Baldur's Gate 3 PS5 Review - The Final Verdict

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foreign Nation this is your end skin tingles Visions Rush past a dragon's Wing a silver sword and a flash of your face see through the guests eyes a month on from its launch on PC it's abundantly clear that Baldur's Gate 3 has been widely hailed as a landmark release that has set new standards for the genre now it's also made its way to the PS5 and unsurprisingly it's instantly cemented itself as one of the best games you can play on the console there's no shortage of superlatives I can rattle off when speaking about Baldur's Gate 3 but the game's biggest strength is probably the level of Freedom it provides and the scale across which it provides it it Prides itself on being an RPG experience through and through and commits to that in a way that no other game has ever managed to do somehow managing to capture that feeling of constant improvisation and player-driven storytelling that one would associate the genre with but is so difficult to properly Implement in a video game player Freedom resonates like a core tenet through every facet of Baldur's Gate 3. on a macro level its character creator is something you can easily pour an hour into obsessing over the tiny little details you can fine tune to give your character The Narrative and gameplay framework you like best all of that feels even more rewarding thanks to how reactive the game is with every single second of the experience feeling like it's been particularly tailor-made for the character that you have created meanwhile on a More moment-to-moment Level Baldur's Gate 3 very rarely puts any restrictions on you a lot of games claim to let players play their way but very few achieve that on this level where almost anything you do can and will be taken into account and rather than preventing you from doing something unexpected or unprescribed the game will just take it in its stride and change accordingly that fluidity translates to Baldur's Gate 3's combat as well the combat system here might seem like a pretty ordinary turn-based tactical system though you don't have to spend an inordinate amount of time with the game to realize that there's way way more going on than meets the eye dice rolls are key in Baldur's Gate 3. true to the genre's Heritage and the dynamism and unpredictability they inject into combat encounters cannot be overstated that combines with a multitude of other variables like your specific build your class and subclass how you're choosing to progress your character and other factors that change from encounter to encounter like different environmental elements around you and how you choose to take advantage of them and all of these variables coalesce to create a combat system with an incredible amount of depth and nuance admittedly turn-based combat isn't everyone's bag but Encounters in Baldur's Gate 3 never feel stale or static and each of them feels unique in their own way even if they can sometimes be a bit too long even on the default difficulty setting and of course thanks to the emphasis that Baldur's Gate 3 places on empowering the player you can always find ways to avoid combat if that's how you wish to play it very much feels like you're crafting your own adventure with a greater degree of freedom and control than you see in most games and none of it feels cheap or game breaking either because crucially Baldur's Gate 3 doesn't just let you do what you want it also gives weight to all of your choices with actual consequences from smaller quests to larger narrative threads from a single dialogue choice to more major actions taken during key story moments the choices you make have very real and noticeable consequences and not always the kind that are immediately noticeable or even noticeable for several hours quests also have a way of intertwining with each other in unexpected ways which means the things you're doing will often end up impacting others seemingly unrelated characters and story lines in ways that can only become clearer later on all of it makes Boulder's Gate 3's World feel incredibly alive and Incredibly reactive like it's a dense playground full of narrative possibilities that react to the choices you make in consistently engaging and organic ways add to that the game's excellent core curse of characters and its incredible writing and what you get is an absolute treat in storytelling that the game consistently hits that ridiculously high water mark of quality throughout its staggeringly vast scope without any major dips is an achievement that cannot be praised enough what makes it an even more impressive achievement in fact is the production values on display in Baldur's Gate 3. from the direction of cut scenes to the way the characters animate and move during dialogue sequences including even the most insignificant NPCs Baldur's Gate 3 proudly boasts a level of Sheen and attention to detail that's honestly you wouldn't even reasonably expect from a game that's this big that's not to say this is a technically spotless experience you wouldn't expect a game operating on this kind of scale to have no issues to speak of whatsoever and sure enough Baldur's Gate 3 has some rough edges though they're mostly quite easy to overlook the inventory is a bit of a mess for instance and navigating through it again and again can be a bit of a chore even with several filters available I've also run into a few bugs here and there like not being able to cycle through dialogue options after coming out of the pause screen or audio suddenly going mute for a few seconds before automatically kicking back in again or the odds animation glitch here and there these are few and far between however and very rarely feel like more than footnotes in otherwise compelling experience something else that deserves no shortage of Praise is how well-suited Baldur's Gate 3 feels to the console experience make no mistake this is a PC game first and foremost and even something as fundamental as navigating its UI is going to be a smoother experience with a mouse and keyboard even so the game does an excellent job of removing as much of the friction as it can for those who play using a controller the UI is for the most part neat and easy to read and examples of actions feeling more cumbersome due to console controllers tend to be pretty minor for instance if you're trying to chain together several jumps to navigate Rocky environments things will be a bit more tedious on a controller minor issues aside it's hard not to be blown away by the scope of Baldur's Gate 3's achievements for player freedom for Choice based storytelling for writing and for a multitude of other things it's very much become the new gold standard I've been enraptured by every single minute I've spent in the densely packed world of Baldur's Gate 3 and I'm gonna be spending many many more hours here before I've had my fill so what are your thoughts on this go ahead and share them in the comments below and if you like this video please subscribe to the channel and enable all notifications by clicking the Bell icon to get new video updates we upload every day and would really appreciate your support thanks for watching
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Channel: GamingBolt
Views: 2,197
Rating: undefined out of 5
Keywords: baldur's gate 3 ps5 video review, baldur's gate 3 ps5 review score, baldur's gate 3 ps5, baldur's gate 3 ps5 review
Id: OjoMz7jmLiY
Channel Id: undefined
Length: 8min 30sec (510 seconds)
Published: Thu Sep 07 2023
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