ADVANCED ORBS! RUNESMITH! | Ultra Modded Slay the Spire | 17

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
hello there friends welcome back to more slay the spire ultra-modern edition today we check out a new character the rune Smith this is the mod by Blues re and pure stream and I know nothing about this guy if I'm being honest with you so I'm excited to check her out on my apologies we'll be checking her out today dude the art like actually looks official it looks really good so at the start of each combat game two Ignace 70s 70 HP Gold 99 + Rocket Man was rockin I had her recommended to me dude this actually looks like a legit character in the game so to Ignis at the start of your turn enhance a random card in your hand so the elements Ignace terra and aqua are spent to craft runes and are used for other utilities I'm already lost and I'm ready to go these cards also look great so basic strikes basic defense one Ignace craft a fire stone rune with four potency Gillis pick apart this so craft creates a rune using elements if the room cannot be crafted gain that many elements instead okay so if we can't craft a fire stone room then we gain one Ignace a fire stone rune deals damage to random enemies and the for potency is the power of the rune ones crafted gotcha I already got that figured out and then gained six block fortify a card increases the damage block and potency of a card by 50% alright gonna be real with you I already got this on lock is it easy one maybe we'll see there's like 700 question marks that lead to an elite so I mean you already know what rat I'll take and do look at this though oh my that's frightening okay so like let's just see right so why are you a nine black card huh you're not normally a nine black heart but it appears that I've been fortified at the start of your turn enhance a random card in your hand sounds great and we start with two Ignis I've got this figured out man III very very completely understand this so now like if we were to do this this would create an Ignis know that created a fire room maybe it makes an Ignis and then makes a fire room so since I had to it would do that and then this is at the end of the turn deal for damage to random enemy so this should kill him okay understood we're here we're here Malek I feel like I'm code and see downgrade to any number of cards in your hand gain energy for each card downgraded that's funky that's funky and I feel like really good but six-block whenever you play a card upgrade it enhance the card if it can't be upgraded do not kind of like malloc though this is also just a draw or a 10 damage card both of these seem good honestly in fact all three of them seem like they could be solid I'm gonna take malloc only because it's a blue rarity obtain bland fruit become curse yeah sure I don't know perhaps it could be cooked I don't know so I guess I'm going to brew Swift fruit later I don't know I got no idea what happened there I will not randomize my starting relic thank you very much so whenever you play a card that cost at least three you gain some energy back I'm fine with that as well okay so this one Ignace crafts arun fair enough enhancer random card in your hand and enhanced my strike it is now doing nine damage okay hey I kind of got it figured I was just gonna take a little bit you know starting your turn gain and ignis and a Terra now I think that that's solid this is a Tutera card and crafts a protectio rune at a protectio is semi exhaustive card if it's okay okay okay um dude there's a lot going on here I like the idea of it's um protect you so we're gonna do that um I actually I'm gonna be real - I don't like I could at cost so he'd Rijn if it was up to me I would just take that out of the take that out of the mod so I don't have to use it but that just means that I can leave and not worry about it so Gannett era gain block equal to two times the number of your Terra sadly this is not something I'm interested in nevermind I think it is yeah I think it is if we're gonna be doing this we should do this gaining to potency is also really good dude this character is interesting I'm liking this there's some really positive things going on here so this is like our first true fight I'm ready to see what direction this goes in right so that's a double enhanced boy does he stay double enhanced he does oh damn dude that seems real good then so this will give me two Terra yeah but it doesn't craft the room okay and then this will give me six block because it's block equal to two times my Terra and since I gained a tear from it that those six block yeah that that makes logical sense I'm with it I won't play that we'll take some damage here but that's okay so here will be an Ignis that does 4 damage at the end of our turn not a problem defends don't mean anything don't even bother playing them so two more Terra but this will then craft a rune and that's a black green at the end of your turn gain some block so there's a little bit of there's a little bit of defect kind of play style going on here but it's a little bit deeper I think in terms of the gameplay because it requires us basically crafting our orbs that we are getting so this is not a passive six block per turn I really like that I really like that a lot now gaining potency so I'm now realizing potency is essentially if I understand this correctly potency is in a lot of ways just just like focus in defect world right because it's basically just a a way to make our orbs better so break your oldest rune to gain one block deal of damage apply a week and a vulnerable dude this is incredible it's like we're really good I think that this is like really good I'm gonna