Slow Samurai (2.15 GCD) - FFXIV SAM Rotation Guide (Patch 6.5)

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Samurai is a very fun melee DPS class that I would say not very hard to learn but very difficult to master and of course to channel our inner weebs in this guide I will explain some rule of thumbs of the low suur rotation which is perverted by most top players and show the rotation to you directly with commentary so you can understand it way better this is Ain and this is the slow Samurai rotation guide here's some rule of thumb in playing slow Samurai number one keep your buff fuka and fugetsu up at all times this should occur naturally through doing your geeko and Kasha combo or executing them under Miko shishu fuka grants you 133% more attack speed while fugetsu grants you 133% more damage number two outside of opener use make your shy only for Gecko and Kasha and not Yuki Kaz this is because in order to execute Geo and and Kasha it requires two gcd while Yuki Kaz only one that's why using make your for Gecko and Kasha is PRT than using it for Yuki Kaz number three with 2.15 gcd use Yuki Kaz and consume the sticker with hagakure after - minute window burst this is because in vup time you will realize that you will be to gcd behind for your subam gishi to be up for your 2-minute burst window that's why you will need two filler gy DDS to even that out which is hak to Yuki Kaz and eliminate the sand with hagakure and fill the gauge different gcd speed will require more or less gcd feelers number four your two positionals are gecko from the rear and Kasha from the side use True North whenever you're unable to do positionals due to mechanics I usually like to preposition Myself by default on the rear and immediately move to the side after I execute my Geo number five don't overcap your KY gauge use shinten for single Target spender and qan if it's three or more targets I usually like to spend my gauge when I hit around 80 to 90 since every s gives you 10 gauge number six use iky shotan and Sen on cool down this is because iky shoten allows you to execute oi namiri which is your hardest hitting gcd but when you use ik make sure not to overcap your cany G since it gives 50 KY points while sen is your hardest hitting ogcd scale and both has a 2minute cooldown that's why you also need to align these two skills with the party rate buff number seven use sha whenever it's available for single Target and sha 2 for three or more targets sha is generated from yutu like mikiri and meditation here's two bonus rule of to that doesn't immediately affect your rotation but it's pretty important for you to understand if you want to play Samurai on higher end content number eight use third eye whenever you take damage and it's available third eye gives you 10 KY points when you got hit under its effect so the more you use it the better your damage output will be it also reduces damage taken by 10% for a single hit number nine use meditate whenever there's a downtime during a fight meditation is an important part of Samurai as it generates Ki and sha points but you can only use it in combat and it's channeling so you cannot hit that's why you only want to use it whenever there's a downtime which doesn't happen much unless you're doing a high-end content like savage or [Music] ultimates [Music] oh [Music] [Applause] [Music] [Applause] [Music] oh [Music] [Applause] [Music] [Applause] [Music] h [Music] [Applause] [Music] oh [Music] [Applause] [Music] oh [Music] oh [Music] he [Music] [Applause] [Music] oh [Music] oh [Music] oh [Music] [Applause] [Music] oh [Music] [Applause] [Music] oh [Music] oh [Music] oh [Music] oh
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Channel: Aylaveen
Views: 9,029
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Keywords: ffxiv, final fantasy xiv, final fantasy 14, ff14, samurai, ffxiv sam, ffxiv samurai guide, ffxiv samurai rotation, ffxiv samurai rotation guide, ffxiv sam guide, ffxiv sam rotation, aylaveen, aylaveen samurai, aylaveen samurai guide, ffxiv drama, xeno ffxiv
Id: Wj9whfvo-DQ
Channel Id: undefined
Length: 11min 23sec (683 seconds)
Published: Thu Nov 23 2023
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