Nurgle Daemons vs Orks Warhammer 40k Battle Report Ep 45

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[Music] we play and call it work mini work gaming's warhammer 40k battle report hey there war gamers and welcome to another warhammer 40k battle report today steve and i are going to be playing a long game we accidentally made awful lists and it's just the nature of the beast today i suppose so sit down and enjoy probably i'm going to guess two and a half hours at least but it could be horribly wrong uh we're playing massive amounts of infantry unintentionally today steve is playing the orcs i am playing the demons of nurgle and steve's going with goffs he's got literally only infantry and characters he is what he said 1500 points of troops yep yeah and i'm playing nurgle demons so obviously there's not a whole lot of flexibility in that kind of build i'm playing exclusively demons as well why am i playing neural demons i don't know uh just you know taking a break from the regular you know seeing what cool stuff will be coming out in the future and as you know give nurgle demons another shot i guess so let's go take a look at the armies as two thousand points and sit back relax and enjoy the show i suppose okay two thousand points of orcs actually it's only half grots there's two battalions one battalion all this direction and a couple of weird boys with not wear boys uh big mechs with custom force fields they're gonna be cheeky zoggers see like in water we'll save and then my goths have 30 boys sorry choppas 30 boys uh big sorry shooters with three rockets and a comedy rocket we have 20 more boys with a slug of choppers a knob with power claw and a rocket we got gas cooler makari a war boss with the lucky stick and we have and he's old okay okay look at you guys okay there's no purpose he repairs vehicles why do you have them i have exactly 30 points left over you said he's 30 points okay and these these these boys here are uh a preview of what the oh what's that very true all the weekend i've been painting this so stephen are gonna be doing some second edition battle reports in the upcoming future and he wanted to do out of the box stuff so i was forced to also paint the space range of the box and i'll be doing crimson fists space marines and finally we have a weird boy and a pink boy to round out this two dozen points of yeah it's going to take forever and here we have pretty close to 2000 points of nurgle demons pure nugal demons though i don't think the locus is going to help me at all unless i'm attacking gaz or one of the characters if i roll i believe it's a six to one near character it's double damage or it's like plus one damage on my melee attack one of the two game boys sorry i have pain boys okay that's true it might matter it might just matter now this is one battalion it is going to be led by two great unclean ones and the sloppy bile piper down there and we are of course going to spend a little bit of pregame command points here we are going to make both the great unclean ones exalted greater unclean ones i know the one on the right is a forge role model i'll be using it as a stand-in because well we only have the one great on cleveland for now and it's pretty close to acceptable the one on the right is going to be with the bile sword and is going to have a flail uh hidden in his corpulent mask there somewhere he probably just pulls it out under his belly or from inside of his belly maybe he just uses his intestines up to your imagination the one on the right will have the proper ward gear he's gonna have the bell and the chain or the blue there we go he is going to be the warlord uh just because he's the proper model i guess i don't know don't know why uh for their exalted greater unclean one upgrades i'm not gonna roll because there are about four of them i don't like or there's like three of them i really don't like uh they're both gonna have revoltingly resilient i think in this case it would have been better to have the plus one toughness but you're supposed to do it ideally before you see your opponent's army and this one might be generally better i don't know don't know the math on that i've really only played these guys once since engineer came out so my knowledge is incredibly limited but revoltingly resilient for them adds plus one to their disgustingly resilient role so they're gonna have a four up to ignore wounds and more wounds which is different from the death guard one because they're revoltingly resilient only works against non-moral ones so a little important tidbit of information there and we are going to be taking one of the relics from engine war that is only allowed to go on a greater demon or exalted great unclean i should say it's the el fluvior it is an upgraded plate flail and i took it because it rolls off the tongue and i like it and that's why that is literally the only reason why i took it there's probably better options but i think that's cool and if i'm wrong well i'm sorry playing nerve demons and i only vaguely know what i'm doing so for the spells and the warlord traits well the warlord trait had to look up the name plague fly high negative one hit if you're within seven inches of him uh i did want to take the one where i do more wounds whenever i suffer wounds but i realize that's actually not gonna be that great i thought it was more like the separating play for the death guard wherever i make a save but this one makes that one doesn't make as much sense as it would for the death card anyways we are going to take pig fly hive negative want to hit him for all attacks if you're within seven and then his power is gonna be stream of corruption and fleshy abundance so he'll do more wounds more wounds to bigger units and fleshy abundance just heals the nerve the immunity to d3 wounds and then the spells on this guy over here will be miasma of pestilence as well as a virulent blessing that's what i said right via stream corruption on him and then fleshly abundance yeah virulent blessing over here gives a nervous dvd plus one wound and if i roll a seven plus the wound i believe i double my damage on attacks again not going to be super important because even against gas he only takes four a phase so might not be too effective on him i'm going to try my best to remember those i should be able to remember those well enough i'm usually not too bad with that kind of stuff onto the troops though we have two nurgling units i would have loved to have a third one but we only have two bases left over and kind of missing the third one not too sure where it is or if we even ever had one it's always a mystery here at many warriors we have two squads of 30 plague bears uh they are going to have their full command and excuse the 25 mil bases on the back one there i'm just using that to fill up the unit because oh we only have that many 32 so i'll be playing them as if they were 32s and then an identical squad over here and ignore the extra icons in the playgrid and they're just going to die first they're just there to fill out the unit we have play drones over there they're going to have the musician and the icon obviously they're going to have their play written as well we have three separate units of beast and miracle that's not 183 but that is three units of one and two soul grinders with the swords and obviously mark and nurgle they have disgusting resilient i just i made my list and it was like 1400 points but it had everything in it i wanted i don't i didn't know what to add and i forgot about soul grinders so i thought they were going to be a cool addition to the list and i'd like to see how they perform as we get into this game the mission today is eternal war strike force vital intelligence the deployment map includes six objective markers and the battlefield uses diagonal measurements four objective markers run along the center of the battlefield with the last two running 18 inches from the center of the battlefield in each enemy deployment zone mission special rules include data terminals it states the objective markers in this mission represent data terminals in this mission if you control an objective marker at the end of your command phase it remains under your control unless your opponent controls it at the end of any subsequent phase even if you have no models within range of it the primary objective in this mission is domination which is progressive it states at the end of each player's command phase the player whose turn it is scores five victory points for each of the following conditions they satisfy for a maximum of 15 victory points they control two or more objective markers they control three or more objective markers they control more objective markers than their opponent controls this primary objective cannot be scored in the first battle round the secondary objective in this mission is data intercept which is a progressive action it states each time a unit from your army successfully completes the following action you score a number of victory points equal to the number of objective markers you currently control one unit from your army can start to perform this action at the end of your movement phase if it is within range of an objective marker and no enemy units excluding aircraft are within range of that objective marker the action is completed at the end of your next command phase so long as the unit performing it is still within range of the same objective marker vault members check the link below to see the next game it is going to be my militarum tim pestis with some brand new torax reinforcements taking on dave and the word bearers thank you to game matt for providing the mat for this game we are using tnt laser works with these spin down counters to use as objectives because well the proper size for a ninth edition and adam at green league terrain custom made all of this rocky terrain from uh for us out of uh what's that a styrofoam it's all styrofoam yeah absolutely right right right that's uh very skilled so check him out agree leave train facebook if you haven't already we are gonna be playing a real fancy mission here we're gonna go ahead and roll off for attacker defender though wow defending over there and i will be attacker over here now we do have one of the larger mats on the field right now so this is actually a six by four map but we're gonna be playing with the minimum uh recommended table size and you'll see that laid out by the rocks and whatnot as we're playing it'll make sense well steve and i finished deploying it was a chore that's for sure so he ended up deploying he started playing first over here and just we have hordes of green against hordes of green so we can see the uh oh the cheeky zoggers that what they're called yes we see all the cheeky zoggers deployed kind of over here we have grotzkratz and grotz up on the rock we have the old second edition orcs and a lot more boys over there kind of surrounding gaza thralka as well as the big mech right in front now you said where's the other big mech uh here oh he's way over there give me another kff and so is the pain boy he's kind of like right there yeah so that's pretty much it for steve's bling he's got more zaggers in the back there uh and for me coming over here i got great unclean one going this direction plague bears plague bears and between them we have the sloppy biopiper a beast of nurgle fit here we put knurlings over here i was thinking about being uh using the mischief makers rule and putting them over here which i'm still in the fence about i think it might have been a little bit better to stick them over here but you never know i did use mischief maker on those knurlings though to try and go for that objective uh the reason i put these guys here is because i expect my play bears to move forward and because of the secondary i took which reminds me neither receiver uh i said where our secondaries are but we'll do that in a second they're gonna act as a a second area to go on that objective as these play bears eventually move forward we have soul grinder soul grinder blow drones beasts and urges beasts and knuckles and lastly this beast inaudible tucked in hidden behind here just at the line of deployment i uh i struggled so i guess for secondary steve so we both took engagement off fronts and we both took the mission secondary which is called uh data intercept each time a unit from the army successfully completes the following action you score a number of victory points equal to the number of objectives you control um so when you need your arm you can form the action in your movements excellent aircraft not a problem for either one of us and uh you complete the action that then your command phase either yes one point very objective you control basically and you so you went for engaging our friends that and moser third one the third one was we have written down over there right i wrote race oh raise the banners raise the bet i wrote raised right so he's gonna go for race you're gonna go for a very objective base game i went with mission secondary as well because i typically i forgot they existed for a second earlier but i always go for the mission secondary just because otherwise the missions are all the same right yeah they're not really that different other than deployment style objective placement i went with i was gonna go for thin their ranks i was