- Hey, Ya'll! Scott here. What'll it be? [cartoon character Voices] - Mario Parade! - This is a bar. Wait, what is happening? I already talked. Mario Kart part 84 [space noises hum] Wow. See, that's a fun quirk in talking about Mario Kart 8 Deluxe, The space time continuum
thinks you are just talking about Mario Kart 8 again,
so it just gives up. If you are talking about
the same thing twice, the world doesn't know how to handle it. So, we have to convince God
that 8 Deluxe isn't just Mario Kart 8 again and we
aren't just repeating history. And that I should get new shoes. So Mario Kart 8 came out, want a new game? No. Mario Kart 8 did quite well selling over 8 million units on the Wii U. Selling better than games that
were almost always bundled in with the console. That's embarrassing. But 8 million isn't a lot in the grand scheme of Mario Kart. How could you possibly only sell 8 million copies of something? It was all because of the
console it was stranded on. The Wii U. And the system itself sold
less than two times more. I think it's fair to
say this number wasn't Mario Kart 8's fault. I mean Mario Kart 8 was a phenomenal game. Not perfect by any means. If you read the book, you'd get it. But still, it had the best
presentation of any Mario Kart. The best track design. The most tracks out there
after DLC was released. Even spit a falling off
course, and getting back on it. They were ruthless with
making this game good. However, it had downsides. Many people didn't like
the character selection. This graph shows exactly how many didn't. The fact that you could only
hold one item at a time. This graph shows who did like that. And the battle mode, or
the lack of a good one. It was somewhat frustrating
to see this beautiful package with some little
blemishes that were almost all entirely done due to time constraints. If Mario Kart 8 just
improved on these things, we might have the greatest Mario Kart, even the greatest racing game of all time on our hands. It's a shame the game was updated for the final time in May of 2015. It's a shame they never
fixed many of these issues. It's a shame the game was only
available to Wii U owners. Isn't it fun to be stupid? Mario Kart 8 Deluxe Just a guess, an upgraded version of Mario Kart 8 on the Wii U. This was released for the Wii U successor, the Nintendo Switch, shortly after its launch in March of 2017, and it just kept selling. Most people would go into the
store to get milk every week buy another copy of 8 Deluxe alongside it. It sold more than double, triple what Mario Kart 8 sold on Wii U. Guys, I think we have
a winner on our hands. Mario Kart 8 but better. That's the best compliment
you could give a person. So, we got to check this out. It's gotta be Mario Kart 8. It's Mario Kart 8. So, I played quite a bit
Mario Kart 8 on Wii U but by mid to late 2015,
I kind of fell off it. I mean, Peck would have launched. I played online multiplayer
every day for a few months but no game is meant to last forever. And are you Mario Kart 8 was no different But say 2016 rolls around, right? It's the worst, it's dreadful. It is the year of not
being a Nintendo fan. That whole year was filled with what? No games. And when there were games, bad games, Nintendo didn't have much of no releasing but we all knew their next console was on the way code named Nintendo NX. Back in 2015, they said don't worry guys, we'll reveal what the
Nintendo NX is in 2016. So not only was getting through 2015 a wait and a half to get
information on their next console, but when exactly in 2016,
did they decide to reveal it? That was hell. So, October 2016 rolls around. And Nintendo finally reveals what the Nintendo NX smelled like. A trailer was uploaded online, titled First Look at Nintendo Switch, and that was a wonderful day. That one trailer, not only
showcased how the Switch, was in fact, a home console you could take with you on the go, but
also teased various games that would come to the platform. We already knew Breath of the
Wild was going to be on it, but we got previews of people
playing a new 3D Mario Games, Splatoon, NBA 2K, Skyrim. None of these games were
confirmed to be actual games, they just said, oh they
might be real games, but take everything in this
trailer with a grain of salt. But come on, Nintendo, I'm not stupid. The Virgin radar was going off the charts. These were real games. But there was another one