take that maybe it won't be good I don't know start of each combat enemy of the most HP loses eight strengths we've had that before is quite good I will always take curse coin and then just eat the curse and then I kind of like oddly smooth stone always but elements are no longer needed for crafting what I don't I don't even think we need that but like gaining Terra is always good right but I'm not crazy in thinking that that's always good and then so a dud rune has no effect crafts a random non dud rune I don't know man this seems good too I'm just gonna take it I think that this is I'm making a hell deck right now where I have okay I'm you have to write you have to infuse the bland fruit with my seed right so swift food the first card you play each turn gains double block that's crazy good I'm glad we did that I'm still incredibly confused by like everything going on here but I'm still hacking with it man we'll make it work so these are the guys they just like attack friggin randomly okay so let's do that then we break that rune to gain like one of everything I would do that again if asked that was pretty good ah then let me hit you with this let me hit you with this I feel like it's just one of those like solid things to do here now we do take damage because of it but it sets us up really well for the future so this will spend random things I must have missed something there cuz I thought that was supposed to make things up but maybe not also I need another way to craft Terra runes that that's kind of my my new I want a way to craft arrow runes this will do nothing okay I this this guy sucks anyway so if it just kill him I don't know why that didn't make a thing before so I actually like tiger marble random card the exhaust cost zero until plate it allow us to see some stuff as well so three aqua crafts an industrial rune industrial gains energy to start your turn it's pretty good to be fair so this is basically a one energy card that gives us energy for the rest of our turns I think that's an easy take in the deck right light easy tape that upgraded this strike let's bring in all we'd have to break a rune to get it okay okay I understand so we're not taking damage right now so this card actually does nothing in its current state but I think that that's fine we need to make but we need more ways to make runes to be honest that that's where we're getting caught right now is we can't make runes fast enough to actually to actually get where we want to go so then that feel like they should have given us I mean should that not have given us an energy thing the thought if you create the thing I don't know man this will make a random it didn't make a random thing man okay I'm very confused by several of these uh several of these things so just help me out here charge hammer deal fifteen damage spend three random elements break your oldest dud rune I don't have a dud rune I don't know how to hell to get a dud room wound dud rune room rune scape I don't know how to do that man so that card is worthless right now eight damage to aqua and a potency that seems pretty good alright I want to remove basic strikes from our hand because this is gonna start to get a little bit uh wacky all characters loose thirteen strength this turn that's hilarious I'm gonna pass on that for right now but thanks for the option I shouldn't hit him with the hammer for fifteen damage now that I think about it fortify smack eeeh gain that aqua whatever the hell that means and then chill clumsy goes away I don't care about clumsy right now it's a big big oh who cares in terms of a curse not really affecting us anyway so then this should make the energy orb it didn't and I'm still really confused by that because I feel like it really should've but maybe not maybe I'm still missing something maybe you have to have three when you get it I mean that could very well be the case that went really well okay I'm still trying to piece together everything here twelve block three Ignis craft to fire stone runes with two potency oh that seems really good as well I'm gonna take that as well yeah I feel like things that create orbs is like fantastic and I still think this maybe isn't that good but and I don't know way to get a dud Arun it's just there's so much stuff that I just don't understand yet I I think that this might be the correct play because then that gives us three aqua which then allows us to get more but I don't know maybe the correct play is actually to get the three potency boys or maybe this becomes zero costs even though it I'm not sure it's good there's a lot of a lot of confusion going on here this becomes just a game energy card inherently through that's pretty good because I never play that card now and that makes that card like actually useful why are you here oh this got new this came from tiger marble okay don't don't do that now sure you can do that and I'm just gonna smack you Clumsies already gone that that's good so give me we don't do a lot of damage so give me a heartless boy there's two of them though you don't love to see it um let's craft one of those seven blocks Mac totally fine so far been hurting us for the time being I really don't need a random relic effect I'm gonna be honest that's bad gamble 95% of the time 19 coming in 22 block I will smack thank you and the the my rune is doing great things I will anger the mushroom think that's always the correct play as well this is a 30 block card dude I'm telling you this Swift fruit ended up being a really solid for us and the fact that it's enhanced is even better so we can actually play everything here cuz you just gain energy Malik's Mac he's almost dead I mean we will