WC3 - WGL Winter '19 - Group C: [UD] Happy vs. Sok [HU]

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[Music] ladies and gentlemen welcome back to WGAL it's Sunday it's happy day here in Group C and D he defeated moon once again in the finals rematch and now can he just make it for a No his opponent is sock well a little birdie told me that this might be quite the close series that this might be more close and more hotly contested and some might expect some say sock here has very good chances we just saw of course happy vs. moon and obviously very game from yesterday's th vs. Lin but similar in that way that we thought it was going to be a meeting of the world-class players in a very very close match but at the end of the day it was kind of two stomps yeah Lin destroyed in fee excuse me yesterday - OH pointed out and happy doing so as well today against Moon Moon playing some really weird strats playing completely off meta playing ap push into Panna mass expansion you know he's the creative genius but I guess creativity doesn't always work out I feel pretty similar to moon right now I have these great ideas in my head but you know to realize them takes a little more than that and I fail at that moon failed at that you know feels pretty similar so sock though he is also with 102 O in the group so far he defeated colorful in the off stage match so it's pretty much the winners match of Group C so far the winner here claims number one is they're tied for now everyone is talking about that Happy's weakest matchup is orc and that's what he says himself he lost to fly at the re C in an offline match are you going with a hot take right now are you gonna say his weakest matchup is against humans yeah no not the weakest but he struggles against human as well but I feel that not too many people are talking about it um yeah I could agree to that especially with the recent games that we've been seeing from him here we see the vetoes though first echo isles and terran has vetoed by happy kind of standard I guess an LR and twisted by sock the most honored videos basically yeah I guess LR being left in the pool by sorry not being left in the pool but rather AZ is perhaps a little bit unusual in a sinking a yeah even a see as the choice yeah that surprises me as well usually not a great expansion map showing sock most likely one bass play can be on CH as well Northern Isles to start things off there you can't expand I feel this will be a lot more even than people think and to expect my thought here happy was defeated by a th was defeated by in fee was defeated by sock in the Penguins skycap there was already half a WGL on this very patch that was on I think it was online so yeah of course ping played a role and happy is definitely the favorite just so people don't get me wrong but sock is not without chance it's coming in here as the underdog that was pretty much what he was at last year's WGL he made a top aide alongside Tamiko the young Koreans rising Korean human being successful man this has never happened in the history of Walker it with the exception of reprisal maybe and speaking of last year's WTO their sock sounded really desperate against happy but with his most recent wins with his glimmers of hope he should be feeling more confident here now on stage again against happy and what's trad is he gonna play in this matchup we have the meta kind of up in the air currently do that but first we are off to our second match of the day it's the Emperor and world champion happy versus the b-boy sock who didn't dance for us in the entrance today unlike last time so is this the nerves does he not feel too comfortable here the smile that he usually wears is gone it's fighting mode for sock now he had a good point they met last year right here on this very stage in this very building and happy stomped him to old there was no doubt who wasn't that match at all but since then things have changed a little I see happy getting a little weaker all the humans step up their game a sock in general has step it up a lot since summer can always be considered a top eight contended nowadays humans in this matchup currently it feels like there's a lot of room to play your style romantics logos for the tier three expansion or early expansion two to three into mass tanks Hawk places one base Tier three Rush other players go rifle there's all of different ways you can play this the human will dictate how this game shapes up and it's gonna be to the undead as always to respond map war Northern Isles here we go happy vs. song we have happy in the upper right we have shock in the bottom left and happy pretty good against human as we know but not only the results against the Chinese undead's worried me a little but also the performance and w-league Europe in the final four where he was up against Thor Zayn and Hawk and they should be half a level below him at least and it was - best of fives and both went 3-2 - arguably authority in play is very different and they had a lot of time to prepare but Sark also had a lot of time to prepare so maybe there's something coming up it's not the dominant happy for that we see in the UH net merits not the dominant happy for us that we see in undead versus night Alf and sock himself is pretty good not only against happy and penguin sky cabin WG le defeated one two zero two and OH so that's also a sign of string I mean it's a wjo qualifier but it's a result the result as a result a little thing to mention here we already said that humans have many different ways of playing this and you just spoke briefly of Thorazine whose specialty is pally rifles I'm still waiting for the day for someone to play pally writers we have seen it from the Chinese and Koreans on ladder before but we have been casting a lot of games desires couple of years and I have never seen them playing in a big tournament once not even once me neither and they should certainly pick up on that bill because I agree that looks very very strong especially with good micro is both of them have but it is an Archmage it's very standard so far moving out with militia not immediately expanding not pulling out the column but creeping the green one happy Scouts this and that information goes for his own creep as well perch on the D case of the skeletons remain alive can't put in more damage and again going for the tech feeds and here we see a bit of evolution in Happy's play last wgl if we think back if you guys remember it was happy always every single game no matter what against human being aggressive no creeping at all instant aggression every time but has changed since then happy has been playing a little bit more passively normally takes the first green camp into then harassing and sock what's he gonna play oh this could be a big last hit here actually from the footy if he can steal it not only happy is capable of this of course dancing around it with the skeletons and I think the footman should be too far away our soccer somewhere else a little too late was micro news units here at the Moloch creep spot we're happy is coming in from the north coil on the merlok on the water elemental did he get it he did okay that's good experience means that he's almost with a level up now that one was stolen by sock well done so 30 experience missing 140 kill or one water elemental kill will be the level up for the DK or of course a creep stone perhaps sock is he gonna tech or is he gonna expand that is the big question expansion it is we can't say by the way that if happy wins did it's pretty pretty likely that he qualifies for the round of 8 again with his win against moon earlier and he will face colorful who yeah lost to sock 0 to but okay here we go DK already at 50% how much damage can he do can he get the level 2 sock is doing this nicely right oh he got it there but the coil I was about to say sock deals with his nicely with the right clicks on the DK but now he gets the level 2 I'm happy missed the last he got the experience somewhere else okay um what's he creeping somewhere I don't know I think he killed like a peasant and a water elemental or something like that but a Yeti am is gonna get level 3 here he got all of the creeps from this camp oh actually multiply two needs one more skeleton happy God level two with this bit of harass and I guess that is the downside of going for this first camp the DK does take some damage taking out the first camp and with that harassing the fountain isn't as easy because you can get pressured pretty pretty easily by the am and sock didn't lose many lasses didn't as many peasants this expansions coming up safely pretty good early game so far for so I'll agree being less aggressive puts happy in a position that is not as good as it was in the last WGL encounter where the game was pretty much over after the early game you remember this his aggression his steals like it was DG after three minutes not here no he's aggressive again with the D K now fiends a little far in the back can attack the tower quite some footmen here quite some workers here needs this one kill for level this is we're not stealing the lasted for