How to Model a Complex Shapes in Maya 2017 | Part 20

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hi Prabhu here today we will see ago how to model a complex shape in Maya 2017 420 stay tuned [Music] if you are new to this YouTube channel click red color subscribe button to subscribe this youtube channel if you subscribe you never miss any updates of weekly 3 videos about Maya 2017 or not modeling texturing and lighting cooking in this pot we model this complex helmet before that you need to download this reference image because we need to import this reference image into Maya to model this one otherwise you cannot able to make this one so I will provide the link below the description box go over there and copy this both file paste in your browser download this one after you don't know you've got this both fight so now open Maya first of all we need to set our project folder it's really important because we need to import our reference image go to file then choose project window I will choose my new project and choose my location as my details you choose wherever you want so in this case I will rename my project as conflux shape 20 so and click accept so now go to your destination folder in this case my D Drive compact shape tandy in source images we need to paste this reference image so copy this one and paste over here go to wheel image pane and choose input image it automatically go to your destination so here you need to choose in front and click open so go to attribute editor and scroll down here you able to find in placement extras with the height but see here the width and height will be change uneven so you need to do at least 30 pixels in width so like this when you change the width it automatically change over height so it will maintaining our aspect ratio now hour with the night is uneven so we need to create and Paulo cube for our reference before that select this image plane again go to image plane shape one scroll up here you able to find our color gain I need to reduce this color gain a little bit now you able to see our grid clearly now go to pose for - and + W I want to move in C so you need to move back side now go to side view right side you before that go to front view you need to create a hand polycube for our reference create and poly you go to create panel polygon primatives disable the interactive creation that means when we click on poly Q it will automatically created in some problem press or and scale b + 4 in keyboard to see our wireframe would rightly can choose vertex mode select this vertex and press w you need to like this and select this one and move like this so you need to keep vertex exactly to this image plane over here so same thing on top and also our site so it's not necessary you need to keep our top and bottom exactly as like the reference image so do same thing on bottom side so it's perfect select this vertex on so this is for our reference right click and choose object move now go to side view right side view now you able to see our polycube clearly now you need to import our reference image go to view image plane and choose input image choose side reference view and click open so now press or and scale big until it contacting our top and bottom region so now it's fine it will contacting our top and bottom so now I want to reduce my color gain so it's really important so I will scheme until it contacting our reference okay it's perfect I think now we need to check our reference image is perfect or not select this polycube Albany again right click and choose vertex move so select this vertex and press W I want to do on this age so same thing on this side also in bottom so I will keep my vertex over here I will keep my vertex over here so now you able to check this line will be perfectly aligned in front or not so when I select this vertex and go to front view so now you able to see it automatically contacting our tower pot so also in bottom side it will contacting our bottom side so now our reference image is nice and perfect go to pose for to right-click and choose object tool I will delete this molecule this is for only our reference so now I select my side view and move on this side in X so don't move on the side you need to move on the side so now we perfectly set our reference image now we need to start our modeling cooking no create and only plane so go to breed final polygon primatives disable the interactive variation that means when we click on poly plane so it will automatically create it in center of grid press or and scale be little bit so I didn't hold any division so go to channel box and layer it and go to only playing one so I need to do subdivision width and height to through so go to front view and press W I want to move in one so like this right click and choose vertex mode select this vertex I like this go to right side view let's select this one and keep on this age so like this go to post pop you press 5 min Tebow and then select this one and move little bit like this and also in wine lightly can choose Facebook and delete this both face because we need to model on site better on opposite side so select this age go to right side you here you need to extrude this one extra days and press W I want to keep this edge to this corner now go to post patio and add one more edge loop shift right click and choose the insert edge loop I was insert code here go to right side view and press W I want to keep on here now go to post pop you right click and choose vertex select this vertex I want to move little bit in C so like this select this vertex C and one more edge loop view and press W I want to move like this add one more edge loop over here plus W I want to make this so add to move supportive edge I will add one more edge loop and plus W I keep like this first G over here press G and H over here plus G so now I'm go to post both you so now you able to see like this now go to front view so select this edge go to right save you select this age shift right click and choose extrude agent press w don't bother about this extrusion because we need to extract the spot so you need to concentrate on inside pot