Making Another Stupid Idea Work

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[Music] today i get to feed my gambling addiction and break something that includes new stuff every time we beat the game we unlock a new apartment this one means rent payment 7 costs 25 more i plan on having 25 000 more by that point since we have a miner let's take a minor then he can process geodes then we also took a toddler who's going to eat candy for us when he decides he doesn't want to eat candy anymore we will destroy him i'm also going to add a banana peel just to get me some kind of value for now more bad choices so let's take an owl though those very basic things gave us 31 coins when we needed 25 and since we have a sapphire already we'll take it that gives us two coins per symbol and then the blue pepper can actually make us a lot of money right now gives three coins if there are at least three blanks i'm no mathematician but i'm pretty sure there's at least three blanks on that reel and that will allow us to actually be a little more picky at this point we don't really have to take things yet because at least three of these blanks are worth something here's the kind of thing we're looking for a golem destroys itself after five spins adds five oars at that point which my miner can eat so that's a good investment in five spins and then for now we're going to add maybe a three-sided die just because that can give us one to three for an average of two and there's another ore so we're going to give that to the miner and i believe it gives us 10 gold every time he eats one of those so if we just keep feeding him ores we'll be okay when you did 50 we have 77 that's a decent start then the buffing capsule destroys itself doubles the value of things around it and then we're maybe just gonna take the lucky cat because we have a cat on the reel that's just more luck for more rare crap the golem broke so the miner just ate three separate ores so that gave us a total of 56 already so we need a hundred we already have 103. i don't really want any of that and i do want three blank reels for now because we still get value for that so we're gonna skip that one for now hopefully my miner continues eating and we're gonna make lots of money just off things like that 41 and we're going to take another ore just because they'll either get eaten or they'll turn into something very valuable do we want a goose go away so we need a 100 we have 208 so far my strange rock eating strategy is actually working a safe is tempting because that gives an easy 30 but we're just going to take a buffing capsule for now then we're going to take the yellow pepper give two coins if none of the symbols are blank which is going to be pretty soon because we're going to get pretty full reels but there's a spin for 42 already what i need is a geologist whatever it's called who can eat these low value symbols for now i'll take them but eventually i'm gonna need something that's worth more than one that spin was worth 31 tempted to get a second minor but i don't think it's gonna be worth it maybe a bear for now because he does give two we need to keep some value on the reels or we're gonna fall behind now we're going to take an item capsule because we'll take whatever it is that wants us oh the lockpick so now any safes or anything are going to have a one in three chance of being destroyed then we'll take a tedium capsule the stories itself gives five coins when destroyed at least one of the symbols we add after this will be common which they're going to be anyway because i'm not very far into the game or lucky so we needed 150 we have 280 this is a very good start and since i do have a toddler on the board maybe we should take the pinata then of all our item choices the lunch lunchbox is probably going to be the best it's where jar is only good if we're spinning less than 30 and we're not really doing that a lot i need that pinata to land next to the toddler also going to need to start finding better symbols than these these shiny pebbles should start filling themselves out soon but the toddler did get the pinata so there's 57. then we're gonna go ahead and take a safe because that's going to be destroyed within three rounds toddlers enjoying the candy 30. i am going to take a rabbit fluff for now just because it gives two coins and makes me find rare stuff we already are starting to get lots of luck five-sided dies tempting we're gonna take a chemical seven because i think that's the second one of those we have then i'm going to skip on these and i think i'm actually gonna destroy these pearls better yet i'm gonna destroy a cherry and then probably also this banana peel mostly because i think the pearls can stack with shiny pebbles later if we get the right drops which we will eventually the safe opened there's 56. so we're going to replace that probably with another safe there's a toddler eating a candy though there's another 31. we need a 225 we have 381 then we're gonna take a removal capsule that just gives me an item removal thing then i'm gonna take nori the rabbit because rabbit and rabbit fluff gives one coin more that means a rabbit fluff now gives three instead of two and that's actually pretty valuable the total is finishing off the candy so i think i'm probably gonna destroy the toddler now while also taking a big oar for the miner but yeah let's go ahead and remove the toddler he's had his fun then we're gonna keep spinning i have three blank spots on my reels still but that's okay we will eventually fill them with something worthwhile luckily we are far enough ahead that we don't really need to get too worried yet but i do need to be remembering we're gonna need more we're gonna take rabbit fluff because that's worth three right now and that's just a lot of extra luck so hopefully we'll start finding some diamonds this is definitely going to be a gem type run we're going to boost the gems all weekend there's another 47. i guess i'll take a five-sided die right now i don't always love these but when i give five i certainly do love them there's three sapphires now for 53. i also don't need to remove use my removal capsule yet