happy really hurts if he had stolen one of the creeps this a.m. would be far away from level 3 and wouldn't be reaching it for quite a while perhaps not for a very long time but now with the level up for the a.m. with a level to watch elementals this is all much easier to defend but happy-happy is doing a lot of damage with his skeletons there was at least two persons and tower was a little worried because he doesn't have the piercing damage against the upcoming tower whoa fast tech as well now sock there with the control pretty questionable honestly like the footage we're dealing with the skeletons and the water elemental we're dealing with the fiends it's kind of the other way around then it's supposed to be so happy gotta love kills there and damage in without taking much damage at all in return so first defense creeping up the expansion was good but then the follow-up little poke by happy ends up doing more damage than it really should he continues to poke another coil another rod of necromancy used it's another kill right here litters out as well the fiends were all a little hurt so maybe has to wait for the statues for the region but he will Oh creep now well I guess it makes sense with one feed being almost dead the other one being halfway dead the Archmage having boots now good chasing potential there's no Merc camp on this map or mass with mer camp especially and it wants to play aggressively so human can't acquire that for themselves but not the case here and AM is also level 3 so by happy playing it slowly now giving space to the a.m. he's not really giving so much away other than map positioning and sock is getting map positioning now going across the map and might be able to go for a bit of a run by we have I think it is eight footmen that's a good number there is no one so no frost are more first as we've seen yesterday by W of Z versus Yumiko but that was against the Mountain King so pull different game defend is ready now but happy is also ready for the defense sock doesn't want to run across all the fiends and all the heroes are rich now finding an opening going for the Statue that defend by the way room a again my boy yeah oh speaking of good the skeleton block gives him this water elemental kill and that's level three game changer for the undead more healing and more nuke potential and sock definitely wanted to go for the undead base but it didn't work the iron curtain no but it's the expansion safe towers not getting canceled shops not getting canceled tech coming up pretty quickly Happy's tech in the meantime I don't think it was a super fast tech the fast tech you can go for is like a thirty supply tech which is something and happy has been doing quite a lot in the past but the more Asian approach is morphine's more statues onto your to delaying Tier three a little bit in favor of that I have to go another big item it is the heal Awards which is really good for extended sieges and happy is absolutely the player wants to all in push against an expansion like this counter expansion against human happy he really isn't a big fan of and as the third hero choice for this strategy happy has recently been picking a lot of pig Lord third for the rain of fire okay that is indeed a good AoE spell oh the fiend block Wow double shoutouts around nobody gets out with both that could have been six supply gone he gets the set you know which is okay but he has a second one so it's not that bad Mountain King coming tier three in the works as well as sanctum for priests so this push wasn't at all in at all both have their strengths in defending so far yeah sorry it's doing a pretty good job here these foot is still being worth something defenders still holding on until Tier three is reached which is gonna be very soon for should have value with you up coming in with a third hero with destroyers of course that's kind of gonna change but they bought the time that they were supposed to buy and the Mk is out now with the storm bolt perhaps I can even try to look for some kills now with the DK especially not being here or happy with a rare mistake aiming for the Lich though that's the hard kill to go for has to find the surround right here and he gets it but happy is here comes in with the core is it in time oh just barely another storm well that could have been the end can he swap a town port or anything no there's the storm bolt and he stops the Lich put some six feet under happy has to run back there is a lot of fiends so he can't operate from the back of his base and use the black Citadel as additional defense who sucked doesn't want to overcommit he knows that there's no counter expansion so he's waiting for the tier three he got what he wanted and this was kind of the theme of WGL summer younger player or less experienced predict getting too greedy and throwing their lead away suck so far not doing that force is another coil here and I guess that was the last one that's the big van of those still there was a nice anti surround there by happy as well but this is for happy standards a very unimpressive mid game and early game normally when happy plays against human oftentimes you just feel under pressure at all times and it's just so hard just to stay alive but suck seemingly having an easy time staying alive in this game happy is it picked our time now this is what we've been seeing not visiting the tavern I mean you don't understand that but skips on it okay to hero play maybe because the Lich is so low he's still level one I didn't have the resources as well so he is sitting at 50 happy doesn't really have the gold right now I might go for it once he does I mean this is what he played a WGL just pure mass fiends and two heroes at the last WL I should say for a long time in pressuring the expansion super hard so frost are more it is not able to eat skeletons from mana yet killing the shop would be quite big I don't know if he has a backup in the main I don't think so because then it means no breakers nice Nova gyros are coming in there is WEP though he gets all four of them at the same I'm not kiting at all he'll warden the back should be canceled immediately by soccer he lets it run for now double destroy could spell against these water elementals and the gyros so far haven't been able to get the kills this big mana is worth so much right now for epic getting the next heal getting the next save on to the FINA and now the footies yeah we can see how they melt yeah there's the Lich and the right clicks with the off of corruption super-powerful softly it's another answer he's trying to retreat but happy just getting one kill after the next gyros are still wept and will be wept forever the paladin is coming in but I guess a little too late for the rescue for many many many of these footmen suck still at 50 attacking the towers now is happy first one down well that was not the important one sword too late with the repair not buying time at all and you call it the heal wart is so good now did suck coming to defend a little bit too early could he have not perhaps that these towers fall and wait for the Paladin the first engagement was it without the parent and suck he was at 64 that is the number where you need be feeling fine but happy says no slams the door destroy that first move in this feat might fall buys the first fiend dying in this whole engagement happy has been trading insanely well and more statues must be coming for more sustain for more pressure and he's not only fighting well on the left-hand side he's also killing the workers on the right-hand side the new necromancer more and more and more skeletons killing all the Passons The Breakers don't really send a chance Holy Light has to ask you them but that was that the last one because the shop is down the tech tree for the breakers should be locked now look at how many skeletons are this man this is an entire road of necromancy isn't it yeah this is the expansion seemingly gone how did this game turn around so quickly sock seemed to be in a great position this match and suddenly there goes the expansion he was pretty greedy on the towers though one arcane one guard tower that doesn't defend your expansion for long against this many fiends we can see six fiends on the battlefield and now also attack upgrades coming in happen happy gearing up more and more most important thing on sock side the base will be down in a second also the hero levels we have almost level two m'kay but not even close to level two paladin what saves humans in the late game is high level heroes you need like four three two he's at three two one I don't know man this is not enough to focus on economy and happy was punching just went sock got ready you pointed it out maybe engaged a little too early if he waits one minute more maybe the fight code goes history but he's not giving this up we have Knights now we have still a couple of breakers the jurors are coming in from the back this time nowhere but four destroyers in the air they should be able to deal with this he gets a feat another storm bolt could be another one from fix a coil but the second feed is down as well and that's