going to do it but i don't have any shooting in my close combat's not good so steve convinced me not to do it i'm like okay that's fine that's fair i won't do that i'll go for the mission secondary i'm going to go for assassinate because steve has like eight characters your character's technically yeah so if i can kill at least half of them i'm still getting 12 points but are you gonna get through 180 i know i know i know but i'm gonna try we're gonna try and the last one i took was also engaged on all fronts because well i probably should again reinforce putting their glutes over there but all this guy has to do just and then i'm gonna be getting some engagement on our friends so i should be good in that regard i guess we're just gonna go ahead and roll off four no i just want to give the audience a bit of a caveat i got a five yeah man you got it uh a one now um one point on the fact that i don't discuss discussing this with luca i know we're both going to do this this game okay when you record a bat rap the way we do it takes probably twice as long if not longer to play a game right this could take us forever and a day so we're going to play kind of i know we're going to be kind of sloppy intentionally let's prepare for it it's not gonna be super tight i'm gonna get you like super like when it all costs game i'm gonna run a lot i'm gonna probably also just advance yeah guys i'm gonna focus on the objectives and try and kill what's important yeah same here but it's going to take us forever to play this game so uh bear with us i hope you have a lot of models to paint i'm just going to go first because i don't think it matters too much right so yeah that's command phase huzzah [Music] i'm gonna give me command point uh there's no scoring in the first battle round for domination and we're gonna go ahead and move everything i'm gonna show you did i tell everybody upgraded all my orcs to uh are the scar boys yeah i don't think you did yeah they're all scary boys okay so we have all three of your orc boy units of scar boys that makes him strength five yep okay that's even more shooter boys but whatever i mean they still have like just one less attack right it's still they're all really good and then you also you have a battalion you have two battalions you're down six command points okay and then i did upgrade my greater on clean one so i'm only down to two so i'm at 11 and steve's gonna be at six as we start this off i'm gonna show you where everything's going to end up because everything here is going to advance these guys are going in this direction these plague bears and great on cleveland soul grinders the soul grinders aren't going to advance they're just going to move forward but they're going to everything's going to go forward i don't know where the play drum's going to end up you'll be surprised in a moment voila so advanced advanced i actually didn't end up advancing or advanced him in the peacenork i didn't advance them because i wanted them to do the action on the objective this turn and try and get me some points unfortunately actually no i did i unfortunately i was able to get rid of that objective as long as i remain controlling which i don't think i will but we'll try um move there move there nurglings moved up behind them blow drones soul grinders move forward but didn't advance and then the nerglings and the beasts and ergs all advance forward so i'm on that objective this objective and that objective there these ones eluded me even though i rolled pretty well in my advance again if i had the other knurlings over here might have been a little bit better i don't know we'll see could have been a mistake but and steve suggested putting them in no man's land and then making him go first which would have probably been a good idea too i would not have liked to have dealt with that right because then you you feel like you should charge them then i just counter charge you yeah right maybe that would have been a good call i don't know i could definitely see some merit in that uh we're gonna go into the psychic phase though where we're gonna start with you casting miasma of pestilence and we get it what does that do that's negative on the head ah i'm gonna put it on himself let's say close comment as well yeah i'll try all right yeah no do you get bonuses to your denying your castle okay yeah so yeah he'll put that on himself he's negative and then he's just going to smite if i'm even in range to kill anything i got with the six hit the boys wait which right here that's the groove gretchen all right they're gonna lose one gretchen okay got him boom he's done no point in adding plus one damage and then this great unclean one is going to cast no point in fleshy abundance little smite looking for a six we got it with a seven it's all good or where is it yeah uh from him so probably hit the boys yep d3 dead boy one dead boy i have a ping pong over here pain boy fixes that boy oh boy nice streamer corruption also only only has a seven inch range so there's no point doing that uh shooting attacks on the other hand we got two soul grinders are gonna fire then my turn is done just gonna jump over here and take some shots uh we are gonna fire with i guess we're gonna fire this one first he's gonna put his fumbo barman and his harvester cannon into the boys this is the nearby ones just start whittling them down at some point the harvester cannon automatically gets six shots because they're unit size so we're hitting on fours sorry fun bombardment i mean and we got twos two wounds and you get your kff i kill two boys oh that's right yeah so they both take three oh the first one's dead the second one is dead i killed two whole boys the harvester cannon's got three shots it's like an autocannon misses with everything and now the second one is gonna fire at them as well you know what i'll do the harvester cannon first oh we got two hits these are three spoons because it's ranked seven two one let's do three damage so two oh one more one more dice we're making great strides everyone forest hit with the uh flumbobarm we got three hits always nice to see averages three wounds and uh d3 damage on the one that does go through one pain boy no if i kill one more boy uh that is it for shooting because everything else advanced and does not have shooting attacks you can't fail morale that's what is initial 26 i'll use their own yeah exactly so that is it for my turn uh for sc oh sorry i forgot to mention i don't know if i forgot to mention it but they were gonna do the action for the second i do yeah for the secondary um objective where if i control this objective if i perform this action which completes at the end of my next command phase i get one victory point for every objective i currently hold at that time so that i will hold at that time are you amarillo oh on them all right i lost one last one right you roll seven that's bad do they fail yeah can't you just like crack their skulls uh no how do you crack skulls has to be a war boss okay so uh we're only well we have to roll 18 dice that's not bad oh is that one giant squad yeah oh it's 28 dice i take back what i said it's a little bad but i mean you should only really roll like five one so five markers uh five go okay nevermind uh the rest seven go all right so seven of them end up running away through a smite six seven good job buddy five points a model everyone okay a little overcosted that is uh three was too much four four would have been ideal i think now we're going to go ahead and move on to ork's turn one nah cause i don't really score anything this is more again i gotta kill characters i've got i'll get points maybe do that and i do get engaged that's right that's the other i get two points for engage in our friends i got dudes over there dudes over here just dudes being dudes here we go i give him a point everything's going to run no i guess you can still shoot everything the two things aren't going to run for a couple actions over here but yeah we'll see how he's going to run right all right so everything's going to start here and we're going to show you where it ends up this is kind of it for movement uh however these unions are going to do some actions right one's going to raise the banners and one's going to do the usual secondary on this one here smart okay also to note these guys over here roll the two on there okay so i want them to run this way and charge them right i rolled a two for the vents we rolled into a one it's like where were we shifting yeah so they went back a little bit this is back down to six command points that was the only unfortunate thing that was not caught on camera there uh i'm no i wanted the jump now second face okay um i'm gonna apparel and i did no i didn't if you rolled a seven three four five it just declares that i mean apparel i like it you have to roll like over at 12 and you get plus one for every 10 orcs is that something like that uh that's only 11. so uh i guess i could stop i'll try with this guy over here because he's over there 12 no not even close uh who's getting to jumped the i wanted to send these off your objectives but now i need them to do work for me right yeah okay so they're jumping up i assume they're going to go in the middle somewhere yeah and then from the weird boy they go over here to the nerglings because they're going to have to pick up the slack that those boys that rolled poorly on their advance fail that uh and he's only a level one right you didn't upgrade him your little one yeah all right so what's it shooting time mister oh boy we have a lot of like negative one to hit shots coming up because of the advancing everywhere let's start off with the slugger slug guys how many are in range uh okay so five are they pistol or assault okay do they advance nope okay nice sorry they advanced they're way farther i thought they should be they advanced okay right um doesn't say why don't you just advance if we get guys might as well shoot at the greater clean one he does certainly have a assault weapon so he's already negative one ahead for advancing with it i got me as mine doesn't really matter sixes and uh we got three doctors yeah okay all right and i'm three five five two i'm t7 one wound got a demon that's one right human save resilience we're okay because of the upgrade over here my boys are all gonna fire into this guy here uh i'm gonna do my combi rock after my war boss into them as well okay so three rockets plus two comet rockets all the same they all advance right uh yeah okay because he has he actually has no negative ones to hit on him unless you're within seven so you would be hitting normally sixes no no and 24 shots from the trees here's half of them six is to hit orcs so we got uh let's take seven the first volleyball the seven extra right from the first volley so the first of all these daka dakadaka per seven total and then the second half is going to be six oh six times we need six more shots one more five two seven nice and then we're on five okay not bad not bad at all five up demon save against those seven oh sure i'll make four of those and then he has a four up discussing resilience he takes three he's gonna have 15 wounds remaining i guess you know returns are pretty quick so far yeah throw for these boys here into this whatever he is it's a great unclean one i'm gonna reroll this one guy with here we go wait but i have to you might as well got a total of nine do you get bonuses your charge rolls or just here we go nine makes it is not enough away bring it on in it's not great though oh it's not a good ic it's not the most ideal charge but you do take that objective away from you which is sad all right these boys are gonna go after the swellings okay nine you got it didn't even need it yes very good roll very very good oh boy here we go those four dudes all right bam over there uh any other yeah this guy charging they advance but they're near oh it's right here there's a rocket in there oh i'm going to fire a rocket out there so it missed all right cinnamon how are you here we go this one yeah here we go the six or the one that's a ten that's definitely in so they're also gonna be on the objective now too which is good i mean how much i can do about it so we're going to go into the fight phase i think i'm going to attempt to warp surge well i'm not going to i am going to warp surge those knurlings over there that increases their influence by one after to the start of the face so that's two command points that brings me down to nine how long is best because slow starting in over here how many guys we got attacking uh 10 11 guys one of them is the knob i'm gonna roll them with the regular guys because he's got no special weapons all the same hitting the wound okay cool all right so we're hitting on the threes is negative one to hit because of my warlord training all fours and i'm negative one heck because of the warlord trait the flyborn hive i believe it's called um here's where gospel sixes explode in two a few more hits three more yeah they got death to the false time for against everything that's everything yeah okay so five soon five two and this is where i think the toughness it would've been big for these guys because pretty much all of these weapons are strength four but still no we're straight five oh that's right five wouldn't matter at all yeah okay that's only four