Father and Son Warhammer 40k! Dark Angels vs Orks. 40k in 40m Season 3 Ep 14.

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40k can be an intense hard-fought battle where every dice roll seems to decide the fate of the universe or it can be a more relaxed affair between close friends or even family but rules aren't as important as the narrative you forge and the story you tell today we are proud to bring you just one of those types of games warhammer hero and friend of the show chris jones brings his son james to play in a battle of dark angels vs orcs father versus sun blood vs blood in a contest to see who has to load the dishwasher for the next month this is 40k in 40 minutes family style this episode is brought to you by gamemat.eu they make amazing mats and fantastic terrain that is ready to play right out of the box it's all pre-painted so you can just drop it on the table and you're good to go we are very pleased to be playing on this terrain and matt graciously supplied by them for this match be sure to check them out at gamemap.eu and tell them playon sent you greetings and welcome 40k fans jt mcdowell here with a fantastic game for you in a different vein than we usually provide james jones brings his orcs to take on his father chris jones dark angels my name is james jones also i'm playing orcs i'm 15 actually i've been playing since i was six james has brought the big man himself gazgul mag orichthraka with makari leading a goth force with some serious krumpenpower three squads of boys and two squads aggression four graw tanks four kilo cans and four def copters he's also got a battle wagon just for gaza to ride in he's the better player definitely my dad he's been playing since since the prehistoric era oof [Music] i just i just love 40k and i love it so much that i brought my son into it he had his first game at six years old and actually tabled me which was amazing i i carried him around the store in victory chris has responded with belial and an interrogator chaplain two squads of deathwing terminators and some deathwing knights a land speeder vengeance redemptor dreadnought and a leviathan dread he has a squad of eliminators and a squad of devastators with a captain if you win i'll get that entire work table done which is basically uh the kill team set the speed freak set and there's a necromundo if i win he has to paint his own models today's mission is priority target from the gt 2021 rulebook there are five objectives on the board and players will take it in turn to move them to rearrange the four outer ones and then each choose a priority objective for the mission specific objective in this mission players score five points for holding one objective five for holding two and five more for holding more than their opponent to a maximum of 15 per turn and as always max of 45 for the game for secondaries chris has chosen priority targets the mission specific secondary objective he'll score three points for holding either priority objective at the end of his turn or five for holding both he's taken stubborn defiance a dark angel specific secondary as well as martial interdiction his opponent chooses a model to kill and chris will score points depending on how that model is killed and by whom please select one character model from your army james you're gonna have to kill makari oh my god i can't even with you he starts with seven command points james has chosen the biggest and the best scoring points for gas goal killing units in combat priority target the same as chris and first strike scoring five points for killing unit on turn one and three if he kills more on turn one than chris he starts with nine command points the astute among you may notice that first strike is typically not a gt secondary however in this game as we're more concerned with playing rather than rule accuracy we've allowed them to choose secondaries that they're more comfortable with [Music] [Music] [Music] [Music] [Music] [Music] james has pushed much forward as a good orc or boss should and one squad of boyz is hanging in the back just to defend his home edge looking at deployment and chris is deployed fairly deep save those infiltrators and he looks to be using them as some kind of speed bump to slow down james advance i think i need to go first because if you know if i play those infiltrators the way i usually play the infiltrators if they're standing around waiting for their queue they're going to die yeah like last game uh turned one he was first my word boy just died yeah it just disappeared she went pull the green must in green mist [Music] first turn goes to the youngster let's see how that goes white dwarf handshake that's not working i don't know what a white dwarf is it's just a handshake okay james ticks up to 10 command points and he spread his forces forward here looking to get crumping as soon as possible my turn first oh boy [Music] so [Music] how far are they gonna dance nine fairness [Music] oh baby [Music] six plus d6 inches is [Applause] psychic phase guess what i got some funky stuff oh i love orc's psychic powers he's turned two dark