Skyrim: 5 Things You Probably Didn't Know You Could Do - The Elder Scrolls 5: Secrets (Part 18)

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hey how's it going guys it's nae here and the skyrim is not what i think most people would consider a small game by the contrary the Elder Scrolls 5 quickly earned itself a reputation for being a rather large RPG shortly after its release on that November day but seven years later the communities come a long way with literal millions of collective hours it's easy to assume that there's not much left to be discovered in Skyrim every nook and cranny explored each side quest completed a hundred times over and all the easter eggs have been discovered seems logical to think that's the case well such an assumption may not be entirely correct as much of the Elder Scrolls 5s player base just might have quite a lot to uncover so sit back and relax as we take a look at five more things you probably didn't know you can do in the Elder Scrolls v skyrim part 18 I think starting off during Skyrim Civil War quest line regardless of which side you decided to align with the player will have to participate in two large-scale ish siege battles one taking place at Whiterun and another in either solitude or win helmet depending on who you're fighting for now during these sieges the local population will quite reasonably be pretty freaked out and terrified out of their minds most citizens can be found desperately running to their homes or trying to escape their town totally in absolute horror well if you installed the hearth fire DLC and have a property located in a city that's currently going through a siege and have children living in that home there's an ever so small possibility that you might actually encounter them running in fear amongst the petrified locals and they'll have some unique dialog depending on their gender no not too much I'll be alright please just just make it stop stop please make it stop it's important to note that during siege battles you'll be locked out of most homes including your own in that given settlement so unless you use console commands to get inside your house or your kids we're out and about when the fighting broke out you'll be out of luck in finding them and getting to hear these quotes also your fellow soldier will likely be pretty disappointed in you accosting random children when you're supposed to be helping them capture city but hey I guess that's their problem not yours right next on her list before we completely move on from the theme of sieges at multiple points throughout the Dark Brotherhood quest line you'll be sent to the city of solitude in order to carry out a specific assassination this happens a lot there's the assassination of Vitoria vici on our own wedding night the doomed from the start assassination attempt on the Emperor's decoy while you pose as a chef the actual assassination of the actual emperor at the end of the guild storyline list goes on point is the Brotherhood sends you to this city quite frequently however if you've chosen to fight with the Stormcloaks in Skyrim civil war and are currently besieging solitude as Astrid is supposed to offer you a new contract in that settlement rather than give you the mission the Brotherhood's leader will instead scold the player as obviously the city's in a bit too much turmoil for a contract to be carried out and recognizing that the impending storm cloak assault on the city is because of you and not allow the Dragonborn to proceed until you finish the battle and the city is back to normal you you're responsible for the siege of Solitude by sittest this undermines all our plans fool finish that mess and only then will we speak the exact inverse of this is also possible now I believe we might have covered it somewhat recently wherein while the Emperor or his cousin are in solitude Ulfric Stormcloak will refuse to attack the city and continue with the civil war until they left slash been dealt with we're ready to march on solitude but the Emperor's cousin is getting married the royal blood was spilt all of Cyrodiil will be up in arms we can't afford an all-out war with the Empire so abide our time for now we are ready to launch our attack on Solitude but the Emperor's cousin is getting married we can't risk attacking now so we'll bide our time coming at number three spell absorption is one of sky herbs more interesting magical effects it grants the dovahkiin a specified percent chance of absorbing a magical attack used against you and giving you all the magic appoints that spell costed caste but none of the damage when triggered so for example say you have a pair of shoes or something that grants 5% spell absorption every spell cast it against you from now on has a 5% chance of doing no damage and just giving you the Magica the caster used to create it or at least until you take those shoes off well funnily enough it's indeed possible for the player to obtain 100% spell absorption effectively meaning you'll no longer take Magica damage at all period like any of it and every spell based attack used against you will instead just work in your favor allowing the Dragonborn to really just walk into a den of mages without the slightest concern in the world but a meanness is surprisingly simple and there's a small number of pretty straightforward methods though it does seem as though bethesda never really expected players to do such a thing the easiest way or seemingly most direct is to activate the Antron OCH stone which grants 50% spell absorption combine it with the entry knock alteration skill tree perk which affords an additional 30% spell absorption bringing you to 80% and