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This illegal End portal exists in vanilla. And here's how to get a
working zip line in survival. And these are 107 Minecraft things that feel illegal to watch. And hey, the YouTube genies let me know that the fastest anyone
has ever subscribed to the channel is two seconds flat. So if you think you can do it faster, speed run to that Subscribe
button down below. It's free and it helps out a ton. If we place our Eye of Ender
right here in this End portal, it lights up but not how
you would expect it to. And the reason for this is
because End portal frames have a direction to them. So if we face them all the right way, we're able to generate the End portal so that it actually spawns
outside of the frame. And worth mentioning, this
might be the reason why if you built an End portal in creative, it never actually lit up. You might have just placed the
frames facing the wrong way. So take this as a lesson
on how to fix that and how to break it at the same time. Here's how to make TNT completely safe. Since even though a
prime TNT might explode like this regularly, if
you were to ignite the TNT and then put it onto a half
slab, then the amount of blocks that it actually blows up
gets significantly smaller. In some cases, only the slab explodes, which is a lot better
than the chain reaction we were looking at otherwise. So if you wanna
explosion-proof you're base and you don't have obsidian,
then this deal proves that you might be better half off. Thorns Armor still works even
if you're not wearing it. As it turns out, all the game checks for is having it equipped,
which means it still counts if you hold a piece of
Thorns armor in your offhand. But you do have to be holding it, it can't just be in your inventory. Which is cool to know for a fun fact, but I think I'd rather wear the armor and then open up my hand slot. If you're tired of your
cat sitting on your chest, then this cage might be the answer, though that might sound a bit cruel. What's actually happening here is that if we use a piston just right, it's possible to push our pet cat inside of a root block like this. And then with a moss carpet over top so it can't jump out, we make sure our feline stays in time out. But don't worry. Because the blocks are transparent, it's never gonna suffocate or take damage, making it slightly less
cruel than it would've been. This puffer fish will never deflate. And the reason for that
is this armor stand. See, if we put an item frame
underneath a glass block and then water log this chest, then our puffer fish friend
is able to breathe just fine. But that armor stand will always keep it a little bit on edge. But that gives us the perfect opportunity to have a fully puffed up
puffer fish on display, which I've gotta say is a
lot more visually impressive than just having some guppy
floating around your pool. Some people like sponge cake,
but probably not like this. Though weird as it may
seem, in Bedrock Edition, it's entirely possible to place your cake underneath the water source. And really there's a whole slew of blocks that you can water log in Bedrock that we have no prayer of doing in Java. But if you're really hoping
for some cake by the ocean, I guess this could be your opportunity. Watch this fish closely
because in Bedrock Edition, if you put a fish inside of a
moving water source like this, then if it stays in the
same place idle long enough, its swimming animation will
infinitely speed up until, as you can see, we get
some pretty wild results. But it's worth mentioning that no matter how much speed it builds up, as soon as the fish
actually moves a block, then its animation goes back to normal. So if you're trying to
build up speed for 12 hours, you might wanna look somewhere else. Why does the water flow this way? Well, weird as it may
seem, it's not a glitch. It's actually possible with pistons. Simply build this shape using
a piston and honey blocks, flow down the water, and
then break the redstone so that the piston retracts. From that point, the water
will still flow like this and you can create some pretty wild shapes for your waterfalls. Just make sure you don't
accidentally update it again. Otherwise the whole thing will be a wash. This build is illegal or
at least it should be. When you consider the fact
that carpets can only be placed above non-air blocks and lanterns need to be supported either
under or on something, then how exactly does this work? But as we see, the solution for doing this is that we build up a water tower, place a carpet over
top, and then swim down so that we can place the lantern. From there, drain the water into a bucket, remove the blocks around you, and we'll be left with this monstrosity. But what I will say about this is that we now have a true definition of a symbiotic relationship
because, really, you can't break either piece of this without the whole thing falling apart. I think that's kind of beautiful. Bedrock Edition is known
for its fair share of bugs. And while some of those can be a pain, others are just cool to see. And this machine falls
into that second category. As demonstrated with the
perfect mix of timing and Silk Touch, we can
grab a fully functional, portal block item, which is
great, but a lot of disclaimer to just how awkward this is to pull off. And even after building
the system properly, it takes the right amount of
lag and luck to make it happen. But after all that, it is a neat souvenir. In Bedrock Edition, if you
were to get a baby Drowned mob to wear a mob's head,
then when it equips it, that head will look ginormous. And there you go, you've got
your own kind of a bobble head in your world. And honestly, I don't know
if you'd classify this as more silly or terrifying. I feel like it fits for both. Anyone who played Minecraft
in the past knows that boats used to be fragile little things and you'd be lucky to get through a swamp without smashing it
into planks and sticks. Nowadays, that's thankfully patched. But with a machine like so, we
could remember those old days in somewhat of a strange way. With a wave machine like this, the force of the slime blocks
will cause the boats' hit box to launch up and then slowly
maneuver back to the ground. And then, if we retract before impact, the boats will smash into
pieces just like they used to. As we know, Endermen do their
best to not get hit by arrows. And while that normally
means teleporting away, if we set up a world like so, we can see something even more peculiar. After we break this block, you'll notice that the Enderman, with
nowhere else to teleport, will just suspend the arrows above. Now, to clarify, presumably
does still teleport, but just quick enough
to its one same block that it doesn't have the
time for the arrows to hit. And whatever it is, it leaves us all with quite the sight to see. This so-called illegal trick
has gained a fair amount of traction in the recent
months, but for good reason. As you'll soon notice the
world borders an odd piece of code, meaning some
strange things can occur when we use it. So while we can't stack up
different slabs over here, put a piston next to the world's edge and the possibility happens. Granted, it doesn't function
like a true double slab block, but if you want a party
trick to show your friends, this might be worth trying