okay so you need to extrude and keep like this shift right click and choose extrude h and press W over here now go to perspective rightly can choose for export select this vertex I want to go a little bit easy add one more edge loop go to right side view and press W I want to keep on here add one more edge loop you need to add one more here like this and here and press W I want to keep like this select this edge shift really can choose extrude H and press W they want to keep like this shift right click and choose extra nation + W I want to keep on this end so now go to post but you know you got the center part now go to front view so here you need to extrude this one to here shift rightly then choose a sewage press W I want to keep on here rightly then choose vertex move select this both vertex and move on here so like this so select or other thing I want to move like this go to post pop you select this what that's right side view select the swirl keep on here don't bother about this one because we do on say only the inside part okay now select this age who go to perspective so we need to select this age go to right side view we need to select this age shift right click and choose extrude age and press W I go to keep on here trust for in evil and also go to front view I want to move this one over here like this go shift right click and choose extra days and press W I want to keep on here and go to right side be 74 here right click just for text mode select this one I just like this go to front view again so select this one you need to keep on here so don't bother about this thickness we will do it later so add one more edge loop + w I will to keyboard here add one more each loop confess WI will keep over E and go to post 15 now we'll be able to see plus 5 in keyboard just this one little bit me to make it round shape like this now select this age go to front view plus four in evil right click and choose vertex mode select this one maybe do just like this select this one just like this select this age shift right click and choose extrude age and press W I want to keep on here and go to right side view then select this one and keep on here so hide your cam so it's really important go to show and you disable our cameras so select this one we'll go to right side view and keep on here rightly can choose for text mode select this one here then go to front view just like this so now you need to add one more heo code here goes but you dress w like this go to front keep like this so don't move in white to match up this one so when you match up in front side it will go on right side row so keep right side constant don't bother about this one say when you match up in front side so see here will a batch of inferencing in right side view it will be go strong so I will keep my right side view as constant and select this age add one more edge loop over here because we need to extrude like this go to right side view front view never move like this go to goes for you transcribing eboo so you need to be a little bit wrong shape so in between of this edge and this edge so here we have a 2 HS to bridge this one over here so that means I will select the sage shift right click and choose Babel inch to make an 2 inches so I will select this one and press W I want to move already with it like this so like this now go to right side view so now you select the center each shift right click and choose X relation + W I will keep on here go to front view I want to move this one on here go to right side view so now you able to see it clearly go to post pop you add two more edge loop insert edgeloop or more here and also here so select us both age I want to move like this to make it wrong shape to select this age go to front view so now you able to see it clearly so make it crochet goes / - like this go to front view it's perfect now select this one shift right click and choose extrude H and press W I want to move like this select the smooth vertex then choose mulch pieces go to perspective which all right side you press W I want to keep on here the scoring table will select this one I will keep here like this so here we have 1 2 3 edge loop so I will add insert H to option box and multiple edge loop to 3 so I will connect 3 H 2 4 here right click then choose vertex mode I need to purchase this one no go to go stop you press 5 in keyboard no you able to see what we have so select this one and move everybody like this select this one like this and also select this one like this okay perfect go to front view or right side view extrude this age press W by will move the same right click and choose photograph select this vertex and choose more text choose target well do you need to click on Drive go to post you able to see what we have select this vertex I want to move little bit in this side so select this one already with like this and also select this one like this rightly can't you say no double click on the same shift right click and choose fill hole now you need to connect this one select the school shift right click and choose multi cut tool you need to commit exactly in center and also this one right click and choose vertex mode select this vertex and move on this side so do same thing over here so make it bone shape add multi cut to cut like this third rightly rightly can choose what that's gonna select this one like this for making wrong shape okay no it's check like this will be perfect all wrong so in patch modeling you need to adjust lot of time to achieve and perfect shape so like this like this now go to right side you select this one like this so see here here we have an for segments but here we have very small distance so I will reduce to H select this edge and should select this edge so go to cusp of you shift right click and choose delete edge now go to right side be rightly can choose vertex mode select this one you need to maintain even distance like this to need to maintain an even distance go to push pop you and shake it will be perfect oh god no select this age then ship select the Saints shift right click and choose a bridge here you need to add an to diction for connecting this one