because my reels aren't even full but we needed 300 we have 438 but now we're getting somewhere uh we could take a bartender who's going to give us 3 per spin and has a chance of adding these things i don't want alcohol cluttering up my reels we're just going to take a very rare watermelon for now the mining pick is interesting because it's going to just break these basically automatically but i don't think i get the value if that happens so i'm not going to do that i'm just going to go red pepper this is going to sound stupid but i'm actually going to take a shiny pebble for now just to boost my luck a little bit and fill in these reels there's no sense in having any blank spots oh and there's highlander very rare worth 6. definitely going to put one of those on the reel but as i learned before i need to be able to multiply my rare symbols they can't just sit there but there's a very rare golden arrow which is kind of tempting to take because multipliers are multipliers but we could also take a mine which adds ore after every spin my miners eat the ore destroys itself after four spins then adds a pickaxe once it's destroyed i accidentally clicked back onto my monitor and we now have a golden arrow so whatever and definitely feel that luck right now though with the rare symbols we're getting even when the golden arrow hits just that that gave me an extra six so that's probably really worth it i just need the golden arrow to land on all the good stuff like a watermelon well on a better note we just found a very rare mega chest i haven't filmed these very often gives 100 coins when destroyed but here's another golem for my miner to eat that's going to give me five oars once it's destroyed and i'm really looking forward to that part of things mega chest still didn't break but that's going to give me a lot not going to worry with the lock box probably not going to worry with any of that and might as well just take a wealthy capsule for now because that's just easy value so that double d rabbit fluff and everything there but there's 165 because my chest broke which is definitely pretty good and we're just gonna keep on going hoping to get more rare symbols and since i think my reels are full let's remove the owl and maybe that's it for now i guess if there's one thing that i should have learned over the years it's take little steps don't dive into things wholeheartedly but that's not gonna stop me okay we should have multiplied the value of the watermelon my thing's broken it pointed to the watermelon which didn't give me any boost i should have been 16. so i might end up removing the golden idiot because he's not doing anything that miner's gonna be very happy though for all the crap he's about to eat that was worth 61. there is a miner again getting very happy we're gonna need someone to start eating all these pearls though and we do actually have a bear and i've never had a bear eat the honey before so he's gonna be very happy once he gets a chance to do that but the thing worked on the honey we got 12 for it there we needed 425 we have 543 we're losing our lead we've got to do better there's a beastmaster but i don't really have any beasts for him to multiply the bear being the best one so we'll take an omelette for now then we'll take a purple pepper give us five coins if three of the same symbol are adjacent and not blank well we have lots of shiny pepper pebbles and pearls so that might actually be a good multiplier eventually oh they buried the honey and a bunch of things happened there so that was 111. then i'm gonna take chemical seven number three because when that pops we're gonna have three of our lucky sevens and i think that's where it's 77. the value for that spin 152. if you've ever wondered if there's a difference between the void creature and avoid stone there's not we're going to take a white creature just because he's going to destroy himself for my amusement but we have a lot of low value symbols right now i'd be tempted to take a bronze arrow but the arrows don't seem to be working super well right now and i don't trust them when the watermelon get properly multiplied there we go 16. don't want any of that i think i'm also going to destroy something just to try and get more value onto the board so we're just going to get rid of a pearl for now need less one value coins i felt for a while like we were getting so lucky finding very rare things and now we're back to like common uncommon just bad stuff we needed 575 we have 735 but this is where it's going to start to get harder for sure so we're going to take a treasure chest because that's going to open itself and i don't none of these are really going to make a difference so we're maybe going to take a rain cloud they should become common at that point and we'll hopefully find less of them and therefore more better symbols i don't know if that makes sense but it does in my brain and that's all that matters 66. then we're going to change all these into a golem for my happy miner who could give me a diamond at any point judy feels so inclined in fact i would take all the diamonds in the world it would have been great if we could find like one of those guys that eats all these low-level gems we didn't find any at least not yet oh would give us a diamond in 20 spins i don't want to wait we're just going to take a golem and feed my miner because that's going to be worth far more those are worth 50 gold each once my miner eats them essentially we didn't even get the miner on the board that time i will maybe take another rabbit fluff just to make sure my luck is staying up there goes the miner and look at all the shiny pebbles we gotta find some more very rare stuff eventually we needed 625 we have 662 we're running out of room well i guess we can take a ruby because that is where three the other ones aren't really gonna be much help to me mrs fruit would not be bad she can eat adjacent fruits and gets better for each one of those she eats we only have one orange for now but that's okay i can continually feed her fruit now and she'll get better there's 53. and since she eats bananas we're going to start feeding her that i'm going