level two paladin I wonder if it's devotion Ora or not Knight about to fall but the whole light says it again gyros are coming in way more careful and happiest are in position to use WebP against them the Destroyers are pretty much freely losing HP destroyers looking still the spell against the water elemental for destro so it's basically an instant dispel on these elementals one Destroyer is gonna fall last right-click from the am gets the long range kills tumble coming in as well getting more kills another fiend does fall stock is finding some decent kills but he's got a tiny army left only 38 supply is all that he has to work with now MK would love to get some more kills but mana is also running extremely low for the mountain case such a devious level for lich now with so much more mana suck are you really the one to chase here I'm not too sure Mountain King in trouble no but a staff of sanctuary is there I was about to say Nova I thought with a dog ritual perhaps he would have enough mana pally forces the divine shield here soon perhaps it is divine shield second on him this finally stretches coming in again happy pretty bravely they're morphing all the destroyers no status in the ground means sustain is very difficult to come by but happy but with the best early game still fighting his way back masterfully gets at over five now on the DK not too much mana to use but so much dispels still available to him these elementals aren't doing much really and the gyros never get to critical mass they don't overwhelm he had the four drivers in the last who did well because they were separated from the fiends this time it's way easier for happy the upper fire makes things a little harder has to use divine shield option H now in getting a lot of attention from the undead heroes just right clicking away and there's only a TP on him no second staff to get them out and this looks fairly easy for happy now if you play a micro battle against him there's no one in this world who can win it and it's gg with the Archmage biting the dust happy three-and-oh on maps on group C day one pretty convincing again but not flawless I'd say absolutely not and this early game wasn't as oppressive as we've seen plenty of times from him before but it was still in my opinion a showing of a very strong player which is you don't have the best early game you kind of do fall behind at least a little bit in that game and then you still come back you find your opportunity to win that game with his 55 to 60 supply push which sock wasn't ready for I think so got a little too impatient there or maybe he was feeling too strong at his 64 ish supply when he engaged before the pattern comes in having Holy Light in that first big engagement with the militia rolling in can change the whole scope of that defense and yeah it's scary to let your towers fault that your peasants fall but let's say the towers fall the peasants do fall it all takes time and before the Great Hall or the expansion does actually go down perhaps you have at the time to muscle up to 70 to get more staffs to finally have the Paladin certainly to also have more gyros if sucked plays a little bit more carefully perhaps that can look very different also his transition choice we saw early breakers which I'm not sure is the best call I'm a big fan of breakers in the super late game especially to base versus two you always when I have a couple sprinkled in against banshees but this was not the game for banshees happy will all in push your expansion that is not where you go banshees so perhaps breakers also the wrong call in that game I think you wanted to have a little more stability that the breakers provide with a normal damage against fiends and they're kind of tanky as well with high arm or tough call maybe it delayed the Knights a little more the thing he didn't really need them to bridge the time from tier 2 to tier 3 his a.m. positioning and the footage did that well enough especially with the statue killer early on and the Lich kill later he had that tier 3 transition locked down but I guess perhaps he went for breakers earlier than that but I feel like it wasn't the right time for breakers really now Amazonia and this is Sox pick but this is where happy puts out the pimpest place DK rushing over right-clicks steals early GG's this is happy on amazonia against th we've seen this against sock we've seen this and I wouldn't be too surprised if this game goes not as long as Northern Isles and question is again what Stratos sucked on a play is he just gonna stick by the expansion early expansion toward I a Z can be a very difficult expansion map however against on that it is certainly the easiest to pull it off and if sock does it well that should work out well as well with the fast expansion play but holding the fast expansion uh nazy that's not easy it's so close to the opponent it's so easy to push for the undead also good creeping for the Lich and DK in the early and mid-game stages yeah I must say I am kind of surprised that we see a Z here on sock side but well perhaps he just feels comfortable on this map and that's good enough and maybe he has something prepared there must be a reason I mean he suffered on a Z there was no other way to call it last W GL or is it just where he feels more comfortable usually and not directly an anti happy pig does he want to bait him into this harass and then punish him somehow we'll see about that normally it's always an Archmage we've seen sock with a couple of black mage first place as well not against Undead though but he is very familiar with that hero for happy there's pretty much two angles to approach this map right fast harass or a little creep and then harass that's knowing the way it goes yeah normally the troll cam will be the first one to go for I think I've seen him once or twice follow up the first creep with power creep like troll into cobalt into more creepin just completely ignoring the human but normally happy will try to put in some harass especially on this map it tends to make a lot of sense to go for a bit of creeping first on the undead side because normally you can't really be showing up in time to prevent the level two on the a.m. and then you fight with a level one hero with zero experience against an AM with the aura and the elemental during the game by the way we saw the result of Game one between Calif between romantic and Shamika from group D romantic taking the lead there we have no further information on that but looking good for the Chinese in that game so I'll try to this no cheese strats right there happy hiding the acolyte perfectly in the trees we have seen insane acolyte lasts from happy before he's gonna try it again probably we've kind of tried to slow down sock a little bit as well perhaps he's gonna try to pull over the green camp there's a couple of cute little place you can go for here with the acolyte but it's losing quite a bit of health here already subtext care about the second light before starting the creep so he can't do pretty much anything decay runs over the left lane of Amazonia is a patrol creep or harass with this movement definitely the troll okay so sock can creep this camp in peace to level two there was a little lucky by happy normally and snares should have started to fly because he was slow with the year skeletons moving in but for some reason it didn't happen and snares are weird sometimes but that's a minor thing that saves happy some HP I guess level sue for the a I'm here quickly cloak can always be nice circle is always good good drops here for him and the gauntlets for the DK it's a little bit more right-click and you're happy wants to look for that harassing the expansion but the DK is already really high yeah and he's trading hits with the footmen which she kind of shouldn't at this point maybe he's preparing a coil kill 140 kill is the level up so I guess that's this idea here and did you just get it I think so yeah he got it oh yeah one more coil available and another kill it that must have been two footmen dead I guess I wasn't perhaps a what in the middle first anyways someone's at now in stock trying to go for the expansion on a-z all this could be brutal happiest year with three skeletons already he is low on cards he has not a single one and super hearts just steal the golem ah sock got it yeah so it gets that one so far no peasants dying and that's the thing about on that early game not really much in the way of aggressive potential unless you play ghouls but that is probably not a good idea but perhaps if your name is won 2-0 wait a minute he's not level 3 how these skeletons stole it I think they stole two of the creeps he's 2.3 like a mud golem and a trapper or some fool that so bad he's losing more passes the second one and the third one is happening again decays out of mana and low health but guess what the skeletons still get the job done because this is happy yeah absolutely just because this is happy he finally gets level 3 but a little too later that feels and only from skeletons happy check on the way expansion is very late and very risky I mean if the