five of demon save i fail three make one and then he has a four up discussing resilience and he makes one takes two damage i don't think i'm gonna enter no respect i got i go i mean i respect the orcs for sure but i don't think i need to interrupt anywhere this guy you're fighting over here yeah this guy will also be negative on the hit because of miasma i show the powerful first hitting on fours i guess right twelve and threes two wounds i have a five up demon save which i will fail one and then that's d3 damage yep it's gonna be two which i have four up resilience and i make one fail one butcher four horsepower these guys got choppas that's how they got all the extra attacks and we are playing them on 32 mil bases still sure nine sixes again oh wow nice this is way better you got one more up there three oh sorry five five three still scary like that a much better fourteen wounded hits on this side that is a five up demon save which i will okay i'll make half nice and revoltingly resilient i will i take care too guys six super super crawling over here with the power claw damage i'm gonna go down to 15. cool we're piling into the nergling's now 10 boys attacking all right so uh 40 attacks hitting on are these threes on these guys yeah four sixes goss definitely that's the reason well that's a really good role yikes they have a four up in vulnerable state because of warp surge let's see if it matters i see three-fourths and because it's only one damage each i do get my disgusting resilience that won't count i'll just reroll that and then i am going to i think i can kill them all i think they're dead tell me what's your base i think it's four so even if it's four one yeah they're like dead plus some okay oh it is certainly four so they are all squished got him are you gonna pile into my no i wanna see here all the objectives okay all right well steve charges everything i'm gonna fight back with this great unclean one my warlord into those boys five attacks with his bile sword on twos uh they all hit the one and twos to wound i get to re-roll but uh they go right through your armor and i think they're d6 damage each no there's no paintball nearby so i i i cut up four of them four whole dead boys feels good it feels real good this feels so good and then let's go over here it's gonna do the exact same thing and then ah the other guy's soared they'll hit and choose to kill kills for them as well at least they're consistent i'll get you on my turn and that is going to bring us to the morale phase where all of the boys are good to go you don't have to worry about them too much and you did an excellent job keeping me off the objectives i wasn't i don't have this one that's yours now that one is yours now that one is also yours i do have this one though i'm at least gonna get one point at the end of my next command phase coming up and i'm gonna have to just crush boys you know crush boys is what i do best and then for scoring purposes steve's going to get engaged on all fronts because he's got boys in this corner that quarter in that quarter not this one though so two points we gotta tie a game going about round two not too bad around two in my command phase i'm gonna get a command point going up to and at the end of the command phase for scoring i don't have domination i have to have at least two objectives for that so i'm not gonna be getting that but i do get one point for the secondary because i completed the action and i hold one objective so i'm still up by one point that's all that matters but i got to get steve off of his which is going to be incredibly difficult me thinks we're going to go on to the movement phase though where these guys are going this way moving a grand total of five inches and hopefully with plus one to their charge they can make it into them and then he's like he's please let me know why are you waiting you don't even gotcha you where he's here what about him you know he's that right i do i don't know if you see him okay yeah is that you wander into my mech is that a mech is that that is the mech i gotta watch out for that heroic invention you're one thousand percent correct careful i'm back that's where they're gonna end up you're gonna stay in combat we're gonna reposition all of this and we're gonna show you where it ends up because then these guys are gonna move in that direction as well let me thanks the bell shipped in that direction the beast in there going up and around the play drums are actually just gonna stay still and moving these plague bears in this direction it is a seven inch charge with the plus one modifier uh pre-measuring before i move that's where they end up the nerglings follow up a little bit to get near the objective they're going to be performing the action on it and then we're going to advance the sloppy bile piper we're just going to get him in this direction i'm going to have him go up and over the rocks but i don't think it's important for me for him to be over there i'm actually going to support mostly over here but i would like to have him over here but i can't i only got the one guy and his attention is going to be split and i don't feel like doing a big ugly daisy chain either because neither i nor you or you for fact want to see that so we're going to go ahead and advance him three he's going to go right into there now we're at the end of the movement phase i am going to pop a stratagem called the thing revolting regeneration i pick an urban demon unit at the end of the movie phase it heals d3 wounds or if it doesn't have any moves allocated to it it's a unit i get to bring a model back with one wound in this case we're gonna heal the great unclean one one wound eh it's some he goes up to yeah is this one here he goes up to fourteen wounds remaining cause he kind of got beat up and then these knurlings are going to perform oh they're a swarm i don't know if i can do the action with the sword i might have to do with them okay so there's anything but aircraft so that's right because we just even edited the drop pod game with a drop pod that's right i'm whacking it with my wing door there we go all right so the nerglings are going to do the action and i guess we're going to go into shooting where these guys flails all act as um shooting attacks but kind of like pistols they have the pistol rule built into their profile uh this guy's got the relic one so we're gonna start with this one though into those guys wait no i try to do my psychic phase right yeah that's fair yeah that that 100 makes some sense we're gonna have this guy throw a miasma on himself to try and protect himself a wee bit we get a seven i'm gonna have it well thank you there's no point in doing blades of p not page bleeds of peace of action but virulent blessing on these guys because i'm pretty sure these guys are only strength toughness too so we don't we don't need plus one and wound on them nor do we need plus one wound on you so we're gonna cast smite we got it with eight would you like to try and stop that this guy has a heel and the d6 mortal wound spell i let it go yeah you have it all right so d3 one dead orc god got him we're gonna go over here and cast fleshy abundance which is the heel it's like your power i think i'm gonna command point that unless i got on a four somehow but i mean you want me to command point anyways i'm gonna go down to seven and i roll six instead so smooth it is five to cast so i didn't need to reroll and i'm gonna heal two wounds he's up to 16. and then i'm going to cast stream of corruption which is uh d6 mortal wounds to a bigger unit oh god with the pills i like to try stop that one you get no bonuses eh i failed okay so it's gonna i pick a unit and i do d3 ball wounds to it unless it's got 10 more models so it's d6 it's going to be five more wounds that's actually not bad oh technically i take the mortal wounds first uh for the apparels oh matter i take two and i have a fork to ignore them i take both oh dang so kind of counteracts the heel there a little bit back down to fourteen oh fourteen that will conclude the psychic phase we're gonna go on to shooting we're gonna start shooting over here then we'll work our way down here this time uh we're gonna soul grinders the only thing we can really shoot at are the boys in front of them so i'm just gonna put all of their shots combined into the boys to speed up time yeah even if i kill nine models from the first guy firing all the shots hitting clarify um all together with maximum shots because the first guy yeah even if he kills the maximum amount he can kill the next guy will still have maximum shots right yeah so we're gonna do here's all the fun bombardments together on fours we got some hits we got some misses about average beautiful in fact i got one more and two's two wound and i don't think they have their nose no shield sides two it's a battle cannon so it kills five their other gun the auto cannon like gun hey nice rolling buddies uh three tuned ap one okay so three more three more dead we can make them arg boys where's the disney training that is the dead from that shooting and then these dudes here have death's heads the plague drones it's two shots per model so we hit on fours uh we got one hit one's not a four we got one moon and no ap one sixes i kill one boy nice this board that's gonna bring us over to this great unclean one and el fluvior it's pretty much a flail that has plus one strength and uh automatic six or sorry solid six instead of assault three which will matter here because it makes the strength eight threes to hit oh okay well that's actually really good these are two twos to kill that's ten that's uh twelve dead boys i think you got him no there's a lot there okay well um four six eight ten eleven twelve all right well geez that really paid out there this one here's in the fire next it's only assault three and strength seven but otherwise it's got the same rule three is to hit okay well he's done that's it for shooting uh we're gonna go into charging we'll start over here these plague um yeah these ones are gonna charge and declare the grotz and the boys as a target now a camera with this chargers i'll measure it now but we do get plus one it's gonna be a nine inch charge with the modifier we're only gonna one it's pretty important i will command point it oh that's a 13. all right that's how they end up charging getting three guys able to swing into the boys over here and uh we've got some charges to do over here we're gonna start with that beast and our goal soul grinders and then we'll work our way around beast interval first probably needs a two or a three and eight will get them in we're just gonna go to there soul grinder number one boop charging seven is good let's say just gonna go ahead and assume that that's within an inch again i have my gripes with the soul grinder slash defiler model very confusing this one charging a three actually should be good but that is a-okay essentially getting his foot to put there uh and then that beats normal is going to charge both units i guess you get the so he's gonna have to end up near both he's gonna have to end there and then these plague bears are gonna attempt to charge as well and if they fail i have these guys as a backup they're gonna roll an eight and they needed a seven so we're not rolling eight but after the modifier it's an eight ending like that spreading them out for no particular reason other than i think it looks cool so uh we gotta fight first somewhere with something that's charged because i think i'm charged with everything that i want to charge with i did go with this soul grinder first because all my other options on charging aren't that great or i could attack grotz but i'm not too concerned about the grouts right now maybe just wheeling down their attacks a little bit might help not too sure attacking with the warp sword because i guess to reroll failed hit rolls okay didn't help in this case and uh two dead boys huzzah would you like to counter offensive no okay so we'll attack with that one next then those same boys same thing with the sword reroll failed hit rolls with the sword we got three hits and twos i believe let me go double check my old b3s one two three strength on that and then i guess i'll go with my beast interval d6 d6 attacks hitting on fours so you have one attack that hits and one's on f4 i get to re-roll does not move okay yeah peace uh we're gonna have this be snuggle go and it's gonna attack those boys it's gonna have the same thing b6 attacks four attacks this time that are hitting on fours and wounding on fours with the re-roll that's three wounding hits no ap oh okay oh something yeah and no three okay that's kill three i'm not too sure i feel about the snare but it's pretty cheap so i'll do that one doesn't really seem to do much though i can hear up interview playing bears will go next only really getting six in to swing but we do have the yeah the playgrounds over there so we're gonna have an extra attack we hit on fours okay and we wound on fours i believe we get to reroll now the sixes are extra damage but i mean we don't care about that in that case two wounds at uh no rent so six up i killed two more i don't think it's gonna matter anymore so we'll just go here and uh yeah all right that's all that stuff that's attacked in charge which is gonna bring it to these boys attacking