go to right side view and +4 in evil Peggy can choose for text mode select this one plus WI will keep like this to me too I just allow the shame now go to hospital and +5 in keyboard double click on this H to select entire loop shift right click and choose fill hole now quickly can choose object move shift right click and choose one ticker to select this one and slip this one right link select this one and select this one and rightly select this one you need to cut on this side so now we need to adjust to st. select this edge and move in Y and also in Z so I'll check it will be perfectly on download now you need to cut like this using multi cut tool in the object mode you need to cut like this right click and choose H will select the Sager move why not so easy soul also in eggs to make it wrong shape Frank you can choose vertex mode select this vertex [Music] we picked wrong shape so it's perfect now right-click and choose article no you need to comment this one using multi cut tool like this select us 4x or select this age they want to go little bit like this SoDo same thing here shift right click and choose one ticket all you need this one and right click you choose h mode select this agency and it's to make it wrong shape right click and choose object move plus 3 in able to smooth our object so now it's funny so if you have it I just want you need i just until you getting the perfect result okay solo press one in Kibo go to right side li plus four so select this edge shift right click and choose X region plus W I want to take over here and go to go spoke to you prescribed in Kibo select the sage and shift select the say shift right click and choose bridge so here you need to add one division select this edge and press W to move like this go to right side view press for in keyboard I want to keep over here right click and choose vertex move like this so because we need to extrude the shape or this direction go to pose for two and see what we have so here we have two diction like this run you off right side view trust for in T go go to perspective plus five in Thibault so here you need to add two division it's really important insert edgeloop or you shift right click and choose the insert edge loop function box I will choose to the edge loop add to H to pause here and plus W I want to move in C to make it wrong shape right-click and choose object law to go to bride save you press for in table right-click and choose vertex mode select this one I will keep on here now select this edge shift right click and choose extruded in pestle you I will keep over here right click and choose vertex one you need to keep this x over here it's really important because we need to extrude on this direction by click and choose object move add edge loop so see here in this we have one two three four H I will add two H over here and just this vertex so see here are the connect one two three but here we have extra H I will select this age and shift right click and choose delete H now we need to adjust this one to make an even distance so go to pose for do and press find in keyboard right click and choose for text mode so select this both vertex and move a little bit like this so select this book I'll just let this no I will select this book like this okay so now select the stage and ship select the sage and choose bridge thank you or writes a new press pouring evil you need to add one more edge loop or here shift right click and choose insert h2 option box here I need to just only one angel or reset the tool I will add only one h2 for here now go to go spoke to and specify the keyboard I want to move little bit like this now select go to right side the scoring table [Music] so no me like this or delete this age so right click and choose for text moves like this one I want to little bit in the same to make an even distance or delete this age right click and choose for tech school select this one will keep like this so it's enough now go to cooking and dress fighting evil select this one so you need to three lot of times to achieve an perfect shape so now it's fine I think okay so now double click on the same shift right click and choose grey field home now so here we have only two inch more each loop right we can choose for tech school so now we have three each in between so you come at the center use multi cut tool to connect this one and connect this edge right click and choose vertex mode select this one or move in why it's so easy to make it wrong shape use multi cut tool again to connect this inch or here right click and choose vertex mode select this one to make it close shape here without only one edge so I will select this one and then eh go to right side me transferring people so I will I just this vertex to me even shape so select the sport will just like this press 4 in Kibo us finding keyboard select this vertex and you move in C to make it wrong shape so now you need to connect this one over here you will sing one equal told you need to connect the shape like this right click and choose 4x bones like this one and move in Y to select this boat for X and go easy thing to make it wrong shape so in batch modeling you need to adjust lot of vertex to achieve perfect thrown shape so now you need to connect and multi cut tool like this and frankly then choose vertex mode select this vertex and move why and also in Z so now we got an perfect round shape right click and choose object mode so now I post my video and come back again if I have any vertex adjustment and I just this one and come back away okay now you able to see I will I just lot off vertex to achieve and perfect shape so when you press 3 in keyboard if you have any troubles right click and choose vertex mode right select the vertex and first wue I just chopped until you got and perfect chain rightly can choose object move no press warning keyboard now we need to extract the spot right click and choose Facebook select the face up to here and also select the face select to here learn so you need to select the face like this shift right click and choose extract or go to edit mission choose extract so over here so now our object