Cagliostro Guide - Granblue Fantasy Relink

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hey everyone yum me here so this is going to be the first of likely most of the characters on all of them guides so a quick overview kagro she is a versatile mid-range character who can provide good team support with with her unique buff and a good amount of damage through her use of her low cool down skills into her charged attacks she as a whole is pretty straightforward and she doesn't have anything overly complex in her kit and her game plan is just pretty simple so to start out her N1 into finisher is a long range ability if you to the finisher twice a second hit and the second hit launches and the range of the second hit is much longer than the first so it can reach all the way from over here very good for hitting far away targets or if enemies are in line just overall solid her n two into finishers is simply just an AOE around her this is very good when enemies are surrounding you usually with a ton of ads and so on and so forth or N3 into finishers is just a bunch of hits from chainsaws they obviously all apply supplemental and should proc on hit effects these are very good if you just want to rack up the hits her and four def finishers are just her strongest damaging hit H in terms of singular hits as they just each hit with each of the Hammers so two and then three hits so for a total of five hits K has the unique charge mechanic so she could charge up to one two or three levels of collapse and this charge time is sped up by doing combo finishers so if i n one finisher you can do a charge immediately after however you can also charge very quickly so I'm going a charge three already so you could just do something like this and launch the charge very good this also works after skills certain skills they do list them prop they do list the properties but yeah for her build as with every other character the the best weapon currently in the game is the Terminus weapon this thing is very strong it has catastrophe which is easily the most broken buff we currently have and it's only able to be obtained on Terminus weapons catastrophe just essentially gives you a bunch of attack 50% extra and 100% extra damage cap as long as you are below the 45,000 maximum HP threshold it's very strong very easy to achieve very source of attack up as well as cap up the weapon also comes with damage cap it comes with regen and a unique skill called sigil booster which gives one level to each sigil you have equipped very good it's everyone's best weapon it's best in slot always get in first non-negotiable skill you're going to be wanting to use is war Elemental if you have it it's a Caro drop it's hard to get however it makes sure that you are always advantageous Ellie against any enemies which in this game gives you an extra 20% damage bonus flat after all of the calculations and it is literally free 20% damage if you have it always take it the next most important is obviously damage cap as you may know with four damage Caps Plus a Terminus weapon you will be capped at 65 the only reason I have 69 is because of sigil booster boosting each sigil individually for another extra four points leaving me at 69 nice and yeah this is your greatest source of cap up is these four slots unfortunately maybe if we get bigger sigils later on like sixes that we can limit these slots down a bit but for now these five slots or Elemental and four damage caps are mandatory the next slw I personally like to use on pretty much every character is tyranny because tyranny lowers your max HP and gives you a good percentage of attack boost and you compare this with egis which I tend to get on a substat like one of my damage caps has it and it gives you a little bit extra HP so I find that this helps you stay over 40,000 HP which is usually where you tend to get one shot if you're Below in current and game conton so staying at like 41k or up due to tyranny plus egis combo is very good if you personally are fine with playing with less HP then go ahead replace egis with anything you want as long as you're below 45,000 to proc catastrophe stamina is another very strong modifier because in this game you are more or less either at 100% HP or you are dead of course this is different for other characters or if you're running an alternative build like with enmity and so on but for most General play and general farming it stamina is just a very very strong skill that pretty much every character can make great use of there's nothing wrong with running even two these in case you didn't want to run tyranny Quick Charge is something that characters who have charge abilities definitely like to have personally I don't think that two sigil Slots of Quick Charge is really needed as one slot is very efficient one slot assuming you have sigil booster puts you at level 16 which gives you a 21.6 charge time reduction on your charge skills which is very strong if you were to commit a second Quick Charge that goes up to minus 30% charge time which is also strong but it's only a 9.4% gain for a second slot of course it also gives a little bit extra attack but me personally I find that one slot is very efficient if you are more comfortable with two of course run two that is up to you me personally I like one especially if you can get it with um steady Focus very very good for charge characters because as you can see it boosts your defense and you can't get interrupted by foes while charging attacks because you have Stout heart very strong combination especially if you can get it on one sigil very efficient slot I only run one so the next skill that I think is pretty mandatory even at one slot I like three for the consistency but of course you can always remove two is supplementary damage this much like War Elemental gives you an extra 20% damage however unlike War Elemental this one does it as an extra added hit on top of your normal hits which also allows it to play well with things like drain or Cascade