angels into squiggs and smote another for three mortal wounds that's seven mortal wounds to start pretty good oh boy a psychic faith is done okay shooting how many are not in eleven eleven alright okay i'm go oh everyone goes through the other man without his hat on dies see this is what you get for not wearing your hat hmm i might shoot at the captain oh bit of a misplay from chris here he put his captain in range of that daca jet and he's about to take 36 shots to the face 11 plus six wounds he saves half captain is down to three left uh the killer counts are next kill cans fire into the infiltrators chris responds with trans human physiology and that's gonna take him down to six command points and james is only gonna wound on fours all right he loves it the rocket launcher is not in both the kmbs are and the shoot is in okay oh three shots each oh no oh there's two ones some of you may die and that is the sacrifice i am willing to make no they're not dying oh no charge phase now chris drops to five command points to overwatch and thin those incoming boys [Music] i'm tough as fast uh four wounds sir all right flat ap i got four six up to make yes sir oh sucks ups okay four die uh it really helped me if you took the guys off the front i know but you know the orc orc psychology is like oh i don't want this bullet here you have it i think i'm hooped chris spending a command point to drop to four using line unbreakable he's basically only allowing the front row of orcs to attack solid defensive play here okay so you can bring it around here i will yes oh dude two guys off the table snap snap so what i'm going to do is remove guys that are in contact what no fair funny fair no that's fair you know what it's true that's true so how many boys are in baseball one guy die oh geez i'm not gonna get this secondary and that is going to be five vp that i'm going to lose forever six times all three nope three dead yep end of his turn and james has managed to score three for priority objective and that's it he has nine command points remaining to chris's four start of chris's turn and he goes to five command points all right go for it all right going for it oh um so i am in devastated doctrine which means my heavy weapons are an extra third minus one ap okay he falls back with his infiltrators and james responds with cut them down to drop to eight command points and a chance to do mortal wounds to the fleeing dark angels he manages one on this guy okay and then i will move them okay so they they fell back so they can't shoot without the dreadnought it's gonna go so my shooting phase uh my leviathan dreadnought is going to go back again oh one two three four damage it's got eight health left eight health left shut no falls re-rolling ones because next to the captain i don't get no save so he's down to five mm-hmm i guess i can split fire with my devastators splitting fire into the jets and the grot tanks he managed to kill a grot tank but what have i always said about splitting fire nick uh sergeant is going to shoot at the grotz with his bolt pistol no okay two dead drops i'm gonna survive this shooting phase actually it's gonna throw its heavy bolt up and the plasma battery battery three dead dudes three dead dudes my terminators are going to shoot at the grotts only the assault cannon terminator has line of sight oh um one goes through an ap2 so that's one dead graph one dead ground all right uh redempton dreadnought is going to make twelve attacks i survived so mile face um nothing else got attacked too badly except for these guys they are going to auto fail because they lost seven and they have leadership seven so i'm going to spend two cp to make them pass just keep them on there for a little bit longer of turn one both players sit at three victory points chris is at five command points to james's six nothing in it after one on to turn two started turn two james ticks up to seven command points scores 10 on primary all right so first thing i'm going to move these boys in to support this word boy so we can cast two moving makari up with the killer can so that they can benefit from his ability because they are piloted by grotz that is the guy you need to kill with a two-open vulnerable safe oh yes another 11. [Music] at the end of my movement face here comes the wagon with gazgul reserves are coming in def copters are in looks like they're going to target those terminators psychic phase all right so 20 more orcs within 12 inches of the weir boy so here's energy big energy oh squiggly curse time again in the psychic phase on to the three infiltrators mid table he fails re-rolls with a command point into apparels good thing the word boys got a four up save versus perils of the warp he still takes a wound though but the power goes off and nobody affected oh no smite now and he does kill two of the marines but that took a command point and a wound to himself not the best of exchanges changes at six command points to chris's five so for the guard tanks we're gonna shoot at your land speeder tanks fire into the land speeder let's go six damage six damage oh that