on the next Minecraft server. Clearly plenty of amazing things
can be built in Minecraft, and while the building community is able to pull off quite a lot, a diagonal house is a rare sight to see. And after seeing this example, that might be for good reason. I mean, sure, it's definitely possible, but I can't accurately
describe just how uncomfortable this thing is to explore. And having to place
your chest and utilities along the jagged edge is
just not a sight to see. So while a rhombus is always an option, I'd rather not live in a geometry problem. TNT, much like its Creeper
parent, is a reactive block, though it might not always
make the most sense. As it's laid out here,
it seems a bit confusing that the TNT ignites from
any other kind of fire. But a campfire, not so much. I mean these things are hot
enough to light me on fire, so why not the literal gunpowder inside? Though I suppose we should be grateful, since this gives us one way
to use TNT decoratively. But honestly, looking at
this just feels wrong. Like at any moment,
it'll update and go off. Now saving yourself from
a fall with a water bucket is nothing new. And if you ask me, it's
been done to death. So how about we try to
get a bit more creative for our NLG save and
turn to potions instead? No joke. Using something like
a slow falling potion, we're capable to make a safe
landing from a dangerous fall. And to pull this off, the
technique isn't too different from what it is for the water bucket, since it all hinges on
pressing right click at the right time. And if you do that, your
legs will thank you. Now whether you call this GIF or JIF, chances are we've all seen them. And while they're commonplace, in Minecraft, they're a lot more rare, which makes this item
frame a real sight to see. Though what's crazier still is that this is all done without using any mods. Meaning we can not only
play these animations within our world, but
we can also record some of our own as well. And while I wouldn't use this to record your next hardcore let's play, it's still an amazing feat
of Minecraft engineering and it offers up some
hilarious gags as well. In the One Block at a Time
April Fool's snapshot, we're able to pick up all kinds of blocks and entities, including our boats, which gives this hilarious sight of trying to keep your boat above water
so that it doesn't get wet. After all, you just crafted it. Why would you want it to get soggy? And with how many steps it
takes to actually craft anything in this April Fool's
snapshot, I don't blame you. It's a really hard process
to get one of these. Fear of the dark is pretty common and fear of the unknown is even scarier, which is why this might
be such an ominous sight. See here we have the illusion of emptiness made up from building four walls of unlit black concrete, like so. And the result is something
that looks a lot more like the void than the
actual Void in the game. And I think this perfectly goes to show that what you can't see
is infinitely more spooky than what you can. So if you're looking for a new tunnel for your next haunted house, this might be the pick come Halloween. Keeping yourself safe is a top priority in Minecraft survival. I mean, some might even
call it the top priority. But how you do that is a different story. So while shields like this
definitely have their place, I'd venture this human shield
is a lot more fun to use. See, with a simple setup,
we can summon ourselves an immortal Villager buddy to block any and all oncoming shots like so, letting us survive the night with ease and leaving nary a scratch
on our partner's outfit, which is a win-win if you ask me. In a game made of cubes,
getting a convincing circle is a tough concept. But with a mix of cleverly
placed stairs and blocks, we can start to get a pattern like this. And to go a step further, by using a mix of item frames and torches,
we can use this command to place seemingly illegal
decorations off the grid. So while you might have
to trust the process to pull this off, the end result is nothing short of mind-bending. And if anything, it's just weird to finally place torches on a stair block. It just doesn't look right. By this point, we've
all seen the Easter egg for naming a mob Dinnerbone. But this time, instead of just
turning the mob upside down, it also changes the gravity to boot, which is definitely a wild sight. And yet it's also surprisingly
simple to pull off. See, all that's happening here is that we have a repeating command block that constantly checks for
any mobs named Dinnerbone. And then, when it finds one, it applies the levitation
effect and, poof, they're off off just like that, giving us quite the harmless prank to use next time your friend's online. Over the years, Minecraft
has steadily added new pets to choose from. While everyone else opts for a dog or maybe the new axolotl, what if you want something
a bit more unique? Well, there is a solution,
albeit a weird one. Now of course the main thing
that you're looking for with a pet is loyalty. So why don't go straight to the source with a Loyalty III trident, no kidding? What this thing lacks in pulse, it apparently makes up
for in companionship. So simply throw the thing,
fill up your inventory slots, and then you can watch
it follow you around. Truth be told, Villagers aren't exactly the most cooperative and
often it's a real pain to move these Squidwards around. So since we don't have an easy way to bait or lead them around, we'll have to resort to some form of mob rule. And by that I mean if you tuck a Villager within a herd of mobs like cows and sheep, then we can use their hit boxes
to drag along the Villager. And while this seems ridiculous, apparently it's just crazy enough to work, even when crossing bodies of water. So while I'd much rather
just lead these folks around using emeralds, I guess this mob mentality
will have to do the trick. Though just make sure not to get any Villagers stuck in your pigpen. For a fairly standard house, this is one that we've got our eye on. Or, more appropriately,
it's got its eye on us. You see when utilizing a
bit of depth on the side of the roof and some black material here, something of a face starts to appear, which is quite a surprise for sure. And while you might not be
able to see what's happening from the front, we can catch a bit of a smolder from the side. And even if that doesn't hold
a candle to The Rock himself, it could make for some
pretty solid real estate. Figuring out how to start
building your Minecraft dream home could be a real challenge. But when your house
works like a fever dream, then that might be on the right track. At first glance, all that's
visible is this tiny house. But on the inside, you'll
see a much larger picture. You see, if we lay out the
view and angle just right from this entrance, we
can give the illusion of a much larger house
inside the little shack. And even if it becomes less
convincing once we walk around, from the right view, it's
still a real sight to see. So, famously, Minecraft
has had the ability to see yourself in third person. And while that F5 functionality is nice, it's not exactly comprehensive, meaning that certain angles
are still off limits. But we might have a way
to fix that because, for whatever reason, if
you wanna see yourself fall into bed, all we need is a