shown off in the trailer that got people talking. Mario Kart 8. A group of friends decided
to play it in the car, nothing fancy, just playing
on one of the DLC tracks with King Boo and two items slots Holy [Beep]! This looked exactly like Mario Kart 8, but with those two little differences, who know what this was going to be. Was it a sequel to Mario Kart 8 but it just reused the engine and assets? Was it just a mock-up of
what a Mario Kart 8 game could be like on the Switch? Was it just Mario Kart 8, and we were just seeing things? Thankfully, a couple
months later in January of 2017 Nintendo held the
Nintendo's Switch Presentation. A press conference detailing the launch year of the platform,
when it was releasing, the games that were planned,
pricing, and all of that. Of course, various games
were given full trailers and pretty much all of
the games initially shown in the first look piece
were fully revealed. But Mario Kart wasn't talked about at all. They showed footage of
it randomly when talking about the console itself, and during a sizzle reel
and we saw what looked like a completely revamped battle mode. Tell us more Nintendo! Event's over. Lucky for the human race, directly after the
presentation wrapped up, Nintendo exploded online with information about games coming to the Switch, including a full trailer for a game called Mario Kart 8 Deluxe. Why didn't they talk about
this during the presentation? Well, I'm sure they wanted to focus on new experiences coming
to the Nintendo Switch, rather than highlight an old Wii U game of there's coming over. It's smart to do that with a new console to really show how the Switch will be home to brand new experiences
rather than ass old ones. And a couple of years later
after that presentation, my favorite games on the Switch are the Wright Brothers First Flight and The Agricultural Revolution. There's nothing but
old shit on this thing. The trailer Nintendo released focused on battle mode with an
actual battle mode in it. Oh yes. New characters like Bowzer
Jr., King Boo, and Dry Bones. Oh yes! Splatoon content like the Inklings in a battle stage of their own. Oh [beep] yes! The feather and blue items were returning. I'm not making a big
deal about everything. You know after they previewed
this game initially in 2016, a rumor emerged saying
how Mario Kart on Switch was going to be a souped up Mario Kart 8 with an improved battle
mode, new characters, and new tracks. Let's see those new tracks. This is the best Mario Kart 8 of all time. After the Switch presentation, gameplay demos started happening. This was where we learned
about the Joy-Con wheel. A Wii wheel wannabe for
the Switch controllers. You know what? I appreciate the effort,
not enough to support it, but enough to ask people
if they actually bought Joy-Con wheels. More battle modes were teased, and a bit later we got a
full blown overview trailer showcasing all of the new content and changes made to this version. 8 Deluxe came out on the Nintendo
Switch on April 28, 2017, about two months after the system's launch which was lucrative to its success. A Mario Kart on your system that early on, regardless of it being
ass old, that's ass big. And Nintendo knew this. I mean, they went all out. Target got rebranded
with a Mario Kart theme. They offered bonus
knickknacks with a purchase of Mario Kart 8 Deluxe at Target. They mainly went for the
Target crowd on this one. I was so excited for this. The fact that we were getting a Mario Kart this early after system's launch, That was incredible. I was already still pretty jazzed about the Switch launching, so add a new Mario Kart on top of that, I was thrilled. That was Mario Kart. First about this box because, oh my God. I mean, Mario Kart 8's
was already quite good but the characters posing, the
colors, the overall layout, just makes this feel so
much more definitive. And Nintendo outsiders are even given their own spotlight here. A little strange they're
using N64 Rainbow Road as the track for the box
art considering it's not an original track, but at
least this is confirmation from Nintendo that N64
Rainbow Road looks better than Mario Kart 8 Rainbow Road. Isn't it crazy how the
Wii U game and then some is packed all in this one little card. I mean, you could fold the
disk multiple times to get to this level of compact, but the fact Mario Kart
8 is in a card smaller than Mario Kart 7 DS Super Circuit, that's wild. So when we start the game up, we still get the loading