was a big hit it was a big hit oh i'm kind of tempted to melt the melt the landspeeder now yeah step copters are going to shoot at the terminators so four is uh 43 rockets that that is 83 rockets oh all right each one of those is a dead terminator so two dead terminaces i'm gonna shoot my battle wagon at your leviathan leviathan right now yes yes he's good what's guy's gonna do guess it's also gonna shoot out of it great is he gonna shoot the leviathan yep three ops one damage yeah he needs something he loves it all right what's next okay jet i might finish off the vengeance okay i think i'm gonna do that the first time james had to roll a handful of dogs get his little hands and they put all the dice okay roll those dice for me and he just went there was dice all over the store it was so good we used the box after that the deca jet almost takes down the land speeder two one left charge phase i need five inch charge because of the crater let's see if i can make it oh they're in the boys in the mid table complete their charge into that lone intercessor battle wagon is going to charge these eliminators eliminators yeah charge face now and that wagon is going to use ramming speed for two command points to get 3d six inches charged takes james down to four chris overwatch's down to four no effect [Music] bam um so the second part of ramming speed is one unit with it that is within engagement range gas um of the battery on a two-up that suffers d3 mortal wounds d3 motor wounds two mortal wounds three three model ones three model rooms okay so i lose one guy and i have one guy with one wound oh did i just accidentally kill myself like yeah i think you act yeah i just goofed it yeah you did oh man oh man the battle wagon does mortal wounds on the charge because of the ramming speed and he's actually killed himself out of combat range he can't reach the rest of that unit so james is forced to pilot the captain and the captain is going to get free swings on the battle wagon all right so the boys the boys rerolling his save in the mid table to take him down to three command points and it looks like that's failed too nah that that cost me five points well done jay yeah i'm gonna fight back with a fight back against the battle wagon with my captain he has five attacks flailing on twos one three up like it i flailed a dent in the battle i'm not very dignified the battle wagon is down to 15. mid turn two james scores another three for priority target taking to six 10 on primary he's at 16 points with four command points left up to four command points for chris scores two for stubborn defiance as he starts to turn and on to his movement phase hello thank you thank you for playing with me uh i will be bringing in the deathwing this turn but until that happens i've got some movement shenanigans first thing i'm gonna move these guys looks like he's setting up the redemptor dread for a good throw down into the battle wagon fellail the deathwing knights are in to shore up chris's top edge but he's dropped terminators in behind james's foursome placement is key here so uh on to the shooting trigger the first takes chris down to three command points remaining um last weapon for those boys five wounds sir boss you lied to us belisle is going to throw uh throw his four shots into the death penalty wow belyal completely whiffed the chaplain is going to throw false mitre into the death copter okay three wounds we're gonna have one left two left and then and then it'll be six shots with the assault cannon fives one class i'm heading how can you put your models away i know it's great thank you so much and then the assault cannon into the same unit from the terminations there [Music] and he hits twice bye bros okay devastate squad players but cannon standard charge three six six bros six probes they are gone okay so uh leviathan dreadnought is gonna is gonna attempt to delete the rest of the unit that big blob of boys is down to only one remaining redempted dreadnought at the battle wagon from his assault okay one damage heavy flavor heavy d6 uh that's one i think two grenade launcher was a salty six which is five three up oh damn all the damages um that is one damage sir oh okay the uh the deathwing over there uh heavy flamer into makari no once he's fine yeah they're all they're all in range so they all get four shots better two up in vulnerable safe so that isn't come on lucky blue hit none no ones he's fine are you kidding me and i forgot to shoot at the decker jet oh i mean you did that now no i got nothing left to shoot that oh here's charge phase so here we go uh so these three terminators turner's charged the death cop does james overwatch's down to three command points he loves it damn and now the customer megabytes roll one no all right how much damage four damage four damage uh just deleted a terminator these two remaining terminators they're in okay and then the lyla is going to attempt to charge belial falls over trips on his cloak and falls on his face so the knights are going to attempt to charge that the boy with a claw absolutely long time either in there you go