over here so we already know that these three are attacking there i'm gonna see if i can get a couple more attacks over here with piling in so 14 attacking thereafter piling in and three attacking over there we'll start with these ones though four's dead okay oh is the toughness two yeah too stupid and i get to re-roll wheels any ap oh no ap so seven wounds did they have a six up isu watch this only six dollars oh i only kill six of them oh is this the squad that ran away a bunch earlier i think it is and then the three into the boys near the great unclean one oh they'll miss okay all right uh you get to do your pick first because uh it's my turn so you get to fight with boys or you get to fight wherever you want actually um we'll do those ones over there these boys here uh no this isn't they're funny to die so these ones here uh you're part of this squad so might as well go in uh two more this is including the knob on fours and then the sixes explode for one more hit and fives got four sorry i meant five demon save make two and then we have a four off resilience take two damage bring it down to 12. i'm gonna go with this great unclean one he's got his five attacks get his battle sword twos twos kills do i reroll the battle sword i do he kills five five five all right now you get to retaliate all right start off with the claw on fours okay okay and then all the chop have you lost an attack now because we're down some models oh i see what i did um force because of the asthma yeah and sixes are good still ten more ducks last sixes five dividend saves fail all of them and resilience fail most of those i take four damage bring it down to 11. okay uh so he fought they fought this all oh they get to fight me and stuff over here gets to fight dude let's do progression we all miss okay i gotta fight with this great unclean one he gets one extra attack because a sloppy piper nearby six attacks with his sword thing on twos okay well there goes the biopiper attack twos to kill five dead boys oh yeah there's six left okay there's one left eh three five six is that the knob yeah yeah steve gets to resolve the rest of his attacks which are that this squad of boys over here okay so we're gonna do i'm gonna put this many into him and then these five these four into her in this case okay into the beast you might want to hit he's not i think he is i'll go double check okay no you said it was such cod no no five yeah fours scar boys it mattered it mattered three commitments and uh demon safe i will make one fail those and one damage each right yep i take one name okay four moves left down a four and then the rest into that's that's whole gram yeah sure sure threes hey extract from six all right fives one two three four five and this thing's got three of parmesan it's kind of like um a defiler okay two damage but because he's got nurgle he's got disgusting resilience not that i'm mad at it better claw almost forgot one hand one hit but it's a six twenty two hits goss nice uh demon save oh fail both this power claw this is the guy nice all right takes eight i guess you're going down to six my dude all right um i think it's morel time because i fought with everything you're paying two i knew you would you smart you should it's a low enough scoring game so you're gonna use your it's once per game insane bravery yeah but i'm gonna bring him back with the green tide oh look i haven't heard any bodies plus 30. yeah it's fair okay so we're gonna spend two command points on the same bravery this guy is sticking around they can't fail they lose enough right and over here i'm thinking i'm going to autofill several one no ah it breaks my heart oh it's a struggle okay so they pass over there they didn't lose enough to fail i guess i only killed like four maybe and then what about them same thing oh yeah yeah i don't think they need a fill let's roll one uh there's a five that'll be all so one's running are they under half strength uh five yes okay there were threes and i just get two points for engaging all fronts uh yeah okay it's something it's something all right scoring i got max primary actually four objectives here i'm also going to score my um mission one which i have four objectives just for one point or two x4 very good four more yeah so uh for the four that steve has he's got that one that one and then my banner and then the razer banner which would be another point yeah so we got that one there as well because he's the same bravery very clutch and they still have troops over there uh yeah because it's like it's further away from my play bears so it's gonna be 21 points for steve what's that 20 i believe 15. we get 15 19. yeah 20. yeah nice that's very good that really sways it in the orcs favor we're gonna fall back over here uh the beast integral has a rule called slime trail for every unit that falls back i roll with d6 on a four up they take a more wound so one one boy dies as they fall back okay i'll let him die i'm gonna start moving i'm gonna see if i can get both of these yep get back back towards the gym oh so you get both objectives yeah yeah stop you from scoring right wait you don't really read though right sorry you can really intervene right they can hear opening revealing that both the beast and interval can do that that's what they end up also forgot to mention that when steve used the same bravery he went down to four command points and his command phases goes back up to five okay spending three for the great green tide in the squad in a minute does he do you have you don't have to fall back with him do you i don't have to but no yeah because if he did i could maybe kill him if he declared a fallback with that one core strategy well six yana sticks i assume they don't have to yeah you don't have to fall back though i'm not exactly sure what i want to do yet can i fall back and do an action no i i don't believe so no you can't advance and do an action you can't problem is okay i'm gonna as we'll take that advance and end up there going towards the side of the table these gretchen are going to go ahead and kind of do like a wall type thing they've fallen back out of combat yet yeah screened my plague barriers for a turn they held pretty good last time so see if they can do it again he's gonna you know he's in advance should we tell you he's got more store for you oh extra five and he's got china come on forward okay so movement i forgot to show them falling back outside of the three that's where he ends up and then endless green tie for three command points that one knob that was here is gone and now we have 30 more shooter boys coming in for that table edge more than nine away from me that's three of st is that once for game strategy i assume oh yeah yeah for sure yeah okay so you're down to two we're gonna cast the jump only plus one maybe for others rick just was one still i'll try and stop these plans if i can i don't so that's the gretchen where are they going i have no idea okay i'll let you figure that out well these gretchen up here yeah right because they couldn't deploy or else in a plum zone yeah they're not really doing much i get that they can even just go behind that rock there like jump to protect the gas for now while he sets up for a better turn three i supposed to have a roman turn too okay um that's psychic done shooting yep okay so we're gonna do is shoot a boys we'll start off with the shooter boys and put all their shots in their toughness four they are they're negative one to hit though uh as long as they have twenty more models at the start of the phase which they do well we gotta try something for all the no i'll put everything into him wounded guy rockets and rockets and shooters and all rockets not one hit but maybe two nope and threes that's a wound minus two or three there's two oh i'm disabled it's five up i mean okay here is oh half the shooter shots oh boy oh goodness fives to hit with duck and duck ones six extra shots from the first volley three extra hits two hits three second volley gives me three four more shots and fives cool three up save and disgusting resilience i take one damage down to five caught me walking from the war boston to him misses we want to shoot the other part of it yeah okay we got a bunch of other weird legs we only have uh like what are they what are these grots guns even called grom flashes crot blasters very nice remember this square drop lashes into the playgrounds these are hitting all fours is it is it normally fours because these guys are negative one hit and fives uh did you get uh for two more hits and fives no yeah fives yes t4 two three demon safe and resilience to die like two fake models guys go next to the same squad sixes that's cause he advanced we got three daca dakotas well no he's just doing an event oh yeah oh this it's true they're also not going to want to hit yeah and one one wound uh save save we take another loss uh we'll take you because your pipes that's it now here we're going to charge um just the guy just the beast in there go yeah okay i'm an overwatch that is oh yeah that's a 11. you could re-roll if you want to go no okay so it's real clunky i just kind of moved it over just for the camera so you can see that there that's the separation that's just like a chocolate boys that fell back those are the shooter boys now did you now you obviously didn't engage them because you didn't i do not want to go into them but you're not even going to pile into them okay so i got like three guys attacking the beast before fighting then this guy will hero play intervene steve was unable to uh actually just real quick one month nothing's mattered yet it just won't make a difference right now at all later you want to make sure you have some boys on that objective well um he was gonna be on no matter what like he was the beast wasn't into all of them no no wait so it knows the backups are also freaking high yeah and it does increase their leadership as well something like this within two of the two it's gonna be harder to kill we're all good you know there's beast threes not one hit look it matter twice demon save oh boy follow resilience we take two damage and before i bring his wings down i'll pack with him he's got five attacks that hit on fours these things are weirdly not good oh they're bad well that for some reason hits with everything and then force the wound and they get to re-roll because uh normal stuff no ap i kill three yeah obviously look at the fight with him yet he's going to fight over here first right yeah wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait wait i would have fight with yeah i guess it doesn't matter yet because i just attacked yeah so i'll take my wound which was one if i recall and you could fight over here and then off with your back and then yeah he'll fight there then you fight back yeah d6 attacks from him so maybe we'll get three hits maybe we'll get six maybe the other piece we'll get two fours two booms oh sixes pull two over here three go ahead and pile in onto them we got a claw coming getting all seven of them in to fight avoiding the plague bears we don't drag them in droplets first hitting on threes two more sixes and the strength of five so fours i'm hoping he survives i know he could have died to this but i'm just i'm trying to chip away as many orcs as i possibly can all right and four up sorry five up uh make three of those and then these are disgusting resilient rolls he's going to oh he does die he got him that's okay yeah he saw the claw i know it's a little risky but he's not too expensive he's not serving me too much of a purpose so maybe killing two boys isn't so bad that should be it so for morale purposes you obviously auto pass both of these over here can't possibly fail but i do have to roll for my plague bears on the other side let's see these ones over here now i know they can't fail but they have the icon that if i roll a one i get d6 in the back i do so three that died only one stands back up so bring the musician back we kind of need the support up here though blinking the reality there and uh oh sorry i asked for blasters i have to ride into this oh yeah you want to shoot into my greater clean one he is not negative one to hit so they hit on their normal nice bs4 not at that range anyways i'll just do this twice on fours oh that's pretty good and then two more shots for the sixes and uh fives two three sixes oh there's three three yeah so two so far and then three more shots and sixes that's another another it was a two or three three five up make none four up i take two damage not bad it's gonna bring them down to ten all right and then that'll be it now we're gonna do the fighting all the morale and all that and that will conclude the turn you do get two points for engage on all fronts otherwise we are kind of stuck deep over here and then weird stuff going on over here too we got a lot of cool stuff going on here i like it so at the end of the second battle round the score currently is 24 for the orcs and 5'4 nurgle it's not looking great but i'm actually scoring some primary now and i can start pushing back towards working on that a little bit i think it's going to be a little iffy in my command phase i get a command point going up to seven i am going to score two victory points at the end for the action because i hold one two of the objectives when they did the