screen from the original, but it's slightly less organic looking now See, when you started the Wii U game, there's this start-up screen. And that screen transitions
smoothly into the title screen. In 8 Deluxe, they tried
to squeeze everything about this startup screen in here, even though the game
loads so much faster now, so it just looks weird and unnecessary. But look at this title screen. It's so nice to see Mario Kart
fully embrace color again. For a while there, I
think they just forgot what a background looks like. There's quite a bit of
new art at play here. I like this toad. We can back out of the main menu and have an actual damn
title screen for once. They changed quite a bit here when it came to the menu options and layout. For example, Mario Kart
TV is now down here, online with one or two players now appears as an option while
hovering over online play rather than being two separate options. Wireless play is now here, meaning playing between two
or more Switch consoles. Lamb play is available by holding the shoulder buttons and clicking left. Stick in wise is a cheat code. The DLC shop icon has gone because there's no DLC to shop. Your options down here are
more detailed with new icons. These options are the frickles
of Mario Kart 8's body. The character select screen has been reorganized and tweaked. Some characters, everyone's
alternate costumes are separate character slots now. i.e., the villager girl and
boy characters are organized in a much more organic
way here, in my opinion. Everything's unliked from the
get-go except for car parts. They removed the stamps. So who's ready for me to [beep] lose it? I mean, I get why 8
Deluxe doesn't have these. I mean, their entire purpose
was to be used via Miiverse, which doesn't exist on Nintendo Switch. At this very moment, it
doesn't exist on Wii U, but you would get stamps
after completing things like Grand Prixs or Time Trials. It would've been a nice
little extra collectible, even if they effectively
didn't do anything. At the very least, Nintendo
could email me good job after buying a game of theirs. So, onto the characters. We have everybody
returning from Mario Kart 8 but now with some slightly altered stats. It's like how I have
two driver's licenses. You know, sometimes I'm
feeling 150, sometimes 480. But of course, some new
characters were added. I was her Bowser Jr.,
King Boo, and Dry Bones. Cool. And these aren't amazing additions. They've all been in and
Mario Kart in the past and really should have
been in here from the start Why not delve into characters that haven't been in Mario Kart before instead of drawing a
circle for the third time? We have the Inklings from Splatoon. They hid him pretty well and round out the non Mario characters. But if you get through all the 200 CC cups you get golden Mario,
as an alternate costume for metal Mario, the roster is saved. Cool, Mario, and no stamps. This is going to be the
best Mario Kart of all time. But by a technicality, this
is Marie Kart 8 Deluxe. It reminds me of, ahh,
hmm, ahh, Mario Kart 8. It's really different guys. The Adam roulette has a zit now. Yes, two items can be held at once. It's basically like most
Mario Karts before 8, but this is slightly different. Originally, holding two
items felt more like a hot skill to have rather than a gameplay mechanic in previous games. But here, it's 8 Deluxe's
favorite thing to do. It'd be insulted if he
didn't grab two items. The double item boxes from
Double Dash returned as well, offering a bit of strategy. They're often placed in
slightly unconventional areas. So do you risk it all
for a double item box or do you enjoy white bread? Of course, two items slots
means there are more items flying around and it
does make the game more entertainingly hectic. However, I will always appreciate
what the original 8 did by having only one item slot. An added strategy alongside
giving purpose to the coin item. Every item you grabbed
came alongside the risk of getting a coin. Now on the coin item here
barely matters anymore, considering if you grab a double item box, you will most definitely get
at least one defensive item. But coin has lost all meaning. It was opposed to piss you off
now it's even more worthless. I'm cool with the change
to the dual item slots but I do kind of miss the