trap door to make it happen. Yeah, no joke. If we crawl into this
and then fall asleep, we can see the player's body
collapse into the bed like so, which almost looks like
an intentional animation, even if it's just an illusion. Now, personally, I think ropes would be a great decoration to build with. But it seems Mojang
disagrees since we currently have no way to tie leads on
fences without using mobs. So we'll have to get
creative to use this detail. But fortunately, our new axolotl pals might just be the solution. See, by throwing one of these
down next to your fence, tying it up, and then picking
it back up in a water bucket, the end result will be a rope
left on the fence like so. And for you building aficionados, I'm sure you can already think of ways to put that to use in your world. So while it's not an
intentional feature yet, it's the closest we've got. Minecraft has its fair
share of unstackable items. And while there's commands and mods that allow us to stack the unstackable, what if I told you there was
a way to do this in vanilla? No joke. By using the grindstone,
we can stack items that we wouldn't be able to otherwise. The way this works relies on
using the Disenchant feature on a couple of cursed books. And since these can't be unenchanted, the game will merge them like so. Is it practical? Not really. But the same could be said about the cursed books
themselves, so it fits. Now as far as Minecraft's concerned, circles are a rare sight. But, once again, the
community has found a way to make them happen. You see, when placing
down glazed terracotta in a circle like so and filling
in the corners with diorite, we can see a perfect circle
come out of the blend. And while it's an illusion
that may take a second for you to see, if you squint, it becomes quickly noticeable. And that way we get both a circle and an abstract piece as well, which is a win for both if you ask me. A long held fact in
Minecraft is that the End and the Nether do not mix. I mean, you can't make a
Nether portal in the End, so the two seem pretty exclusionary. That is, until we do something like this. If we go into the world files of the game and switch out the folder called dim1 for another world's file, we can actually swap out
the dimensions for new ones, meaning we could have
our Nether be the End or the overworld. And believe me, it's as confusing
to pull off as it sounds, but it can also look quite cool. Minecraft doesn't have many
boundaries set in place, but there are unspoken
rules that we tend to follow and that might be why when
you do something like this, just feels off. Truly, even the recipe book wants us to craft our things in the center. But nonetheless, it is possible to build along the sides of the crafting table. I mean it's also possible to make a flint and steel like this, but if you ask me, it looks more like a steel and flint, proving that even when it works,
it's still plenty awkward. After a while of playing
with your friends, it can get tough to impress them. But building up a full Netherite beacon should do the trick, though
getting all the Netherite to make that happen is actually
a tough hurdle to cross. So instead, what if we
wanna make this happen for a fraction of the price? Well, using this method,
we can make it seem like we're the richest on
the server when, in fact, we're barely cutting it. But hey, as long as they don't
snoop around the other side, this should be fairly convincing and that could earn us the
respect that we're looking for. Despite their shortcomings, tridents are a lot of fun to use and they're worth keeping on hand for the Riptide-Elytra combo alone. But that's apparently
not their only synergy. See, if we were to instead
charge up our trident and then switch to a
sword as we launch out, that momentum will transfer over and we'll get something
of a sword charge attack and I don't think I'm exaggerating when I say that's incredibly cool. So if you're looking for
a fire aspect trident, this might be the
closest you're gonna get, though I'd be remiss if I didn't warn that this method wears down the durability on both the trident and the sword. So grab an Unbreaking
book before the trial run. As everyone knows, Endermen can
tend to be a bit camera shy, meaning if we make eye contact, that whole operation goes belly up. But while that rule is true, there actually is an asterisk there. See, if we continue to look
at the Enderman in question and lock eyes, then we enter
something of a staring contest, which is useful. But the strangest piece of
this whole thing is that, after a certain amount of time,
that Enderman just gives up. Just like that, the monster turns peaceful and leaves you be. But I'm not complaining. Adding a bit of color to
your house can go a long way. And by that logic, this
colorful contraption should help out a ton,
though as the title says in this post, it's maybe more
fit for giving you a migraine than a masterpiece. Here you'll notice that the
player lined up a two block hole with a full-scale build behind it, which is an odd sight for sure. And while it's easy to
admire the skill put in, anyone can just as
easily tell that this jar of jelly beans just doesn't match up. But hey, it's impressive nonetheless. Few things can stop a TNT explosion, but water's supposed to be the
cure-all solution for that, though while it works like this, over here it's a bit lacking. And the reason for that
is that if we happen to drop a falling sand
entity into the same block as the TNT once it ignites, we can cause an explosion
just about anywhere. And, yes, that even includes underwater. And honestly it seems like a
solid choice to hunt for clay from your local lakes. But even if it's useful, I'll
never be able to wrap my head around the physics here. Parkour is a pretty
straightforward concept. You have a goal and you
have to jump to get there. I mean, it's not rocket science. But to spice up that idea, we need to talk about parallel universes
or, more specifically, using command blocks to jump
between two realities like so. See, as it's laid out, we
not only have to make sure where we land our jump but
also switch to the right clock to make the blocks appear. And if you ask me, that really
takes your jumping puzzle to another level, literally. The way that Minecraft
is, it's really easy to build a pillar but really
awkward to build downwards. And without a water source to cling to, most of us might think that
such a thing is impossible. But that's just not true. If we just so happen to
have two trap doors on hand, then we can use this
crawl technique, like so, to slowly maneuver
ourselves down the path. Is it tedious? Absolutely. But the fact still
remains that if you need to build downwards in a pinch,
this might be your best bet. As we've talked about in the past, campfires can have a chunk of benefits over their furnace counterparts. And, while that's true, it
can still be quite annoying for one of these to fizzle out. So whether it was your
friend with a shovel or a rainstorm overhead,
the fact still remains that we gotta reignite this thing. And while a flint and steel
would be the obvious choice, we've actually got some much
stranger options to use. See, in certain cases, it's
possible to light the campfire using a fire aspect sword, a book, or even yourself to catch the flame. And I'll let you guess which