action and i also hold two objectives for the primary which is domination i just have to get on a third one ideally four if i can that'd be the perfect number to grab and hold but i have to let them work pretty hard for that uh we're gonna go right on the movement that by the way gives me seven victory points so you know closes the gap a little bit we're gonna go ahead and start over here did we point this out swinging the comment we're not coherency right he's using two inches of that model as well right yeah so okay this is this comes up a lot where people don't quite understand they like to point out the coherency thing a lot and so that model is within range of two models that models within range of two models that models within french two models that models within a range of two models and you keep the like it doesn't actually stop daisy chaining as much as people think it would like here i can still do this i really wanted to i'm still on currency yeah because that guy's within range of two models right so and then the best way to do is like make little triangles but they're good if anyone wants to point that out they're good anyways uh so yeah we're gonna these guys aren't engaged they're gonna move back a little bit though just that guy so i need to make room for him to get out of here because he's gonna fall back out of combat if i can just boom move over there oh it's because i want to be able to shoot at them he's got three you know what i'm actually gonna keep him in combat because i'm actually gonna shoot the characters i think uh it looks like i have to assassinate so i might probably get right probably get more out of that than shooting the boys up i don't know we'll see it's a little iffy for me well this guy's kind of easy he's going to move to about there go there that warlord is going to move to about there take his ones with them and then the plague bears are going to move out as well moving up like that trying to make a push for that objective over there and then eventually for that objective they're going to just hang out here kind of like what's going on we're going to back it up a little bit just to try and stop like any shenanigans with the jump and all that good stuff they're gonna at the end of the movement do the action on that and we're gonna advance the sloppy bile piper he will go an additional one wonderful i'll get you to there the last thing i'm going to move are these plague bears here they are going to move up here and kind of converge coherency on the other side of this rock by you moving over there that won't have to worry about the silly rock anymore and we're going to try and get some bodies on this objective over here while we beat them up like that i i can't leave this completely open because of the jump so i can't be super reckless but i'm going to try my best to get as much damage while keeping some of them back here as i can i i mean i think that's it for movement so at the end of the movement phase we're going to have them use the action there for the secondary on the mission and then we're going to use revolting regeneration which is healed for two command points he'll do three runes it's going to go on that great on clean one for two command points which must be down to five he's going to heal three goes back up to 13. try and keep him in the game as long as we can we're going to the psychic phase you're going to do fleshy abundance from the great cleveland that just healed oh we failed that it's a five i'll go down to four and re-roll it dang dang dang i need heals come on and then he's gonna go ahead and stream a corruption and see how much you can get ah where do i smite i wanna go for the characters how many ones does the paintboy have yeah now we're gonna stream ah six i think stream might be seven it hits the nearest so it's gonna be d three more wins to the pain boy three are you doing sixes he takes two two all right he's got two wounds left okay we're going to this great unclean one who's going to attempt to miasma which we do get just i'll stop that one oh you do okay so no miasma and then he's got smite and plus one wound available to him smite i suppose we gotta adjust because the other one wasn't smite it was the uh stream so d3 model wounds to boys it kills three boys they're gonna have uh oh does my car give a feeling my car is for this crazy good long range boy thing it doesn't matter three regular boys actually yeah we're gonna go on to some shooting attacks uh a little we're gonna have uh this guy's flail attack the boys in front of him he hits on threes we have a miss and these wound on threes uh that's unless you have a you have a fuel five up in bone right two of them two of them dang nice nice and then i'm gonna save yours for later because i'm not too sure what my plans are for you uh we're gonna have these guys shoot their death's heads though into the boys right there small squad because range so hitting on fours we have four hits and these are forced to wound i think they reroll ones i failed anyways three wounds no ap all right so six of save and it kills three you three those three go down that's them done we have the soul grinders now they hit on fives or the one hits on fives so these two boys here i'm thinking i'm gonna put shots into uh i kind of want to start with the paintboard and then work on the i mean what does the big mac have five or four four four eight we start with the pain boy we're gonna put the harvester cannon into the pain boy it's gonna be a little gambling here and then the uh the flumbob will go into the big mech with the kff so the harvester cannon on fives we got a hit and one's on it that uh forceful yeah force field d3 would take to reroll that or just nope ah you want to roll that i'll command point that three damage oh success i got him just all right good command point we roll on mine lucky one for me down three command points after that the flam bombardment will have five shots into the kff big mech and these hit on fives we have a hit with wounds on a two that was almost a one and no it's three damage now the second one wants to fire at them as well he's got one moon left there so we're gonna do harvester cannon into kff and then the flam bombardment into the war boss because i'm going to get greedy harvester cannon first on forest because he's not bracketed we have a hit which one's on not that okay so he's gonna survive this and then we do the d6 shots into the war boss which is threes fours and probably threes yep one moonie hit it off oh you made it no because it's been three damage let's see for the shooting attacks over there so we're gonna have the great unclean one put uh elf fluvian i guess because the boys are engaged in combat i could shoot at the kff but i think it's like overkill i could kill a bunch of rods with this six shots on threes oh man it's not great he rolled much better last time it's only three hits and he's moving on twos that's three booty hits uh do they have the k-pops yeah and the grass there well they're cheeky joggers oh my six of pinbones that's right over here for you totally that's four damage you have a car in your bike no no no mccarthy works on goffs oh these are cheeky joggers knock offs gotcha gotcha after that he's already fired there's no more shooting attack so we'll go on to charging we'll start with you declaring a charge into just the boys in front aha four good enough and these guys are big in corpulent and they do more wounds on a four up from the charge no okay this one's gonna go ahead and charge this and declare both of the characters there i don't know what he needs but a seven will do so yeah just drag him in there and i'm gonna declare the the big mech as the target for the impact hits i feel like i should have rolled that one better that's what i get well i know it was a good role but it just you know it hit that it was sad because i seen it hit the table as the one and it just slid this gave me disappointment from him these plague bears are gonna declare charge against the boys and the grutts right in front they get plus one for this roll they're gonna roll a 10. oh sorry meant him him as well yeah i'm just keeping this one kind of uh fake not the real plague written back there hanging out denying a little bit of the jump back here the rest all charging like so we had to readjust the models a little bit to account for the shorter table edge there forgot i forgot that a little bit when we moved but it didn't really impact the game too much that's just where things end up coming over here we got some charges uh both the soul grinder's gonna declare charge against the boys so the first one the second one both make it charging and they were already just outside of an inch and then these plague bears are going to declare a charge against the boys and them the big squad of boys in the squad boys charge distance will be an 8 which will be modified to 9. ending there kind of surrounding the boys getting engaged with these ones staying within range of the sloppy biopiper but not giving them lego sir and then these play drones are going to attempt to charge they also get plus one so they roll an 11. with that we're gonna have you flying to that spot right sorry it was just the big squat it's just a big switch and then you'll go there and then you'll buzz buzz buzz your way over here can i fit this with one hand hold on back it up all right well this makes things interesting that's it for charges do you have any heroic interventions let's do the one over here yeah this one i was all right with i'm like ah whatever i'll drag this guy in let's see what he can do hopefully it's not much i'm gonna hope that this doesn't bite me the butt too much we're gonna go first with the great unclean one attacking into the war boss and into the big mech i'm gonna split the attacks like so uh he's got five attacks i'm too far away to get the sixth one from the sloppy bile paper so two into the big mech three in the world boss into the big mech both hit and these are winning on twos i assume uh strength eight oh yeah uh so good ap right now and then yeah he's dead so i got him he takes 11 damage and then the war boss i'm gonna do these one at a time technically because i got three rules and i should have known for the other guy too they all hit and one at a time for wounds oh my god no i get to reroll one rules with this weapon so it doesn't really matter three wounds on him as well it'd be good that's 3d6 damage you got it those 3d6 damage these ones i will roll one at a time i'm dead no so i got with the one okay so he does take out both the characters come on i have to decide not to do command points right now ooh either he's fighting or interrupting got you understood i'll let you think about that it does a good job taking all the characters there the boys are going to fight counter offensive with the shooter boys it's that full healthy squad of 30 still right i don't think they have to lose any maybe like one not enough to lose an attack though it's going to bring steve down to zero command points 18 the play bears five into this guy forward to the piece of nerdl okay piece of nerdl on threes and sixes are extra attacks nice oh wow boys all right do we take them out looking like it fails all the involves and makes three disgusting resilient rules but only have three wounds left so he's dead five into the soul grinder as you're attacking this one because that's where the knob is right on the three yes no negative two sixes and fives scar boys five five of them these are three upstates and failed three of those discussing resilience he takes two he takes two goes down to three i believe he's bracket and this beast and their goal is dead but i don't know if i can even take it out of there oh it's tight yeah i got it i got it all the boys boys these are four fours right look just before after that was before all right one more one more yeah uh two or more jacks on fours yeah a lot more threes there there's only like eight threes or six threes or something in the first batch these are all wounded on threes because they're scar boys wait that doesn't just five no no oh okay i feel a whole lot better at this moment uh i got some twos lots of threes oh some threes and uh these are 20 wounds five up demon safe hopefully make about six of them looks about that yeah exactly oh i got seven actually okay they're not bad and then disgusting resilience following up with another three that's pretty close to averages so i'm losing five sorry ten yep the ten i wanna lose are the some of the ones that aren't gonna be attacking so it's gonna and plus you know we're gonna try and take away the smaller base models too so take u4 you need models around the objective and you're not near it so it's five i'll keep you back where you were so i'm just gonna lose them over here one two three in fact i'm gonna take no you're the real one then i'm going to take two more from back here that aren't fighting either even though they're near the objective i think i still have models over here though so the playground over here is the false one so let's replace them with models to better represent that so that was their fight i'm gonna go ahead and fight with the things that charge then i'll start with the soul grinders see if we can't do some big damage back so grinder here his still has five attacks hitting