A Critique of A Plague Tale: Innocence
Video Statistics and Information
Channel: Joseph Anderson
Views: 585,332
Rating: 4.850523 out of 5
Keywords: a plague tale, innocence, review, critique, a plague tale review, plague tale review, amicia, hugo, prima macula, plague tale critique, analysis, commentary, criticism, video game, game, black death, 2019, asobo studio, cinematic
Id: _j_pdKwTuWc
Channel Id: undefined
Length: 42min 44sec (2564 seconds)
Published: Thu Jun 06 2019
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Based on this video the game might have been better to only feature area killing rather than slingshot sniping everywhere.
*Edit by area killing I mean more environment kills. It makes more sense being stealthy if your only using rats or handy heavy things rather than the fastest sling in the west.
Going through A Plague Tail, while it did look nice I could see the "Video Game" stuff pretty clearly, with the torches, bundles of sticks, guards etc. standing out as the video game within the game. Watching this video got me thinking, what if this was made for the NES with NES style graphics. On those types of games, no one thinks twice about "video game-y" rules such as "you can only take one stick at a time" or "you must put down your torch to climb" For me I was always able separating "wow, that's a pretty cool and immersive world " and "this is the game part of the video game with video game rules." I guess I was never that bothered, but also never that immersed either.
Seems like he was deliberately trying to break the game to come up with โcritiquesโ. Itโs interesting because all of these things flew over my head while playing and I just enjoyed it for what it was. Must suck to play games like he does I guess