one's the safer option. As the old saying goes,
lightning never strikes twice. But in Minecraft, that couldn't
be further from the truth and this machine shows as much. See, thanks to the
Caves and Cliffs update, we can use the way the
trident entity behaves and position it on top
of a copper lightning rod to make a bolt of lightning
every time that trident falls, the result of which is something of our own lightning generator put to use. And the potential
applications of this glitch could be wide-reaching. So whether that's changing
a Villager breeder into a witch farm, a pig pen into Piglins, or making that red subscribe button gray, thank you, by the way,
this machine has a lot of opportunities and I
can't wait to see them. Clearly, Steve and Alex are pretty strong. I mean, how else would they be able to carry around mass amounts of stone and food in their inventories? Well, while we're used to
holding blocks and items, what if we tried to carry a mob instead? And, no, I'm not talking about
a parrot on your shoulder, but rather doing something like this. Because of the way that hit
box collisions work in Bedrock, we're able to carry mobs like Endermen up and down the ladders like so, which looks uncomfortable
for the both of us, to say the least. Minecraft logic doesn't always make sense. And while that usually counts against us, sometimes it could work in our favor. And that'd be the case
with these curved rails. Now upon first glance, these
would seem highly impractical to build in your world. But place them side by
side with powered rails and you'll see this alternative
win out and then some. And while the science
here is too confusing to wrap my head around, the fact remains that creating this circle
pattern can pay off in a big way. So if you find yourself wanting
to make a roller coaster where your chests are
empty in gold and redstone, this cheaper option might be a solution. When you're first getting
into the Villager market, it can be a real leg up to
convert them to zombies first. Because, let me tell you,
that discount for curing could be a huge help
towards your emerald beacon, though to convert every Villager, you're probably doing a lot of brewing, a lot of which is unnecessary. Let me explain. See, if you were to take
your Weakness potion and instead add a Dragon's Breath, then we can use that now Lingering potion to make eight arrows of our own, which will let us convert
substantially more Villagers in the future. And hey, on Bedrock, the
return is even better, since we could just make a whole stack of tipped arrows from one cauldron. Now in a game made of
blocks, a circle stands out, and while we could cheat and
use shadows as an example, if you want something really cursed, we gotta turn to command blocks. With the right set of
commands and NBT data, we can essentially paint a
circle of entities like so. And, as you can see from these examples, the results can get fairly crazy. Now I should mention that this can also cause a bunch of lag. But that lower frame
rate will just turn this into the perfect cursed slideshow. Now while map art can do
a lot of great things, animation isn't one of them. And usually to get that effect, we need to use some
extensive command blocks or redstone to make it happen. But with this illusion,
if you focus in on it, I'm sure you can notice
that it's already in effect. What's happening here is
that by trying to focus on the lines between the ovals, the image starts to look wavy, which is more than a little disorienting. But it could be a great
piece for your art gallery. And as long as no one gets
sick, it's well worth that. Minecraft physics clearly
don't make a lot of sense. But that doesn't make a sight
like this any less strange. See, in vanilla Minecraft,
it's entirely possible to put a lava source block
on top of a water one. And how do we do this? Well, it all comes down to
our old friend the sign. See, if you water log a sign like so, then apparently it's so powerful that, even by putting a lava block
on top, it still holds steady. So if you want a
particularly deadly aquarium for your house, I guess it is possible. Pets make for great
companions and thankfully, in Minecraft, we're able to
collect a few of our own. But keeping them alive is
a different thing entirely and more often than not, we just leave them at
home to keep them safe. So to find that balance
between safety and sidekick, Bedrock might have our solution. See mobs over here behave pretty strangely when exposed to the right potions, meaning if we take a bunch of our pets, unload a ton of Decay
potions and then heal them at the last moment, some
will eventually enter into this bug state. In which case, isolate them, and you've got yourself an immortal buddy. And sure the methods
might be questionable, but the results are hard to argue. The world border's a
weird fixture Minecraft. And while others have used it to create illegal double slab variants, I think we should just
ditch the border entirely. And as so, to do our own attempt at a Wind Waker barrier skip, all we need is a boat
and some persistence. By simply placing the boat
halfway through the barrier, we can hop in and row ourselves right over to the outer limits. And then stranger still might
be that, by going far enough, the boat can even break
down into planks and sticks, just like it used to in the past. Now, thankfully, Java
Minecraft doesn't have much for micro-transactions, but
that does leave us behind in terms of cosmetics. Or rather, it would if we
didn't have this command. You see, with the /itemreplace command, we can put blocks and
items on our armor slots that we couldn't normally. So, sure, Steve doesn't
normally have a a Mohawk, but put an anvil on your helmet
and the problem's solved. Or you can add an emerald to
your head and look like a Sim. Really the possibilities
here are quite open. So now it's all up to you
to find your favorite one. Complex doors are a staple
of the redstone community. But while Mumbo can show you how to make 40 of those in a couple minutes, I bet you won't see
one of these too often. And folks, your eyes don't deceive you. This is built entirely
within vanilla Minecraft, albeit it did take the creator
around 1200 command blocks to build, but the result of
which is still pretty special. And honestly, I wouldn't even know where to start building one of these. But luckily this smooth
animation is something that we can all enjoy
through the world download. If you look at a sheep, it doesn't seem like the smartest of mobs. But what if I told you that these things are actually masters of disguise? Or at least they will be. See, by setting up the command
blocks that we have here, our sheep turn from mindless
mobs into proper chameleons, being able to blend in with
their surroundings like so. And while they probably
don't run across colors this vibrant in the wild, it is still cool to see
this effect in action. And honestly, it's a lot more unique than just yet another sheep named Jeb. Steve's addition to Smash
Bros. was a huge deal and not just to see this character rise from solo-made indie
game into legend status, but also just to see how cool
it'd be if mine carts worked like this instead of this. And since that reveal trailer,