on force re-rolling though with the sword and it's better than you know one head and twos to kill three dead boys from his sword yeah one two bending this one yeah we're banning over there gotcha all right then he's gonna attack he's bracketed so he only has three attacks re-rolling though okay they all hit two's to kill that's just as good as the other one actually real quick how do you use the three yeah three more yeah i'm gonna do the thing from before right um we're going one two three and one two who's a good beam oh you don't want to do that so you don't lose the points on this objective i think this one i can see if they lose for now ah the plague bears are actually gonna go uh they're all mostly in combat already i'll just make it so you're a little more clear on the coherency there i gotta pilot a little bit over there sixteen sorry it's gonna be four attacking over here and sixteen attacks i changed my polls there's another squad i was brain farting i was doing here so yeah 16 on this four minutes five five-minute squad and then four in the big squad we'll start with the four on the big squad there's just four regular play bear attacks anyways four's to hit we got hit and we get to re-roll playing sword doesn't do anything over there and then it'll be 17 attacks because of the plague written on them let's do this twice minus one force to hit one hit these guys are not meant for combat uh minus one so two hits oh i got a few more hits so that plus those and then these wound on fours we're re-rolling four wounds twos three yeah one's alive well two are alive one two three that's plague bears everywhere that's why i didn't go with them first because sorry this guy's gonna stay alive that guy's gonna stick around all right for um my rule oh yeah the drones are gonna go up next i'm just gonna combine all their attacks with the mountain rider because the two damage on the mountains do not matter here forest to hit all right you know hitting on fours pretty standard fourth wound and they both get to re-roll so that's why i love them all together so we got three wounds uh six moves since i killed six all right he does get six of the shooter boys uh six i think that's all the attacks i have over here after resolving all those fights uh i'll you know what i'll come back to consolidating them afterwards i've already moved over here i'm just gonna fight with the great no i'll do the plague bears first do all the plague very fighting so it's gonna be eight attacking the boys 14 attacking over into the grotts and then four of them attacking the mech before into the mech okay we got a hit ah that's actually two damage ooh maybe oh no okay never mind it's nothing attacks into the grots on fours man force is tough guys it is real hard let me tell you two's to moon re-roll though and that's five winning hits on grotz noise cheeky zoggers cheeky joggers i kill four of them ah these ones here oh yeah and then ate into the boys on fours oh these ones are showing up because they rolled average and forced to wound and re-rolling ah no sixes here two saves and you have a car nearby no circles too oh and then i'll go with the great unclean one there's not bracketed yet you have five attacks with a sword they all hit and twos to kill ah unless i throw the damage oh i do don't i so uh two or three i'll try the two kills guys i'll try the three i'm gonna try anymore all right so i kill five of them uh i gotta kill this guy one i'll leave this guy behind we got a couple left yeah do this back fighting back oh okay one extra attack no no he's probably cheesy joggers oh he's a cheeky zombie he's only got one hit okay oh and it's not a wound okay he's gonna go after him i guess oh yeah he's within an inch uh i'll put the the regular guy down there no play bears so we might want to hit them yep oh he hit ford two times and two one one it's a five of re-rollable so if either one's a five i'm okay and then into um okay nothing okay uh so they fought and then you get to fight with everything's over here oh this squad yeah that's why i get to fight after the plug bears okie dokie oh he's got a claw chopper boy there's a minus one to hit yep they're negative one hit still yeah twons five up involves fail both and one damage each resilience saves one saves two claws oh it's a force no five no kids attack them yeah you can't stack so two wounds i gotta oh i gotta do my saves first i make one fail one so d3 damage one okay one damage discuss resilience no i lose another bear that puts me at 19. i'll take you because i'm not really contesting that objective too well for morale these plague bears didn't lose anyone but those ones did lose they are within six i kept the model within six of the sloppy biopiper so his role lets me roll two days taking the lowest a two hmm okay so no re-rolling that i do fail i do use the great on clean with leadership of ten but i lost ten miles so one is going to run and then that means i have 17 left no 18 left 18 dice on ones so i'm losing one okay that's actually pretty close to what would have run using the old moral rules i believe because i rolled the 12. yeah so two would have run with the old rules one's gonna run here plus one for the fail guess what i'll do is i'll take you and you and we'll keep the coherency going down this train and then it's your turn from right now so over there on one or two i'll be fine okay so we're running there's no running or two okay so one of them is running and then the boss the knob sticking around um i'm gonna leave this one see the extra movement i believe okay so you're actually pulling the knob yeah okay so we just have one boy left that's what we mean the knob is now gone this one's gonna go ahead and use their leadership right cool and there are nothing passed now they're gonna have to roll though oh they do believe they actually even have to roll so they you lost 11 and they're 11. [Music] they're sixteen i better sixteen yes three rules four five six four filled yeah okay so one boogies and then fifteen yeah regarding once we lose one more one more boogies okay well pretty close to what the old morale would have said anyways then for scoring i got engaged in all fronts still for two points and you know i'm making up starting to make pushes out towards york territory we have this big nasty grind going down the center obviously i'm holding incredibly well as nervous i'm killing tons and tons of orcs but there's that's the problem there's tons and tons of orcs so he's scoring a ton of victory points but i was able to push off most of these so we're going to orc turn three yeah at this point i probably should have taken uh like we joked about the thin their rank not the thing of the ranks what's it called is it in their ranks i would have probably got i would have gotten a ton of points for that already all right so i have two objectives for five primary then the uh two more for the mission secondary yeah and then one more for the banner i have up so scoring eight so i'm doing a good job of lowering the amounts of pointer game but i'm not doing a good job of raising my own because you already got that good strong lead and you're going to get any command point going up to one and uh where would you like to start your movement well uh let me get here and back up because this didn't make any sense getting him out of here yeah it's potential free points for me they man yeah we're gonna do we'll fall back we think it was a second i forgot about these guards dude they got the kill i didn't how many you're left there i hit with the flail i think i killed like four maybe three kills four okay so i could fail but weren't too it passed because my car is nearby like nice very good all right i gotta just do i gotta focus on points and that's it right so i can't fight you it's gonna fall back all these bodies but mine are tougher it's hard it's it's a great call though for sure yeah everything's pointy in there they're all disengaging i have no heroic interventions and they're going to weasel their way out of there too we're putting guns in guys is coming oh no you know what oh should i handsome i'm going to vent him yeah just his gun he doesn't hit as well with hello mr thraca okay um it's the back end of both those models he's correct oh no we're gonna fall back um i think we're staying in now he's falling back big mac getting out of there what will makari oh my car's gonna run six oh very fast okay so they fall back what do we got we got some got some noblers not noblers we got some grots over here we got some grass there got some grass oh i got it i got it these ones are going to advance okay six oh wow um are they gonna come over here and form this objective yeah the obj those are gonna pull back with their advance yeah um so we got a line of cuts well there's gonna i assume that's like one actually no i don't do that sorry i'm gonna stand in front of this guy because if i fail to the jump i have back up right okay so they're not gonna commit to falling back doesn't stay six inches away from your shoulders sure protect the mech because that's like three three victory points for me if i can catch them they might not be there i can kill them i have a long bomb shot try something gross commit to over here and then we're gonna fall back just an inch just an inch actually make sure you can't fit through so i'll really make it difficult for you get the other squad gotcha have it real high on the charge hopefully yeah it's fine uh we're gonna try to jump would you remind me something you can steal by the characters right it's just you you don't want that many bonuses to your perils here is this a straight die roll here though yeah uh that's a fail i believe the jumps more than six yeah i mean i can say that being seven it's very powerful i will use my one company if i need to sorry uh look let me go ahead and fix something i'll continue guys back to do the uh mission secondary this 20 minute squad advance those ones just kind of shuffled um i'm it's a seven of cash so i'm gonna roll it right and then obviously in the end of his moving phase he's activating the uh [Music] followed by a resilience that's one dead play bear uh we're gonna take you i'll enjoy guys into your warlord oh okay oh goodness i hate those sixes getting on sixes yeah well that's a lot of daca doctors though it's five extra shots maybe uh two more hits geez nice five's the moon all right okay one two yeah we have two demon oh we're vulnerably resilient stop swan i'll bring him down at 12. he's charging in i guess there's no more guns does he do impact this i can't remember i don't think i'm such i remember i don't know why he just he was big and he should do it but i don't think he actually does so i don't even know why i said that who here comes gaza's attacks on threes right yeah because the negative one we're rolling ones because these are golf we're actually using them in the golf attachment oh i didn't know that all right um what are you on twos yes plenty sixes oh i'll double check all right two sixes two more attacks we roll one oh so many attacks okay i probably should have warped surged oh no i got one there okay i was expecting there would only be three wounds here but there's oh no we'll see we'll see even save okay made two is average there that's a lot that's uh 16 wounding hits though okay revoltingly resilient either and you do that nice yep okay well that helped that saves three wounds two one seven well i was thinking oh four specifically four so i take four seven moves i have five left i guess they just retaliate with him uh again too far away to get the extra attack and he's pretty bracketed got four attacks on twos huh they all hit and what's the toughness i guess seven or six okay hold on someone's not sitting right here okay um i don't think there's no way i can move this far you know what i'll put it back and just say i didn't do the action just to be safe i can't remember so i'd rather just do it i'd rather be safe than i think i think they're honestly just right there could they move back and forward they're right there yeah like some guys go that way that way yeah i'm sorry i don't i don't know i don't think it was too wonky there at all i'm staring at you you're going there's like this thing's just long i have four wounds on gas oh my goodness oh that's actually extra damage that's it's actually relevant i think it's just d6 plus one all right so that one here for me to save i'll do the other one's two go through all right so he can only take four though he takes ten but four brings me down to eight yep okay well i think we're in big epic fight or stuck in epic fight over here at the end of steve's turn uh no morale no engagement on all fronts though either so i'm starting to push in and take over the table a wee bit as we move on to my turn four actually ever kind of well in my command phase i'm gonna gain the command point going up to four and uh we have an internal struggle for that objective and that objective in that you won that one though but i've got this one back so i got one two three objectives under my control that's gonna give me ten points for domination in the primary and it's also gonna score me three victory points for the secondary that i've been activating over here that's going to give me i can't do math um 13. that 13. oh it's 13 points right because that's 