original style just a bit. Well, at least they included the boo item. It steals an item from another player and makes you invisible. I knew Mario Kart 8 was missing something. It was missing bull [Beep] Drifting has been slightly altered. As in, if you can hold the
drift for slightly longer, you'll get an even bigger
boost once you leave it. Finally, the scheme is good. There's also smart steering
and auto acceleration where if you don't know what
this, this, or even this is, why do you even want to play Mario Kart? But these are options where the Kart will accelerate automatically or will avoid going off
the road to the best of its abilities. You can still control the
game with these options on it. We'll just nudge you out of
harm's way a lot of the time. If anything, turning Smart Steering on makes a new game of try to
go off road, I dare you. This little antenna appears on your Kart if Smart Steering is
enabled, which for everybody, happened at least once. When you initially start up
the game for the first time, Smart Steering is automatically enabled, and I get it. This is a great feature
for kids or people who just don't play Mario Kart at all, but I'm worried how Auto Acceleration and Smart Steering will affect the driving abilities of our youth. GO! Known as Mario Kart 8 Deluxe, It's the same game, but enhanced a bit. It also runs a bit better too. As in Mario Kart 8 ran
at 59 frames per second and Mario Kart 8 Deluxe runs
at 60 frames per second. Holy [beep], I hope that
proves it's a different game. But, that doesn't even scratch the surface of what 8 Deluxe adds. It finished Battle Mode. So you look at the back of the box. It even says new and improved Battle Mode. It's shocking to me that
Nintendo even admitted, yeah, we can [beep] stunk. Battle Mode in Mario on Wii U You know considering it was just terrible. And I only consider it [beep] abysmal, That's pretty impressive. Just balloon battle on
preexisting racetracks. What's bad about that? The fact that sentence started. Something Nintendo actually acknowledged, that Battle Mode was pretty raw and pretty much exclusively
focused on it with 8 Deluxe. It easily got the most attention as we have eight battle maps
that are actual battle maps. 5 new and 3 retro. Sadly, most of the new ones, you can tell, are derivative of tracks
already in the game. Metal Stadium is like
Mario Kart's stadium. Sweet Sweet Kingdom, Sweet Sweet Canyon, Dragon Palace, Dragon Driftway,
Lunar Colony, Rainbow Road. Even the Splatoon themed
one, Urgent Underpass, I mean it's directly based
off of a map in Splatoon. And not a big deal at all. It was a smart move to
just reuse these themes as battle stages. And they don't feel just like
the tracks they're based on. Well, you can sort of see
where corners were cut. but 3 retro courses are nice to see back. Wuhu Town, Luigi's
Mansion, Battle Course 1, And in total is more
than enough to work with. Though other Mario Karts'
have had more in the past, so I can't help, but
ask for a little more. 2 more retro courses to even things out would have been great, but they make up for it with the
abundance of Battle Modes. Balloon Battle, Coin Runners,
Bob-omb Blast, Shine Thief, pretty much if it was a Pedal
Mode in a past Mario Kart, it's here alongside a brand
new one, Renegade Roundup. It's a game of Cops and Robbers. Basically, if you're on the Cop Team you try to scoop up the
opposing team members. They'll be transported into a cage. Their team members need
to try and knock them out. This is such an excellent suite
of Battle Maps and Options. but they only want you
to do timed battles. There's always gotta be a time limit. I understand that from
when you're playing online but I would have appreciated
the option to turn that off if I wanted to. But hey! Another item's exclusive Battle Mode, I love being excited for an
item I couldn't care less about. Gives you a giant jump where you can leap over other
players and obstacles. So it makes sense as a
Battle Mode exclusive item, but oh my God, I don't care. Overall it did a good job of
actually finishing Battle Mode. That's not to say it's absolutely perfect. With how many players
are in these matches, they can be way too hectic. I mean, some of these modes
have never been played online so we don't think they're well-suited for double digits worth of players. But hey! They actually
finished Battle Mode. Good on them. Everything else, I mean,
it's still Mario Kart 8. Yeah, Online is roughly the same though. Actively worse. At least when I first started
