Our Top 5 Multiclass Combinations in Dungeons & Dragons 5e
Video Statistics and Information
Channel: Dungeon Dudes
Views: 1,054,874
Rating: undefined out of 5
Keywords: dungeons, dragons, tabletop, gaming, roleplaying, games, accessories, rules, rule, gameplay, play, game, rpg, d20, player, character, D&D, 5e, DM, PC, tips, advice, guide, guides, review, dice, books, book
Id: hr9NVMLIbjc
Channel Id: undefined
Length: 17min 56sec (1076 seconds)
Published: Thu Dec 26 2019
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
I wasn't sure how to get in touch with you, I hope you see this and are able to respond even if only by covering some of this in upcoming videos.
Unrelated to this video, you spoke in past episodes about using simulacrum as players. I'd like to hear more about how that worked out.
I took it with a bard's magical secrets. No one in the group would volunteer (I really wanted to duplicate the cleric), but cloning myself worked just fine. A few spare magic items dressed him out and gave some wands for rechargable spells. By the time his spells and inspiration wore out, I was able to cast it again, and then I had wish available by the time a third was need.
I had so many plans that never came to fruition, the most basic was to have him serve a diplomatic role while I adventured. Other plots were so diabolical, I hate to share. The main drawback is a simple dispell magic brings it to an end.
A second request is for a video on what to do with wish when you have down time. Given a week of r&r, what do you do? A month? A year? I had a plan which I never got around to enacting ( the campaign was fast pace word ending in days). I don't recall the details, I think it involved creating clones of the party before the final big battle.
Another high level spell that has long term downtime possibilities is True Polymorph. Do you turn your whole party into dragons, or death knights (is undead or incorporeal valid creature destinations?) Alternatively, you could make 9cr creatures from stone, make some friendly couatal, or other mobs. Maybe make friendly creatures that are naturally evil, then worry about killing or letting them roam the planet when the charm ends. Whole campaign plot of a monster ecology that could be defeated with dispel magic.