it's been not just a want, but a need to have this in the base game. And thankfully we have just that. With commands, we not
only have a mine cart that can place rails in front of it, but it'll also ride across water, lava, and even different dimensions,
which is just insane. The community is always looking for ways to push Minecraft to its limits. And if you've played Parkour, then you know the jumping is no exception. And that'd be how the
Olympians of the game have found a vanilla way to
clear eight blocks with ease. And folks, it's all done
without the speed effect. As you can see, if we build
up the right amount of speed on this path, we can launch ourselves over the gap with no problem. So if you're looking for the gold medal in the long jump category, then maybe grab some ice and trap doors and you'll have that record locked down. Minecraft blocks come
in one shape and size. That is, until today. See, by using distance in a
clever stair step-like build, we can make it seem as if
the block that we placed is actually quite small. And this way, we practically
guarantee that any visitors would be left with a question
mark as to how it works. Well besides a prank, you
might actually find yourself using this on a larger scale. And really, we'll leave the
finer details of that to you. But I will say this could make for a real mind-bending
entrance to your next base. Now hit boxes in Minecraft
are a funny thing. And while, sure, there
are plenty of glitches that manipulate this, we can
also do some weird things in the base game. For example, let's take
a look at crawling. However, the tunnel that
we're using this time might be a bit more cramped
than you're used to. But even then, we can surely crawl within the tiny space
between these piston heads, which is cool, but, really, I've got no practical
reason on why to do this. And for your safety, I'd
recommend getting out of there before someone flips the lever. When you see a grid like this, your first instinct is probably
a game of chess or checkers. But that's not what we'll see today. But instead, if we strategically
place our crafting tables, we can take after this
user and make it seem like one is much bigger than the other, which seems like nonsense at first. But the way that we do this
is that when you build these, the squares must be two
by two for each one. And then that way when one
crafting table's placed on the ground, the other
can be placed four blocks into the air and give
us the illusion of size. Traversing the Nether
is a tricky business. And the open fields of lava
don't make that any easier. So if a Strider isn't your style, then this method is well worth a shot. See, as coded, we get
something of a lava boat to use in the second dimension. And while it's ridiculous,
it's hard to say that a frost walker boat
wouldn't be cool to try. I mean, I'd even love to
use that in the overworld, let alone the Nether. And being able to drift
to the Nether fortress in style is a great addition no doubt. The death and loading screens
are a staple of Minecraft and they're so common
place that, by this point, no one's surprised by them. But we can use that to our advantage. Taking after this user, we
can make a giant version of the respawn screen
in our creative world. And with the help of map art, we can make this even more convincing. Then after we place these down at spawn, we can fool anyone who respawns into seeing yet another respawn screen when they least expect
it, letting us watch from the sidelines and get quite the laugh while we're doing it. If you've played on Bedrock edition, then you know that this version is full of some pretty wild stuff and my favorite of which might just be this glitch. You see, while zip lines in Java normally require command blocks or mods, here we're able to do
it all with a glitch. As it is, if you start
swimming in the water and then exit with a roof overhead, you can still glide along
the blocks while swimming, meaning all we need is
a few chains and a path to make a fully functional zip line, which I think is just awesome. Every now and then, Mojang
puts their foot down on a certain feature. And among those, vertical
slabs might be the most famous, which is their decision to make. But that doesn't stop us from having vertical slabs in vanilla. See, with the help of
TNT and water like so, we can glitch out this
wall so that we have our very own vertical slab of sorts. And folks, this even works for
getting illegal glass paint and fence variance as well. So even if Mojang says
no, with this glitch, the option's still on the table. Sometimes when you're fighting a Creeper, it's just gonna explode. Which is fine, accidents happen, but we all know that it's polite to fill in the newly created hole. While I'd assume that everyone
reaches for grass or dirt to do this, it turns out
that's just not the case. And I'm not trying to judge, but I'll say it definitely
caught me off guard to see someone filling it in with water or even scaffolding in some cases. Which, sure, they're odd,
but as long as no one leaves them hollow for monsters to spawn, I guess the rest is personal taste. A TNT explosion can pack quite a punch. But while that's already true,
we can dial it up a notch. So what if instead of just
destroying the blocks, it also launched the debris? Well, the results can
get pretty ridiculous. And it makes blowing up your friend's base even more gratifying. So if you're looking to
cost some proper chaos in the server, this is
a solid option for sure. Just to make sure your
computer's strong enough to handle it. Otherwise, that house
won't be the only thing that's going up in smoke. When you're exploring your world, nightfall is the most common hazard. And while a bed is a quick fix, the truth is that all
it takes is one monster and then it's a pain
finding a place to sleep. So if you're in that situation, a simple fix is placing
your bed underwater. Seriously, after you chuck
it down in the lake bed, you can sleep just the same. That and the land dwellers up above shouldn't have much speed
trying to chase you, letting you safely snooze down below. So assuming there are no Drowned nearby, that should go over pretty smoothly, allowing us to pass the time and avoid the now burning
monsters up above. Though the watch out for Phantoms because, apparently, those can go
underwater, unfortunately. Building in Minecraft
can be a rewarding task, but it also has its tedious parts. And while the fill command
can help with that some, it's usually just good for
filling in rectangles or cubes. Or so you thought. Because apparently we can also use it for more complex patterns as well. As this Reddit user shows off, start by turning off the item drops and then fill from the
second layer up with carpet. And then when you change that carpet back to your block of choice, you'll notice that the pattern only stayed where it was stacked and the
empty space is left that way. And while it's still a far cry
from proper world edit tools in vanilla, this might
save you some valuable time on that next project. Now if you scroll through
a YouTube recommended, you've likely seen this illusion show up in a thumbnail once or twice. So let's break down how it works. See what's happening here is that, if we place three sea lanterns like so in the corner of a room,
it'll give the illusion of a weird rotating cube. And that's a strange