you're on it very nice okay okay um the redemptor is going to charge the battle wagon okay so what am i going to do first let's um let's do the terminators against the def copters okay these go to the tournament death from knights so uh the night master will take his swing first yeah this guy's dead yeah i'm gonna just take him off redemptive dreadnought i haven't put him in combat before now d3 plus three all the wounds redemptor dread kills the battle wagon does gas girl die on the roll over one please don't die oh can i take a commandment he lives gaz does not die gas gold gets out and he's ready to start crumping oh my god everybody's gonna die especially me [Laughter] and at turn two james sits at three command points with 16 total points to chris's three command points and 13 total points close game as we head into turn three start of three james holds three objectives and more than chris so he gains 15 points on primary and ticks up to four command points to chris's three looks like it's time to walk uh we're gonna move you up here boy makari is going to advance running away are we yes yes we are [Music] shooting starts okay so let's do yes go first none oh that's bad swinging a whiff all right so 14 shots are going to go into the land speeder from the back of it okay and the rest of them are going to go with the devastators james is splitting fire with his daca jet splitting fire again never split fire you all know how i feel about this i really recommend split that fire um not the smartest no i lost a guy and a half because i'm going to take the sergeant because i'd rather have the blast weapons uh grub thanks i'll probably just gonna shoot the knights the grot tanks target the deathwing knights and they tank it the kill counts from the scorchers on the killer cats sorry are going to fire the deathwing cans into the terminators at the back manage a kill the war boy is a morgan downs another two inches and two inches so go here and see and then the boys see how many of them are in uh 10 11 12. the episode like crazy saves okay hey who are you what are you going to try so gaskell's going to charge into there gas gold charges into the redemptor chris is overwatching down to two command points but to little effect james has got to reroll that can't charge takes him down to three command points and they are in and ready to crump some turmeys uh and the boys too okay they're going to go and do yeah everybody overwatch so are we on charge phase at the start of the fight phase i'm going to call line unbreakable for that unit terminators spend one cp so just just the guys touching base right yep so these guys are going to fight first they're going to pile in the rest of these guys are just gonna 18 choppers [Music] they explode on sixes the choppers explode on sixes yes they're golfs okay oh good that's a lot less my dice failed one guy dead one guy did pile in with the killer cans bam bam bam these guys don't like these two don't matter but these guys don't one takes it three damage that's called thraca yeah oh jesus like it's it's dead wow gasgul thracker just smashed that redemptor to pieces that's three points for james all right so spinning blades ouch [Applause] [Music] those def copters have chopped up the terminators in combat anna james third turn and three more for priority target three for the biggest and best and takes him up to 28 victory points and three command points chris is going to gain 10 primary at the start of his turn and a command point to go to two james has really pressured him in here let's see how he responds during my command phase i'm selecting one dark angels unit from my army using tactical appraisal within six inches of my warlord start a phase and the land speeder is dropped back into devastator doctrine that cost chris a command point goes back down to one oh i have to get a three yeah i'm 12 inches in i'm gonna advance the chaplain oh geez re-rolling in advance on his chaplain to get him close to his deathwing knights to inspire them on to victory that puts chris out of command points exhortation of rage is it inspiring yes it is so um when they make a melee attack add one to the attacks wound role oh those tanks are gone so these guys are going to move around here the lyle is going over here this way an inch away from the depth copters this guy through the crater to get there so in the way so in the way and then put the eliminators down on the ground devastators are going to fire on the curry no ones oh he is a rock he's a rock makari he just stood there and talking like a champ oh that tulip is so good um folks myself oh smiter [Applause] the whole roll of one um the eliminations are going to throw shots at gasco big man two okay the leviathan is gonna go no there's no way to the vikings get at least one of those three ups one three three two damage each he loses four because he only takes four damage each phase uh so plasma stone battery at the daca jet and the heavy bolter of the grotts all right that's three ap three two damage each yes so it's down to one wound one yeah three shots in the heavy bolts are into