10 yeah nice 10 plus 3 13. there we go if i go into the movement i did lose one plague bear from shots on a six uh reality s blinks one on a one on one there we go and i would have gotten the d6 back but i did not i'm only missing three so we're gonna go on a movement proper where you're just gonna keep pushing forward yeah this smite's gonna kill that one or boy that's not ideal if i choose to smite that whatever i actually wouldn't mind to kill that report get him out of here and these plague bears are gonna move forward and we're just gonna have to deal with this and it's gonna start fighting the guys in the back these guys are at their wits at like at the table's edge so they can't really move forward you're stuck there i'm gonna move back a little bit more with these plague bears and then just try and deny that i know i know it's painful we got some painful things going i left a little bit too much wiggle room but i realized steve could have done a long daisy chain and got his gratitude i know if i made that and i made a charge yeah so we're gonna have you guys hang out back here and that should deny most of this area back here with the assistance of the beast interval coming over here a little bit more they're staying right there uh these guys are going to continue moving though this didn't mean to interrupt their movement that badly all right so we're done moving there we're done moving all this nonsense the sloppy biopiper is gonna get a little bit closer though over here just to give his oil a little bit that's a mistake uh and then we're gonna keep uh this is all happy where it is i'm gonna move these guys i guess we're gonna try and surround these boys get them in there win this objective back in the name of great mergle great father let's go ahead if you're enjoying this game you're a masochist you're a masochist if you're not doing this game i'm sorry all right they're all done moving everything's done moving we're going to go on to no at the end of the movie phase we have a couple things i want to do they're going to perform their action for the secondary there and then we're going to spend two command points to heal him d3 so we're gonna heal these three ones we're gonna heal two we're gonna go back up to seven oh back up to seven steve's gotta play i do i'm telling you right now you're gonna love it you're not gonna see this one coming and i'll wait until it's time for me to do it i just suspect it's fall back it's not that it's not i'm just not fall back fine okay i vaguely believe you okay um you know are you gonna tell me now are you gonna wait for no no it won't come from yet when it comes up all you know okay here it comes okay okay here we go uh so now we're gonna go into the psychic phase yes so we have you lined up to do a smite and kill a boy just because i feel like killing that boy you know it just feels good i again probably should have gone for thin their ranks never would have i expected to kill this many stuff when they're gone twice twice i never would have thought to do this much damage with their goal but again i'm just fighting orc infantry so so smite okay we kill that boy boom and then we're gonna do miasma huh i don't care i'm not gonna re-roll it it's not important uh over here he's gonna do fleshy abundance does that heal you that's the healing one okay i got it dang it you stopped it okay fine i see what you're trying to do here i'm gonna go ahead and do smite with him as well oh it's so close to the big one i was so no i still would have been one off uh d3 mortal wounds to gaz he takes three okay he's on a five all right maybe i can kill him this turn that's it for psychic stuff so we're gonna go to shooting we're gonna go with this guy's plague flail attacking honestly the grots in the back i guess no i should probably really whittle these ones down i gotta do as much damage them as i can get them off the objective yeah i'm gonna hit those grass right in front of me three attacks man it wounds i don't know if they haven't oh they're cheeky zoggers i have five because of horses as well okay yeah doesn't matter to die got him so he's done i'm gonna swing a fluvior a fluvior into gasgul six shots on threes his bs never brackets which i guess is nice and these wound on threes as well i don't see if i get to reroll that or not three saves oh he takes one he takes i think uh actually take uh four that's right actually he's got one wound left ha interesting interesting this brandon cleveland's doing great wow okay so we're done shooting with that pretty happy with that uh we're gonna have these guys take their shots into the two boys over there ah you know what no they're gonna shoot over here fours hey not bad not bad fours two wounds yeah well none no sixes i kill one okay nice they awesome then these soul grinders are going to just put shots you have to do more at that time i know but i also want to you know i can't shoot those two grabs and cheeky's august over there we're gonna have uh you're gonna you're gonna put shots in the boys uh these boys there look at that he's gonna shoot boys uh he hits on fives with his harvester ken nope and then the maximum shots with the flumbo margin you got a couple hits and these wound on twos kills one boy okay we'll keep pulling the back got a boy got a boy all right now this one is gonna actually just fire at the the grotz the red grass if they're in range if not grass in the middle they're for sure in range those cheeky zaggers are getting the flum bombardment oh we got two hits two wounds uh uh zaggers five up though because of the forcefield kills two and then harvest blues harvester cannon hits twice was on twos and we got one wound sorry good they're good yeah all right i killed a couple then that's it for shooting we're gonna do a charging starting with this little grinder fine i won't roll steve we'll just charge charge they're going to charge there i want to get you there so you're fighting and then they're going to charge both units okay i'm going to roll that one though you're right plus one to this roll i got a second miracle wants it bam that is how they're going to charge after this catastrophe we're going to be charging over here we'll start with a big dude charging just the grouts in front of them he is going to do just that oh it's so heavy i always forget that forge world model on a four if he kills the grot maybe dang it does the worst it doesn't do anything all right these plague bears are charging them them and them there's only one it's two squads yeah them them and them no there's them in them and them oh them they're leaving me alone would you like to overwatch oh you can't nice 10. so we got daisy chain coming back here got a little bit of a chain coming back here guys fighting guys fighting dudes fighting everywhere aha are you done charging is there heroic inventions anywhere i should be aware of maybe am i crappy guys just i'm trying to figure out what it is so steve says it's too late i can't fix it i think i don't think it's i don't think it's it's silly i know it's stupid absolutely this is this is the costume of the game all right fine bring it on yeah i'm done here it is here it is over here with bukhari okay but now that's what i thought it might be but like what does that mean i have to attack makari now okay here are the rules i don't actually know what his rules are for uh you must attack him yeah almost attack him and every time he passed two pinball you take four damage okay you're 100 lying was that the trick yeah oh jeez it scared me man you can't do that to me man man you have you stressed out what did i miss what did i miss oh crap you missed i thought it was i thought it was like i hear uh in my head i'm like it's probably something he's probably got some dumb rule i don't know about i all i know he's got like a two-up involved and he does like a female painted goths nearby it's the banner thing i don't know oh yeah all the damage i took hold on oh yeah oh crazy right that's right uh he's 11. uh 11 yeah he took 11. yeah okay we have to do it like okay how does it work so would he allocate damage to him one at a time then he would try to save no point did you i didn't end the one time right so he's probably taking four for the first one for the first one you can roll it you roll 10 dice if you roll seven sixes uh three six okay here's here's the f here's the first ten yeah okay another one so he takes his four and then he was at eight and i did and two different phrases shooting in psychic right how many did i do with smite i brought them down to five so i did three yeah okay so i did three yeah so these are all for all what do you say here yeah i got two in my hand there's three seconds forward shooting and two are back so he's got three okay not but that's a big difference but just so they were screaming at the comments on the screen oh macaricar yeah you're right yeah it's true this could that could make a world of difference it probably won't though but it could so we're gonna play first where am i gonna fight first well i would love to i have zero respect for the garage right now so we're probably gonna regret that oh you can't even interrupt so okay it doesn't matter i'm gonna start over there and work my way down right all i do know is gaz gets to fight first there now do i warp surgeon or is okay what happens when gas is bracket gets stronger right here's more attacks okay i'm gonna oh uh he'll lose strength though he'll be like strength ten uh twelve on threes but how about like seven eight attacks you know what i am gonna warp search at the beginning of this phase he's gonna have a four up and vulnerable save i have zero command points i'm serving the whole ground we have full health uh fours but we have a sword so we rule hit rolls for some reason and two dang it who's it gonna be steve this one this one's gonna attack he's only got three attack oh i actually might even have less he's got d3 attacks he's got three attacks fours we have two hit one head we have two hits and these are twos to wound two dead boys yeah like three or four oh okay this is the soul grinder sword one two dead boys and then they're going to go ahead they're all going to actually keep going don't be dumb steve one two so we're gonna have the play drums attack next they're gonna put uh i can combine all their attacks and these hit on force because they're crap but this time they're not they're actually exceptional geez i'm sorry i'm sorry uh take that back if i could uh we are winning on fours but we get to re-roll because uh plague swords and plague stuff so we have four seven winning hits no ap i kill four four all right that's something and then the boys get to pi or the no the players don't get to pilot all that much there we go stand up straight oh one keeping coherency so we got three six seven attack over here and the playground's over there so one two three four five six seven eight attacking so it's gonna be eight seven the seven swings there on fours three hits uh re-roll two rooms oh fixes kills two more of them well these ones oh no over here oh and then [Music] we're gonna leave a gap there somewhere yeah oh well and then they'll consolidate after i'm done swinging over there nine attacks because of the plague written ores a lot of threes feels bad man i mean as much as i complain about these guys hanging out fours and all of the additions of 40k if there's a divorce yeah so uh did i re-roll that you know what oh geez i got a check now anyways yeah whatever we got three moves into them yeah two you got three six ups yellow yeah oh that's right yeah it's consolidating it gets me two models on the objectives right unless you roll the one yeah i've done all my charges over here either the other sequence this isn't college there's another way there's no negative ones to hit on these bears either power claw one hit and a one demon save we are not okay uh one damage and i am resilient and then these boys uh three's hit extra factor six and three's wound now four demon save okay we make one and resilience make not so three die uh i will be pulling three from i don't want to because of i'll keep i guess you don't have three small bases and you're good yeah everything is pinned down that's what i'll do that's about vba i'm gonna fight over here because i charged uh we'll do the plague bears first i'm not piling in at all because i was already able to do as much as i could so for attacking those grats we have what looks to be oh geez one two three seven eight attacking over nine attacking over there and then and that one guy's not fighting because he's too far away so keep him back there so i'll do the four attacking over here fours and twos re-rolling two wounds on them oh kills one and then we're going to have the five that one he's gonna be on the objective problem might be maybe me oh yeah the objectives that that one's kind that one's kind of far yeah i don't know it's right it's on that corner yeah then we have five attacking that's what fours oh they missed i was kind of hoping just to kill one to four some morale check and then those five guns so one two three four five six seven eight nine ten because of the playground he's gonna pull him up you think i'm capable of killing them that's five days i have two hits and four hits these wound on twos okay we have four winning hits i killed them just