speechcraft work if you are silenced entice is a great ability to bring rare monsters over to your side for easy poaching though the target accepting the invitation is definitely the hard part entice even works in PvP when paired to a black mage you can expect a very high rate of success and Trader acts as a permanent charm only barrettes ribbons and onion gloves Grant immunity to the traitor effect next you have four abilities that raise and lower your bravery and Faith values and are a necessity for tuning your units throughout the game the positive versions add four to either stat and the negative versions reduce either stat by 20. it's important to remember that for every four points of difference between your starting bravery and faith and your finishing bravery and Faith after every battle results in one point being permanently added or removed from your character as you go on your treasure hunting sprees to find rare items across the world you will have higher chances of success with lower bravery intimidate and praise are the go-to skills in adjusting your unit's bravery value in addition units in your roster whose bravery remains too low will bend in the party from a lack of will to fight for adjusting faith you'll be using Enlighten and preach for lowering and raising it is important to keep in mind that like low bravery there is a desertion threat chance when your unit's faith is above 85 as their Pious nature will drive them away from the battlefield to serve a higher power other noteworthy abilities to try out our condemn which casts doom and insult which causes the berserk status I haven't found great uses for bag which asked the opponent for Gill and Stahl which resets the target's count time to zero Stahl at least has some use if you know a unit will be going soon and you want to disrupt any possible opportunities being planned her reaction abilities we have earplug which makes a unit immune to speechcraft I wouldn't spend any effort on this one as it's extremely situational we have a couple options for support skills equipped guns which doesn't need an explanation Beast tongue allows other classes to use speechcraft on Monsters even when they are not an orator enticing monsters may not be an efficient way to recruit them so Kane does the work for you by reducing a monster to critical State you automatically turn them traitor and you have the option to recruit them at the end of the battle this is very handy in your attempts to recruit monsters and you want to be a stronger class stat wise which will become obvious very soon foreign [Music] as a sort of mage-like character you probably won't be surprised to see the orator's Base Class move and jump of three in a measly five percent class evasion rate things continue on a downward Trend when we look at the rest of the class stats it's penalties all day folks eighty percent HP 70 MP 75 physical and Magic attack hey you keep 100 of your speed so as we go into the orator job we are taking a big hit to our final stats and that doesn't feel good the growth side we have a small ray of sunshine and our HP growth definitely better than other Mages but then cloudy days for our MP and physical attack though our magic attack and speed growth is standard on the bright side you won't have to stay in orator for very long unless you want to so your poultry stats don't have to stay that way for long and the penalties for leveling as an orator won't require making up lost ground [Music] foreign [Music] departing from the Caster tree and forming a niche all their own orators may seem useless at first but become indispensable as you approach end-game character development the primary skills speechcraft relies purely on your magic attack staff for Success so look to equipping robes to boost your ma and increase your odds at disrupting the enemy be careful when lowering or raising bravery or faith too much as they will become flight risks and threaten to abandon your party permanently mimic darlavon should be a high priority skill to learn as it is an AOE sleep spell that is instant cast which will deliver a lot of value as it is a devastating status effect to inflict entice is particularly useful to lure monsters into your party for easy breeding and poaching if you switch classes from an orator you'll be required to learn the Beast tongue skill to invite monsters guns are amazing weapons due to their range and ability to ignore evasion magic guns rely on faith not varying levels of spell power based on a 60 30 10 percent chance to cast the one two three level versions of a spell foreign this concludes this episode of the job Focus series with the orator if you enjoyed this episode please throw it a like and if you haven't done so already go ahead hit that subscribe button to help the channel grow more subscribers means more chances you will find another player to enjoy this game with whether through discussion in the comments or online in a war of the Lions multiplayer match as always shout outs to tacticsleague.com and the organizer yoshinja for continuing to provide a great place for folks to get some melee matches in the matches are just as fun to spectate as they are to play so stop by the Discord Linked In the description or on the tactic sleep website introduce yourself and visit the getting started section to launch your tactics multiplayer Journey today there's never been a better time grab that old UMD fire up your PSP or maybe someone you know can fire up theirs back up your copy of tactics at that point you're 90 of the way there playing on nearly any device your phone your laptop tablet or desktop when you're ready there's a community of players waiting to join you for a challenging Rendezvous battle or melee PVP match this is Mikey from tactics live tournament signing off I'll see you in the next video and until then be well everyone [Music] [Music]
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Channel: Tactics Live Tournament
Views: 3,832
Rating: undefined out of 5
Keywords: final fantasy tactics, war of the lions, psp, fft pvp, fft live
Id: 7EiJHI2wjYU
Channel Id: undefined
Length: 12min 42sec (762 seconds)
Published: Thu Jun 30 2022
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