Ross's Game Dungeon: Hellgate London
Video Statistics and Information
Channel: Accursed Farms
Views: 136,425
Rating: 4.9017859 out of 5
Keywords: Hellgate: London (videogame), Videogames, Hellgate
Id: ynQGAifYRF0
Channel Id: undefined
Length: 52min 13sec (3133 seconds)
Published: Fri Oct 30 2020
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
Cool look back on Hellgate! I played this for about a while when it first came out and just couldn't bring myself to keep playing. A first person Diablo-esque game seemed right up my wheelhouse but it couldn't compete with WoW or whatever I had going on back then.
The Hellgate re-release on Steam was such a disappointment. I believe they did two updates and then abandoned it. I don't know anyone who didn't get the 1 fps bug. It's such a shame, because there is significant content in it that you could only get from the Korean release (Hellgate Resurrection, I believe).
For anyone interested, London 2038 (shown in his chart at the beginning) will be launching its beta in about 11 hours from now. All it requires is a copy of the old game. It's a fan project with some balance changes, graphical touch ups, and things of that nature. No Tokyo or other content seen in the Korean release.
For those of you who never played Hellgate London... I like to think that Hellgate London was somewhat ahead of it's time. Sorta what we would get down the road with Borderlands, Destiny and The Division.
Alright first things first? This game had a huge push before it came out. Dark Horse Comics would be doing a number of comics for the game. They had a line of books planned out. Two or three of the women characters got nude spreads in Playboy along with Blood Rayne. Add in the Flagship Studio's had a number of former Blizzard people on board who worked on Diablo and WoW. Really at the time? There was some pretty big hype about the game.
And it came out and was just super buggy and had a number of flaws/faults with it. Also some pretty bad timing as well.
I picked up a copy as my 360 at the time decided it was finally time to go about doing a wonderful RRD, so no Halo 3 for me for a month. And yep, Hellgate came out just a month after Halo 3. The first Witcher came out in that timeframe and oh yeah Call of Duty: Modern Warfare came out like a week later.
Storywise? Well Ross is pretty on point, in game you really didn't get any real story. If you wanted that you had to pick up the Hellgate London Dark Horse comic. The novels they had come out sorta filled in some blanks, not really a bad read I mean I've seen worse.
Gameplay wise? It wasn't too bad. Templar characters had some ranged but mostly ran in and beat things to death with a sword. Hunters had Turrets or went with sniping or the 'more dakka' idea of dealing with things. Cabalists had pets or nuked things. I'll admit I played a Hunter so 95% of my gameplay was running backwards while unloading round after round from my Assault Rifle that never ran out of ammo into things.
Still for me it was a FPS Diablo if you will. Go into an area, kill everything, loot, level, repeat. The stat and gear system was a little borked in my eyes. And good god the game loved crashing more so after I killed some boss and saw a ton of loot that I would never get thanks to it crashing.
Then there was the fact that they decided to throw a sub fee into the game.
Okay the idea was this, for $10 bucks a month or a lifetime sub? You got extra stash space, and you would get to par-take in special 'events' for awesome event gear. You also had armor dyes you could get and with the sub you could get some that did give you extra stat points.
But lets talk the 'events' as there was really only one. Guy Fawkes Day, where you could go into 'special' areas that are on fire (and killed the frame rate) for recipes for stuff you would never use. And a flaming skull helmet so you too can look like Ghost Rider in Hellgate London.
I pretty much gave up after that, and to be fair by that point I had the 360 back and a copy of Modern Warfare. It did get a handful of fixes before a Korean company decided to buy it out.
I'll admit I did pick up Hellgate when it was re-released on Steam two years ago and well... It's awful. It still has a fair amount of bugs. That quest text? Well my understand is they translated it to Korean, then decided to re-translate it back to English. So yeah you do get "A Winner Is You!" text now.
Over all? If you like looter/shooters? Stick to Borderlands, Destiny, Division. They have their flaws but nowhere near the flaws Hellgate London had. Still it was kind of a shame as the game really did have a pretty cool idea for a story, and the gameplay really wasn't bad.
About time someone did a review for this. I asked Mandalore to do it 3 years or so ago now but this is the next best thing. This game had SO MUCH POTENTIAL and had some fucking amazing lore and world building, just really fell short on gameplay.
Oh boy, the quality of the writing is outstanding!
I especially loved the trader at ~17min in where it had the quote: "math is hard. let's trade"
Apparently no one noticed that this game is supposed to be set in London. In the UK. Where it's called "maths", plural.
Ridiculous pedantric nitpicking, I know, but it's just a nice little part of the problem.
Hellgate London is one of those games where I'd much rather recommend people play one of the overhaul mods available (London 2038, Nagahaku, Unofficial Revival, Lost London) as they are MAGNITUDES better than the base game. They crank up the gameplay by adding more mobs, more items, faster movespeed, redesigned skilltrees, etc.
I want a remake of Hellgate London (or anything in the same universe) so badly. Destiny style, single-player Borderlands-like, I don't care. I don't even know who owns the rights to the game anymore at this point though.
Remnant was good, but it didn't have the randomized loot mechanic and once you were done with the first level, the setting drastically changes.
Wow, that was almost kind of a twist that he got so frustrated with it that he didn't finish it. Especially considering some of the incredibly awful retro games he did bother to finish.
True story: once every year or two I still install my original DVD version of this, patch it with the last official patch, and play it through.
https://i.imgur.com/yzAqkHw.jpg
https://i.imgur.com/fBad6sc.jpg
I fucking loved this game.
Did anyone else read the novels that accompanied it? Man they were good! Setting up the whole Templar/Hunter/Occultist world in such vivid detail.
Combined with those cinematics? Get out of here.
I bought the collector's edition after playing the beta and even subscribed for a while through the Fawke's Day event and that first new area with the giant boss and whatnot. I really had such hope.
I will never forget the rude fucking merchant in the last area or the seductress much earlier on.. Before they neutered their voice lines and left them as boring merchants.
For all the great games that drew direct or indirect inspiration from this title like Destiny and Borderlands, there has never been another one that gave me the thrills of being a summoner of an impressive demon army.
Or hell, Melee! The guardian's melee was great, swing into third or first person, smash shit up with that lightning mace.
Oh and the weapons. Electric Eel gun? Thank you very much.
I miss what this game was, I only tried it a single time once the assets were sold to whatever company replaced all the models.
I will always hold my memories dearly.
In the meantime, Remnant: From the Ashes DEFINITELY gives me the same vibes, I adored my playthrough as a summoner, small my army may have been, but man those flying skulls rock.