What Would A 1.14 Swamp Village Look Like In Minecraft?

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in the new 1.14 minecraft update villages have had a proper makeover and I will be the first to say that I think they actually look really cool they aren't the most detailed thing in the world but they are certainly more in line with everything else in the game there are many village types all with unique looking buildings depending on the biome which you find them in such as the plains the desert the savanna the snowy Tundra and the taiga biome however if you look at the villages within these villages you can see that they also have unique clothing depending on where you find them so you'll see that the Plains villagers have that look that we all know and love but those in the snowy Tundra are all wrapped up warm however there are two variants that are not naturally generated and those are the jungle villages and the swamp villages now I don't know if Mojang intends on making these villages but we have the villages here so I think we can assume that they will do but since they're not in the game right now I thought it would be fun to theorize what these villages would look like had they been in the update so I'm going to make an entire swamp village in the same style and the same buildings that are in all of the others to try and theorize what a swamp village might look like let's get into it and Here I am in a swamp biome so there's quite a lot of work that goes into making a village and it's actually really difficult to know where to start so I think the first thing we should actually do is go in analyze an actual village so I know where to begin this is the nearest village to me and this one actually has a lot of buildings very close together so every single town or village has this centerpiece this town center with a bell and if you knock it although all the villagers go running home or not they what are you doing this update is so buggy and this particular village has the pathways going out in most directions in like a big cross shape and then it's got some extra ones the pars are three blocks I think I can work with this so the obvious place to start is with this town center so let's go back to the swamp and get started now that we know roughly what a village looks like or an example of one each village has its own unique set of blocks and I'm gonna go for dark oak and dark oak fence so I think this will fit in I don't want it to have any of the same blocks that the other villages have just so that it seems a bit more unique so for the town center I thought what I'd do is have a cauldron so it's more like a witch's place and have a bell on the top now I'm gonna do my best to try and keep this as Mojang style as possible not green style because if I was making this I would definitely have a nether brick fence there so that it's not connected because that really hurts but the nether brick definitely would never get used here because it belongs in the nether so we have to put up with the fact that it doesn't look as good as it could however I think that's a good start for the town center itself and now we just need to decorate around here and it seems like every single village that's on grass uses the path clock so let's make like a little town center around this part here now the reason that I went for a cauldron is because in the swamp I really don't think you would need a well because there's so much water around anyway so if we start making a path going out this way we very quickly hit the water now by looking at all of the other villages out there what happens when they hit water is it just turns to wood so basically along the pathways we just have to fill it in with some dark wood and that continues even if it goes into open water like this I think it's pretty safe to start with just a bunch of paths and then make the houses around them this sheep hold on is he gonna do it again yet look at him go Oh hold on I think I've worked out why there are no villages in the swamp hear me out so based on these sheeps behavior look they're in the water along with some sea grass here now if I plant a villa a pillager in there I think he's gonna behave in exactly the same way I think he's gonna get permanently stuck let me move further away is he gonna spin round when he tries to move yeah look there they go just spinning around so I think the AI or the path thing doesn't work let's see what happens if I put a villager here in the town centre the pillage is definitely trying to go after him but can so i theorize the reason that there is no swamp village is because the pillagers can't cope with being in the water i think that the path thing imagine this though imagine there was a big swamp village here the pillage is spawned overhead they'd have to trudge through the wards are very slowly and then they'd probably get stuck in a lot of the sea grass I think realistically the pillagers aren't good enough to go through the water and the path thing has issues like this so I think we've found the reason that there are no swamp villages and I imagine it's a similar situation in the jungle with vines and other grass and stuff but that's definitely not going to stop us making our swamp village okay I think that's enough pathways and I think that's probably what it would end up looking like because there's so much water all of this wood does look really strange I've tried to have the paths go off in all sorts of directions left loads of grass blocks in between them I had to remove some trees but I'm sure we can pop those back in at the end so a thing we should do first is actually figure out what a single small swamp hut looks like and then we can go from there making all the different varieties let's start by making one just here and we're going to make sure that we use all of the dark oak blocks we're going to use dark oak wood we're going to use the fences everything once keep in line and none of the other villages use this palette so it's really important to me that we try and make this look as Mojang e as possible so all of the other small houses have are basically a three