finally equipping mere acts robes for an extra 15% and either his boots or gloves which both offer 5% bringing you to 100% spell absorption or even 105 percent now this doesn't just make mages weaker against you but also applies to dragons so now when in combat versus a fellow dov'è any of their shout attacks will be rendered effectively ineffective against the player too so if you're ever looking to be quasi invincible as it turns out that's indeed a possibility 4/4 5 the quest the man who cried wolf begins after one of Solitude stains bulk fire beard requests that you clear out Wolf's skull cave a west of the city apparently citizens have been complaining of strange noises emanating from the cavern and it'll be your job to investigate Foulke says he thinks it's nothing but spoiler alert he's wrong there's a coven of necromancer's and draugar serving them whom you'll have to murder to death as you enter the final chamber of wolf school you'll walk in on something very interesting though a group of necromancer's are in the middle of a ritual their chants suggest they're trying to some in the spirit of pote Emma septum basically an evil long dead Queen to do their bidding your final objective will be to kill the leader of the ritual and the quest will be completed though there's sort of a part two to this mission that occurs after you report back but that's neither here nor there anyway normally taking out the leader of this ritual will involve you fighting your way up a tower to get to her and then defeating a number of other dragger and necromancer's protecting her however it's possible to snipe this woman as soon as you enter this final chamber if you have an appropriate bow and arrow that do enough damage it's certainly a difficult shot to make but if you do succeed in it and manage to take out the leader of this ritual from such an incredible distance it'll have some unique effects for one the quest will instantly be completed basically saving you another large portion of the dungeon to clear but it will also seem to relieve the dragger of their service to the necromancers their spell on them will be broken and the dragger inside this section of the cave will turn on the remaining necromancer's and start fighting them by the way the dragger will usually win now unfortunately even though you seem to be the one responsible for relieving them of their servitude the dragger will still be very hostile to the player but it's certainly something to watch and finally in rifton's being barred in you can meet a man named Louie loot rush what approached he'll reveal that he's in a bit of a pickle you see he wanted to buy a great purebred horse named Frost from City blackbriar a member of one of scarabs most powerful families city agreed and Louis immediately paid half the cost of the horse upfront but before city could actually deliver him the horse he was arrested and imprisoned now he's got both Louie's money and the horse Louis will request you go to city and get him to tell you where the horse is and then bring it to him this is the basis of the quest promises to keep when you do speak to city in his cell he'll reveal one major complication you see aside from not wanting to give up the horse anyway frost doesn't technically belong to him but it's his mother Maven's horse maven is of course the family matriarch and quite possibly the most powerful Rifton and she certainly never wanted to sell the animal so if you do go ahead and steal frost she's certainly gonna come after you and Louie regardless albeit with great reluctance sippy will still tell you where you can find the horse in its lineage papers the blackbriar lodge go there defeat the mercenaries guarding the perimeter return the horse to Louie and the quest will be completed however what you may not have known is that after speaking with sippy and listening to his omission that the horse's true owner is indeed maven blackbriar herself if you've been admitted as a member of rifton's Thieves Guild you can share this information with brinnel and get to hear some unique dialogue as Eva rates the player for agreeing to participate in Louie's scheme and states if the guild won't be able to help you if you get caught in any trouble take a listen all eyes are on you lads don't disappoint us well lad I do just as well drawing a blade across my own neck where did this foolish request come from so sippy finally got the nerve to bare his teeth a look this sounds like a family matter and I don't want the guild in the middle of it you do what you want just don't expect us at your back when mavin has your head on the executioner's block and with that we are going to wrap up five more things you probably didn't know you could do in the Elder Scrolls v skyrim part 18 which of what we explored in today's video did you find to be the coolest or most fascinating and what trivial little things do you know of in Skyrim that I get to cover leave a comment down below thanks for watching everyone as always like writings are very much appreciated and I hope to catch you all in my next video peace out everybody
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Channel: TheEpicNate315
Views: 1,649,453
Rating: 4.9264607 out of 5
Keywords: Skyrim, The Elder Scrolls 5: Skyrim, Elder Scrolls 5, Elder Scrolls, Skyrim Special Edition, TES 5, Skyrim Top 5, Skyrim Easter Eggs, Elder Scrolls Easter Eggs, Easter Eggs, Skyrim Secrets, Skyrim Lore, Elder Scrolls Lore, Skyrim Things to Do, Skyrim Facts, Skyrim Tiny Details, Skyrim Mods
Id: X-TWXPVyqZA
Channel Id: undefined
Length: 10min 40sec (640 seconds)
Published: Fri Dec 28 2018
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