as it also procs on hit effects so it is a very strong 20% damage boost effectively but it also has synergies with things like Cascade so very strong especially for characters that can abuse Cascade like costro e or any character that just like wants to use a lot of skills or has a lot of hits that would allow them to proc a lot of supplemental damage hits you can choose to run only one me personally I like the consistency of three like I said but one I think is a very effective slot 40% chance to do it still better than zero so if for whatever reason you don't have three then of course go ahead and run one that leaves you with extra slots to play around with the final absolutely mandatory for cagliostro is her Awakening sigil this gives her both of her unique Buffs that you would normally find on sigil on single sigils through C it's very important for her because this allows her to have a permanent uptime on 30% defense down as long as you land a fully charged collapse which is her charge talk this is very easy it's very synergistic with her kit you are doing full charge collapse pretty much after every combo or skill so this is very simple to proc and very strong as a result this also lets you bypass needing a ton of attack boosting stats it also allows your teammates to bypass needing a ton of attack boosting stats as reducing defense makes it easier to reach the damage caps and it just helps out a bit lower weird players or if you're fighting bosses with high defense or something in like progression like when fall/ vilus comes out it'll be very good to have debuffs like this that are permanently up the next part of her Awakening is Founders truth this one is pretty simple whenever she lands a combo finisher it reduces her skill coold Downs by 3% it is very similar to Cascade but it only works for her finishers this is very strong it pretty much helps with her low cooldown play style and yeah [Music] if you prefer to have more defensive utility feel free to add that in if you want to go crit build you can do that if you want more HP like this but of course make sure you're under 45,000 to hit catastrophe if you want maybe right under the 45 khp line and some potion hoarder but this is obviously a level 11 egis so you're only going to have level 11 potion hoarder you can run Aron you can run stronghold steel nerves is very strong for her due to running steady on her quick charge or wherever you might have steady Focus steady Focus plus steel nerves is the Stout heart plus steel nerves combo which is very strong because steel nerves gives you a 15% damage reduction while Stout heart is active of course if this was Max it would be 15% and she is chared Charing a lot so this is very strong for that purpose you can also purposefully eat mechanics if you start to charge and you have Stout heart up due to that and then have steel nerves to help you take even more reduced [Music] damage outside of that there are things improv Dodge Nimble Onslaught Nimble resilience uplift literally guts Auto revive anything you really want that helps you just play comfortably now for me personally this is what I go with on my kagos you can choose what you want but this is my preference I have guts on her imbuement on her right Stone and injury to insult is a very good like simple sloten yes it's only 11% extra damage dealt however due to kagoo always having a debuff on the enemy as long as you're Landing your fully charged collapses she is constantly getting that extra damage so going back through editing I did forget one thing about my substats on my sigils so personally I like utility skills like guts Auto revive if you can get those on substats that's great potion hoarder is even better I personally Love Potion hoarder if I can take potion hoarder I will I also tend to replace a supplemental damage for a link together that has that very strong combination like this potion hoarder very very good especially if you want to help support the team a bit more or if you just feel like you need the extra heals or revives very strong perfectly okay to just drops up for whatever com com ability you desire but the big things that I forgot to mention was I have Max quick cool down and level 16 Cascade these are very strong as KAG has pretty short cool downs but we make them even shorter through the use of these two so that she is pretty much machine gunning out skills very often and I personally just prefer that of course if you don't like this you can do whatever you want with your sub stats these are the stats I've gotten I've gotten very lucky to get the ones I have these are the ones I like and It just fits my play style very well if you have a different play style or something you like otherwise of course replace as you see fit so her skills for me this is my personal preferred play style her most important skill is fantasmagoria this is a very unique buff to cagliostro that others do not have as unlike other generic attack and defense Buffs like say from Rosetta from her natural passive roses or say Captain's range this Stacks with these generic attack and defense Buffs so for instance if I were to have rosetta in my party as I do Swap this over so say I have a buffer in my party like Rosetta my n ones tend to do about 25ish thousand 24 to 26 so average about 25 they do about 30,000 is average 31k on hit with Rosetta buff if I pop kosta's buff I now doing 38,000 39,000 uh Rosetta's buff fell off so I'm now back to doing 33,000 if she puts it back up before the timer runs out then I will go back up to about 40,000 here's the attach 39 44 38 44 so it is a unique attack buff that Stacks with generic Buffs like Rosetta this is something that other characters cannot do it also provides defense and about 30% crit rate out so this in itself makes her very useful if you ever want to be stacking Buffs for whatever reason this is her strongest ability that you pretty much always want to have Alexandria is one of her fast cooldown skills alongside mimik doll the these