by three space inside they are very very small houses and since we're in the swamp I think the the key feature of our houses here are going to be that they're on stilts now I don't know if the villagers will be able to get up into the houses because I don't think they can climb ladders so we'll have to make like a stairway up to them but anyway because of the water I think this makes a lot of like sense really you know like real life sense water here you need to have your houses on stilts so we'll create a little framework like this we'll create the floor inside so this is the amount of space we've got and then we need to create the Hut around it which shouldn't be too difficult because the Mojang houses they are fairly simple some of them are really nice even though they're simple so I think that's what we're going for we're going for as simple as possible but still look nice now for the roof I'm going to use dark oak wood and I'm gonna use the the six-sided one so that there's no there's none of the the this part of it there's none of the inside of the log because I think that will look cleanest but I don't know if Mojang would actually use that in their builds I think this is basically the start of our houses we just need to decorate them a tiny tiny bit so maybe a chimney just a few blocks high definitely want to include some of the new stuff like lanterns so maybe on the corner of every single one we have a little lantern we need to create a way for them to get up so dark oak stairs seems like the most sensible way now I've really inspected all of the different villages and the different techniques that they do so when they do staircases like this they don't actually have upside-down staircases what they have is a har slab like this instead I've also seen them use potted plants so maybe we'll add a fern there as well they've all got doors doors are important and of course we'll have to add something inside so this is just a generic room there's nothing really to it so you can add like a chair and a bed and that's basically it for that room I think we could add some water underneath to make sure that it really makes sense why it's on stilts have some water underneath for the windows I'm gonna add a simple fence gate in there and then add a trap door either side I've seen this done in the other villages and it works really well keeps it simple and keeps it in theme and I think that is pretty much our first house the difference between this and all of the other villages is the stilts mainly this house is actually very similar to all the others it's just the fact that it's gonna be a lot taller maybe Mojang wouldn't have this two blocks they would only have that one block maybe I'll change that but I think the last thing we can do is add vines that's what's really going to make this feel like a swamp hut it's the vines growing off of it there we go first Hut in the village and I think that fits rather well it does look quite big which is a little bit of a worry so maybe there'll be less buildings in this one village now not every single village has all of the professions so if you're unaware each villager has a different profession and you can see all the different types here so you've got farmer fisherman Shepherd Fletcher librarian cartographer etc etc all of those blocks you can get a different villager for them I'll tell you what I think I'm going to make each and every single one of them but we won't include all of them in our village so now that we've done one hurt I think women maybe we should do a larger Hut now there is a lot of water around and I've done a bit of research I've found basically a village that is entirely on the water and if there's a building that spawns there basically what it does is it just creates an island around it it's not particularly pretty but it basically creates three or four layers of dirt and it basically plunks the island there and then puts the house on top of it so I think maybe that's what we're gonna do to try and keep this looking as original and Mojang as possible what I think I'm gonna do here now is the large house so basically it's the upgraded version of the one we made over there since this one is particularly similar to that one I think what we're going to do is quickly time lapse this one since it's such a small build it really won't be worth me talking about it but it's gonna look very similar to the one we've already made okay so the large Hut is actually complete it is a little bit bigger but I think I need to talk about the actual internal space so with this one oh I actually forgot the lantern so these little details that make the big difference on this so we've got a little Hut and now we've got our bigger and we're going a couple of lanterns just to see this one finished so the big difference here is it's got this little space here and it's a bit taller but overall it's not actually much bigger because in the Mojang villages there's not a lot of thought about how much space you get on the inside they might have a chair and a bed and this space probably won't even be used there might be like some flooring here and then some ladder that goes up for the player to explore but I don't think the villagers can actually use ladders so that's pretty pointless as it is I think this one looks better by far but in contrast to the size of the town centre this one looks closer to what it might really look like if this was naturally generated so actually gonna move this down okay I think that looks a bit better so now we have two houses in our village it does look pretty lonely now we need to start making some of the professions now I have actually cut together all of the other villages in a line to be able to compare them so in order to get this right I think we need to do a bit more investigating so here we have all of the villages in a line this took an awful long time to put together but it allows us to sort of highlight the different parts of a village so for example what we have here is the weaponsmith Hut and one of the big characteristics of this is this pool of lava surrounded by stones so that it doesn't catch on fire