to feed her anything i can nice in my minor to finally show up again and start eating something then let's take an item capsule you never know what kind of item we're gonna get and sometimes they're pretty good then let's take an orange we've got a lot of symbols and that's kind of the problem okay she ate the banana so she gets a boost now we'll take a buffing capsule there we just have so many low-level items and that's kind of concerning me right now and then even though we have like all the luck in the world common common common but we got 24 for those two symbols and the first target we found if 10 coins went destroyed earlier on that would be a fine symbol but right now it's not going to help us we got a swear jar i don't think we managed to put any money in it though because we just got it uh well unless this has about 120 coins in it we failed but i feel like i could put together a good run with a little luck okay this time around i found a mrs fruit pretty early on she's gonna eat fruit and every time she eats one she gets permanently upgraded for that i also have a bartender who has a 10 chance of adding alcohol my dwarf is going to drink any low-class alcohol and keep the more expensive stuff around so this could actually work out to something pretty good so as long as i can keep adding fruit for mrs idiot then we're going to be in luck and then i can start to remove anything non-relevant though a monkey just ate something there and soda misses fruit so that was 57 and i seem to be getting lucky with the fruit so we're gonna keep going with that and while i'm at it i'm gonna remove some things like a pearl and then a cultist because i need less crap on the board and there's more things that mrs fruit can eat and alcohol for the dwarf i do also have a symbol that makes toddlers and candy worth twice as much but i don't have a toddler yet so i'm not going to bother there is what i could have used before adjacent gems give twice the value destroys adjacent oh martinis for 35. we definitely want a dame now we're gonna start to get some of the proper multipliers going mrs fruit ate another one so she's already giving six per spin then we're going to take an item capsule to hopefully get a pretty good item out of the deal well rabbit fluff gives me one coin more so that's actually pretty good we needed 300 we have 361. now with the way it's going we can make just about anything work but we're going to take a coconut for mrs fruit then we're going to take a yellow pepper that should basically be two free coins just about every spin wow she's gonna need a lot of stuff this round g is now worth 10 per spin and i have a lock pick so i'm going to take the luck box for now we don't have a minor to destroy the oars but she does double the value of a diamond so there's 47 for that spin this one's definitely setting up pretty good though so as long as i hold my luck at least a little bit there's the dame with another 37 so that was 90 for that spin we're going to be in good shape oh i just realized how many blank spots we have on the rails we need to replace those with some better stuff i guess that's a good problem because mrs fruit ate them all and she's giving 10 per spin already but oh we're gonna throw a toddler right now too he's gonna eat the pinatas for big value there we go he already ate a few candies so him just made me 38. so this is working out good once the toddler finishes off all his little snacks we're gonna destroy him but by that point we should be far enough ahead that i can replace with better symbols oh that toddler's gonna go to town three different things got eaten there so he just earned me 50 all by himself that was worth 99. we need 375 we have 562. there's a rare moon these can actually be really good but now we're just going to take rabbit fluff because that's actually worth 3 and makes us more likely to find a rare crap then we're going to take the lunch box because we get to destroy that and add a bunch of stuff that mrs fruit can eat like a plum and also a plum and then probably also a cherry though my idiot should be pretty happy eating whatever they can for now i still got four candies for my toddler to eat but he'll get to those pretty quick then we're maybe just gonna take a chemical seven because that'll give us two of those toddler ate one of the things so he's going to give me a modest 14 68 total toddler is going to continue to eat mrs fruit's eventually going to continue to eat and i do have a dwarf that could drink that wine so i basically need alcohol and fruit there's more wine for my idiot and i'm going to have to keep putting lots of symbols on the board because they're going through them very quickly i think i'm actually going to take a tomb for now just because it's worth three i might destroy it later but for now i'll take the bonus it's gonna give me oh and i got another chemical sevens so this bin was worth 149 thanks to my bartender we needed 425 we have 767 we're just gonna take a white pepper game three coins whenever we gain a multiple of three after a spin look at all the blinks in a reel still so far we really gotta start filling these in also we're gonna feed the toddler a candy okay we're gonna destroy that monkey because he's actually working against mrs fruit and we're gonna destroy the banana peel because that's not gonna help us at all 53 for that spin so we're definitely gonna have to keep feeding them as much as we can and getting those multipliers we have five blank spots on our reels suddenly i'm a little bit worried we're gonna break this safe because that's going to be worth an easy 30. it'll be a better spin but we still need to be doing better than that lucky capsule for a rare symbol because i'm going to need a rare something to help boost me and their very symbol was just a witch so i'm going to take a huge gamble and just keep on spinning and hope that uh what i have now can carry me through there's a plum for mrs idiot maybe i should take a minor and then i can start taking oars but now i'm overthinking things there's another plum so we're gonna use that she'll eat those eventually if she eats enough stuff she'll get so