3 Devs Make An FPS - Godot vs Unity vs Unreal || GameDev Battles

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we're here to answer the question which game engine is better at creating a firstperson shooter Unity unreal or gdau we've got 1 hour go looks like ga's already got a cameraman like literally it's a man who's half camera half man I feel like half of my time is just going to be installing different packages and the other half is going to be defending Unity not going to get too much into that I got to focus I was about to try and show off that I'd made something running super fast but I forgot to add lights I forgot to add Collision and I just fell through an empty Dark World the gdau community is like come on BR don't let us down I feel like I'm at the biggest disadvantage here cuz I primarily work in 2D and I barely know my way around a 3D editor see if I can remember how to do all excuses have started oh boy it's just 2D with an extra D so I I'd urge the gdau and unity contestants to not look at the unreal progress yeah better not look about to go Triple A already looking for a public one of the rules today is you are allowed to use assets from whatever asset store is available to you or just click make my game awesome if you're in unreal that's what I did bonus points if you make a game that is actually fun wow look at my guy he's like string here's my entire level done you probably could have gone to the asset store Steven and got a box just as good as that one just you wait the disrespect for that excellent box my experience with battles it's around about now that people start to bring in code from other projects they've worked on so if there's a little bit of importing scripts from other projects that's okay couldn't be me thankfully I've put a bunch of helpful scripts on GitHub for free that I've just dragged into this cuz I figured that's publicly available I've got a menu set up if I want to change my field of view on my mouse sensitivity I can do that no one to shoot at yet but you can change the field of view on the capture isay good oh Steven's dabbling in a little bit of unity asset store surely this is the advantage that Unity has it's a pretty good asset store I don't even know how gdau can compete if Steven starts to tap into the power of the unity asset store doing my best except every single thing I download and import takes one to two minutes which you know you do that a few times and you chop into 60 Minutes real quick haven't you paid for the faster download upgrade gka today are you doing entirely blueprint or are you doing any C++ have 1 hour so 100% blueprint yeah I love the texture you've got on your capsule there oh no oh you ruined it no I made it this is perfect now I'm using the right renderer because Unity has a million renderers oh you've got a guy with a snotling mask did you do that yourself uh no this is one this is an amazing asset that I just downloaded and BR you're using GD script today yeah I am using GD script I love it cuz G did used to have visual scripting but that went away in version four oh I have a suspicion that uh Braham has gone and imported something from somewhere I have this is uh the unreal guy doesn't get to call other people cheats look at you you've already got four arms like look at you that's so many more look so cool what kind of game can I make in 50 minutes a good one I really hope that one of you instead of having a gun just has the character with a finger that goes p Pew and shoot some kind of lasers out of their finger Steven give me like a 3 minutes uninterrupted bug the distract the others hey GA how you doing you're so far out in the lead with your fancy Unreal Engine like it's only a matter of time before unreal crashes though you know that right yeah I know I know I'm very scared right now like yep accepted it here I go back to the unity asset store got my shopping list and again cheating cheating are you talking about yourself goker or someone else else and again I'm cheating is anyone planning on having any enemies or is it just like I'll have a gun yeah of course I have ai and everything oh boy GA is going to have where you walk up to someone and then have an an interactive AI conversation based upon how you resp well I I don't think I will get that far about it so I do kind of have a plan you know the first level of Call of Duty 4 where it's a room with targets you run through and shoot oh yeah yeah good idea that's that's just talking about that the other day actually that is a funny coincidence yeah that's my plan for being fast but let's see if it actually happens if you're curious about learning gdau Bram has just launched a course where it's gdau 3D and you can learn how to make first person shooter and a tower defense and a rocket project boost flying a rocket around stuff ga's reload mechanic nice look at this most realistic animations you see look at look at look at this so did you model those arms yourself I'm actually the only person who's not going to have arms I'm such a casual open SS don't need no arms contestants you have used up 20 valuable minutes and have 40 valuable minutes remaining un Real's better than Unity maybe G's okay we yet to see you know what I should prioritize right now some postprocess in cuz that's a good idea okay good enough that's enough that's enough that's enough I'm done if I had one wish for you Steven Hub it would be for you to put in a new Sky Box new Sky Box did you seriously change it from Blue to slightly different blue but it looks nice even if you've got no enemies and no world and no level but muzzle flare I think you'll win okay there we go boom fog yes I don't know if that had the impact you were hoping it's not the Sky Box I me okay Bram talk us through where you're at at the moment you do have two rooms and a couple of corridors I can now press R and it spins the gun around in a pretend reload animation nice I'm going to break all the rules of everything I've