and then a grindstone so the rest of the building is actually pretty normal apart from that defining characteristic and there's one on the inside as well other than that not a lot going for it this one is an armorer house and it hasn't actually got much going for in terms of looking like an armorer house except for on the inside you have a fireplace with a blast furnace so that's the big thing that sets this one apart let's just take a couple more examples so let's go over to the plains village you'll see these are actually all belonging to a certain profession but you can't actually tell unless you go inside so this is a Fletcher's huh you can see that there's a bit more detail on this house but the only defining characteristic really is the table on the inside the Shepherd's house the same you've got another house but then it's got a pen out the back so we really just need to find the defining characteristics of each of these houses for example on this one it's the tannery and they've just got cauldrons but for the most part it's a normal looking Hut so I think this gives me enough information to be able to create the same thing for the swamp I think the profession that makes the most sense in the swamp is the fisherman's hut so I think that's what we should make next the next problem is actually just choosing a place for it to go now obviously when these villages just spawn in naturally they just go anywhere but I actually have to think about it because I'm making this by hand I think it probably makes most sense to have it somewhere like this so all of the other fisherman huts have been incredibly small so I think we're gonna go for something similar very very small in design one of the key characteristics of the fisherman hut is indeed barrels so that's what we're going to make sure is on this Hut I'm actually going to make sure that there's a bit more variation in this one compared to the others because you don't want them all to have exactly the same roof style otherwise none of the buildings stand out at all so instead of having this go all the way round this one's just going to sort of sit on the top like an upside-down Bowl other than that we need to keep it as consistent as possible so the same windows same trap doors everything don't forget to add the lantern for a bit of light the front door I think that looks really really cool that is identifiable as the fishermen hurt because of the barrels but it still looks like a normal hut the village is actually really starting to come together now so I've placed down the wool that represents a house so red is some sort of building in terms of like profession I could paste more of these Hut's around but I think it's probably better to try and get one of every profession into this village even if normal villages don't have that and then the yellow ones are actually like farms or animal pens because there's always a couple of those around as well and I think that will make up the village and then we can actually spawn in some villages and see if they go and do what they're supposed to do that'll be really interesting to find out so instead of going over each and every single one in turn what I think I'm going to do is turn this more into a time-lapse now because obviously the style of the building is going to stay the same it's going to be the same palette and there's not going to be too much to talk about so I could probably do this a lot faster and there's a lot of buildings to get through and I can talk about it in the time-lapse so let's grab ourselves some popcorn and get into the time-lapse of this swamp village so let's get into it shall we we're gonna start off by making a few professions the first one is the leather worker who has the smoker we're then going to add in some farms for the farmers this is going very quickly so don't panic that you don't get to see all of the buildings this is just a lot of small huts that don't take a long time so I will go over each and every single one of these and the ones that weren't included in the village after the time-lapse but I thought I'd rushed through because to be honest with you there's a lot of the same style going on here so it would be a lot of me just repeating myself so let's just enjoy this very speedy time-lapse and maybe you can try and guess which one is which like what house did I just make here some of them are more obvious than others I talked about this a little bit later on but most of the huts you can't really tell what they are until you go in and see the profession block that is inside and that's the case with all of the vanilla villages as well [Music] okay that actually covered most of the buildings now this isn't every single one because the village was actually getting really really big and I've got to admit this is way too organized it doesn't look like a naturally generated village at all because I've spaced them too equally apart there needs to be some closer together some further away and I've just not done that however this does look I think like the kind of village I would expect in the swamp if Mojang had made them but there's still a few little bits to do so there's like little decorations that end up being spawned in but the other thing is lighting like little lights spawn in along the pathways wherever there's not a building so I was thinking of keeping it simple with just some posts with a lantern on top so two up and then a lantern so if I add a few more of these it will bring the town to life a little bit more and then hopefully add a couple of trees in here as well perhaps that will help tie all together and then I think this village can be called done but that's not the only thing that I want to show you there's also small decorations like this maybe trough of water or sometimes there's plants and stuff but I think that works pretty well I think what we need to do now is actually grab some villagers in theory I have created everything that you would need for a village it's got the town centre with the bell in the middle it's got huts with beds in them we've got all of some professions like here's a fletcher's table so if we spawn