sight from most any angle that you stare at it. But hey, now you know how it's done and as long as your friends
don't, this could still offer up a solid practical joke to put to use. Okay, so you've probably heard
of the Headless Horseman, but what about the Bodiless Steve? See, after placing down some path blocks, we can throw a pig inside a mine cart, hop on, and ride into the floor like so, with only our head to poke
out of the top of the path, which can either startle your friends or lend to the weirdest
game of soccer yet. And whichever option you
choose, just make sure not to dismount the pig
while you're down there. OTherwise, it'll go from
an awkward situation into something a lot more uncomfortable. Over the years, Minecraft Skeletons have seemed to get better at aiming, which is great for them and bad for us. So if you wanna have
an easier time dodging and look cool while doing it, then this is well worth a shot. See, with these command blocks,
we can essentially rewrite how the arrows move, letting
us get away scot-free and leaving the Skeletons
confused as to what happened. So for whatever reason,
you can't get a copy of Superhot on your device,
now at least you got a solid demo to try out. Famously, water and lava
don't mix, or at least not without making some cobblestone or obsidian city in the process. There's actually a way to put
both of these two together in harmony and, go figure, it's thanks to the oddly coded cauldron. Now, we've talked in the past about just how screwy this block is, and here it's no different. Since with the new lava cauldrons, we're fully capable to put
these underwater like so and have a lava lamp in the
deep blue, which is cool, but it doesn't make a whole lot of sense. As the classic saying goes,
"True love knows no bounds." And, if you need any more proof, then there's actually an experiment that we could use within Minecraft. If we set up a mob on
either side of this wall, then we can feed them as usual
and get a baby just the same, which I'm not gonna argue
that that makes any sense, but it's clearly possible. So if you're looking to
create a tragic love story in your next cow farm, then I guess this is the way to do that. Minecraft has blocks and it has mobs, and oftentimes you don't
see the two sides mix. But that changes today
since, with the help of cleverly coded falling sand
entities and armor stands, this Reddit user was capable of animating a proper
functional jumping piston mob. And folks, this isn't done with
any mods or resource packs, but in fact it's fully possible
using just command blocks or data pack in vanilla. And the results are equal parts ridiculous and impressive to see. And honestly, this just feels like a Pixar reference waiting to happen. This is a weird one, since only recently did this fall out of favor. But as you can quickly tell
after playing the 1.17 update, these ores drop an entirely
different amount of items. And with the help of fortune, we can beef up our returns
significantly, which is great, but it does mean that if you're
smelting your reserved iron and gold ore in a furnace,
it just looks off. And this is definitely a way
to see which of your friends is keeping up on the times. So to prevent any tragic loss items, let's just add in the extra step. At first glance, this may seem
like just any other house, maybe a bit on the smaller side, but otherwise nothing unusual. Though with a closer look, you can see that this isn't some bad texture pack, but rather it's a super sized
scale model of the real thing. Let me explain. Here the creator built it pixel by pixel to recreate each block
type within the house. And then they copy and
pasted their mega blocks to build something that
looks like a regular house. And while using scale blocks like this might be a tall order,
it's definitely fun to see once it's all laid out. As the Minecraft genius SethBling shows, using a mixture of invisible
Shulkers and armor stands, we can create a fairly convincing 45 degree slope in our world. And while some of the
blocks like diamond ore don't work quite right,
it is still impressive to see just how much is possible here, even if it does feel illegal to watch. Clearly, command blocks are capable of some pretty wild things. But what this user pulls off feels like an act of science fiction. See what's happening
here is that the machine can scan the blocks within the area, assign them to a particle, and then recreate a copy down below, meaning you only have
to build one big statue and you get a little
souvenir for the same effort. And even better, it'll even
rotate for a proper display, which I've gotta say
is a lot more exciting than just another static statue. Let's face it, visiting the
Nether is not a fun time. It's hot, it's ugly, and the
locals aren't exactly friendly. So to get a taste of the second dimension from the comfort of the
overworld, let's take after this. Here instead of lighting
the Nether portal, this user decided to make
a picture frame out of it, which instead lends us
a detailed depiction of the Nether out the back. And while it might be a bit disappointing once you step through, it's much safer than anything we'd see
in the actual Nether and thankfully so, might I add? Building a house is a tale
as old as time in Minecraft, but having the game build house for you is a bit more exciting. That's why this display
of a house built entirely of falling blocks is so wild to see. What's happening here is that
we have a command block array perfectly timed to launch
each and every block into its respective place until it finally gives
us our finished result. And full disclosure, for this to work, you will need a flat surface. Otherwise those building
blocks will just collide with one another and
fall right off course. When I mention water travel,
you're maybe thinking of something like this or
this but probably not this, which is unfortunate because it turns out that mine carts can be surprisingly fun to ride over the river. If you line the underbelly
even nearby a lake with soul sand, then the bubbles provide a powerful enough stream
to float our cart across. And hey, if you play on Bedrock, these bubbles don't break your momentum, meaning we can make a
pretty fun rollercoaster to ride through the roaring tides. So next time you're crafting, maybe switch out those five
planks for some iron instead. If we take an Elytra and
some well-timed bounces, it's possible to
supercharge our jump height. And while we only got a
4.5 blocks in our testing, some players report a potential
five and a half blocks and beyond if you nail the technique, which is just crazy to see. If you've been to the End you've surely come across this little guy,
better known as the Shulker. But while we're all familiar with them, you maybe haven't seen one like this. As it turns out, even
though we commonly see them in their purple hue, Shulkers can be dyed along the full spectrum of colors. Now in Java, the way that we do this is by using the scoreboard commands and changing their teams, but in Bedrock, it's actually as simple as splashing them with a fist full of dye. And then there you have
it, the change is made. If you've been around for a while, you've probably seen this
trick done once before. That is if you ignite
a set of TNT like so, it ignites into a heart-shaped