ever taught in any of my courses and actually just throw everything out the window and have one master god class do as I say don't do as I do GA hasn't had enough uh harassment at this stage no please getting no please don't do it don't talk to me your animat is like a food truck burrito where it was made in a hurry and not quite closed up properly down the bottom no bullets but soon I'll be able to abominate him GA you're about to launch an unreal stealth course in that course do you do much in the way of ai ai is covered in a very Advanced way using behavor trees so cover uh patrolling AI detection and and a lot of different stuff so that'll be very interesting the muscle fles like appearing like 20 Metter from my pistol very weird Steven do you have a plan in don't talk to me what I was wondering if you had a plan AI wise considering I'm going to try to get some stationary objects being shot and dying first and then we're going to go from there dude Rick how impressed are you look at this gorgeous particle effect look my gun's shooting I've got a little machine gun going you like that jeez I didn't even know my arms were so low look at this what what is going on here that's right 15 minutes of fixing your muzzle flash and you'll be ready to work on gameplay you are just stressing me out bro and does Gorka actually have things dying yet I okay I need to concentrate I need ding the process you know I've made the absolutely colossal mistake of doing some things I have to think about so this is probably the first time in the whole event that I'm seeing multiple people actually coding and not just copy pasting from their other projects so good work I blew your mind with the muzzle flash I know I know and give me another 120 seconds and I'll blow your mind and I'm going to kill some robots I'm pretty sure oh good cuz GA has been shooting at a guy since like minute two and Bram now has uh some Targets in there that he's destroying the first thing I made was reload animation that I've not hooked up you can reload but it does nothing if I give this a little box collider I should be able to shoot and and if you look at take a look at the very bottom left in the console it says Cube which is the floor here's Moment of Truth we hoping that this changes it hit that was awesome wa GA is winning the balloon race blood partical effects they're crazy that is exact that's hyper realistic Triple A super realistic public void take damage I am a programmer I hope you guys are keeping up because I've got four targets and when you shoot them all you win we should probably attach the health class to the robot that tends to be an important step I've also just done what I can only Des Des cribe as a stroke of Genius oh uh when I won my user interface was getting in the way of my new user interface so I just deleted the old pause menu G that's open source for you gawk is smashing through his blueprint scripts here dude you're going quick on these things blueprints is crazy super cool to protype in it's like there's like nodes and lines and stuff going everywhere and now look at the guy's trying to smack you in the face that's awesome doeses look like he's jazz hands though doesn't it he's like he's trying to head so I've been looking at your investment into particles here Steven I think you've spent about 28 minutes now working on your explosion particles it's going to be a little bit ridiculous but you ready oh yeah oh yeah you guys want me to give you an extra bonus 5 minutes uh yeah I wouldn't turn it down oh yeah we're going back to the unity asset store for the 17th time I am grabbing literally any asset I see and putting it in oh yeah that tree makes all the difference okay your bonus 5 minute starts now I don't think I've ever ignored console errors so hard in my entire life that's the game Jam way of doing things eror 2 minutes remaining there'll be no more bonus time 2 minutes left gaer look at him go that's blueprint blueprint blueprint to push the Triple A Button 10 seconds 5 4 3 two one and stop let let me add my postprocessing highlights no woo so I've got a few rooms they're gray and they have Assets in them if I hit R it reloads my gun that's not hooked up it doesn't do a single thing I've got a Target tracker in the bottom left uh whenever I shoot a Target it says oh I've hit one of my 14 targets if I hit all 14 I'll win let's go on to the next room ooh some of these targets are moving those off targets we've got more that are moving and I can hit it I'm I can hit it years of csgo training paying off there's an elevator if I go down we get to the last few targets um but here's the secret uh I've missed one target no I need to no time for me to go back up the elevator it say I won and I did a bad job so we got a first person shooter so we got you know realistic animations especially blood particles effects uh we got AI that will chase you and when you you know get near they will attack you can shoot the down to rag do and everything was made in that to except animations and particles nice dig at everyone else there like I made all the stuff and you guys I saw didn't you die is you know fall you have 20,000 Steven representing Unity so we have a little machine gun here and we can just you know blow them up you hit them three times and you know we have a cool little explosion we have some fun postprocessing with some trees and shadows and uh there you go that's where we got leave a comment below which game engine you think is best for creating firstperson Shooters we'll see you in the next video this bench is exactly covering up the last Target I'm so [Music] sad
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Channel: GameDev.tv
Views: 269,543
Rating: undefined out of 5
Keywords: game, development, battle, gamedev, godot, unity, unreal, how to make games
Id: FcbFd7YEEaw
Channel Id: undefined
Length: 12min 39sec (759 seconds)
Published: Sun Nov 12 2023
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