Baldur's Gate 3: Larian | Beginner's Guide to All Classes | D&D
Video Statistics and Information
Channel: Dungeons & Dragons
Views: 441,954
Rating: undefined out of 5
Keywords: Dungeons & Dragons, D&D, gaming, roleplaying game, ttrpg, forgotten realms, eberron, Wizards of the Coast, Jeremy Crawford, Chris Perkins, tabletop, RPG, Todd Kenreck, dnd, Wildemount, Critical Role
Id: D0bXIC_FCBs
Channel Id: undefined
Length: 32min 58sec (1978 seconds)
Published: Tue Aug 01 2023
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
https://www.youtube.com/watch?v=D0bXIC_FCBs&t=1411s
"You can tap into the ki energy in their bodies to explode them later." Seems like open hand monks got their level 17 capstone ability in the game. Wonder if this applies to the other subclasses.
Sounds like Wild Shape is getting some extra sauce in the late game. People were worried about it falling behind due to not benefitting from legendary equipment.
Sounds like 'The Necromancy of Thay' will finally be useful
New video up on the official Dungeon's & Dragons YouTube:
Note: I watched the video and included some personal highlights below, but I definitely didn't include everything. To me, the biggest reveal answers a long held question about Oathbreaker, which is that no, you cannot use respec to undo breaking your oath. You have to go through the attornment process in game.
They do seem to talk about the new subclasses a bit, but I'm not sure how in depth they will get.
Video also includes some discussion about game systems design. For example, at release mage hand will be able to press buttons, pull leavers, etc. This was apparently really difficult to get working because there are a good number of cutscenes that trigger when you push a button or whatever, and they had to figure out how to handle all of those cases.
Oh interesting! Apparently college of swords bards get unique animations involving their weapons? Possibly unique attack animations?
For release, wildshape is meant to keep up in power "with something like a barbarian who is decked out with a legendary weapon".
There are some new wildshapes, including a dinosaur of some kind (I couldn't understand what he was saying).
Ranger beast master pet also gains power with you, appearance changes accordingly (this was shown previously in a tiktok on the official larian account)
From level 1 storm sorcs can fly right after casting a spell. Seems like their adaptation of Tempestuous Magic, but it sounds like it might grant more than 10 feet of fly. We'll have to wait and see for sure though.
Animation team mo-capped martial artists for monk unarmed animations.
There are magic weapons that synergize with unarmed attacks ("magic gloves").
Finally acknowledge Avatar when talking about 4 elements monk lmoa. "We tweaked the Ki economy at higher levels so that you shouldn't run out of juice as long as you're resting properly."
Vengeance paladins break their oath by "letting evil go unpunished". Will be situations where it might be dangerous or disadvantageous to speak out, but not acting will break your oath.
You cannot respec out of Oathbreaker. You have to go through the Oathbreaker guy to stop being an oathbreaker. It's unclear if you can respec to another class without atoning, but I imagine you can.
Divination Wizard: sounds like portent is pretty close to the TTRPG version.
Necromancy is buffed. More minions, stronger minions. "Very rare magic tomes that allow you to summon even more undead characters."
"Illusions are tough. We leaned into our crime system with illusions." Good for distractions and sneaking. "Really useful to be able to make a big crowd look away in the city."
Rough transcript of Boulder's Gate Three for those that can't watch.
I keep thinking these videos will help me narrow down my top choices for what class to play. Now Iβm even more undecided than ever. Respec may be my best friend.
I'm sold
Goading attack confirmed added to game so it's safe to assume other maneuvers have also been added
from the way he talked about Warlock, it does seem to confirm that only Wyll will have actual interactions with his Patron.
in the last PFH they were a bit unclear with that, where it seemed like a Custom Warlock might also have some cinematics for their patrons (even though I doubted it), but they showed footage of Wyll iirc.
now I am honestly quite torn whether I run the custom Warlock PC I have come up with & basically ignore Wyll entirely, or to actually play as Wyll for my first run to get the "full warlock experience". damn.