expansion stands once in Amazonia it is super hard to kill it it takes lasts forever but yeah it's it's a rocky road until the Town Hall is up and fortified yeah this is certainly a decent delay on the expansion for footies so far these numbers need to rise ok here's a fifth one the early defend carried stock a long way through the mid game in map 1 before it all turned to crap unfortunately for him he came not interested in creeping level 3 here quickly uh rather looking for some more ped and kills perhaps with skeletons running towards the back drawing the footage out of position again and the fiends in the DK on the other side might be looking for other kills happy with a Lich slaughterhouses a garage standard on to your to question is again how fast is he going to on map 1 it wasn't too quick over tech but Happy's getting more experience and even without cravings getting close to free getting so many kills he crept one spot this entire game and there's a guaranteed level 2 right next to his base and it's one more person has another car than a second reflect romance he's still another charge so he's getting level 3 here pretty sure oh and again the water elemental why is it not standing in the back of the expansion to defend against the skeletons that's normally the way you're supposed to do it the footings are trying to deal with the skellies but they're also melee so they have a tough time finding the damage I think the better choice would be footies on the fiends water elemental in the back against the skeletons Tower is cancelled again having no arcane is really annoying especially if the DK keeps on summoning these pesky skeletons ok let's just not bring it another rod I kind of expected this DK is well oiled up DK that was super close one more kill or maybe two for the DK level up there it is level two coil unlocked and sock is making no progress at all towards level for the so important level to aura his laboratory camp is already gone kind of a question is when will the Mountain King arrive happy fears nothing until this MK comes out right yeah with proper micro move far away nothing should be in danger stat you should be coming soon for happy as well looks like once again a little bit of a delayed tier 3 tech here happy already at 36 supply when four fiends and two statues are out this when the other becomes really scary with the level 3 DK combined and that is the case level 3 DK is available statues are there so now things start to get dangerous for stock he needs to make sure he's got his defenses in place he needs to shop at the expansion he's a tower to three towers ideally at the expansion furries are supposed to buy time for this for which he needs defend hopefully he does have that upgrade it's not 8 football this time a little less right it is eight but one is barely existing anymore and defend at three quarters again a little bit late this could be towers getting canceled at the expansion but good SimCity yeah compared to Yumiko yesterday where the base was wide open this is all nicely protected so far suckers buying some more time no damage by happy at the moment but good healing on the DK also important but this blacksmith has to survive and I think it will defend is finished now so stock is feeling a lot more confident here to engage not activating the defend though he's hoping for the lips around once again that was a nice move in the first game but he won't find it here only 140 Falls Happy's getting a lot of water mental kills that's good experience constantly like since the beginning of game warden pretty much and if the early sanctum again by the way nice mass repair tower remains alive and should be close to done now looking for another surround these footings are going for a lot of ambitious plays and hey Who am I to question this do get it coil yeah but nicely calculated ball without the Mountain King here we'll swap the TP more slightly up tanks more damage and he can even fight out because the footman's don't do enough damage to cards invested okay but also two footmen killed and the TP is not wasted he is still doing damage to the second main building Mountain King is out now though how much how many more coils do we have like two I think what I think it's two and it's at you being there should be continuous sustain as well happy aiming for the shop first it's kind of interesting destroy form coming in and backpack for the orbits the Fein will be bringing you in just a moment so again no second hero most likely Nova hits the footman gang I was hidden statue one is heard the second one attacked a little he's trying to snipe them but again happy' has something against water at least against the elementals he kills them so quickly I like that play okay stumble now one fiend count us around is there frost hour as well but also survive does survive Oh statue can you move it into a destroyer should be the next kill for the mountain king hey got that statue so one feat once dared to kill not too bad for stock here with the few tools that he has now the fiend is bringing the orb and that changes so much this - for our more especially against the defendant they have so much sustain with that upgrade but if you lower their ammo by four it's just too good and I wonder why's prioritizing the shop so much let's get rid of breakers doesn't want to give the Mountain King any potions or clarity's interesting we haven't seen too much borough playing yet again his storm ball the thing that you might expect from happy on low pain I think he just didn't get the upgrade yet he's just spamming fiends yeah yeah yeah you got six fiends over here and one died so it's seven fiends by him so far this game and again aiming for the shop gyros he needs the critical mass sock is breaking up keep still the better economy of course tower number one will fall most likely how much time can stock buy he has the staff that's big can be a little more impressive with the Mountain King diving in a little deeper paladin coming this time it's waiting for the Paladin right I guess so staff is ready in will potion on the mk1 stock is not really losing too much but happy has the destroyer must have where at this point it's very predictable that gyros must be coming but really good defense here buy stock it's expensive to keep all these buildings alive but he's managing to do it until this point web in the back gyros once again completely neutered and doing nothing at all back there shredder coming in trying to help out he needs some normal damage against these fiends he's waiting for the Knights but it's still going to take a while until we have a decent number of them yeah one is coming from the right hand side now alongside some militia oh and this estimated the building time a little but the shredder is kind of half a night very easy yeah very squishy against magic damage though so yes the staff I'm out the militia I didn't do anything and happy is still free roaming on this but if you come to gyrus it's this number now overwhelming ants two destroyers engaging again very careful play my sock so far not overstepping as it was on Northern Isles Venus are coiled again last second but we do have an offer fire now reduces the healing and therefore the fiend dies gyros also falling pretty high numbers though I think there's three falling already here goes the fourth one and yeah critical mass is absolutely the right word here they need to get high numbers but happy never allows this to happen in Sauk not with us apply lead even this late into the game he needs to be up higher in the numbers yeah I would I would say it's a critical number but critically low we have Sun during blades on the nights by the way little more extra damage against medium our what the fiends are he finally rises up to level four that is aura to always a sign of confidence I feel rightfully so because again socks levels underwhelming yeah with MK and Paoli high levels that's dangerous but probably not gonna happen this game with short under so much pressure easy I've been gaining basically no experience here these last couple of minutes would love to see a tank by a sock but I think he counter you for dit just to buy time but happy would be able to defend it at home I guess level three Lidge level to know about shredder is gone he's bidding him dry sock is not getting any important kills and Happy's kiting is very good if he steps back littles not really a sign of weakness but it's just very good to play like this with the fiends so the Knights and and the breakers can't really reach and sock is losing unit after unit he's constantly on the verge of going into up key that's fifty supply level but he's going up then he's dropping down he goes up again and happy killed so he's going down in the meantime the undead super solid 65 supply and rising it feels like socks production is just one minute late if he just gets a few more nights if he gets a few more gyros maybe you can break this especially in the first game the second game I think is looking a lot more difficult for the Korean the expansion is still standing but happy has been trading so marvelously