allow collapse to charge faster right after using it much like mimik doll does this launches opponents of course I don't have reactive on so you can't see it but it lets collapse charge quickly mimic doll lets you reposition easily also let you charge and then the statue will blow up for damage very good skills short cool Downs very synergistic with her kit Pain Train this one does not you charge collapse quickly however it is a very strong Gap closer and it has a long Co or it has a very short cool down so much like Haag in general short cool Downs very good for spamming her other skills me this is okay however it is very hard to generally make use of it as you need the traps to fully materialize this is good for certain fight it's like Proto Bahamut where you can pre- them so they stabilize but the attack down proponent of it isn't too strong simply because of the caveat of needing them to stabilize entirely so I personally don't run this however you do get three stacks of it so if you just want to spam them out on the field they are not terrible but I personally do not take them reinforce much like a bunch of other healing abilities it is simply a Circle that you can heal all your allies with this you know goes hand in hand with her supportiveness if you are progging a hard fight you're undergeared you feel like you need to heal then obviously you can take this she is one of the few characters who also has a dispel with disruption it takes a while to cast and the dispel doesn't go off immediately until the hit actually props so once the two orbs come together then the explosion happens and the dispel happens too there is only a very small handful of fights that have dispellable Buffs currently or if they do have Buffs that can be distillable they also are easy to manage and deal with in some way shape or form similar to Proto Baha if you fail in Arcadia it gets a buff but if you ever succeed in Arcadia it loses the buff so in the current state of the game dispel is not too required it might be later with like the release of filus we'll have to see and then K's big support skill if for whatever reason your whole team went down you can simply revive them instantly it's pretty strong if you ever need this just adds to her supportive utility so as you can see five out of her eight skills are more supportive is while only three of them are more centered on damage with only two of them allowing her to quickly charge collapse afterwards so for me personally this is what I run this is what I would suggest running for anything you have on Farm if you ever need to replace a skill for any other type of utility I would recommend replacing Pain Train as it is only a gap closer you can afford to get rid of that for anything else if you somehow needed if you going to masteries just pretty quickly we have some standard stuff like Adrenaline Rush launch these things are pretty standard across characters as a whole then you have her link time enhanced ability this charges her collapse faster it essentially acts as if you just did a finisher so you can just charge collapse over and over for the most part you'll probably want to do skill collapse skill collapse skill collapse just because it is you know more efficient in terms of using your cool Downs still very strong for link attack bonus skill it's okay okay I mean it's a 10% chance to activate summoning her statue when you do a link attack that cancel also is a finisher it's just a little bit of extra damage from what I found so yeah she doesn't get anything too amazing from her masteries however you know it's good to know and be aware of what the character does and why they do the things they do for overmy I personally value normal cap up a lot on pretty much every charact because no matter what every character in this game is going to be spending a lot of time normal attacking I think it is a very valuable cap up to have ideally try to get it to Max for kagos case because she does a lot of skills especially in link time and just especially if you have like quick cool down Cascade and so on skill cap very strong heel cap not ideal it's just there because it's what I roll it can help if you're playing with her heal buff so you know it's a little helpful but me personally I don't care for it her skybound art cap up also pretty good more sky bound art damage is never a bad thing so yeah it's pretty much what you want you can also try to get attack up HP up just base stats are like never a bad thing but if you have HP up you do need to watch out to see if you are over hitting the 45,000 Mark for catastrophe crit rate up also good if you wanted to go into a crit build skill damage raw is fine but not really needed as you'll pretty much be hitting caps you can get chain burst cap up not really needed chain burst pretty standardly hit for Max damage currently so it's not really too much of a worry to try to hit stun power I don't find to be very useful personally maybe you like stun power of course you can go for that if you want at the end of the day this is all RNG I spend a lot of Mastery rolling these to try to get some good stats so devote your Mastery points to overmy where you can when you can and on the characters you want to anyways but these are just ones I prefer that I got super lucky on so as a simple rotation KAG is pretty free form you tend to use the normal one to finish your strings and then follow up with the full charge collapse the string you do just depends on the scenario you're in and which you need to be using at the time otherwise pop Buff when you feel you need it usually at the start of phases start of burst phases whenever it's really required make sure you use your skills off of cool down because they are very short and then after the ones that do allow you to do a full charge collapse which is Alexandria and mimik doll obviously do the collapse so realistically it' be something like an opener be buff skill full charge collapse skill full charge collapse Pain Train you can't