will be separated so when I click on the subject click I slit slit so new able to see like this so now select this object right click and double click on the side shift right click and choose people go to right side you cross 4 in kyboot to see our wireframe mode shift right click and choose multi cut tool you need to connect the shape like this and lightly and lightly can choose vertex mode you need to adjust the vertex like this to me and perfect edge distance to low-income even distance to make an even distance later okay so now right-click and choose logical shift right click and choose quality cut do you need to cut to like this and rightly click on this one click over here and click on here and rightly connect like this right click right click and choose for export select the vertex I will keep on here right click and choose object mode and take multi cut tool to connect like this right click and choose vertex mode select this vertex and press W you need to adjust the shape you need to trace the shape over here right you can choose object mode and choose multi cut tool to convert the shape like this right click and choose for text mode select this vertex you need just like this right-click and choose object world and use one big cut over to collect the shape right click and choose vertex food just use multi cut tool to connect the shape right click and choose vertex blue just shape like this ok now go to pose for tube and press 5 in Kibo so select the same shift right click and choose Gary - it's not need now we got the shape like this select the space and ship double-click on this face to select and a blue shift click on the space shift right click and choose extrude face you need to extrude a little bit in z and select the face only over here don't select this one shift right click and choose extrude this I need to extruding see you brush II rotate little bit in C to make little bit cross who writes a front view press W [Music] so right-click and choose object code so now we have shaped like this now we need to add the spot shift right click and choose Facebook right click and choose Facebook like the space go to write say view and press holding keyboard shift right click and choose extrude face and press or scale down and press W I want to move in Y and tell you contacting the spot right click and choose vertex mode select this one just like this we can perfect shape okay so I didn't want this age to connect here we will select the strange ship lately can't just belly dish right click and choose what x4 just we can even distance now right-click and choose multi cut tool you need to connect this edge to here this edge to yeah and also go to postpone peel and press for in people sorry classifying even here I need to adjust this one right click and choose for Expo select all this select this vertex V like this to make it perfect shape now I need to flow on this edge to bottom side shift right click and just multi cut tool you need to cut like this do same thing over here now select this edge the chip select exchange shift right click and choose very teach here you need to add one more edge loop so we use multi cut tool to connect this one like this no you got on one on the side now we need to add one more round shape over here go to right side you plus 4 in T would be a third only cylinder it like this before that I will delete the consonant before that you need to add to row a true over here now you need to count this H for which H we have to select this 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 H we have so that means we need to create an poly cylinder with 17 division click on polish Linda and plus WI will keep over here and plus e rotate C 2 minus 19 and press over and scale like this until it will contacting per perfect spot and also add one cap deletion u-substitution access for 17 it's really important so count your own age and you and segments go to perspective and plus 5 in ebu u plus W I want to move on the side delete our back region rightly can choose object mode with the object selected go to modify and choose Center pilot I will move in X like this press and rotate little bit like this go to shading and choose where private shader no you able to see our thing select the space delete select the subject and ship select this object shift right click and choose combine double click on this age go to I say new + 4 in Kibo + or and scale like this until it contacting the same go to pose for - and + 5 in keyboard double click on the same shift double click on the side shift right click and choose a bridge and you need to add and missed so you need to give a rich offset until you reach an perfect spot so you need to adjust our bridge offset to connect its perfect age select this vertex + ctrl F laminate cable that means our vertex will be convert as a phase shift and press greater than symbol to grow our selection shift right click and choose X 2 phase and go to right side view front view X 2 like this press e and rotate little bit like this then press or and came down to make it tapper select this vertex and press ctrl F flummery in keyboard to convert X as a phase shift right click and choose extra days you need an extra in C now we need to add multiple angel to make a perfect shape shift right click and choose insert edgeloop add more here here here here the load so here dongsu inside and also outside like this no press w rightly can choose how to move plus 3 in Tebow to smooth our shape so if you have any troubles if you have any troubles when you press 3 in Kibo + 4 - c / y 3 more rightly then choose vertex boards like this one you need to adjust to get an perfect shape rightly conscious of-- a go to hospital and pacify the people now we need to make an opposite side select the subject and cross one in Kibo go to front view and press for in Kibo when the object selected so you need to select the subject go to frontal hold the D key and xku Kibo and move in X though it will automatically snap to orbit points you need to snap exactly in center go to hospital then press finding Kibo and press all and go to right side you press for in keyboard