so far he could just fall back creep the natural expand and look for creep Jax and this game would still be looking great for you or I could try to bust which may very well work still he could counter expand you could go for the red spots who flak cannons only now that of course makes gyros a lot better gyros a unit that is very fast to produce and as we said you need the critical numbers with have happy being so heavy on fiends you need an extra number of gyros here illusions on the fiends that's nice so Kenny wept all of them again here's number one Oh damage is good so far though start coming in from the back can you find the big flag DK kind of overexposed there in the front but level one stumbled doesn't hurt that bad all the feed illusions are blocking while the others attack the shop again I'm not gonna bait Istanbul just yet looks like stock is aware of the illusion bait but such a big army 68 supply for happy yeah 10 supply lead one gyro gets snipe the others did some damage and this is how you can win even one base versus two but just trading way favorably how much it happy losses came I can remember one fiend one statue was that all was that actually all whereas in the meantime stock has been forced to repair has been losing unit after unit especially the gyros have been disappearing like flies three nights now in the number of trials ok happy once to antis calls the Gould she has the lumber that he needs for the rest of the game most likely sock can he survive this battle it's a bad position for happy to kite back but maybe he doesn't even need it Oh fiend faults weapon the gyros but not against all of them but Knights are falling as well the mountain king is under attack and that down at 50% holy light but on level one he is kind of squishy especially against the hub of corruption and it's a trade versus Mountain King trade almost one destroyer dies so that's a level up for the Mountain King could be bash right here DK get storm bolted falls into a TP or god or like whoa that came almost out of nowhere can he save this destroy I know he can't there was to destroy said but the goals they cleaned 2p online so well done again taking a fight and at the same time harassing the economy here is a little glimpse of happy Starcraft skills yeah that was super smart once he killed the tower in the back he knew ok I can send him the ghouls and my armies gonna keep his army busy and that equates in a lot of economic damage at the end of the day but this was finally a lot of kills going socks way mainly because the DK was so low man I couldn't use the coils anymore but now he's level 5 it gets the big man apart from this camp perfect yeah four coils Lynch level four it's the skeletons now and he can just creep six o'clock now 4:30 and then 3:30 that's so much experience this loose level 5 and 2 great items Sark is trying to find him not creeping him sir he is in the upper left actually level 2 for the pally once again divine shield no devotion aura so we won't see the super high are more nights and what this item is we will see in a second if shock gets the red camp somehow he could be 433 alright and that is absolutely this game still doable devotion aura is great reduces the effectiveness by the over corruption by half but suck is too scared by a creep check of happy he has the TP I feel like he should have gone for the red camp even if you get Jack just TP out and he wants to Jack himself or happy stealing the shop he could have gone for the red spot that's more experience and that's a better item but he knows that this spot is safer for sock to get his level 3 3 and takes it away because it feels so confident now it is a level 3 Mountain King with a level 2 storm bolt but the healing is just today we do have two staffs now by the way on sock side expensive Edition but worth it it doesn't mean he doesn't have that many units though it's only nine gyros it's really not that much especially when some of them are so hurt as they are it's so close to five these gyros could be level five already as so many of them are hurt yes splash against it only four Knights again happy is focusing on them feels like the destroyers are pretty uncontested so far not using the first staff to save the night by the way so that was the level five for the Lich doesn't have too much mana to make use of anymore than I guess for that Nova here come the mass where before and the stutter stepping as well one gyro down two gyros down the littleness around so a lot of calls has we used on him but with from stahma oh yes I stuck they always dead indeed out of nowhere level up for the Archmage so without Lich what now and he got to level five it's super expensive to buy him back his stock turning this around the numbers are dwindling though twenty supply lead for the Russian can he clean this the Mountain King has not much more mana and no potion but - was a really risky play not to go for the in ball and happy gets punished for it Sauk finds the one opportunity to stay in this game level three pally massive level of all this is usually where it turns around but almost seven supply kill with Knight and break up at the breaker kept alive happy has to move back he's trying again to use his air superiority at the expansion kills the tower most likely the repair again a little too late we've seen this before happy banking 500-600 gold yeah this ledge is very expensive on level five how much is it 680 or 720 something like that Mountain King by the way with the ore that is because what he attacks will be focused maybe he's got double or actually oh yeah true it's a lot of gold that's not going in two units and he's still in no upkeep workers suffer suck distracting more and more lich is back obviously with super low mana there's no skeletons here so you can't eat fiends but nothing else fiends are in dangerous position storm bolt focus could result in a couple of kills but still we are the night numbers we have one night only DK perhaps around gets us around there with the watch a little go TP this is the DK dead he needs a miracle and fights out cross one humble where's the holy light indeed the Paladin may be a little too far away or is it on cooldown is it not enough there's the holy light but he's not fast enough the unholy aura happy arrives at the shop needs an invoke its an invisibility potion as well oh how smart DK is that in this fight no sir there's another target this one's the ledge down to 50% the DK has to reveal himself though I have no retreat but the Lich is still stuck there's still no item on him of course he has a step with the surround oh we're gonna get hammer to the head and that's alleged the whole light boob nukes him into the grave Archmage has to Ronnies down to 50% but with only the decayed that being so hurt oh boy happy struggling quite the crazy game man suck definitely would have been out of this game a couple of times already hadn't it been for these hero kills keeping him in this match but yes he's killing the heroes but he's not killing the unit's anymore nope and the economy is a little imbalanced as well 850 gold for only 150 lumber the gyros sent into the destroyers seize an opportunity now at the DK is not here and no fiends of course have been easy on Simon a lot of buildings to get this ledge back what destroyers keep on falling yeah we didn't mention this them Happy's not mining anymore we have passed a 23 minute mark everything he loses now can't really build back and sock of course has the expansion do we see a counter expansion by happy not too sure WEP is coming and he unsummoned the black suits Adele wow that's a lot of gold you get but also that's a big building missing and he can TP of course he needs it absolutely needs tillage and sock at this very moment is mining happy lost two destroyers down to 48 and the gyros they seem to make me able to make it now finally WEP again sock is taking this fight is there still no Lich what's the matter looking like very good Lich is back finally but will it not be greeted by another storm ball I think it looks pretty good for that web web web still takes out a lot of gyros here's the storm bolt followed up does he want me to follow the coin is too late and Happiness the hero again and sock takes map number two against the world champion what the defense this was he was losing so many units but never gave up we kind of I guess I heard it in our both voice that we thought this game is won or 99.9 percent going to happy but no the longer human can't survive against I'm dead the better and better and better the matchup God level three Mountain King key moment level three paladin key moment and from that moment on the nuke spiraled out of control he killed one after the next happy had to buy back yet no gold for an expansion with that I guess and they was out of mining yeah I mean it was all about the here case if he doesn't get the hero kills this game is definitely over and happy pretty greedy in some of his decisions didn't go for mana pots and the DK means low amount of coils to go for the saving ones and also no enroll in the big attack in was only 