collapse do link attack into collapse now you don't have um go cool Downs so you just go until whatever right you want M3 skill off cool down you see your cool Downs are coming up soon just finish with a good skill or finish with a good uh string skill collapse skill blink you know she's very spammy right if you know your cool Downs are coming up like shortly you can always use a shorter combo so like now they're all coming back up so pop [Music] them [Music] yeah she's very free form in terms of rotation very hard to mess up as long as you are charging collaps after finishers and charging collaps after her skills and using her skills as they come up off cool down she is pretty much free form if you want something specifically for link time this is what I do say you are in link time or about you're about to hit link time now link time charge collapse train mimic collapse alandria collapse Pain Train mimic you just kind of want to use the skills as they come up off of cool down into charged collapses and and then if you know you're not going to have a cool down up that is in Alexandria mimic doll then just pop Pain Train right so bam full charge Wham full charge train mimic full charge pretty straightforward very spammy anyways here's a Baja run I was doing so KAG is pretty good at just doing the Cannons because you generally have some character who wants to be building up Stacks or Buffs on the crystals and all the various ads so I pretty much freely take care of the can and stuff not really much of a problem so Cannon parts are over it's time for the first Arcadia whatever it may be just standard beat on it I should have started with my cool downs but I was honestly thinking I was playing a different character because I have been playing a lot swapping around so Baja comes down we have fantasmagoria and anti rep Pain Train skill collapse skill collapse doing Auto streams talk the link and then it's basically just B all the strings into charge collaps skill charge collapse Pain Train and then he phases you can see it's a it's pretty free form just make sure you always hitting the links with your team always fully charge your collapses use your cool Downs when they come hit him with a little sticker you can pre-charge here cuz he's coming back you want release get the defense up immediately pop fasor did n two because I just wanted the damage due to the rean W uh wind box going to cancel your combo rest of it is pretty much what I've already explained always try to be on Cannon on anyone really if no one else is doing it next Arcadia simple again I should have Ted the skills this is my fault doesn't matter too much everyone kind of just knows what to do in Baja at this point same thing here we have fantasmagoria because of the other tag spend skills on cool down lops make sure you get your fully charged collapses break collapse after Autos skill collapse Pain Train back into Autos finisher collapse mic collapse going to oie here as soon as he starts to get up I jumped on accident so there's the oie do this to extend DPS up time if you're going for truly optimal optimal optimal you ideally want to hit the oie Let The Chain run out someone else do an oie Let The Chain run out Rin and rookie you can do Full Burst if your part is good enough you can just kill Baja here here I do that all the time especially with uh you know people who I know are going to but the other two didn't do the chain so this is still pretty good they're going to do a chain here extends the up time and it's really just about spending everything as it comes up so this is especially good cuz we're going to get link time right here again spam skills collapse skill collapse skill skill collapse and the longer the link time lasts cuz you have actual players the more you get to spam skill into collapse you could have killed we had a bit more DPS if I didn't have a little suboptimal rotations here in there but it's still fine he's going to die we just have to sit through the mandatory cutcenes and mechanics come with the flex Supernova honestly I just forgot I was brain off at this Point charge collapse Let it Loose miss the Dodge There Goes The Hit List run give him the CAG TXS and then it's basically just magoria use your skills y yada by groups don't even make it to this point anymore Baja just kind of dies before he gets to do all of this you know it's a pug just did one run just to get this recorded so he's done spoiler alert I just finished all of my Terminus weapons today on stream so I have no reason to be doing this other than I just enjoy it yeah personally I think I played a bit poorly in this run still hit 16 and a half mil honors it's pretty good overall Clean Run didn't take very long so yeah as the whole cator through is very strong easy toplay versatile support and damage dealer she is kind of a jack of all trades she can kind of do a little bit of everything but she's a very fun character she has her buff which is absolutely unique which no one else has and yeah hopefully you guys found this helpful let me know if you think I should do any of gu if there's anything I missed or should try to cover more with other guys just have any general questions about K just free to ask them below and yeah thank you for watching feel free to follow me on touch I stream generally about five out of seven days of the week I've been playing a lot of grbl I do play other things not just relink so I don't expect me to be an only relink streamer but yeah have a good night or day or morning by
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Channel: asama yomi
Views: 11,680
Rating: undefined out of 5
Keywords: games, twitch, game, vod, vtuber, indie, gbf, relink, djeeta, gran, versus, rising, demon, waifu, build guide, builds, war elemental, terminus, dlc, bahamut, proto, tier, list, best, dps, cag, cog, tax, uncle cag
Id: 0SSxANEVZ8Q
Channel Id: undefined
Length: 33min 37sec (2017 seconds)
Published: Sat Feb 10 2024
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