playing this game back in 2017, I got constant
error messages and still get them more often than I
ever did with the Wii U game. But when it works, it works
and even give you more options like being able to swap out your character and cart between races. All the DLC from the Wii U version is included on the card, which is great. That means these cart
parts and new characters and tracks are officially
preserved forever. All the Mii costumes you can like via Mii book can still be unlocked. If you have the Mii book, you cheap bitch. 200 CC is available from the start here. And it actually felt way better than it did in the Wii U version. I don't know what they did here, but in Mario Kart 8, 200
CC felt completely too fast and not well-tested enough. In 8 Deluxe, it's way more manageable. And it's actually a ton of fun. You can play with with tilt controls, the pro controller, joy-con on it's side with two joy-con in handheld mode, which is just crazy to be
able to play Mario Kart 8 on the go and to also
just compare 8 Deluxe through the previous handheld Mario Karts. But here are two major complaints. They never gave the DLC
Cups proper trophy designs. They were always generic looking trophies in comparison to the original Cups. Come on. And you also can't control the
trophies with touch controls. I was honestly very disappointed by that. And getting consistent
updates, like when they patched out the Inkling girl doing one of these, apparently that's fighting words. They added a new costume
and car parts for link based on Breath of the Wild a year and a half after the
game launched, why the hell not? And of course, Nintendo Labo support. See, there were a few cardboard
accessories you can make for your Nintendo Switch
that mimic driving mechanism. So why not force them into
Mario Kart? They work. For some reason, the camera's
closer on Lemmy's ass when you use these things,
it's pretty immersive. It truly feels like I'm using cardboard to stare at a turtle. So that's it. Mario 8 Deluxe is obviously
the best Mario Kart at the time of its release. I just don't feel much
of a connection to it. I remember being super excited
for this game coming out. For some reason, I felt
this was going to feel like a new Mario Kart experience. And then when I sat down
and played it, I realized, wow, this is Marie Kart 8. I'm bummed there were no new racetracks. I'm bummed there was no
added single-player stuff or major collectibles. And the fact pretty much
everything was in like from the get go makes this a super easy Mario Kart to jump into but not really one I could warrant playing for nearly as much as I did
with 8 on Wii U initially. Mario Kart 8 was exciting
because it was new. Mario 8 Deluxe was exciting
because it's the full package. Of course, no matter what
people kept predicting Mario Kart 8 Deluxe
would get DLC every year after its release. Just give up. All right. So did I do it? Did I prove that Mario Kart 8
Deluxe is different enough to warrant a discussion on its own, and it's just not Mario Kart 8 again? [static] I'll take that as a no. [space noises] Okay. So this is what it looks like when I don't get new shoes and the universe collapses on itself. At least I'll know this for next time. [Mario Kart theme music]
Great video, October 8th, 2015 gag with the definition of Terrible. He might release the video then on the 5th Anniversary
BUT THEY JUST HAD TO F*CK UP THE BAT- wait wrong game.
I was actually hoping the intro would be the same one as 8 except Scott saying βThis is STIll a barβ.
I got close to my guess, except the joke was even better then what I thought.
Damn, that was a pretty avant-garde setup for a Scottisode! I love that he went into detail about the game's history again, and as the dumbass who bought two pairs of Joy-Con Wheels, I appreciate being reminded of my bad decisions! Overall, I'd give this my two thumbs up if spacetime was still intact.
This was a great episode and I'm somehow even more excited for the next episode after that cliffhanger. My prediction: Scott plays more anime games, and has the power of God and anime on his side to fix the universe.
Best opening joke of all time
I'll start a GoFundMe to get Scott a new pair of shoes!
Oh yeah, also for the $8.24 million fee for screwing with the space-time continuum.
Great, he did do Deluxe! I wonder if he'll do Tour.
The opening part was really well done, he had the right t-shirts, setting, and all