the grots yup that's three two donkey definitely just die delilah's gonna throw his alive mastercraft the storm bolter out the decker jet hitting on threes [Applause] nothing that's that was about really bad that's unfortunate any of those had gone through that's unfortunate okay so now for my i am going to attack the daca jack with the land speeder charge phase and the land speeders going into the daca jet james overwatch is taking him down to two command points and the land speeder dies does it explode no it's my next def mine definitely yes explodes yes oh no d6 inches from the base or the vehicle oh then it doesn't do anything i mean yeah oh well [Music] the lyle charges the grots and he's in um the the night charging these knights charging these guards [Applause] i really wish i was close enough to virtually intervene gaz gaz would wreck that dreadnought's everything okay belial is going to lie on the tank and flail at these guys now okay i have to look at the goal the the death ring knights against the brats the nightmaster has a different weapon profile because of the flail excess damage carries over through the unit pretty good four dudes die went crazy oh i didn't pile in there you did not pile one so we'll do the pile in now paint like that and so those three guys with the mesas will go all right how many go through three four five six yep congratulations oh yeah consolidating yes oh i get to make my uh my three swings there yep three swings three swords on threes i hit three times nice and then i wound once power claw first well oh i didn't know that okay yeah so one runs and then don't roll one or two there you go they're gone they're gone and a three complete chris has got one command point to james's two but the score is 37-31 in favor of james start a four up to three command points for james as well as scoring 10 on primary brings him to 47 points to start guess goku seven he's at eight wounds left [Music] [Music] he doesn't get to cast two this turn oh that's rough oh i'm one short plane has to move plane has to move you are correct [Music] [Music] [Music] the deaf cop has dropped their big bomb miss belial but managed to bomb a grotek out of existence that's super orky going to smite with my weird boy against the knights please double ones the guys ah can i want cp to reroll that james re-rolls a smite drops into two command points but into the deathwing knights does two mortals to a terminator these have two wins each all there is each yes you're right three okay he's got one left we've learned so much here so so much so shooting uh decadent going after belial plus more daca into belile now from the dagger jet and belial takes two wounds he takes two oh that's nice 16 shots with mork's roar on gazpel against your eliminator snipers so i lost one guy because one had one wound death cop this um against belial okay uh on a floor no okay custom mega blaster please go through one three shots go run fours please go through damn it i was really hoping that would go through all right thanks welcome it's like the oldest tank joke in the book okay god thanks uh rocket launcher grot tanks target belisle and oh he fails one damage james re-rolls it down to one command point but only two wounds belial lives it's a two i'll take it two left james the orcs are going to shoot the knights oh he takes one one dead one dead one dead guy salting yeah the boys are gonna go first 2d six eight they're in uh sorry gasco is charging the eliminator oh getting greedy with gaza has cost him that charge that's big i cannot believe i failed that charge def copters charge belisle and the boys are into the deathwing nights nine times four 36 with the choppas first whoa 33 wounds on the deathwing knights chris needs to make 14 saves here one dies two wounds to the other and the power claw takes out another terminator i'm gonna fight with def copters against belial he's got two left the cop is into belile and he just shrugs them off nice you made them all does okay fight back uh i guess i i choose who fights back all right so four against the combo three one two three one guy left deathwing knights fight back into the boys and they'll force a morale check all right morale i've just have leadership six lost two dog four or less we're good okay those guys one nope okay so uh one goes and then one yes jesus anna james turn sees him jump up to 50 points but chris has got him in a really tough spot here if he can keep scoring he can really make a play for this he's running scared [Music] yeah shooting phase leviathan is going to throw 16 shots chris manages to put four wounds out of gaza takes him down to four and that's all the shooting he needs into him this turn so the eliminator and the sergeant and the captain both have a line of sight on the carriage yep okay last fusa that's the thing not does the thing does not do the thing 4d3 devastates us makari finally fails a wound down to three remaining nope all right so i'm gonna don't know gosh do i really want to risk it no because um well the leviathan dreadnought he's got a two-up safe he's got a firework for