valuable she can carry us all by herself we need a 575 we have 8 26. here's a good one chef he's gonna double any of these symbols then we're just going to take a great pepper give three coins whenever you spend a destroying symbol which is going to happen quite a bit so the chef already doubled the value of a candy and then the toddler ate it and we've already learned what happens when we use an arrow today so we're not going to do that i'm also not going to destroy any symbols just yet because i still need them on the board she's worth 16 per spin already we're going to take a lock box because that's going to open within a few spins we're going to take a peach now for mrs idiot though white creature gave me eight everything there is stacking up nicely for 64. then we're gonna have an orange for mrs fruit the fruit's really working well i tend to get a lot of fruit but mrs fruit's now giving me 18 per spin 18 out of a single item i'm just gonna take another one of these for now gives three coins has a five percent chance of adding fire so we're just gonna add fires fires are a temporary thing but they're going to be helpful should get one one in every 10 spins if i'm doing my mental math correctly needed 625 have 788 we're losing our headway but we also just got a bunch of good stuff here's a tricky thing i could use honey i could use a treasure chest or i could skip for more rares but i think i'm gonna take a treasure chest for now then i'm just gonna take the dicerry roll i don't think i even have any dice with my treasure chest already exploded so this should be a good spin 117. also could have taken a pinata because we still have a toddler but the dice we rolled everything's stacking up 66 then a lucky capsule so we're going to get a guaranteed rare after this this is where we can use my item skip thing though i'm not going to have to we have a chicken but we also have a very rare diamond so those diamonds are going to stack against each other and the dame can double the value of those things are getting complicated but that's a good thing so this diamond by itself is worth 12 if there's a rare sunshine that i love so much because it multiplies flowers by five but we're going to take a coconut instead that way mrs fruit can eat it and gain her value then i'm going to take a reroll capsule that way we can re-roll as much as we want then we're going to take a re-roll capsule and at least the reels are finally mostly full there is 59 don't want any of that uh i'm also not going to waste any more of my revolt capsules on these because i need to save them for this fair items on the board and then we're going to take another reroll capsule and we're going to see where we land with everything so much stuff going on in every spin that i hardly know what to do we need 675 we have 908 next we need 777 we have 233 headstart you need about 550 dollars here's a good one geologist he's gonna destroy the oars and the lower value gems while keeping the big gems and he gets permanently boosted for every uh gem he eats but there's 61. i'll take an item capsule then be on my way pretty soon while another 13 spins 12 spins we can have our next diamond that's gonna help there's 113 and i don't even know why just because we have a lot of pretty high valuable stuff on the board lots of diamonds lots of fires mrs fruit i've probably looked past a lot of fruit as we've been spinning too just because i'm so used to not caring about it but there's another 49 and we're gonna take a orange for mrs fruit really just need to keep feeding her lots of stuff there we go so she's up to 19. what i do need is a multiplier on her i also need to remember to start grabbing oars because i probably looked past a few of those already another delicious turtle but don't want any of those back to spinning uh those things definitely just gave us some fire so that's pretty good 84. don't want any of that it's giving us lots of animals suddenly we want fruit the other edible oh we're at a spins already we needed 777 we have 943 then we're up by over 250 we unlocked floor three now look at that we get another mrs fruit we'll take a rare honey for now and then in anvil dwarves give twice as much money and destroy adjacent ores so that's just going to help me because he's taking care of low value alcohol and if he can help break ores that my geologist will therefore eat or my day will double then things are looking great which she already ate for 22. and there's another chef and anytime you can get multiple multipliers you might as well take them because that's easy money and she already ate that two fires got destroyed we need more item destroyers now that way mrs fruit can eat it right away after its value was doubled she's up to 24 per spin then we'll go for another buffing capsule and hopefully we'll double something good well we doubled a bunch of stuff but there's an extra diamond on the board so that's worth 28. maybe i should just respin here because i can find things like a golem which will actually add a lot of value once he breaks it's going to be a few spins but once he does he's going to flood the rails with all sorts of stuff that i could really use we'll throw a sapphire down because my geologists will eat a sapphire and get a permanent boost because of it here's a coconut for mrs idiot we're going to need a few good spins to survive here but my geologist managed a sapphire she doubled the value of a diamond 62. see there's lots of edible things on the board now we have a few potential multipliers too so those can add up oh we're 12 short anyway we're just picking up steam too that's kind of a sad thing if we had made 12 dollars more we might have steamed ahead because of all this multipliers but at least we won unlocked floor 3 which just means rent payment 8 cost 25 more
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Channel: DangerouslyFunny
Views: 435,327
Rating: 4.9331789 out of 5
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Id: 7OMmO_T8K6c
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Length: 20min 19sec (1219 seconds)
Published: Fri Apr 09 2021
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