pattern that you see here. Well, the dirty little secret is that this only works on
Bedrock, or at least it used to. But with the help of
specific command blocks, we can make this trick
work in Java as well. And might I add it looks a lot more cutesy with the new method as well,
which is a nice touch for sure. With a new update comes a
bunch of untested territory and the Caves & Cliffs
expansion is no different. So that's why I, along with many others, we're surprised to see
this Reddit user point out just how Dripstone can shatter into pieces when it's exploded. For one, I'm amazed it doesn't
break into items on the spot, but then to see it split up
like this is even stranger. And apparently it's because each piece isn't actually connected, but
they just fall close enough to look like one straight thing. Though regardless of that reason,
it's still strange to see. Lava doesn't leave much for visibility. And while a Fire Resistance
potion helps a bit, the problem still persists. So instead, we'll have to look elsewhere. And apparently chains
offer an elegant solution. Using these in certain versions, we can place them horizontally and get a shot of the blocks below. So if you're fresh off raiding a Bastion and wanna excavate a nearby lava lake, then it'd seem that you're all set. And while I'm more
accustomed to using the slab, if you don't have a
potion, this oddball pick might be the best bet. To many in the community,
the Aether portal is something of a white whale to see. And I'm sure many of us were disappointed to see it fail like this when we tried. But with Bedrock, we might
have ourselves a solution or, at the very least, a workaround. Apparently when utilizing
water logged stairs and blocks like so, we
can strategically set up some floating water inside
the Glowstone frame. And then, even after we
break the pistons and stairs, the water remain inside
our new Aether portal. Just remember it'll disappear
once you reload the world. Minecraft's a sandbox game,
there's no doubt about that. But that doesn't stop the game from setting some ground rules. And one that we're all familiar with is the ability to only
place blocks in the grid, which is why a site like this is probably quite the surprise. Now folks, this is in vanilla, but the execution's bit sneaky. See what's actually happening
is that we have stair blocks aligned like so to give the illusion that the blocks are off the grid. And then we pour water
over the nearby slabs to better cover up our tracks. And while the surprise might wear off after hearing that explanation, I still think this will be
plenty cool for your next world. When you build something
cool in Minecraft, you might need the right
angle to show it off. And despite what it says,
the built-in cinematic camera doesn't always cut it. So instead, why don't we take
after modern cinematographers and use a drone shot instead? Now obviously you're not
flying something like this in a Minecraft world. But with a pair of wings
and a Slow Falling potion, we can actually get some
pretty smooth shots. So if your build requires
something a little bit more than a standard walk around, this might be the best way to
show it off to your friends. Getting the different music discs in Minecraft is a risky business. And it's especially difficult
to lock down a whole set, though one little step like
this makes it so much simpler. Now, it's true that the
game requires a Skeleton to kill a Creeper for the disc to drop. But what isn't mentioned
is that this even works if the cause of death is indirect. So if we follow what this
user did and place a Skeleton with love in front of it, we
can use its now fire arrows to trigger TNT blocks and
do a massive explosion on the Creepers below. So while it might take some
time to trap all the Creepers and line up the Skeleton's shot, the results are hard to argue. Ladders clearly have their
place in Minecraft building, but that doesn't mean they always fit in. And I often find that wooden texture is a clash to what I'm building. So to solve that, vines
are a solid alternative, though not like this,
but rather like this. See, because vines operate off of a different collision
system than the ladders, we can lay out our item
frames in the same space. And using those, that'll
let us use map art to create invisible ladders. And from there it's all
up to you what you choose for an aesthetic since these designs can get real open-ended. And while this answer
might be more tedious than crafting some ladders, that extra effort can clearly pay off. Let's face it, mine cart
roller coasters are fun. And while you and I know that, it turns out that we're not the only ones. Apparently, though it may seem odd, we're able to put any non boss
mob inside of a mine cart. That's right, regardless of
their hit boxes over here, we can still manage to fit
their hands, arms, feet, and legs inside of the
vehicle at all times. And with some of those,
that just looks ridiculous. So whether you're building
a gas pusher for your farm or catching fish out of the
lake, it's entirely possible. If you're falling from a great height, water's the all star pick for safety. And we can use that idea to our favor. See, if you're looking to get even with someone on the
server, this water illusion is a solid candidate to do so. As you'll notice, by
making several custom maps with a water design like so, we can make a convincing
spot for them to land on. Only, once they aim for that puddle, they'll just break their legs
and a couple of item frames. And that should be a
rude awakening for sure. Walking through walls sounds like quite the superpower to have. But doing that without
glitches should be impossible, or it was until this user's discovery. See, by using these immersive portals, we can give off the illusion of walking through a solid mirror. And while pulling this off might require some prior knowledge
of the mod in question, as long as you light the portal properly and add in the glass, we can
still walk through as planned, letting you trade places with yourself and likely leave a group of
confused bystanders when you do, which is well worth trying out, trust me. Killing the Ender dragon
is a right of passage. And while it's a feat to slay the beast in any amount of time,
it's obviously impressive to speed run the fight as well, which is probably why so many of us have brought beds to
the End to do just that. But were you aware of just how
fast the strategy allows for? Because if you're willing to
learn the time and precision for placing the beds just right, it's possible to kill the
dragon in just one perch. And folks, that's insane. So if you can do it, you have every right to be proud of yourself. Minecraft's wolves have
a very iconic look. And I would hope so, since we only have the one breed to choose from. But if you find yourself in a position where you're looking for a change, this might have you covered. See, while we can't have different breeds, we can have different colors. In Bedrock Edition, it's possible to spawn a glitched out red wolf like so by using the tag on_tame
in the summon command, which is cool, but we
can push it even further. See if you then dye it a different color, the whole thing changes. And hey, the same thing happens
with the Subscribe button, meaning we can get a
