Verina Complete Guide! Best Builds - Rotation, Echoes, Weapons, Teams & More! Wuthering Waves

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Vina is the strongest support and one of the most popular five star that mostly all of us have currently she uses the rectifier and provides a lot of Team wide Buffs and healing on which she can have 100% uptime off field damage and a passive that protects us from death in this video I will cover her kit play style equipments Echo stats teams and more without any further Ado let's jump right into it I will skip her basic attacks because it's just different ways of using her basic attacks her skill just deals some spectro damage however it is very useful since it provides 30 conserto energy her out row skill is very crucial part of her kit so this is much needed her resonance Liberation has an energy cost of 175 deals some spectro damage and restores HP and applies a photosynthesis mark on the enemies when any team member hits an enemy with the photosynthesis Mark Verina will deal a coordinated attack dealing spectro damage and healing the active character the mark lasts for 12 seconds and the coordinated attack can be triggered once every second which means a maximum of 12 times the ultimate skill has a cool down of 25 seconds moving on to her 4-day circuit Bina can have up to four photosynthesis energy Stacks she gains one stack from her fifth basic attack hit on hitting an enemy with her resonance skill and by hitting an enemy with her intro skill casting a heavy attacks consumes one stack and restores 12 conserto energy to her and heals the entire 13 the same effect can be triggered by her midair attack when she has photosynthesis stack we will mostly be using her resonance skill for the stack and do heavy attack to consume the stack as we don't want to spend much time with her on field more about her rotations later her intro skill just deals some spectro damage there's no use for this her outro skill is amazing you can cast her out row skill by filling her concerto energy bar it restores HP of the character you switch into by 19 % of her attack every second for 6 seconds additionally all character in the team get 15% all type of damage bonus for 30 seconds next is her inherent skill or passive skill when Verina casts her heavy or midair attacks while in the possession of photosynthesis stacks of her 40 circuit or if she casts her resonance Liberation or her out row skill the attack of all party members will be increased by 20% for 20 seconds her second inherent skill will protect a party member from taking fatal damage and grants them a shield equal to 120% of her attack this can be triggered every 10 minutes moving on to her skill priority you can just keep all her skills at level one as we only care about the Buffs she provide and some heals which are enough even if her skill levels are at one she can do some off field damage but we don't really care about that however if you do want to level her skills to get the maximum value from her level her ultimate skill followed by her forte and the other skills doesn't really matter moving on to her resonance chains I will only cover the important advancements to keep the video short her second advancement grants her one extra photosynthetic stat of her 4day passive and 10 extra concerto energy this lets you make her rotation kind of short by a few seconds by letting you cast her out row skill faster her next best advancement her fourth one which is great for spectro characters after using resonance Liberation out row skill in heavy or midair attack of her 40 passive she increases the spectro damage bonus by 15% of all party members however the problem is aside from the Rover we don't have any other spectro character but in future we surely have some great spectro DPS these two were the only noteworthy advancements of Verina but she of course doesn't need them even at zero advancements she is a top tier support before we start with her equipments it is important we talk about her energy requirements her ultimate is a very important part of her kit so we need to make sure we have have 100% uptime on it the amount of energy you need depends widely on how much liberation energy your other party member can generate while her ultimate is in coold down that is in 25 seconds around 140 to 180% energy regeneration should be a safe amount to have on her let's move on to her weapons since Vina has high energy requirements variation is the best option for her as it provides energy region and it also provides conserto energy rectifier a voyager which which is a three- star weapon is also great in a smaller version of the variation it can provide more conserto energy as it can be easily taken to R5 but it still provides less energy region as it is a three-star weapon so these two are her best weapon options the attack percent weapons like the cosmic Ripple gingu keeper can be used for more healing but using her ultimate consistently is more important moving on to her Echoes her best set would be the rejuvenating glow set as it provides 15 % attack buff to all the team members that last for 30 seconds after healing an ally the moonl clouds is a decent alternative it increases the attack of the next resonator you switch into after using out row skill by 22.5% for 15 seconds the rejuvenating glow set would be better overall as it provides team wide buff which will increase the damage of your sub DPS as well the moonlet cloud set provides higher Buffs but it is limited to only one character the bbor Jo chillon is the best Echo skill for her or generally any support it gives damage reduction and damage boost to teammates if you are running the moonlet set and don't have the Bell borne Echo impermanence Heron is a decent option it gives 10 resonance energy and if out row skill is used within 15 seconds of casting the echo skill it will increase the next character's damage dealt by 12% for Echo stats focus on getting the required amount of energy region then go for he healing bonus and attack percent moving on to her rotation using verina's out row skill is extremely important for the buff similarly her ultimate skill is also important for the continuous heels so here's her rotation we don't want to give her much F time so you start with her skill and do a heavy attack to consume the photosynthesis stack of her 4-day passive for the conserto energy then switch her out and go to your other characters like your sub DPS or main DPS to prepare their skills and after round 12 seconds switch back to her and use her skill in heavy attack and then use her ultimate by now you should have her conserto energy bar filled so switch to your main DPS this will trigger her out row skill and buff the whole team make sure to use the echo skill before using Vina's out row if you are using the bellor echo if you are using the impermanence Heron Echo you can use it at the start of her rotation or towards the end depending on how much resonance energy you need if your ultimate is ready without using this skill use it after unleashing the ultimate use the tap version of this skill don't hold it here's an example rotation with Verina mortify and g& team do keep in mind my rotation itself has not been executed quite well and my characters are also with a new build anyways I start with verina's skill and heavy attack then switch to mortify use his skill in four basic attacks then switch to Jan use his resonance skill and Echo skill then I switch back to Verina use her skill and heavy attack then use her ultimate before switching out I use her Echo skill then I switch to mortify to use his skill in Ultimate and do some basic attacks till my conserto energy gets filled and then I switch back to GN use his burst then resonance skill and then spam the basic attack button and use the resonance skill again when it gets ready the rotation you would want to use highly depends on your Echo skill and set if you are using the moonlet echo set you strictly need to switch to your main DPS after Vina so with this set you need to use your sub DPS before going to your Verina and then switch to your main DPS in early or mid game since we don't have many good artifact options getting energy region on her can be difficult which makes casting her ultimate skill quite inconsistent so focus on at least using her out row skill now for her teams well there's nothing much to talk about here she can fit into literally any team as she is the best support and healer in the game the basic team composition is a DPS character a sub DPS and Verina Rover Sanu Vina is an f2p example of her team GM mortify Verina should be the current best team in the game so yeah her team is like Verina plus to any character and with this I will end this video let me know in the comments if you found this video helpful don't forget to like and share this video with your friends make sure to subscribe to my channel for more weaing waves content thanks for watching
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Channel: 12th Harbinger
Views: 65,081
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Keywords: wuthering waves, wuthering waves guide, verina, wuthering waves verina, wuthering waves verina build guide, verina build guide, verina best builds, verina complete guide, wuthering waves verina guide, build guide, best weapons, echo, support, tams, team comps, best support, guide, verina best guide, builds
Id: qONiPAf_2JU
Channel Id: undefined
Length: 9min 6sec (546 seconds)
Published: Mon May 27 2024
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