2 EASY Ways to Export Your Animation in OpenToonz

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In today's OpenToonz tutorial, I'll be showing you  two ways to export your animation into a video.   But first, let's do some finishing touches to the  animation we did in the previous video. Also, no,   I'm not slapping my head into the laptop again.  My head hurts. I'm just gonna snap my fingers like   this! Alright, we're back in OpenToonz and I'm  fine with the animation. However, we're just gonna   add a background which I did off-screen so simply  click and drag this onto the canvas and select   "Import" or "Load" whichever you prefer. In this  one, I'm selecting "Load." Rearrange the columns   by dragging the column name so that the background  is behind the subject. You know, now that I think   about it, I'm gonna make this slightly larger so I  can pan the camera around. So let's select Animate   Tool and on the subtool, we'll be selecting  "Scale" and then we're gonna click and drag so   that the background is in the right size that we  prefer. Let's select the camera column right-click   on frame 20 and select "Set Key." Next, we're  gonna right click on frame 40, right-click and   select "Set Key" again and then let's select the  anime tool and select "Position" and we're just   gonna nudge a camera a bit to the right. Now, when  we play this, the camera pans a bit as they jump.   Before we import sounds we need to download an  extra plug-in in order to be able to import MP3   files. It will also be important when we export  our animation into a video later on. This plugin   is called ffmpeg and I will put the download link  in the description down below. On the download   site, you can select whatever version that is  compatible on your computer. Mine is Windows 10   64-bit. So let's select the "Windows builds by  BtBn" and you can select the compatible version   there. I'm selecting this "win-64-GPL" and it  will be downloaded. Once it's downloaded, extract   it and move it to the folder onto the OpenToonz  folder just so we know where it is for the next   step. So now, we're going back to OpenToonz, let's  click "File" and "Preferences." A window will pop   out and on the side, let's select "Import/Export"  and if you check here it says "FFMpeg "Path."   Click the dots and find the folder where you put  the extracted file earlier. That's why I said to   move it to the OpenToonz folder. Select the FFMpeg  folder, select "bin" and then click "Choose."   While you're at it, you can also select where  OpenToonz will save the rendered video. So click   on this dot over here and feel free to select  your preferred file location. Now we can import   some files in the same way as you do with an image  and it's gonna show up in the X0-sheet. I want to   align this when the character jumps because it's  a sound effect. So let's just drag the little   black bar on the left side and position it right  around here. Let's play to see what it looks like.   [Music] Alright, let's go and *export this. The  first way to export and my favorite way to export   is through an image sequence. This is ideal if  you're doing post-production and you're going   to import it into a video editing software like  Adobe Premiere. In order to export we're going   to click "Render" in the menu and a window will  pop out with the settings. Everything is fine   but I'm just gonna change one setting and that is  the file type. I want this to be PNG. By default,   it's set on TIFF but I prefer PNG because it's  more universally used. So once you've done that   just click "Render" on the bottom of the window  and just wait for a bit and you can tell it's   done if open tools show the preview. So where can  we find the image? So open up OpenToonz folder on   the Explorer. If you created a project you can  select the project folder and select the project   name you've chosen and it will be in the outputs  folder. If it's not there, chances are, it's in   the sandbox so back on the OpenToonz folder select  sandbox and select outputs and you can find the   images there. The second method is rendering it  into an MP4 video. This method includes the sounds   on export unlike in image sequence where there  are no sounds. Go back to the menu and select   "Render" and to render it as an MP4 video select  "Fast Render to MP4." Once it's done rendering,   you can find it in the location you selected  earlier in the preferences and there you have it,   we have finished an animation and rendered it  into a video! Give yourself a nice clap for   finishing this tutorial series! It is very basic  but it should be enough for you to be able to   create an animated short or whatever animation you  desire. If you have any questions leave it in the   comments down below and if you want to watch more  tutorials you can check this video on the right!
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Channel: Mharz Creative
Views: 7,523
Rating: undefined out of 5
Keywords: mharz, avimharz, the art of mharz, mharz artwork, mharz drawing, mharz illustration, mharz creative, opentoonz tutorial, opentoonz animation, opentoonz animation tutorial, 2d animation tutorial, 2d animation, frame by frame animation, animation tie down, animation clean up process, animation coloring process, animation color, animation for beginners
Id: 3xkdRDWChPo
Channel Id: undefined
Length: 3min 55sec (235 seconds)
Published: Thu Apr 06 2023
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