a villager wellhe there we go yes he's taken on that role and if I spawn enough will we get will we get a full village now where's he going who have Regas born in here we spawn in a leatherworker if i spawn one in here perhaps it will turn into a cartographer yes there we go so if i just spawn them in each of their houses we might actually get a functioning village it's born in an iron golem to protect them and I think this is actually worked out better than I thought so here is a full swamp village made by me and not Mojang but this is my recreation or my theory or my prediction of what a swamp village might look like if Mojang put it in the game and it actually works the villagers go and do their thing they all spawn in they all behave as normal which is absolutely brilliant I'm really happy with how this has come out now there are some professions that didn't actually make it into this village because it was starting to get very very crowded I must admit this isn't looking like it's naturally generated because of all of the spacing like I said earlier but I think this is a really good example of what this might look like however as I said not all of the buildings ended up being used remember that big long list of all the different kinds of buildings that I wanted to show you well I've actually recreated all of them in this flat world to show you what each one might look like on its own with a structure block so let's take a quick look through them or you can see that there's a nice line it's all very organized we've got all the Town Center's and then here's the one we started off making at the start and then we've got two different kinds of lights and then we've got our first hut which we made right at the start this is the basis of every single building so it was really important to get this one correct we've got the medium house which is I guess the larger one of all of them and you can see the comparison there so it's kind of in the same line in terms of size it's just a bit taller because of the stilts if we move on there's actually an animal pen this one didn't make it into the village because it just didn't fit properly but you can see it's a similar size to all the other animal pens and those are more complicated than I thought we've got ourselves some farms which I've added into the village and then we've got the fish fishermen hunt here which is exactly as it was in the actual on this one made for cut because that makes so much sense I would imagine that a swamp village would have loads of these then we've got our butcher Hut which we actually included in the village it's got the smoker here and I put this outside because it didn't really didn't make sense putting it in there wanted to have stuff outside of these huts cuz they do look very se me this is the cartographers house of course which is really tall I thought I'd make this one extra tall because the cartographer kind of makes maps and stuff and I figured you know he'd want to be able to see over than in the distance next up we got the weaponsmith Hut and this one has the lava had to be extra careful with this one when making it because this lava actually causes some fire spread and that can cause damage but otherwise the Hut is pretty much the same and then we move on to the tall smith house which actually didn't make it this one actually has a different roof in a similar style to the snowy Tundra one over there but this one actually looks really really nice as well this one's more of a decoration it's not really has but this is the armorer because you've got the blast furnace here but it's more like a decoration one like this where it's just in the village to be honest they could have put this somewhere in our village in our swamp village that we made earlier we've got the Mason's house which is very simple most of these are basically just huts this one did make the cut but most of them if we compare them to the other villages they're just Hut's from the outside you wouldn't be able to tell that this was an armor Azhar unless you learnt it there's nothing on the outside that says it so for the most part they just look like huts until you go in and you see the tool that's in there here we have the Fletcher's hurt which we actually put in the main video and then we have the Shepherd's hut which also made it into the village and the tannery hurt which I don't think actually made it but this one is just cauldrons in here there's nothing major to find in here and like I said it's all in the same style which is why these all it kind of say me but it's the same story with these there are some that stand out like this one the the temple always stands out which is why this one in particular has a bit more height to it a bit and it does actually stand out quite a lot but the rest of them these all look very similar just a different style on the roof this and this one's a big triangle this one has a little outlet this one goes sort of has two peaks there so I've kind of tried to do that with all of these but I'm afraid that is it for this video but of course there is another village that we could theorize what it looks like if you enjoyed this video and you enjoyed sort of trying to predict what these might look like if you want to see the jungle village let me know in the comments below because I had a huge amount of fun creating this along with IMX Elias and along with Tengku as well we all theorized on what these might be and we try to keep it as in line with the naturally generated stuff hopefully this all looks like it could work together if put together if you want to see a junk one like I said let me know in the comments below I hope you enjoyed this video and good
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Channel: Grian
Views: 7,062,966
Rating: 4.9239511 out of 5
Keywords: Minecraft, Grian, building, grian, mincraft, tutorial, yt:quality=high, minecraft, 1.14, minecraft update, swamp, swamp village, minecraft village, 1.14 update, villagers
Id: hAQfPq4BMN4
Channel Id: undefined
Length: 25min 40sec (1540 seconds)
Published: Sun May 05 2019
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