Realistic Fictional Holidays || D&D Worldbuilding
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Channel: MonarchsFactory
Views: 43,545
Rating: 4.979579 out of 5
Keywords: MonarchsFactory, Dael Kingsmill, Geek & Sundry, Geek and Sundry, Geek, nerd, australian, australia, vlogger, Greek mythology, myths, mythology, Dale Kingsmill, story, storyteller, story teller, funny, dnd, d&d, dungeons and dragons, dungeons, dragons, pathfinder, 5e, rpg, ttrpg, fairytales, grimm, homebrew, house rule, world building, worldbuilding, tips, writing tips, fantasy
Id: LHC8FiKn6HQ
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Length: 26min 20sec (1580 seconds)
Published: Wed May 27 2020
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This is exactly what I needed to spark my imagination!
Another fantastic thing that Holidays and Festivals do for DnD games is provide an incredibly organic introduction to a culture. They're liminal experiences where past and present are blended, so you can use them to subtly loredump on your players. Celebrations of a king's coronation, memorials to battles lost and won, or just tell your players about a culture by showing how they party.
Street festivals in particular can provide an organic way to meet quest-givers ("you guys look like adventurers... My cousin has this problem..."), to introduce plot-relevant NPCs (a glimpse of the king or a conversation with a Noble's son), to have fun hijinks (a drunken challenge or a tournament), or just to sit back and let your players enjoy themselves.
fictional holidays are the first step on the slippery slope of world building calendars. first you think, "a harvest festival would be good, maybe a midwinter celebration" next thing you know you're telling your players "its the 78th of brinktoburary, happy birthday to Jules the rogue!"
How about holidays for races living underground? They don't really experience the shift in seasons as we surface-dwellers do. What celebratory occasions would they have?