kill him on a present give me a dex we don't need the heal but we got this unlock right now it'll be something like this he's doing 10 now but we I don't know I think you just Bank on hitting him I'm not sure why I was banking on both those hitting him that's a 106 chance no one on a nine chance which is not actually really good at all Tyler you dumbass okay kill you I don't know why even bother playing malloc it's fine doesn't affect us give me I don't have a oe give me the slimes I was gonna do gremlins but we don't have a OE we don't want to do that smack upgrade just just let the Firestone's do their business three more turns dude three more turns I will exhaust all strikes obtain five bites to lose less than what we would if we did the other option okay then is gonna be something like I'm not sure this actually does anything 19 block 15 block just chill you got things out the ass up here doing damage sadly the the storyteller hits some of it but become confused because we have a couple of two to cost boys in the deck and this is pretty bad to be honest but I think that this affects these guys well that kills you and craft to protect the Arun that's a 15-block card as well then he can smack this guy does not roll him and we don't take damage that's I mean pretty much the best-case scenario for us I will take nine damage here instead of the 50-50 chance okay it's a 34 block card it's actually nuts man that this dang Swift fruit is basically single-handedly saving our life in these fights please add two wounds we just got to survive this turn and that my friends we will do 18 block and they don't stand a chance okay sketchy fight but it went well sketchy flight but it went well I took a sip of tea there shoot me all right okay well we got another craft industria I don't really think that's the best case scenario so for damage before damage to all enemies break your oldest rune twice so breaking the rune will activate its effect boy I don't really think it's that good I don't really think any of these are that good I'm just gonna pass on those maybe they are good but I I don't care for it and I'm kind of interested in this I mean that this just gives us a ton of upgraded cards so whenever you play an upgraded card you enhance a card whenever you play an enhanced card you upgrade a card it's pretty good and do we need the energy we do but I I kind of you know it pluses from this mod right well it's not actually it's from aspiration but uh it uses this mod so we can still feel okay about it it's a specialized thing for this mod okay so here ready you're gonna do this you're gonna grab where the hell is it oh it's in a tank but I'm thinking of okay nevermind you're gonna do this shirt downgrade that now we have energy and then it's going to be something like enhance give me the three aqua I'm still waiting for the day where that aqua is gonna if we're gonna get a rune out of it give me two more aqua hey with your best shot I'm waiting for that card to come back around man I'm ready you got no idea how ready I am smack give me that - Tara I love that - free tarot card maybe this once again me being an idiot but I like that one a lot okay a block more Tara I'm all in on this just like smack and see what happens playing a bunch of defends and stuff like that I should have been paying attention we could have taken less damage their charge hammer I still can't do anything so this will make one no it made - okay let's downgrade uh this to fortify this is an 18 damage strike it's hard to be mad about that that guy's now super upgraded I mean that was a 36 damage card okay ready aqua rune we've done it they said it couldn't be done but we got there and we ain't taking damage look at all these runes dude I want to know how many runes you can get give me more I want all the runes in fact I want so many runes man I genuinely don't want to take I don't want to kill this guy I want to stack up more runes give me another one thank you give me more Tara give me more block look I'll hit you for 18 just cuz if it feels too good right this is how I expect our run to go going forward right like it's pretty good when you can stack up that many runes so gaining potency I think that that is good and do it I actually really like busted crown here but I'm not gonna do it I actually I'm not gonna kill clumsy from the deck and you might feel like Tyler friggin why dude start a combat enhance all cards in your hand that's insane okay uh I would like to leave Thank You enhancing all the cards in your hand is crazy man okay so now enhance this guy is a if I had them would have been a crazy play can't break the rune but it just enhances another card because every time I play a card it enhances any time I mean that's like crazy okay like do you understand how crazy this is with these two together is literally we enhanced all the cards in our hand at the start and then in that first turn every time we play one we just enhanced another one or upgrade another one it's crazy okay just give me the singular energy and then just gay and gain all the Terra in the universe I need another card here's where we're caught right now I need another card that creates the runes for Terra because we generate a ton of Terra like that's not the issue the issue is then actually getting the Terra runes that doesn't seem to want to ever occur like I've got seven Terra but we only have one card that can make a Terran so there's an aqua room we could break that rune to just ruin this guy I feel like that's almost always worth it really wanted to enhance charged hammer more so that we could kill him on that turn but I'll wait I don't care this is a nine potency