just and then we'll we'll push a little bit more further forward and we got the big guy he's got five attacks in the grass twos and twos uh reroll offers bile sword five five wounds sticks up invulnerable crushes five of them well these four this one nice and it makes progress the fight everyone cared about steve gets to go first with gaz ghoul thralka or makari up to you yeah all right so he's pretty hurt what are we looking at here uh eight attacks okay uh hitting on minus one right yeah borla trade minus one hitting all threes we're going one through ones and the sixes oh wow oh there are two in there oh wow wow and threes two wounds okay gaz oh the warp surge stops four damage that's four damage revoltingly resilient stops another two he takes two he's down to five i'm still my second bracket i have one extra attack for the bile piper nearby hitting on twos ah the ones they can't do anything but that just looks like a good roll and then these wounds no you're fine i actually wouldn't attack too many well that's fine then no big deal i i thought i was in the last bracket it wasn't yeah he he kind of whipped anyways and then these wound threes because it's ranked eight or seven one of the two and i get to re-roll four wounding hits on gas no sixes though uh sorry fours ooh fails two so it's uh i have no diagonal clamp points so he is just dead the g6 they're d6 each yeah oh if he if he ignored one more damage one more damage now makari has the well mccarthy couldn't kill you he could because he has some weird ruler he doesn't force the hit oh my gosh is he sexist wound is it six to what he needs yeah so every sixth food is the three more moons instead go only one so i i did roll it up i guess i got no i got no way to three he was back three revolting the resilient i takes two days he's got three moves left buddy i'm staying in combat ah three left three we got the grass to retaliate with pile in grappling oh he got piled in hitting on fives and no i'm not rolling these ones i'm done well uh they can't fail because of makari oh what's bukari dude he has a leadership rod oh no he's only six i'm fine yeah i think i only killed like one or two this is the important one over here right if i roll a one i'm still in this game i'm not in this game so one one guy and two guys flee so we have the knob left those europe director though there's gretchen right here we're running uh i was at five ten so rolling nine days because one's already gone uh one two three one two three close to one all right actually i'm gonna pull it from the back right i don't know if i'm only a director or not i think we probably have about the same amount of models they didn't lose any so you're good there the only other one i have to do or those plague bears over there they did lose a cup they can't fail because they knew the great unclean one but i could potentially get some back rolling two dice taking the lowest oh you want me to attack here so you can roll uh that's not big i don't really i got i'm missing three guys i don't think it's that big of a deal i'll just do it i'm putting the minimal attacks in right yeah i guess steve doesn't want to rob me of the rule that's right yeah uh one one i make it okay there it didn't really matter then all right so that is morale and then i believe because of him i'm still getting engaged in all fronts over here make sure one two three yep yeah so i got one two three quarters there didn't want to overcommit with him that's two more victory points for me and we're off to turn four for the orcs steve has six gruts on that objective i only have five true he's got six troops i got five one more needed to run away for me to contest it see he's also gonna give me command point you know a real fast turn so we're gonna oh and for scoring steve gets oh i got one five points from two objectives right and then one more for the uh mission let's try two more for the mission and one more for raise the better right so you have five eight more points on this turn let me real quick um luke has gone back now actually i'm gonna advance these grots if i get really high a three three is not gonna be enough to take this from you oh my god it might be if i do the whole queen of v that's the thing right oh i think makari's got me tied up oh that's right makari could be a hero well measure the total movement between nine you're gonna have oh i made it i made a misplay here steve was able to snag this objector from me just by running the grass and that's even with the subpar rule uh we're gonna go ahead and just i need fall back with this no more and try and protect your characters too just in case we haven't no you're not worried about it well it could be more points for me right oh that's right yeah okay yeah pull them back so this one going oh because i've only killed four characters so you could get three more points for that the mech's going back there's gonna go ahead and fall back and block the wall yeah actually he's gonna fall back he's gonna fall he doesn't have you just said he's gonna advance and leave so that i can make that wall so you can't get through yep back there we're gonna do the jump on uh this guy what a few perils i'm gonna risk it right actually i don't have a command point i don't know these points are going to matter but you might engage in all fronts yeah that yeah they might be good there yep bam not bad not bad and i get to fight first over here he has a pistol you might okay well i got four attacks because of the biopiper nearby it looks impressive but doesn't really matter two's to wound four when he hits all right you roll one time i don't have 10 points you have one command point no i just dropped you throw your usual oh yeah i failed oh no no how much does this makari have uh i don't know roll it not that many he's got four probably he's got six did i just kill bakari wait wait hold on okay um can we say the corpse of gastro is still there not within three inches of it sure what does that mean you're damaging six no you got him well he has to be near gas school yeah oh that's a pairing okay gotcha all right he's dead okay well i have to worry about killing character as my fifth character killed so like it doesn't really matter if i tucked in the right i think the games will be over right now we'll write to the calculator's points right now yeah what are you going to get so you're gonna you have this one two three i don't have that one all right for you one two three four i have four so i'll get 15. that doesn't make a difference and then i'm gonna get okay yeah so i'm also gonna gain four points then for the it matters for this because i would have got five for the action so let me get four suppose the action and then you're certainly engaged on your turn as well engage i could probably push for all four table quarters i think you can't get through there i would you have to be with him you know how far does he move no i say he's too slow he's too slow i don't think he can get it because he's only he like moves three right now or something different okay what do you offer how many uh did you kill i killed all five i should have i killed makari gaz one two three four yeah and then those three that are all yeah this is your game you got this one i do yeah vault members if you haven't had enough sweet sweet 9th edition 40k action you can check out the link below it'll take you to the next game featuring my tempesta scions with some torox reinforcements taking on dave and the word bears if you're not a vault member you can go ahead click on the link below anyways it'll take you to a seven day free trial you get to check out this game as well as everything else we have in the vault everything we do we do in paris it's twice as much fun content plus some other fun behind the scenes stuff check it out and now back to the post game so steve tallied up and scored 61 to 40 for 61.40 for nurgle yeah without me doing my last turn because honestly there's not much to do in my turn i would just kill grotz is i'll just say i think you guys seen updates rolling at the we were tied at the end of battle around four we were talking oh then it was all the points i got at the end okay i have nothing left to like fight back with so uh so this was not even remotely close to as long as we thought it was going to be how many clips well it's uh hours hour and 37 minutes of unedited footage that's nothing so it's gonna get go down to probably like an hour and fifteen maybe ish yeah about that maybe a little less maybe maybe hour twenty actually yeah either way it's not as long as you thought but long for my bat rips i'm over 45 playing with this many models it only took that long let's keep going i typically play a little bit faster we like our turn threes took us a while now i'm gonna preface something the orc community in my opinion is the greatest warhammer 40 000 community they are the best group of guys they like they're just the best emails that being said i did it stop asking me to play nothing but poison and that's right yeah everybody stop i can't do it i hate it everyone's so dreaming everyone keeps saying run like 120 boys like you could do a steep i know you have the models run all the boys this was this was every infantry i owned and then the characters would fill the points right it was not fun you know three models yeah so i was steve did i did my first turn of movement i moved things around and then seems like i can see i don't want to move i actually love the orcs a lot i love the deck of jets and the killer cannons i like the mechy stuff right i'm gonna stick with that going forward yeah there's nothing wrong with the infantry but you have to be i agree 100 you have to be in the right mood and energy level to want to play with this many models like we had severe regrets like oh i was humming and hung about what i wanted to play this morning and then it's like oh okay for certain reasons couldn't do certain armies and then i just like whatever haven't played teams in a while right it's like yeah you can do demon seams are safe i'm like oh i don't really like any of the you know what i should do once because in my head it's probably so bad but like pure zinc demons has got to be bad right i haven't i have not looked at any of the rules i don't know anything about them it's gotta be bad i think i think i think you need to mix in so you don't play neural again you're gonna mix in some great uh training the keepers no what's a big bird i think you need one or two of them in your list no that's for some magic powers you want me to make knurling z you know like monogamous monodynamics like slash slash is pretty well i think right i don't mind mixing the demons as long as it's not the ones on like the opposite side of the table you know like corn slash no yeah it doesn't make sense nerve wrangs it should be zing corn and nervous right doesn't make any sense yeah it's whatever is i like you know nurgle is all about constant life cycles each is all about change and interrupting that corn is all about like marshall prowess and all that and like smashes about xs and i don't know uh whatever it is i'll play any of them because not that many bodies yeah exactly this this was this is fun this is actually uh you have a lot of fun i was yeah i was pleased with actually putting the nerglings over i just couldn't get it to jump in like the right spot like the table was too small the table is too small like it looked like you i could fit but when you look at the table being six inches shorter right so like you ever remember that's not there we typically play with a smaller match but this one's already down we put the train down like oh we had everything set up really forgot the small yeah so we're like okay we'll play on this whatever it's manageable we can figure it out and like when you picture like you guys have seen the cut mat on the smaller table it is tiny tiny now to be fair steve did have to have an opportunity on turn four i believe yes there was there was a but he did fail the the jump and then yeah if again if i had got them there and then made a nice charge with grotz i would have like one model in they would have searched the gear if made in charge they would have guaranteed that objective which changed the game completely but that's the dice that's the dice exactly uh anyways folks that's the game hopefully you enjoyed that whole slog of us fighting on this road for five turns it was the whole just the road yeah i mean yeah it's it helped is that a nice vanguard style deployment is kind of cool uh maybe got some models painted maybe you know maybe i like that i don't know what look at this guy's a lot painted over the weekend still alive pains over the weekend still alive that's actually wild yeah those guys should not be alive they have no right to be you know they were fighting him for three turns they lasted a lot longer than they should have pressure yes i'm breaking the curse oh i hope not the curse is like it's tradition no i'm the one who's the most models yeah see you guys next time stay tuned for more warhammer 40k content to come
Info
Channel: MWG Studios
Views: 66,009
Rating: undefined out of 5
Keywords: miniwargaming, miniature wargaming
Id: nlnCC3tKYEY
Channel Id: undefined
Length: 103min 34sec (6214 seconds)
Published: Mon Oct 05 2020
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