13 Things You Didn't Know Were Possible In DRAGON’S DOGMA 2

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if you're traveling with a full party and meet  a recruitable pawn that you don't plan to add   to your squad consider just picking them up  and taking them with you if you lug any of   these random pawns over to a combat encounter  they'll help you in battle completely free of   charge this is kind of like getting a fourth Pawn  added to your team you can apply this concept to   most anyone really a town NPC a shop owner  the inkeeper or the best option someone that   has a weapon like a town guard that forces them  into actually doing their job and gives you an   unsolicited extra Ally if you saw my gameplay  review of Dragon's Dogma 2 you already know   that you can push on a creature's leg to knock  them completely over when they're off balance   but with these rock creatures that also knocks  off their head you can grab onto that and move   it around functioning like a makeshift Cannon  this can help destroy those Rock dudes with   their own face the mage's eyce spell can be used  to form a physical step in the environment that   you can climb on this DIY stool can increase the  usefulness of the levitate ability since the ice   block gives you a higher elevation to stand on  that ice chunk can be also broken into smaller   blocks that can be picked up and thrown into  your favorite beverage the thief's smoke bomb   can be kind of ridiculous since enemies caught  inside function like sneak attack targets so if   you use the heavy attack button you can quickly  chain assassinate smaller en enemies that are   caught inside the sneak attack animation also  seems to hit in a small radius around the main   target damaging anything right next to him the  Archer's deathly arrow shot has a super sweet   spot timing to it when manually aiming it the  release time is almost exactly 2 seconds after   you hit the activation button so you can  Mumble 100,000 hippopotamus every time you   shoot that to get the perfect timing down when  done right the power of that shot can be pretty pretty pretty strong the fighter can gain the  ability to hold down the attack button input   to Prime up a powerful launcher attack out of  it you can move around while this charge is   primed or even hold down the attack button during  weapon skills to send the strike out right after   they conclude my personal favorite is doing this  during the impeccable guard skill which creates   a combo of semi- invincible Dodge move right  into a strong finisher swap swap if you climb   yourself up onto a Griffin and order your pawns  to wait and don't attack sometimes you can get   the Griffin to take off with you on it that'll  let you fly around the map and style to wherever   it decides to take you so if you wanted to tame  a griffin there you go kind of which lands us   perfectly into the next one which is if you land  perfectly onto one of your pawns they will catch   you in their arms instead of splatting this will  negate that fall damage like the goat right here   Chad he was totally the MVP of high velocity  cuddles that saved my life the Archer can snipe   the wooden posts on Bridges to knock them down  from a distance you could use this to Spring a   fatal trap or make yourself a ladder going up to  a higher spot but you know the bridge is going   to be dead for a while so can't cross speaking  of if you lure a cyclops over to a small wooden   bridge it'll completely crash through it and form  a lumpy Bridge with itself if you tickle them just   a little bit that'll immediately end all the fun  Northeast of the midgame desert city you'll find   the bay Wayside Shrine with a very important  vendor inside there's a few things you can do   here with the red crystals you'll eventually  start finding one of which let you reduce the   stamina consumption by half for one skill or  spell of your choosing you could also pick one   vocation to give an experience gain bonus to which  I apply to the Warfare vocation the Warfare lets   you use any of the vocation weapons and skills  but this vocation levels up all the vocations   at the same time so you might want to switch  to the Warfare as soon as you unlock it back   at that vendor I was talking about you can also  find the unmaking arrow which is a onetime use   one shot kill to anything in the game you'll need  to have a bow on yourself and manually equip the   arrow for from your inventory but don't miss  because it'll immediately save the game right   after you fire this single Arrow I was very close  to actually just using this on a bunny for this   demonstration but uh maybe next play through if  something is Out Of Reach but you have a mage in   your party sometimes you can use the go command to  have them fly over and get it for you instead of   being grabbed by a harpy you can grab a harpy to  force them to fly in a direction of your choosing   that's why you often see harpies near Bridges  or Cliff sides in real life the thief can jump   and activate concussive leap followed immediately  by their skull splitter skill to well you get the   idea this gives them one of the best traversal  mechanics right on par with the Mages levitate   the skull splitter also deals more damage the  higher up it's used so this combo is pretty   effective offensively as well all right that's  all I have for today I'm Alex and the video is now over
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Channel: Boomstick Gaming
Views: 551,639
Rating: undefined out of 5
Keywords: dragons dogma 2, dragons dogma 2 gameplay, dragons dogma 2 classes, dragons dogma 2 vocations, dragons dogma, dragon’s dogma 2, dragons dogma 2 tips, dragons dogma tips and tricks, dragons dogma 2 beginners guide, dragons dogma 2 advanced tips, dragons dogma 2 guide, dragons dogma 2 hidden features, dragons dogma 2 warfarer, dragons dogma 2 unmaking arrow, dragons dogma 2 secrets, dragons dogma 2 easter eggs, dragons dogma 2 best vocation, dragons dogma 2 best class, pc, 4k
Id: Exe2Tds02r0
Channel Id: undefined
Length: 5min 50sec (350 seconds)
Published: Sat Mar 23 2024
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