rune should a pop potion now that I look back on it this is horrible I mean I'm genuinely going to pop that we don't want to take that much damage here that's a 63 block card dude cuz I got frigging Tara out my ass but I can't make any more terror rooms like that's the issue we're in right now we'll get there I mean we just need to get another Tara creating Tara rune creating card star do turn cane and ignis and Tara it's crazy man I find it difficult to believe that that isn't good for us like that has to be good and then honestly let's transform two strikes so what do we get here craft a magma rune deal damage a random enemy and game block totally fine this is a fantastic boy for us absolutely and then gain 10 block upgrade and enhance one card in your hand not amazing but we can make it work we can make it work membership card you just have to take it and then I'm looking at things like you know crafting a dud rune thank you and honestly give me that as well so how am I feeling about this elite fight I feel pretty good about it to be honest at a random hammer card and a ram chisel in your hand okay I mean that just does damage apply three ice cold what's cooler than being cool dude ice friggin cold alright alright alright okay so craft a dud rune fantastic now we can remove that dud rune to get more stuff in the future I'm going to get lithium ion out here firewall look firewall is great ion no issues with firewall I'm just looking at more opportunities here so it's gonna be like this should have done things differently though then that then that then that you're still taking three damage here there's a lot more decisions I guess than I I thought we were gonna run into here okay we're set up for that to do stuff next time I want to play our hammer when we get a charge hammer so we spend three random elements to create to break our oldest dud rune and craft a random non dud but it's also a 15 damaged boy like I feel like we should just go for that right especially now in sin diem deal six damage to all enemies alright so I guess there's an AoE orb as well I mean I think that that's great to know so there's a well let's start with bat or a nine fire stone then give me that then that so obviously well not obviously start with that then do that but that doesn't give us the Terra okay break our oldest rune twice that's fine that was a lot of wacky stuff there he will die to our our ruins that was that was a journey man uh that would that was a journey I feel like we want to keep crafting dud runes though oh Jesus I don't know what to do man I really don't feel like another one of those is stupid but we should do it anyway I'm gonna take another potency as well I feel like there's room for just giving a billion potency in this run maybe I don't know let's get make that innate maybe I actually think this upgrades better for the three aqua because then we can actually get immediately okay that's just ten page for you immediately we can get ourselves enough so this is we put two cards into our hand give me this guy and then just like give me that guy so it's gonna start with this and then that would allow us to play this and make the energy and that's a great start for us dud rune craft the Terra give me the block probably want to lithium ion and just get this the hell out of my back that charge hammer was a 63 damage card by the way which is a little bit insane so many runes dude some duds but it's a little bit crazy so this gives us your out of room space all right so seven is max I mean that's like crazy valuable to know to be fair I need my craft hammer I'm not sure we want to actually do that one here I would much rather I also didn't want to do that either we still take damage which like sucks I can't seem to break through enough to make this enough to make this really work right now like we're just doing enough but we're still taking damage like we haven't had the just like insane insane play where I feel like the enemies don't stand a chance kind of thing all right what the hell was that I don't know what the hell that was I want that back every time you play a craft card gain a random element look it's like fine but I don't know I am gonna add another one of those though it's a 27 card deck because I just want to test cards right like that's the issue we're in I want to just do a bunch of stuff sadly we can't do this but this would have been nuts that would have been 18 damage and 18 block per turn from that had we been able to play it that would have been nuts I mean I am five potency up is gonna still be nuts like a lot so start with that it's a nine damage boy that's an 11 damage boy then break my daughter hoon please craft the Aqua rune please um I'm loving this when it works dude it works I mean that that's all I'm saying the issue is we're in a position where we're in a position where I have so many cards in the friggin back that I'm relying on drawing the exact things that I want and that's that's pretty much never where you want to be in a spire run what I want is to just like remove half of the cards in my back okay I don't need any of those what is this first time you draw a status card or curse exhausted and draw card basically makes clumsy a free draw for us which is excellent so what do I want to top my draw pile I don't need that defend I'll tell you that get Lithium Ion out there gain Tutera get that it's a 12 potency magma man 12 damage and six block Oh baby that's a rune right there that is a rune three Ignis crafted Incendia maroon with 12 potency it's pretty good I just thought that I could do two of them at once and I couldn't okay that's fine that's gonna smack man it's gonna really