150 gold it's not that much and he could save you games the first time the Lich dies if he has the in vault he survives and he probably wins the game questionable by happy here also in the very last engagement the coils were a little bit late lich couldn't be saved but maybe even without that that game is over but okay slight mistakes and certainly questionable plays by happy they're on map too but all the congrats and shout out to sock for staying in this for as long as he did and maybe to me because i called it what that's that's gonna be closer than people expect and it's authentic all right congratulations near thank you thank you feel very honored vindication finally I mean it was happy certainly make it a little bit tougher for himself that in YouTube but ok we have finally a 2-1 we have had so many to oh so far in this tournament he is the first 200 in the entire tournament a two-to-one in the entire tournament on the main stage yes did we have a game really off I have foggy versus low-light true okay second time we go full distance pretty exciting this is happiness map choice now concealed hill which is the hardest expansion map well perhaps twisted but we never see twisted so this is gonna be a tough ones for shock if he sticks with his style which seemed like is gonna be his idea fast expansion in two nights a few breakers on the way and most importantly get the hero levels how did this game turn around with a level 3 MK in the level 3 pound and before that sock looked toothless without any fight in him and with those levels finally coming in everything turned around with happy exposing his heroes for once happy has to go full distance against human just like he did against Thor Zayn against Hawk against in fee and next against romantic in you'll cub but it's his map choice so he has a slightly a slight advantage here will the Emperor fall to the b-boy map 3 will show it to us the most powerful undead in the world was struggling on AZ his/her ass again a little more conservative than usual not rushing to the laboratory taking the trolls out first is there any big trout to do it here on conceal the map being so big the first camp would conceal is so good to take the ogre warriors you get the claws or something like that plus good experience and then you can get easy level two so especially here in center ass just seems a lot worse of an opening than a bit of creeping first so I think it's gonna be creeping first by happy and the thing is also this expansion creep is pretty hard you need a lot of peasants and a couple of forties so you can't go it for it super early so by the time sock tries for the expansion happy should still be easily in time to harass against it even if he does go for creeping first so yes I imagine is gonna be happy creeping the first camp running across the map and the specialty on this year on this map is that the skeletons and ghouls in the meantime while the decay is running across can get in the level 2 so the aura gets unlocked very early in the DK can harass with level 2 right away at the a lot of good reasons to pick CH here on the off stage we saw a romantic taking the series against Tamiko only with the two and one as well that does surprise me for sure that it wasn't a little closer I wonder if we're gonna see the foot abate this was such a brilliant play that I saw by th versus w of Z where he intentionally sent the footmen into the camp to get ensnared to sacrifice him on purpose to buy time for the expansion to come up that's a super-advanced play I wonder if suckers gonna try for that as well you need the super advanced play for sure since he is against happy but so far normal creeping on both sides no lasted close of attack but no arrests by happy no acolyte here claws for the a.m. as well that's very nice to pressure this DK DK already taking damage from the creep camp means he's gonna be hurt already going towards the expansion the nice thing of course I'm concealed is the health fountains another good thing for undead here for the early game harass DK can go in drop low with the harass and then fall back and he love at the front same goes for the foot ease in the am doc true claws have a pretty interesting dynamic in this matchup in the beginning it's so good for the Archmage to chip away damage on the DK in the late game you don't really feel it that much anymore on your heroes but claws on the lids make every difference in the game coil misses yep that last that he didn't get either yeah but should still get the level 2 with the aforementioned parallel creep in the south with the ghouls and the skeletons yes okay little red blinking okay now we see it decays heard already only one coil left again it doesn't seem like that much can it be accomplished here in this harass but let's see this is happy after all four skeletons here but no more no more of the necromancy from the DK no skeleton backpack rod of necromancy reinforcements coming in somehow we don't see that anymore on the pro level there's the first cure but again not going from the creep so it's no experience swing but rather one-sided once and delays the expansion for a little to peasants dying that's totally fine so far looking for another target coil is ready soon kilotons do some damage level 3 Archmage couldn't prevent that but two more kills maybe for happy one coil socks playing nicely around it happy a little greedy ok one guaranteed kill not opting for more with the skeletons being gone and the militia coming in fiend can't really do too much either so he's ending up with a level 2 point 3 DK leave sock with a level 3 Archmage I like this Archmage movement he knows the DK is here so more right-clicks wakes up the creeps as well well self decent bit of feeling here for the death knight at least 150 maybe 200 HP but sub should be pretty fine with this here early game then Lutz too many peasants got all the creeps got his level 3 and the DK at least I guess is level 3 himself but the fiends here looking for more kills on to the footies sock wants to get his defense up for once should try them to get the tower cancelled which has been happening a lot what is that tech tech before lit oh wow that is insanely fast super fast destroyer rush completely different from before earlier we saw a 36 supply text now it's 25 that is absolutely as fast as you can get it maybe he saw that sock is always very low on towers and things okay if you're not towering up I'm gonna bust you with three destroyers and that's it could be could be happy has shown his willingness to go heavily into destroyers and the early that they hit the stronger they are always question is is he going slaughterhouse or Lich first if he goes lish a slaughtered before Lich and this is could be four destroyers hitting very quickly but no it's Lynch before slaughterhouse so probably two or three statues into destroyer upgrade and here comes the slaughterhouse now but yeah with the litter not being there for quite a while sock can actually easily pushback these undead forces and has a lot of time - yeah freely walk across the map before he has to have a defender of slaughterhouse old-school Undead but this will be canceled one of the biggest strengths on this stage of the game is to cancer production buildings and he doesn't Lynch us out so the Nova helps against the footmen throws them back but damage is done it's not double slaughter it's single but single oh oh yeah alright there we go oh that's even worse than no statues for such a long time yeah that's at the very least a 30 second delay probably more yeah don't know about this Tier three before Lich wasn't the position was that's something unhappy rarely pays attention to carving out a hole in the back to have a safe position for the slaughterhouse one of his few mistakes than we ever seen so he has no obsidian stairs you in this push no region on HP not on mana decayed oh oh we have boots nice you can change this DK nice purchase by sock for sure yep don't know why used to slow the Archmage down would have only buy him some time I guess socks feeling good socks feeling really good okay so here's the tier 3 and this is where I wonder all right you get the tier 3 and you get the orb but how much does that really change what makes the tier 3 upgrades so strong is that you already have two statues you have the lychee I thought I was reading a you have 4 to 5 fiends and that all lining up with the orb and with the stories that is suddenly super powerful but we have three fiends only we have statue now find the DK on level three but low HP so it's not really that strong of a timing here for happy but zero towers in the main maybe you can't abuse that but I'll keep some so busy keeps him from creeping willing to trade the footman now that will level up the Lich third hero maybe once again enters no again no resources for it suck with a pretty good mid game here once again m'kay coming tier three on the way low on towers once again and the SimCity doesn't protect the towers at the expansion that well to be fair that is extremely hard to do on this map with it being so open for this will start