Baldur's Gate 3 - Dealing with Raphael & 100% loot in House of Hope

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greetings Travelers this video contains spoilers for act 3. I will show you how to maximize the loot in House of Hope and how to deal with Raphael in act 3. first you'll need to continue the story until you reach Devil's fee and speak with helsick after paying her for services head to the room upstairs to use the teleport to House of Hope make sure to grab a long rest before you get there as long rests are turned off in that location Place 5 items School incense coin of Mammon diamond and infernal marble as shown on the screen thank you after entering House of Hope speak to Hope and get clothes that will make members of this location friendly too head over to the first room there you can speak with infernal Mason for a piece of Law and you can loot this room then head to the east Corridor you are free to loot all the chests on the corridors you can explore first doors on the right to the portal room for a bit of Law and information then head further north now that we looted and explored everything up to the dolls shrouded by Mystic Force curtain we will backtrack East to their balcony facing outside jump through the Rocks until you reach bedroom entering bedroom you'll have to face Halep there are several possible outcomes two main ones either kill him or let him have fun with you if you choose the latter your character will have a random event further down the story which might be a bit annoying I have opted in to kill Harlem it won't be too demanding at the start of the combat he will summon few aims but as we are able to regenerate after this fight use all the power at your disposal to get rid of them after killing the demon head to the closest wall painting to the west of the bed and reveal hidden Save open it with the key from halib's body or pick locket lastly looting Thai room and use the water tops in bathing area to regenerate your party that counts as a long rest and you can use it as many times as you wish remove the dolls shrouding and head forward to the doors facing you lock pick them and you will reveal House of Hope treasury loot everything and continue heading west once you reach Library room hope will appear next to the doors for the best outcome you will need to succeed on the throw to find the archivist fear once you enter archivist will face you if you succeeded on the throw you can pretend to be high Inquisitor which will give you supervised but friendly access to the room now for the tricky part archivist will follow your character and on the top of that there are other skeletons tending to the room split your lock picking character from the party then get archivists to follow the group to the opposite side of the room then the lock picker and still everything while avoiding skeleton's side maneuver archivist with your party around the room as you progress until you claim all the loot leaving your contract to the end once you looted the room apart of contract split your party again leave one character that can use invisibility or character with invisibility scroll or potion next to the contract and move all the three characters East through the first room to where we started once on the main Corridor look South to the round golden floor tile there is an entrance to Hope's prison once in there you will need to face two Spectators and 5 aims dispatch them and use all the Karma to destroy pillars that are holding hope now upon freeing hope or picking up the contract entire house of hope will turn hostile but all NPCs from the library will disappear use the character we left to pick up the contract the news invisibility and run the same path as your party did to join them back in the main Corridor dispatch all the enemies until you reach the bedroom so you can have access to water tabs that provide long rest then regenerate and backtrack to the main room dispatched a group of enemies in there then go back to regenerate again and head back to the first room with the portal back to baldus gate time for the final boss Raphael if your gear is still alive at this point he can join you in the fight against Raphael Raphael himself will have 666 Health points and 4 pillars located around the room that unless took down will provide him with massive bonuses on top of that there's also mate responsible for House of Hope defenses and 6 demons you will have hope on your team to assist you but whatever you do do not use her divine intervention to deal damage in the room in House of Hope any holy damage dealt is also dealt to the character that did it using that spell will kill hope and we need her to survive this encounter to finish her Quest you can still use divine intervention from any other cleric if you have them in your party and use hopes one to get your party back to full health and all spells restored if you wish to make this fight easy place two Rune powder barrels one between left or right pillars and one in the middle of the room then move your group to the side without the barrel at the combat start prigate the middle Barrel that will get rid of pillars demons and severely wound the Raphael then just finish him off regardless of the outcome I suggest keeping yoga and hope safe yoga for the help further down the story and hope to receive the final legendary item once Raphael is dispatched and you have talked to both of your allies yoga and hope leave the house of Hope back to the devil's fee you should end up with three legendary items heldusk armor that provides 21 Armor class makes anywhere considered proficient with this arm automatically inflict burning damage on the attackers if you succeeded on saving fro provide resistance to fire damage decrease any damage by free and provide fly spell gloves of Soul catching provide 1D 10 false damage on unarmed attacks restore 10 Health once per turn on an armed attack advantage on next attack saving throw and plus 2 to Constitution up to 20. all for comma 4 to 13 damage provide that advantage on saving throws against spells unshuckling strike action it's quite important law wise so keep it close at all times and also four very rare items Amulet of Greater Health Constitution is set to 23 and you have advantage on Constitution saving throws gauntlets of Hill giant strength strength is raised to 23 and plus 1 to strength saving throws heldusk helmet you can see from magical and ordinary Darkness up to 12 meters you cannot be blinded and critically struck you have plus two unsaving throws against spells and provide spell emulating gaze stuff of spell power have one D6 plus 2 damage provide skill Arcane battery that once per long rest allows you to cast one spell of any slot without spending the slot and also provide plus 1 to spell save and spell attack rolls quick tip for Amulet of Greater health and gauntlets of Hill giant strength they both set their respective stats to 23 which cannot be affected further get widows to reset items wearer and remove all bonuses to this start then redistributed to other stats and use the item to compensate for it and this is how you maximize the loot and deal with Raphael in House of Hope see you next time
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Channel: Onsokomaru
Views: 10,464
Rating: undefined out of 5
Keywords: how to play baldur's gate 3, bsg3, bg3 tips, Legendary, Boss, Act 3, Raphael, House of Hope, Helldusk Armour, Gloves of Soul Catching, Orphic Hammer, Amulet of Greater Health, Gauntlets of Hill Giant Strength, Helldusk Helmet, Staff of Spellpower
Id: G2BjpqNCVfw
Channel Id: undefined
Length: 8min 4sec (484 seconds)
Published: Sun Sep 24 2023
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