smack I mean combined those are that's 20 damage every turn right now Terra give me another one of those that's 29 damage per turn right now make that still 29 damage per turn because it doesn't actually affect these and only affects that when you craft it understood understood okay I mean to be fair that that's fair it'll be fair quite fair smack that smack bat let's start that off dude this don't really want to downgrade that but I do think we want to smack back guy there just to get as much going on as possible with vulnerability on that turn not sure in the end that was necessarily what we wanted but look we we got there all of us like we went from not feeling confident at all to I feel great so really trying to figure out wow this is crazy good dude a prismatic Arun add a random upgraded class card to your hand at the start of your turn card costs zero I'm gonna take that just cuz it's funky bottled flame starting with an attack I would love to start with go with the flow and then here I'll just transform a base defend draw car that's a draw card upgrade all cards in your hand that what that was draw a card upgrade all cards in your hand and it's a exhausting card thins out the deck a little bit I like it okay so this is put two cards into our hand so what do we have in our hand currently let's get let's get craft industria into our hand and then we have the ability to gain tare give me the other one of those in my hand okay so start with that then you want to gain some stuff gain three of each element draw card but it can be upgraded multiple times so do that please grafted uh Droon fortify this it's a 17 potency card what the hell dude gain five of each element this is nuts spend sure 21 damage in ten block every turn and we're getting an energy up every turn that's real good man that's real good so let's the goal is to kill this guy on this turn so let's do this just made a fire stone that's okay that's okay then we can do this then we can do this and then I mean let's see here yeah I mean I'm actually totally fine to do that as well we did not put out well at the 10 page feed covered us I was gonna say we didn't put up enough block to survive that but we did so we can craft that so that's gonna give us a random card that costs 0 every turn very good ok it's fine it's fine I'm happy we got to find a way to put up a lot of block I also need to like break Roos a little bit here and we're stacking up the the element count here like that's not an issue but what we need to do is actually break runes man crap I kind of didn't realize that breaking runes was still something that we needed to do I can't actually do anything here like there's very little that I could do in that in that situation game 3 potency of the starter turn gain of potency whenever you craft a rune lose two so break your oldest rune then let's craft that then that is big smack time that gives two of each element doesn't do anything else I mean we still put up 46 block so in the end I mean am i med not really daaad rune gone doesn't matter what we fortify cuz I'm pretty sure he's dead it was an interesting fight um do I know what happened barely break all your runes I can't give me it why not right why not um let's transform cards so strike gone to defense gone what the hell is this we have 29 card deck by the way to Terra one Aquacraft sinto braciole room reduces an enemy's strength through the turn that's pretty good lose at most half your block at the start of your turn gain a Terra and Aqua I hate that deal 34 damage break your oldest rune to gain 18 block that's also insane okay more tea for Tyler I have no idea what this run is by the way I'm just kind of here doing what I can but I feel like we are in a really weird spot a medicine a rune cost five Terra huh not sure I can get to five Terra so unfortunate I guess yeah I mean I'm not gonna get to five tarot it we might be able to play it later I'm assuming it just regens us I didn't look closely enough okay so there's that then we can get that that's gonna be another one of those gain me some block then do this I mean I kind of feel like I should be popping the attack card but I'm gonna not yeah okay we got lucky although it would have just taken our ten page for you so who cares right fifteen crafted bud rune then potency boom break all your runes gained energy for each nan dud I mean I don't know man that doesn't seem good enough we're doing 17 damage to him and then we can just hit him for 34 and kill him it was kind of a who cares whenever you enhance a card enhanced it an additional time do you know how nuts that is with what we have in our deck like in all seriousness that's that's insane that just allows us to do everything lose permafrost I hate it anyway that's totally fine 29 card deck I really don't want anything in here and by that I mean I'm gonna add another way to craft hair runes cuz I said I wanted to do that anyway so okay definitely don't want the curse well we chillin we tell in big time right now is going great so unstable Hanner hammer break that room to ruin this guy's life and then something like gaining potency so this is an Incendia mem with 10 potent sin diem is deal damage to all enemies ok I mean I think we're in the case of like that this will give us 3 Ignis then it's fine dude this 16 damage of turn who carries right so it'll brace your oon I still really like the I do that but I do need another Terra so let's start with that then give me the Oh brace oh he's gonna lose 7 strength a turn do you know how nuts that is it's really good and this is just bought load damage to him we take some damage sure but uh boy I really I really like that what is a