How to Use REFERENCED Compositions - And other NEW Resolve 19 Fusion Features (Reference Comps)

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The DaVinci Resolve 19 beta is out. There's new features and improvements in every single page. This video focuses on Fusion and graphics. Here's what's new. This is a really cool feature. To explain what reference Fusion compositions do, let me give you some context. Imagine there's a complex effect that you want to apply to multiple clips in your timeline. I'm going to demonstrate with a simple effect, but in practice I'm talking about something more complex than you create with the effects in the edit page. Before I show you how Fusion reference compositions work, let me show you how we used to do things previously. You could build directly on a clip as a Fusion composition, or perhaps better yet, you could create a separate Fusion clip. Head to the Fusion page. and I'll add a Media In node. and set it to background mode. This pulls into Fusion whatever is underneath the Fusion clip on the edit page. We love this technique because it maintains the ability to edit the underlined footage with the power of the edit page. I'll build a quick composition. I'm going for a film gate style rounded border. I'm building that with a rectangle node and a background node. Once it's set up, I'll merge it onto the image. Finally, let's put the text "Travelcam" in the middle. I'll merge that on top and tweak the text till I'm happy with it. Let's head back to the Edit page. It's easy to add this effect to the next clip. I can simply extend the Fusion composition. That's fine as long as the clips are continuous. To add the effect to these two clips down here, I'd have to make a copy of the Fusion composition. That's fine, but if I travel back to the Fusion page to modify, say, the color of the text, When I head back to the Edit page, you will see that that change has not propagated to the original Fusion composition. These Fusion clips are not linked. Now that you understand that problem, it will enhance your appreciation for the significance of the new Reference Composition feature. I'm just going to pop back into the Fusion page and copy the Fusion composition I had created so I don't have to build it from scratch again later. Back to the Edit page. Let's delete those Fusion compositions so we can start again. This time, right click on the clip we'd like to add the effect to and go to Create Reference Composition. Let's name it something sensible. You can see that it has appeared in my Media Pool. To load it into the Fusion page, you can double click on it in the Media Pool or as my play head is already over it in the timeline, we can head directly to the Fusion page. I'll paste the composition that I had previously created. Remember, I copied it to the clipboard. Now I can connect it to the node tree. Let's change the color of the text to make it obvious that this is a new composition. Back in the Edit page, you can see it's been applied to that one clip, but not to the next. If I want to apply it to the next clip, I'll make sure the Reference Composition is selected in my Media Pool, which it already is. Select the clip in the timeline I want to apply it to, right click and go to Link to Reference Composition. Brilliant. That worked perfectly. Let's apply it to the other clips as well. Now, here's where the magic happens. You can see I have the last clip selected. If I go to the Fusion page and change that text color... When I head back to the edit page, you can see that it's changed the text colour on all of the clips. That's because they are all linked to the same reference composition. That's already pretty cool, but it gets even better. Further down in the timeline, I have several stacked clips on top of each other. It's possible to build referenced compositions that affect clips stacked on top of each other. Select the clips you'd like to be included, right-click, and go to Create Reference Composition. The reference composition is associated with the topmost clip in your stack. Let's open it in the Fusion page. Here you can see it's using the MediaInNodes timeline mode to pull the different clips located on different tracks. I can confirm that by loading each MediaInNode to the left viewer, one at a time. Alright, this is cool. Let's build a quick composition using both clips. We're working quickly here. I'm building a 2-up split screen with a similar style to the previous effect. I'm rearranging the node graph so the composition has a black background. I'm using rectangle nodes to mask out the two images, and I'm using the Merge's Transform controls to position the images. Remember the focus here is not the composition I'm creating, it's the fact that it's a referenced composition. That's good enough for now. Let's head back to the Edit page. That's brilliant. You can see my split screen and the edit page. Further down in my timeline, I have another two clips that I would like to apply this effect to. I'll make sure I have the reference composition selected in the media pool. Now I can select the topmost clip in this stack, right click and link to the reference composition we just made. The effect is applied perfectly and just like before, if I edit either one of these Fusion comps, the changes will propagate across all the clips linked to this reference composition. Reference Fusion compositions will help you create reusable assets that can be used throughout your work. A big thank you to Audio for sponsoring this video. Here's three reasons you should try them out. Does it take you ages finding the right library music for your videos? You'll love Audio's link match AI feature. We often get inspiration from popular