and ski until it contacting this edge and the spot now rightly can choose vertex mode select all the bottom vertex over here plus W I want to now go to post 15 and press 5 in keyboard now double click on this so you select this level click on this edge to select entire loop but I didn't want to select this edges or bottom side and also in the same I will control these like the spot like this shift right click and choose extrude H I need to extrude in V like this now you need to select this object and click on a snake selector and supportive age here and also here and also here now you also able to add one more edge loop so before that double click on this edge I didn't want to select this one only select this bottom age shift right click and choose extrude age and also easy okay so see here here I have an extra piece so I will undo this one select the space extraprice and press delete you need to only select this edge and ship double-click on the spot of a shift right click and choose extrude age you need two extra in see you so see here here we have some corals rightly can't you say you will select this age plus WI and also in X right click and choose vertex select this vertex now so in X select this one down so in X right click and choose object so see here eme have some problem right click and choose Facebook select the bottom piece and press Delete select this vertex and choose much protections you stop here now we need to add one more supporting edge on bottom side shift right click and choose insert angel [Music] double flip select this board vertex so see here ad are some problems select the space extra fees and delete now right we can choose vertex like this both vertex shift right click and choose move or thesis now rightly can choose object code no plus 3 no it's perfect press only in Kibo add one new supportive H over here no rightly conscious object won't load us three in EU so it's perfect now go to shading and choose wireframe on shaded so now you've got the shape like this now plus one in keyboard go to right side you cuz for in keyboard click on a slit slit so here we need to do all things select the space select the space and ship double-click on the space to select and a loop select the space here goes for 2 plus 5 in he would shift right click and choose extra piece I need to extra easy edge loop no rightly can choose all to move no plus 3 in ego to smooth our object so if you want to sharpen this edge so plus 1 in people if you want to sharpen this age and and won't occur here we need to end up here and rightly here we have triangle transponding Evo right click and choose vertex mode + W select this both vertex and choose watch one extra center then do same thing over here so if you want to add a sharper edge select the stage here plus three he will shift right-click and choose freeze to use with almost button and click and drag to sharpen the sage so do same thing over here no plus W right click and choose object mode so now you bout and sharpen each so now plus three he go so now you got the shape like this so select this object you need to make and duplicate when the object selected go to mesh and choose mirror in this case I want to mirror my X and direction - - so that means you both on opposite side so now I will select the subject and click on I slit slit plus 1 in Tebow so I will select this edge and shift double-click on this H shift right click and choose bridge rightly can choose of jammu + w i want to mirror on opposite side press ctrl d select the subject and here also you need to fill select osage ship double-click on the sage and just reach right click and choose object mode press W and go to Mission choose mirror in X Direction select this object go to mesh and choose mirror and choose direction to - right click and choose object mode press 3 cable to smooth our object so if you have any troubles using WebEx to adjust a shape right click and choose of jakku click on a slick slide so now you got an perfect shape perfect apology so see here here we have some gaps select all the vertex over here [Music] no right-click and choose object-ball in the object selector shift right click and choose extrude age you need to extrude in C little bit right click and choose object mode so no click isolates left so now you've got an perfect shape let perfect topology so see here so I will hide my great go-to shading and choose wireframe on shaded who able to see our helmet is perfect so now I hide my wireframe on shaded here we have some short the H in our reference image so press warning cable double click on this edge and shift double click on this edge shift right click and choose bubble age and reduce the fraction of a really tiny bit in this case zero point one right click and choose object o lock us 3 in people know it's sharp on this edge as we seen in our reference image okay so now it's perfect with perfect topology I hope you liked this video if you liked this video give thumbs up button if you have any suggestion about this video please comment below the comment box I hope you liked it bye see you on next project click subscribe button to subscribe our YouTube channel we always need your support to create high quality content further so please subscribe click here to also watch the tutorial of how to use simple Mel scripting moya to speed up our modeling workflows [Music]
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Channel: Prabhu Creative Works
Views: 10,957
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Keywords: How to Model a Complex Shapes in Maya 2017, Maya 2017 Modelling Tricks, Maya 2017 Modelling Tutorial, Maya 2017, Maya 2017 New Features, Maya 2017 Top 10 New Features, Maya 2017 Features, Maya 2017 Modelling for Begginers, Maya 2017 Beginners Tutorial, PCW, Prabhu Creative works, Maya Basic Modelling, Complex shapes in Maya, Complex shapes in Maya 2017, Mike Hermes tutorial, Complex Helmet, How to Model Complex Helmet in Maya 2017, How to Model a Helmet in Maya
Id: 6LyMJqrlvoI
Channel Id: undefined
Length: 63min 6sec (3786 seconds)
Published: Sat Dec 17 2016
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