vit a rune Luis potency of the rune instead of HP no I don't know just don't don't even try to comprehend what that means you're gonna hurt your brain doing it all right give me a relic whenever you play a card deal damage to a random enemy look it's fine not anything I'm gonna get too excited about kill the base defend let's upgrade something I don't even know what to upgrade at this point super Noah being free reinforce upgrade and enhance all the cards I don't know man I feel like for the most part a lot of these don't matter anymore like I suppose reinforce is good to upgrade so you might as well colourless card don't care none of those really stick out to me there's a 0% chance I fight Meaghan nightmare ever again let alone on this run so what do I want in my deck at the start of this turn huh probably powered anvil and then just give me my mallet card so it's gonna be something like enhance everything then whenever you enhance a card do stuff let's enhance this I'm gonna malloc and I'll just downgrade those for energy at a random craft your hand it costs zero and does not need elements and I gain aqua from it okay sure 44 damage kills you upgrade and enhanced cards in your hand okay [Music] sure why not man why not um so do that unstable hammer 15-block crafts a bunch of vagueness crafts and Terra sure more Ignis for me I feel like I mean we're in good shape right so dud room rune dead gave me a simple magma rune we could craft a fire stone wound how much do I care not a lot I think that block is better but I'll craft it we somehow still like barely take damage we did destroy that rune but that's kind of what it's point was so sixty-eight damage break your oldest rune so you're gone to put it bluntly then I'll break all my runes and kill you okay don't care about any of those I mean look we're very likely gonna win will I go for the elite I mean why not right get a blanky pardon me how do I get a blanky pas theosis it's pretty dumb when you think about it it's a twelve potency boy yeah except give me give me another potency boy and he ain't hitting us we can let our our things do all the work here and I probably will to be fair well we could break all the runes actually I actually think that's not a bad idea because we weren't really in a case where it was gonna do anything anyway to Ignis Tutera okay sure we'll do that and then that just gives us the stuff so he's gonna lose seven strengths per turn one that hit so he can't do anything to us here which is fun give me one of those give me the Ignis give me more Ignace I mean he genuinely cannot hit us in that in that case because of losing seven strengths that is such a good card man then give me this then that then that struggle to believe you're gonna hit me you hit me well you hit my temp HP I don't know you're you're just dead man by every stretch of the word you're just dead just get me out of the fight break your oldest non dud rune to gain 16 black deal 16 and you're crafted utter an frig off I can't deal with that negativity in my life okay smack upgrade enhance all the cards craft the aqua rune see how much I care smack that as well ten potency boy here let me hit you real quick with a let me hit you with an energized chisel and then let me hit you with the pen potency boy would love to play super position 485 damage but we'll have to wait right it will have to wait Zippity while he adds crap right on time I had to set down the glass so I guess I wasn't on time 36 block to terra and aqua for a just fantastic of ratio due to such a good good card absolutely insane don't really want to break all my runes as much as I love supernovae this is a great set up of runes in our hand so let's not do too much there break off permafrost I hated you when we had you before still hate you now another incendia moon more more block I mean why not but let's just let's just see what happens right we'll see how permafrost goes this is a 30 damage card what's it thank you for the dud rune thank you for coming to my dog room party I have 67 block and I don't know how 69 block nice okay lithium-ion draw cards and handsome Avot a arun with 22 potency Jesus dude this is actually kinda nuts kind of crazy and nuts we're just basically playing random cards and seeing what happens okay this is a twenty seven potency 33 potency boy thirty-eight potency boy it this is actually like we've reached the point of its rude this is a 44 potency block card that is 44 block per turn man Jesus criminy Christmas how can you be mad about that so I do love the idea of getting runic dodecahedron up to speed but we can just rest at the end of the four here I genuinely don't think that any of these matter anymore for the record I think that firestorm is a good one to have early so let's just make that innate but some of this just does not matter and I don't even know what to add to my deck at this point at the beginning of this thing is such a hard answer to give like what do you want me to do huh what do you want me to do so start give me the Aqua then give me the aqua rune that almost always is a good start right and then I don't know potency that seems to be a good start to smack that guy you got dud runes now my industrial plus also draws a card at the start of my turn this is already a terror rune with freaking twenty potency man it's crazy okay dot didn't downgrade this cuz we can't actually play it to play firestorms spend this and then that's sixteen damage to someone every time I mean that alone will kill them over time do this now they're in really rough shape you know what you might as well do this as well this is so much crap holy lordy just try to figure out where my potency