music we hear on streaming or on social media, but we can't license that music on our projects. But if you enter that track into Audio's link match AI, it will suggest tracks from its own library of over 450 artists that match the rhythm, energy, and genre. This saves so much time. Secondly, if you want to tweak a song, you can use Audio's elements feature to download stems. Those are separate tracks for each instrument. Now you can remix the song yourself. And lastly, a subscription to Audio also gives you access to the library of over 30,000 sound effects. Audio normally costs $200 a year. But right now, you can get an entire year's subscription to Audio for just $60 using the link in our description. That's insane value. Supporting our sponsors is an awesome way of supporting our channel. So thank you and thanks for watching. Fusion viewers are now color managed. Previously, because Fusion manages color differently to the other pages in Resolve, it was difficult but not impossible to get Fusion to match the viewer and the edit or color page without displaying some sort of shift. That's in the past now. Turn on color management like normal in the project settings, head to Fusion, and what you see will match the image on the edit page. However, please note, in Resolve's order of operations, Fusion comes before color page operations. So the image in Fusion will match the image in the edit color page as long as you've not done any work in the color page. As soon as we add a color grade, because Fusion works on the image before color, it will show the original image, not the fully graded image. That makes perfect sense though, because if the viewer showed you the color graded image, it would affect your ability to work on it. Perhaps Blackmagic will add the ability to view the image post color in the Fusion page in the future. In the meantime, if you want some awesome tips on how to grade complex Fusion comps in the color page, watch our Fusion Masterclass. The link is in the description. Multi-poly. The new multi-poly node allows you to draw multiple polygons in a single node. It's as if they put the multi-merge node and the polygon node into a blender and this is what came out. If you've used either, it's going to feel very familiar. As you add additional shapes, they will appear in this list here. Those shapes can be controlled using the same toolset you'd work with in the polygon node. Here in the viewer and here in the inspector. It should be noted B-splines can be created in multi-poly nodes too. The multi-poly node should be particularly popular with those performing rotoscoping and manual masking. Now complex masks can be broken into multiple shapes without the need to create multiple nodes. You might have seen in our previous Fusion Masterclass we chose to build our Magic Mask in the color page and export it as a matte because of how much it better performed. Now, the Fusion Pages Magic Mask has been greatly improved. On short clips, its performance is now on par with the color page. As before, this is a studio-only feature. IntelliTrack. We're covering this feature in our Fusion video, but it's actually available in the color and Fairlight pages as well. IntelliTrack is a new AI tracking algorithm. As it uses Resolve's neural engine, that means this is a Studio-only feature. In the Fusion page, the IntelliTracker can be accessed in the Tracker node. By default, instead of Point Trackers, this tool now uses IntelliTrack. You'll notice, unlike the Point Tracker, you can't change the size of the tracked feature, or the size of the search area. There's no settings to configure, just position the tracker and go. It's much more resilient than the regular Point Tracker. It's not as susceptible to changes in lighting or interference from objects passing in front. That's because instead of tracking a pattern, it's intelligently tracking objects in the scene. The IntelliTracker can also be used for panning audio in the Fairlight page and tracking windows in the Color page. Check out our Audio version 19 updates video to see that in action. Other new features. There's a whole bunch of USD related tools including ones for importing volumetric VDB files into a USD environment. OpenColor.io is now supported, meaning Fusion Better supports OCIO workflows. You'll see new options in the Viewer LUT drop-down. There's a new Shape Text tool called S-Text. It works much the same way as the regular TextPlus tool, but it's designed for use in the Fusion Shape environment. That means instead of exporting an image, it generates shapes based on the text you enter. TextPlus controls have been improved. This includes the ability to directly edit text in the Viewer, in the Edit page and Fusion page. In the Edit page to access these new controls, make sure the Fusion Overlay option is selected. Then just start clicking. If you want to learn even more about the new Fusion tools in version 19, can we recommend two videos for you to go watch next? AC Ferris and Bernd Clem have fantastic updates on Fusion 19. We'll link them below. There's also new features in every single Resolve page. If you'd like to learn more about the new editing, audio and color features, check out our other update videos. And don't forget, if you're learning to use DaVinci Resolve, let us be your guide. Check out our brand new DaVinci Resolve for Editors course. I hope you enjoyed this video. Make sure you subscribed. Thanks for watching and see you soon.
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Channel: Team 2 Films
Views: 10,114
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Length: 11min 55sec (715 seconds)
Published: Wed Jun 12 2024
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