to die but the Lich we've seen plenty of lich surrounds and again another one can't get out of there i mean he's trying to but more coils will be forced can he fight out mana seems low coil is not too late but he's stuck again oh oh happy this doesn't look good the Lich again stopped early on he's investing three coiled skeleton now he blocks out okay so no TP swap necessary oh there wasn't even a TP the Lich doesn't die this time m'kay coming in though can he find a killer house with the stronghold trying again for the surround anti surround with the statues who's gonna be blocked in Lich does get away we have a dark Ranger silence has to come in against the MK and it does stone ball delayed for a little bit longer am in trouble as well but no mana for the nukes right now for happy happy so brave to stay in there with the Lich despite the mountain king threatening Istanbul all the time destroy upgrade started now this will take some time stock on the way to tier three going more gyros breakers again this just sucks built here but happy dodged quite a bullet was kind of forced into a dark Ranger at this point I don't know what is his plan all along was it an emergency called to deny the storm bolt not sure but he's under pressure for sure no damage against his ex for this time not at all it's creeping up the middle is he considering expanding this is really not happy style normally floss plus 12 OS + 23 on the ledge that is good damage but it's more time for the human 3.4 1.4 not the biggest cams and creeping the fountain bottom-left will omit left will be hard to do and there's not too much close to the expansion where he's kind of forced to defend them too but happy realizes there's no fortification in the main if castle is of course a lot harder to crack that a Town Hall is but he just wants to workers he wants to open the in with a farm and he is standing in the middle super I'm typical happy play absolutely I watched a lot of happy games and this is ultra rare to see the Chandhok Ranger can detect the works but it don't get the kill so no skeleton rising with black arrow wow there's the black arrow of course because silence that will be soon so this more time yeah this is the strongest face of the undead most likely with destroyers finishing in a second happy might actually be able to break him here even with an expansion coming up in the back just once the workers just wants to delay him and get all the talk Ranger lives might be dropped in the bear in the main happy with a super greedy play diving into the main base happy that was not necessary and it's gonna get punished hard for this still no TP no Zeppelin to get out there how is he supposed to save that Lynch I don't think there's an answer he's old almost dying again what can say from the DK is dropping low as well I guess there's another hammer Lynch down to like one third D K as well what's gonna die first another coil not Rio arrives but for how much longer can he prevent this kill DK gets out army gets out but the heroes how much damage can they do I think that's the only question can revive him though he has the money for the instant tavern revive and he didn't get level 3 I think that's an even cheaper revive okay happy bounces back and that's a knight as well dock Ranger survived this too with level 2 that was super scary happy diving into the main absolutely not a risk that's necessary to take and sock getting level 2 on the mountain king with this still a lot of mana skeletons get more kills for the level 3 on the lip she's not supposed to lose them here the DK getting chased m'kay looking for the storm balls but perhaps opting for the literature instead the am also in trouble healed pod who's gonna die first long range coil saves the lid for the time being half he has to go back once again m'kay what's his man looking like he's got two more stumbles as it seems but the heroes are out of range getting about the fiends a little bit baiting with the statue that could be double steps you kill no region at the moment and the mana is looking super bad for happy dark range with dry litter idk maybe one more but the Expo is up for now that's why he wanted this long and worn out fight to make sure his haunted goldmine comes up this fiend cannot be safe with the Archmage coming back and the number of gyros looks okay as well happy what's your way out of this again a hero kill against him again not breaking the expansion a little reminiscent of game two sock seems in tip-top shape and you shouldn't give him too much time anymore I could happy goes for the mana pot this was I think one of his biggest mistake is in Game two not respecting the manner situation enough it's all about healing it's basically all about hero kills but also keeping your army alive so you need to heal DK now with mana potion in a good position to keep his army alive talent only level 1 and question is sock he would like to have level 3 appalling MK but does he have the time to creep for that doesn't seem like it with the expansion here ready love this tank play by sock that is usually a thing that only th romantic and in fear going for now a play by the Chinese as well Mountain King diving deep this tank will of course buy time or just simply attacked the haunted could also be the case Holy Light and staff out saving that night once again he's so heavily going for that Lich a little bit of like reminiscent of what foggy is doing against happy all the time he failed so got the kill plenty man ass dropping low on the Heelers DK doesn't have much left neither does the Paladin sauce things could start dying pretty quickly over here gyros web taken out possibly fairly fast here is the tank now and don't think there's an arrow bready just yet but happy seems to be winning this engagement guess it'll fall in the DK that's a little bit more manage again in trouble aiming for the surround and he gets it again and is there a coil one but that might have been the last one he's trying to block out but that doesn't work oh he's dropping lower and lower and his dad with the holy light for the second time this so important damage dealer of happy is benched and how to defend this now against the tank you need the ohm of corruption and the ledge damage against the tank he's just killing the expo in the middle he's ready he's getting resources quickly but lumber is low as well that's what you owe again Joe bashed alright not blocking as the Archmage is in trouble better safe than sorry not too greedy his sock that was super risky the ghouls might take up the tank but it takes time to do that scary scary scary heavy could've lost this game with like three occurrences of a three dog Ranger could be a big level as well DK needs to be careful it's back from the tavern no mana low HP Lich again super far forward eats the storm bolt and the over fire okay I think it wore off not 100% sure can he put enough pressure on this archway that's Happy's only chance I guess to fight him back my Knights supporting the tank now he has to defend happy has to put out fires but is he fast enough apparently is now fighting on blight again more extra region for the undead he's chased across the entire map from stock space close to his base now back again happy needs more mana needs mana potion he doesn't have enough coils here to deal with all of this so he's realizing that it takes up the statues dark Ranger surrounded whole many struggles the breaker wants to surround here the Fein is opening up the back accident that Ranger seems to be getting away MK out of mana so close to level three Oh critter block can he get in range no she is fast enough to make it away DK gets back to the shop gets a heal pot and a mana pot very important didn't get involved sock a little slop he could have gotten the kill on the statue there didn't realize it and now it could be two kills no saves the dark Ranger first tank is back the world sham after such a dominant play against moon he comes an underdog sock and pushes him to the limit statue kill might be level three staff last-second saves the breaker right there devote divine shield again so big for the Paladin to just keep him alive and to provide healing all the time you can play all it's against our board Carlos ready but the other fire is working can he run away oh my a super cool man my god I've been some opponents needs more mana potions all about mana in these engagements he has the gold after the statue Falls and that's level 3 on the marking he was super close of getting these hero kills with level 1 storm bolt now his signature spell got a lot stronger tank is still here two tanks actually almost taking out this expansion early divine shield 15 seconds after that's over perhaps his paladin might be in trouble I said this yesterday it's always such a tough call what the right amount of Tanks isn't what the good timing for the tank is and sock seems to nail it in this game quite a few losses now though break her fall staff on cooldown next night in trouble as well and it's only single staff not masked staff saves here anymore trying to go for the DK but he's pretty tanky