lies here and I believe my potency lies in like a twenty twenty potency block card that's where I had a hundred and thirteen block on that turn in all seriousness what the hell happened right to be fair I did say that we were waiting on that run to just you know drive us into insanity we got there like god damn we got there so this is a hundred percent a we just want to smack the Christ out of this guy so let's just do that 14 per turn is a great start so then 15 I will craft one of those I will craft those and then it's a forty nine potency block card man I mean this guy literally I'm not sure there's a single thing you can do to stop it like oh look you're dead and you're also losing 11 strength per turn and you also are losing you're just losing dude I got a 130 block in that turn just by playing whatever cards I want it in my hands so you're dead that's another magma rune bring it back now y'all one hop this time smack smack two hops this time I mean I don't really want to downgrade that I just want to play it oops my bad 66 block and you did no damage 24 block fortify I mean I'm out of rune space so this is one of those doesn't really matter scenarios can't even craft half of these I put up a hundred and seventy 183 block on that turn and he hit me for - okay okay boomer uh let's let's Smith what I want to do I don't know i powered anvil what could go wrong right so as big cluster master shapes I hate this guy but look you really think that it stands a chance against us but Do You Know Who I am I am Luke I am your father give me this and that's pretty good we want to smack you immediately I know we take some damage off of it but that's okay then we want to put up block and we probably want to enhance this guy just to make sure he's as killing it as possible and then it's like you know 25 smack 30 smack and then 21 potency pardon me did I not have well do that is going to prevent us from taking HP here and then I don't know I did kill a dud rune it's fine so we won't take damage here then this turn let's do this I do think that we want to know you know what we want to do that first of all and then I think we want to do that just to gain a little bit of movement here so we also should drink the artifact two cards to enhance the obe ratio rune is insane and I do think that those are also really good so let's start with artifact AB ratio for an 18 strength per turn loss and all of a sudden I mean we won so I know it sounds bad but I mean this guy's in rough shape just because of what we did so the Incendia maroon is nice 36 block then there goes the three Ignis for the Incendia marooned and the damage is just disgusting right now I mean the runes are doing so much damage to us or for us I guess I should say card to enhance I want one leg amazing block card so that's kind of where we're going here yeah I want that and then we're out of rune space we can just stack those up we can remove this rune to throw another block one in like that that's probably where I want to go with this it's always like thirty damage this will not create any runes so I mean we can upgrade those but this is kind of irrelevant this whole thing is a little bit irrelevant at this point I mean this is a freaking 108 block card Tim do you really think we need much else besides that at this point in time but we can't even make runes and this guy's losing 18 strength of turn man like this is so gross I'm is actually like disgusting so I finally I want to use superposition just to try to craft another insane rune here so it's gonna be something like superposition to eat yeah and then let's like downgrade those which upgrades that and then but we want we have to play this now so now he's losing 27 strength of turn my bad just a little bit more than before so dumb men 90 block keep it going we could break yeah just go for it what could go wrong right he's 54 strength down on this turn and we're smacking we out here we can play frigging everything dude I did just just go for it the cards I'm playing them before they can even get out we have 244 block on that turn love to see it 32 damage coming thirty forty eight damage coming in a decent chunk advantage hear me out though I'm just gonna craft protect him real quick and craft and send him real quick and also put up some block which allows me to upgrade this card which will just like straight up kill the large majority of you but in case you were concerned we will just not win here all right you're at two HP really well if there was ever a time to superposition the hell out of you for you know just like all of the damage in the universe now probably would have been the time to do it but instead I'm gonna let the runes just ruin you that was a really fun run I still don't really know what happened throughout it but this character is pretty interesting and was a very fascinating experience thank you guys so much for watching as always much appreciate the support on the mod and slay the spire series I'll catch you guys in the next episode you have a good one goodbye [Music]
Info
Channel: Olexa
Views: 2,424
Rating: 4.939394 out of 5
Keywords: yt:quality=high, olexa, games, roguelite, roguelike, slay the spire, slay the spire mods, slay the spire gameplay, slay the spire game, slay the spire mod, slay the spire modded, slay the spire guide, lets play slay the spire, mod the spire, let's play slay the spire, mods, spire, replay the spire, ascension, slay the spire ascension, ascension 20 slay the spire, slay the spire mod guide, slay the spire tips
Id: 0Ptkg9ypd2I
Channel Id: undefined
Length: 61min 35sec (3695 seconds)
Published: Sat Nov 30 2019
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.