veritable rainbow of dogs to show off in our world. And it only makes me sad
this doesn't happen in Java. Sometimes when you're fighting a Creeper, it's bound to explode. Which is fine, accidents
happen, but it's no treat having to fill in the newly exposed
Creeper hole by yourself. So instead, wouldn't
it be nice if the world just did it for you? Well, that's not as crazy as it sounds. See the idea here is that
any Creeper explosion is fully repaired like so, even including chests filled with items, which in my eyes is a lot more interesting than just setting the mob
griefing game rule to false. And it definitely looks cooler. Every now and then, you've
gotta break the laws of physics. And while Minecraft doesn't
exactly abide by gravity, that doesn't mean we can't
break its own rules too. And one of my favorite ways
to do that might just be these so-called illegal
water and lava source blocks. After laying out the proper
arrangement of sticky pistons and redstone, we can just
about glitch out the game. And then, even after removing
the surrounding blocks, we can still interact with
these as normal source blocks. So if you're looking
for a floating art piece to put in your base,
this might do the trick. When you're playing in
PvP, sometimes the retreat is just as important as the attack. But without turning around,
it's hard to get much speed on that escape, though
that could all change with the right key presses. As it is in Bedrock Edition, if you sprint forward and then back pedal while still holding
down the sprint button, we can move with the same
speed going the other way. And hey, we can even still jump and attack while we're backing up, making this pretty
well-equipped for combat. And it's definitely worth
a try during your next 1v1. Pillagers are not the most
pleasant to be around. And usually we try to keep these raiders as far from our Villagers as possible. But all it takes is one boat
and we can turn that around. See, we've talked in the
past that it's possible to shatter the Pillagers' trusty crossbow. But while we used to
do this with a shield, this option's much simpler. If you simply maneuver a
Pillager into the back seat and then sit in the front like so, then after killing some time, eventually the crossbow will break and that mod will be disarmed. As is because the arrows can't hit us, we're able to wear down its durability without having to lose any of our own. And I think that's just great. Pranking your friends
is a right of passage on a multiplayer server. And hey, we're plenty
guilty of that as well. So to give them a run for their money, why don't we hit them where
it hurts, their diamonds? See, by using a few
item frames and map art, we can create a pretty
convincing diamond ore, or at least convincing
from this side since, when you walk around to the
other end, it's proven fake. And by that logic, we can make
just about any decoy block in the game that we dream of, which offers quite the
surprise if you ask me. Mirrors are something
that we still haven't seen added to the base game. And while we could use a mod, there's another solution in vanilla. See, as this user shows, if
we make a mirrored version of our build like so and then
place glass in the middle between the two, we get that
mirror effect that we wanted, which is cool to see, even if it does take
double the time to build. Though if you have world edit commands, those might help to speed this up. But even if it is a burden to make, the results won't go underappreciated. Now let me ask, what looks
wrong with this scene? Not much, right? I mean, it's just a run-of-the-mill
Minecraft landscape, which is true. But the full story here is that this shot is taken from hundreds of blocks away. And that to me is absurd. But sure enough, mixing
together Slowness, Low FOV, a spyglass, and your
fair share of zoom mods, we can get a real close up
to some far away places. So if you've ever wanted to keep tabs on everyone living on the server, I guess this got you covered. Building a Golem is a simple process, and I'm sure we've all taken the time to hire some help at
some point or another. And with that being the case, I'm sure looking at this
seems pretty nonsensical. But as the game is coded, it's possible to build the required formation without actually spawning the mob. Simply place the blocks out of
order and spawn is canceled, which I must say it cracks
me up that even Mojang didn't consider that people
would build it this way. And that assumption of theirs means that this is here to stay. If you've ever felt like
someone's watching you, then you know it's a creepy concept. And this example should
bring up those same feelings. See, as you move around the head, the eyes will track you like so, or at least that's what you'd think. Because with some extra
depth, the redstone can move along the black background
for a scary sight. And we can see something similar
with this guardian statue. Except here, it's made
using a tunnel and map art. But even when you do know how they work, it's hard to say they're not effective, or at the very least, unsettling. Bedrock is famous for being
Minecraft's unbreakable block. But in this version, there's
one that's even stronger. If we fill a cauldron up with snow and then right click it again, the overflow will break
through whatever's above. And folks, I mean whatever is above. Whether that's bedrock,
portals, or just about anything in between, the powdered snow
will smash it just the same, which makes this by far the
easiest way to break bedrock. And if only we could build
up on the Nether roof in this version. Now I'm usually not a big fan of heights, but this seems too good to pass up on. If you were to look down from this angle, you'd notice quite the view down below. But it turns out that's just another fake. And rather, this user took the time to fill out multiple maps
of the surrounding area and then stitched them
together to make this, which makes for a much cooler
floor than what we're used to. And that way, even if it
looks like we're way up in the clouds, we can
still experience it all from the comfort of the ground floor. Living in a desert has its benefits, but lush greens just aren't one of them. And seeing as leaves we bring here will desaturate to the biome's color map, our garden looks a little bland. Or it would be if it weren't for azaleas. See, when we shear the
leaves off an azalea tree and place them down in another biome, they don't change color with the location, meaning we can have the illusion of fresh trees grown
right out in the desert. And while your friends
wonder why their oak trees look worse than yours, we'll
have quite the oasis to see. Most of us are familiar with the Return to Sender achievement that you get from deflecting
a fireball at a Ghast, which is impressive, but I bet this is even harder to pull off. As you'll notice, Bedrock's
llamas shoot their spit a bit differently than Java, meaning we're able to the
projectile with a random weapon. And that even includes
our fists in some cases. So while I don't recommend angering llamas in the first place, if you
do, then it is possible, albeit cursed, to whack a llama's spit right back with a direct hit. And with that, folks, YouTube thinks that you might like this video, so see if they're right and
have a good one, all right?