vulnerable save and he removes one from his damage so what's the doubt what's the damage track on on jazz he's on his second track if you can't get through gaz before he hits his bottom tier when he's really angry yeah you've got no chance so i don't think i'm going to charge you okay because you could really cut me down before i could do any damage uh in the meantime uh belisle will charge the tanks so i'll do this this first four hits four swings with a sword of silence and chris removes one of james grot tanks from that objective uh so over here yeah i'm going to fight with the boys against those two dudes 14 at minus one command point re-roll for chris to keep the deathwing knights in it no no they go down this is a close game on a turn five and it's 50-49 in favor of james one point in it folks nobody has any command points left until the next turn this is down to the wire there's not much in it for james here he needs to stop chris from scoring as much as he can and get gas golem to do some work okay so movement gas cole is going to make sure he's in there next time [Music] advancing with the weir boy to hopefully get line of sight with the chaplain seven inches yep i'm good [Music] it's fine we're good it's one match let me add it is one less than he had take it psychic is good um okay so the deckajet is going to shoot at the elimination if james can kill the eliminator that will stop chris from maxing his stubborn defiance and if gas can get into the character of the vehicle that's going to help him out by killing more stuff for biggest and the best points so oh at the eliminator okay oh the eliminator goes down that's huge death copter into billy yep how many shots hopefully not okay wounds ap minus three one damage no no no i'm going to see if you roll that rerolling damage on belisle and belial finally drops he's finally dead that took so many cp to kill him yes it did wow i distracted you so much um i guess this is it the only thing is gas all right gaskill charges both the captain and the dreadnought if he kills both that's another five points i'm i'm i'm going to i'm going to put them all in all of it but he's chosen not to split attacks and just target the leviathan and it lives by one invulnerable save oh my end of his turn and james has got 15 points on priority targets three points on the biggest and the best he didn't score any first strike and he's max primary at 45 that takes him to 63 points at the end of the game chris is looking to max out his priority targets to give him 15 there he will max stubborn defiance at 10 he needs martial interdiction points in order to win this game if he can hold more than james that would put him to 65 but a lot has to go right and he's got to kill james off of objectives it looks like he's gonna try to gun down makari if he does that means six points as the unit that kills them will be the devastators and the devastators will survive to the end of the game and that's going to give him the victory by three no ones but that's a real long shot as makari's got a two-up and vulnerable save here it comes he's choosing not to overcharge and i think this is a mistake i think he should overcharge to maximize damage on any failed save if bakari fails three saves here though that's going to make this a dark angel's victory for mccarrick yeah so it's 43. they all hit nice they a wound nine wounds and he only fails two oh she's got two ones that's it that's the game what an amazing finish and so down to the wire chris jones is going to finish the game with 60 points plus 10 for paid to go to 70 to 73 for your winner of the family battle master james jones special thanks to the jones boys for a fantastically fun and friendly 40k game father and son throw and dice together one hobby generation informing the next it warms this announcer's heart to know the future of this hobby i love so much appears to be in very good hands also a big thank you to this episode sponsor game at eu amazing match and beautiful ready to play pre-petty terrain you can just drop on the table and you're good to go we are always grateful to be playing on their beautiful mats and with their amazing terrain that they have graciously supplied to us for this match be sure to check them out at gamemat.eu and don't forget to tell them that playoffs sent you well that's it folks on behalf of all of us here at play on this is jt mcdowell saying until the next time you see us in the grim dark universe of the far-flung future play on warhammer is it's a game that you can break it down uh as simply as you like you can make it all about one dice okay if you roll a four up then these guys get in and do all kinds of things and then you know as the kids get older as their understanding grows then you can bring more rules in and just do your best to make it as enjoyable as possible yeah [Music] you
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Channel: Play On Tabletop
Views: 281,611
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Length: 44min 53sec (2693 seconds)
Published: Mon Oct 11 2021
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