Nemesis: In space, no-one can hear you scheme (SU&SD Review)
Video Statistics and Information
Channel: Shut Up & Sit Down
Views: 465,514
Rating: undefined out of 5
Keywords: Shut Up and Sit Down, SUSD, SU&SD, Board Game Review, Review, Board Games, Board Gaming, Boardgame, Board Game, Gaming, Tabletop, Fun Games, Matt Lees, Nemesis, Tom Brewster, Alien, Aliens, Traitor, Hidden Traitor, Betrayal, Secret Identity, Gloomhaven, Big Box, Ridley Scott, Geiger, Ripley, Nostromo, Best Board Games, Biggest Games
Id: SKbEBrWjWzY
Channel Id: undefined
Length: 34min 23sec (2063 seconds)
Published: Wed Mar 04 2020
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Great, now this is going to be out of stock everywhere! /s
I played this a couple months ago. I remember feeling like it was supremely OK. Not terrible by any means, but nothing really grabbed me.
Very thematic and great visual presentation, though!
Nemesis is getting a lot of positive buzz, looks fun, and would definitely work for our group, but it's also expensive, out of stock, and possibly won't reprint any content outside of the core game. I hope Awaken Realms recognizes what they have and makes popular games like this more readily available. I think they announced two reprints for this year.
I'm a happy owner of the game and I think this review is pretty fair! The only very minor thing I disagree with, is the idea that dying feels bad. In my experience deaths occur near the end, so it's not like you do nothing for one hour.
Otherwise, yes...
- the retail version is too expensive to be worth (especially without the expansions).
- A standee version would be great.
- The rules are messy, but honestly, this is the only fiddly game I wouldn't change. Because the payoff is really there. It wouldn't be as immersive and as good if you removed one thing in this ruleset. My advices for teaching: don't even explain combats, wounds and contaminations before it happens. My advice for new players: winning is an exception and aliens are there to hunt you, not the other way. ;)
Seriously, nobody else Iโve seen comes close to SUSDโs level of insightfulness. A real deep dive into what makes these games tick, for me theyโre light years ahead of the competition.
Sold my copy at a recent con and that is the happiest the game made me. I got money and the buyer got a game he has been dying to get his hands on.
Win win really
I sort of disliked the review of Bunny Kingdom where I felt like Matt didn't provide a lot of substance in his view of the game, and I feel exactly the opposite for this review- it's great! I feel like I've gotten a very well rounded review of the game from the perspective of why I would like it and why I would not like it, getting a deep view of the kinds of feelings both positive and negative I will feel. And outside of just gameplay, lots of time spent discussing the price, unnecessary box size/giant minis, glossiness of the board, art design, etc.
This is one of the best reviews SU&SD have done, IMO, assuming you think the goal of a review is to inform the consumer of whether or not to buy a game. It was entertaining like SU&SD should be, but from an informative stand point this is the gold standard.
$150 Canadian seems a tad pricey to me.
Iโve played Nemesis three times. I had fun all three times.
Every time I thought about how fiddly it was; how many extra little bits the game used. The terrible hex tiles for items.
I thought about the huge miniatures and wished they were smaller in scale - the human crew arenโt very good minis for instance. Why not make them 15mm and then the ship feels way bigger and the alien feels bigger?
The game is good, and Iโm going to watch the review now. But itโs not $300 good - not even close.
Play it? Sure play it... just make sure you donโt ACTUALLY want to play an RPG instead.