The Elder Scrolls Lore: The Great Houses of Morrowind
Video Statistics and Information
Channel: Lady of Scrolls
Views: 57,347
Rating: 4.960845 out of 5
Keywords: morrowind, the elder scrolls, elder scrolls, lore, dunmer, great houses, the great houses of morrowind, tribunal
Id: ehCoKcl6RXw
Channel Id: undefined
Length: 20min 53sec (1253 seconds)
Published: Sun Oct 21 2018
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Oblivion and Skyrim were good in their own right, but Morrowind was the last ES game that really hit me with the lore. I think it has something to do with being the last game to have written dialogue rather than voice acting.
Voice acting is a really cumbersome and expensive process for a dev team- compared to hiring a few good writers, anyway. And it isn't even a net positive in player immersion- recycled dialogue is insanely more noticeable when it's voice acted. Being forced to spend time reading the dialogue (and journal entries!) made me appreciate the story in a way that drawing a line between quest objective markers never could. And what the hell, having in-world fast travel rather than in-menu made a big difference too. Seeing the silhouette of a Silt Strider in the distance was relief like an opiate after being lost in the wilderness for 40 minutes.
Of course, I was also 14 when I played Morrowind, so I definitely see the game through nostalgia-colored glasses. Even so, I think that while making TES more marketable with these ease-of-access changes massively broadened their playerbase, it came at a price.
that feel when
I love how they credit each piece of artwork. Great job on both content and presentation!