can you really find this kill no the paladin in trouble needs to save him somehow can he right-clicks almost dead oh by this black arrow low damage shows now the mountain king in trouble has to use the envelope or to save him holy light was invested before tanks were at the expansion so close small repair but there is no more repair the tank damn it should be enough oh my god on the verge of being destroyed he gets it before the army arrives that was a split second but what a magnificent take out for SOG and Happy's low lumber he may not even have enough to go for the new haunted over here my god what an extended engagement absolute a nail-biter between them they're pushing each other socket 65 supply but what is really fighting supply breakers don't do too much damage Knight one is benched getting killed now most likely against it all about the manner of especially the healers pally still at level 3 this healing isn't that great anymore haunted get sri summoned by the way it's coming up so about a hundred seconds or so away from being finished mana looks ok for happy but not great paladin again super low but he asked that 15 second invulnerability fountains both not crap so healing during daytime is not possible happy back on the high ground back on the blight that's the thing like what happens if socks go mine runs out what is the human doing then we're still quite far away but these games seem to last a lot longer than the average share wtl so far so I could see it double mined out game like we've seen yesterday happy one of his statues isn't actually on autocast manner that overtime is a great problem not realizing it is this something you've been forgetting about all game is that why is man as always no it is I know they execute tonight of course the new pretty strong at this point which is close to four so important to not lose the workshop I don't know if he has a backup but just to be able to throw in this one tank and this is the critical mass of gyros ex Boone not backup yet happy with the destroyers on one spot that's never good against flak cannons losing one out of the blight we go again and the expansion is ready haunted is mining stock though with a ten supply lead think he wants to fountain once the fountain closer to level three on the pallet and the big item also all this time running around the aura is running for the a.m. look at the mana for stock he's full mana everywhere happy he is barely anything completely low except on the dark Ranger so there's quite some silence but that's about it five hundred against AoE he isn't that big of a deal I feel I'd be going for the distraction place without man I can't really fight I don't believe but suck not falling for it not going for the defense in the main going for the attack instead of the expansion and it's happy in a difficult position now a tank is here again this Army's pretty strong and the mana is looking outstanding for shock and he can't really afford to lose the haunted goldmine but I guess he has to trying to repair this nerubian but no no this is just not working more destroyers and Sark is retreating not happy with the position yet the gyro position is great once again so far away from the fiends and this is a fight for the expo and happy can't really take it lych in trouble getting focused and he's just dead second hero dies again the big mistake that keeps on happening in this series and sock is making this upset happen happy is about to lose this match against the human from Korea no income anymore this list won't come back and suck on his way to his victory the human snowball is an avalanche by now he's pulling back of course because he wants to kill he and Samantha caught my toe lost the gold mine already and the Maine looks pretty dry Oh we'll be dry in a second so happy on his last gold calls for the JJ in the upset is real the world champion loses his first game in this round-robin Group C it is against the human from Korea sock the b-boy dancing his way to a two and one Wow he is looking very strong in this matchup and happy running over with a little bit of a smile in his face but yeah the hero losses both games the lid too fragile the hammers too heavy and all of a sudden it's 2 1 happy hype train of the rails map - that was a really close game that was super well played by sock but I feel like happy gave it away sorry MF 3 is what I meant happy gave it away on map to dad Lich had to be protected more especially on map to where we had where he had a big lead but yes sock yeah I did identified the weakness happy is not paying close enough attention to the Lich over exposed many times not enough mana for the DK many times very low on involves time and time again and well people were right I guess sock here is absolutely able to put up a good fight gets the win here and what does that mean for happy for the rest of the group he's gonna have to face in fee as well yes that is yeah at first we have a group with happy moon and in fee and the leader of that group is sock at the moment - no granted in fee did not play a game yet if I'm not mistaken so happy is one one moon is 0-1 a colorful as well but yes sock is looking great for him he still has to face moon and in fee so tough tough tough challenges he might have to match up lead over moon but moon is moon and all the Koreans respect him so much they play always a little bit weaker against him I feel except Lin yeah does happy have to defeat in fee now that's a good question we will see in fee next in his debut match here WGL winter he's playing colorful and afterwards yeah maybe the despite this is definitely a deciding map then later happy person fee yeah I'm happy I think he can't afford to lose anything else after this and with still having to go up against in fee that's a dangerous dangerous thought to have kind of lightly that he ends up to to it's that enough in this group only with luck only with luck and also in fee must have seen that game or at least heard about that game sock beats him with human obviously we were all speculating is in fee gonna off raised as org does this most recent result influenced him now no because the decision has already been made and in fee is playing or against happy nature so we're gonna get a rematch of next I think it was when in he defeated him two and one interesting yeah this is gonna be interesting happy having to face a night of the human and an orb today did he prepare for in fees org I guess we all knew that this would happen yeah everyone knew that this would happen or was heavily speculating towards it and we kind of know what's gonna be happening as well it's gonna be Farseer expansion drops lame Raiders liquid fire bats all that stuff so it's gonna be a very unique game and yeah happy with that loss here suddenly finds himself at least in a little bit of trouble to make it worse like he's under pressure now three games one days not too easy maybe would have preferred to play the in feeding tomorrow so that he could prepare a little more but let's take first things first in fee versus California calliphoridae super solid what if colorful defeats in fee no then we have the craziest of all groups happening here in see that would be extremely surprising first of all in fees looking just absolutely killer at the moment and this matchup is doing Night Elves no favors currently but hey every tournament we do have at least one massive surprise and colorful I think he's really talented I think this guy is someone to look out for but he does not have the easiest group to impress us with his play absolutely on the Beast dreams we might or you might find the game of hitman versus one - oh no that's later but the Hitman games should start soon on the off stages we will take a look at that of course as well we are here we have an interview up with hitman by the way on youtube.com slash back to Warcraft talking a little bit about his journey to China his performance at the moment how he feels how confident he is and I think it's a very good watch so there will be a break and you have some time in between so go check this one out I guess what this performance so far from happy is similar to to last W GL is at the beginning we were kind of afraid and he was looking a little bit shaky when he lost to focus - oh lost they're dropping down to the lower bracket and then his run really began we really started tearing it up yeah but what's thereafter the focus match an opponent as scary as infi is now I mean he played focus again so in that sense I would say so we're going to the replays and we're gonna be back here [Music] [Music] [Music] [Applause] [Music] [Music]
Info
Channel: Back2Warcraft
Views: 20,628
Rating: undefined out of 5
Keywords: Warcraft, Warcraft 3, tournament, Wc3, War3, Wc 3, warcraft III, frozen throne, tft, warcraft tft, esports, rts, real time strategy, Back 2 Warcraft, Back to warcraft, Back2Warcraft, B2W, Back, Back2, B2Warcraft, back to warcraft, Neo, Remodemo, Remo, 2019
Id: dtH9MkhPiAI
Channel Id: undefined
Length: 81min 2sec (4862 seconds)
Published: Tue Dec 17 2019
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