PEGGLE WITH DECK BUILDING! - PEGLIN
Video Statistics and Information
Channel: Angory Tom
Views: 152,548
Rating: 4.9391036 out of 5
Keywords: Angory, Tom, angor, yogscast, walkthrough, playthrough, funny
Id: KCo5mOohqJM
Channel Id: undefined
Length: 54min 19sec (3259 seconds)
Published: Tue Aug 03 2021
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Almost got a bit sad when I was 16 minutes in thinking the vid was gonna end, but then I looked at the duration and SUPERCHILLLL.
As for suggestions (commenting at like 17 minutes so not sure if he's brought it up); Death's Door would be one I feel like Tom'd like. An isometric puzzly/soulsy game with beautiful visuals and some awesome background music. It's a little bit short (7-9 hours for the meat of the story (there's some extra "secret ending" stuff after the credits though)), but I feel like it'd be sweet to watch Tom play through it.
Great superchill video like always.
Though if Tom is reading through this post and is looking for game suggestions, I 100% suggest outer wilds.
Firstly, itโs a game that requires you to go into blind. The less you know about it, the better the experience.
The game itself is a story driven game, where you explore space in a spaceship, land on planets and then explore the area to find text to read and learn more about aliens that were in the solar system that you live in. Though I donโt want to spoil anything more about the aliens, but the main plot quickly reveals itself when you start playing it. You explore the solar system, solve some puzzles, and learn more about this alien race through the text their left behind.
Itโs completely non-linear as well, has amazing space physics, and is just generally an incredibly unique game. There is no other game on the market which comes close to being like outer wilds.
The game can also probably take around 15 hours to beat, so it can be used for a longer series. And itโs a relatively new game, as it released in 2019.
I know a lot of games I'd want to see Tom play, but I don't think I have a great handle on what he likes to play or what makes a good video, so... I guess I'll just set out some recommendations anyway. I think about 20% of my non-Jingle-Jam Steam library consists of stuff he's played in the past that I ended up getting for myself, so we must have somewhat similar tastes...
If you want something to do a semi-long series with, Hollow Knight could work. It's got great visuals and enough ambiguity that you can insert your usual flair into the gaps without steamrolling or being steamrolled by the plot (the way you did Subnautica springs to mind). I'd suggest going in blind, so as to not spoil yourself since a lot of the game's initial appeal is exploring. It's a metroidvania and can get difficult, but all of the truly challenging content is optional. I say a long series because a normal player's time to thoroughly beat the game tends to be somewhere around 60-80 hours. It's arguably the best game in its genre.
Alternatively, anything by Supergiant Games would probably appeal to you as a short one-off series of a couple episodes. Transistor involves a hybrid turn-based and real time combat system that's really fun, Pyre has fantasy three on three basketball which is a lot more fun than it sounds, etc. Those are more story focused than most of what you play, but still worth checking out.
On the spooky side of things, you could check out Sunless Sea (or Sunless Skies, whichever setting you prefer). The game involves a lot of reading and a lot of sailing a top-down ship around, and feels like it might be right up your alley. Maybe play with a friend so you can both do voices, as the reading and story aspects are the main draw of the game. It's got some nice horror concepts that aren't blatantly cribbing off Lovecraft so far as I noticed. Very atmospheric.
Space Engineers might be another good candidate for a mid to long-term series. There's plenty fun to be had with getting the hang of things and building ever more complex vehicles, though I'd highly suggest playing a bit with a wiki open to get used to the game's oddities before recording, as its quirks trend way more toward the 'actually frustrating' side of things until you know a bit about what you're doing.
Or, if you really want to challenge yourself, you could try Kerbal Space Program. But I really doubt you'd be willing to put in the effort to really learn that one... I certainly wasn't the first time I tried to pick it up. It'd be great fun if you got into it, though. Don't make the mistake I did if you try Kerbal, though: Do all the tutorials first, and then start a normal Career mode save. The former lets you know that Stability assist and other such things exist, while the latter helps you actually get started without getting overwhelmed by everything at once.