Hero Image's Render Setting in Blender (Quick Blender Tip 37)

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how's it going everyone this is when will today we are going to talk about my render settings since I got a lot of questions asking how I set up my blender here you go this is a video I want to make it clear this entire video is talking about the render setting to render the best one single frame which is the image inside blender not animations if you're looking for render settings for animations sorry this tutorial is not for you this is the entire process how to do this step by step without further Ado let's get started now we're inside blender so let's get started the first thing we're going to do is we're going to go to the render properties click that as you can see here the first thing you're going to do is the render engine the cycle is the one that you want to use for photorealism renders I rarely use EVs and sometimes I render some masks using the workbench the Cycles is going to be my default render engine so no question about it it seems common sense for device if you have a powerful GPU you on your PC you should use that but a lot of beginners just don't have it but if you do have a good GPU making sure you choose the GPU compute this is not going to improve your image quality but it's going to save you quite a bit of time when you're doing renders right when you have a good GPU so the next thing wouldn't go is go to the edit and go to the preferences as you can see here we have the system down here and it will choose the system and have quite a bit the render device if you have a decent GPU making sure you select underneath here if you have older version of GPU which is not under the Optics you're gonna choose the Cuda but anyway I just picked the one top one for my GPU and I'm good for that and making sure you go down here to check the auto save preferences and now you're good to go next we are going to do the sampling okay so we go to the sampling down here you can see here we have a viewport and render okay so this these are two separate things the viewports is talking about what we're seeing right here so as long as if I'm moving things around you can see here if I mean in both these numbers you can see they are rendering the samples according to what I set up to so this is the viewport the render is talking about the final images that we are going to render after we hit F12 okay for the viewport I typically just leaving as default setup I believe and this is the number I do and it works very well but one thing a lot of people will ask me why didn't you use the denoise when you viewing the viewport so if I can show you watch what's going to happen if I hit the denoise and yeah everything's getting denoised quite a bit but everything looks a little bit smooth and while testing the renders later it doesn't really render the similar result I just don't like the feeling when I'm looking at these D noise images so typically when I do my setup and I'm testing I simply just check off the denoise while my viewport however on the render settings I always have the denoise checked on because this is denoisers filter is really good when you render the image and after render the images out I'm actually adding some noise back into Photoshop into my render and here's my render settings and this is also the default numbers but the maximum sample I just picked 200. I don't think the default settings I think is 4 000 something it doesn't really make a whole lot different and for the 200 it works very well if you really want it getting a little bit higher quality images 400 I think that would be the highest I can go for me the 200 is works the best when doing the renders have good quality images and also not a whole lot of time to render okay so this is my render sampling settings for my blender after doing the sampling and I'll close that and I'm just scrolling down all these settings I don't touch and for the film which is this is really nice this is the transparent setting usually what this use is for HDR image if you follow my channel and knowing my lighting stuff for the film I typically enable the transparent after I'm loading hdri well some of you guys asked me quite a bit how do you use hdri and I do have a videos talk about how to do that but typically for my lightings I usually use my light and instead of hdri hdri just going to be my temporary lighting solutions and the hdri lighting is never going to be the key light for my scene so to enable transparent parents when you're having a scene without enable the transparent you can see here this looks very dark if you do the transparent it looks everything transparent if of course if you have hdri image built in I want to show you right here go to the shading Tab and if we have hdri lighting hooked in you can see here if I'm not enable this hit Q I can see that the environment for the hdri image so this is not something I want so I even put this in the quick menu so I can just quickly disable that okay I'm just going to disconnect this hdri image okay go back to layout come back and making sure you check the transparent when you after you apply hdri image okay if you use this function very often you can actually just use in this right click and and adding to the quick menu right now it's removed so adding to the quick menu so when you hit q and then you will have this and you can quickly do that you don't see any difference here because I unhooked the hdri image but I just want to show you the function like this this is something that usually I use under the render setting okay then let's keep going so the performance as you can see here we already have quite a bit default setting here I don't touch these and for the new latest version I believe this is the default settings because I'm using GPU to render my images and for the tile size 2048 is the perfect size for this I believe uh blender Guru has talked about this in one of his videos a long time ago but this works very well and everything I just set to default that the auto detect so that works very well for me for the performance okay let's keep going for the color management the setting for the display device is definitely default srgb and for the views I usually use a filmic The View transformed for me it looks like the color profile for me inside blender the filmmaker is the largest color space that I can actually have inside blender so I choose the filmic and then for the look it feels like the additional filters if you are also a Fujifilm camera users you want to know what I'm talking about it's more like a film stimulation form for this look I chose the very high contrast as my filter over here and the exposure and Gamma everything just lived there and the sequencers and stay with sdrgb so this is all my settings under the render properties okay so now let's go to the output property as you can see here first we are going to choose the resolutions of format if you're not going with the square format you can actually click here here's quite a bit of a preset that you can just simply Choose You Know whichever you want and if you want to getting a square format you can just click and drag and do a like 5000 whatever number you put it in then this is going to give you a resolution that is going to be a square format one fun fact if you're also a photographer in real life you will realize these resolutions are so expensive in cameras I'm paying so much money to buy a media format cameras getting higher resolutions you you can just simply type in inside blender this is one of the reason I love blender so much because you can get the high resolution for free inside blender this is just crazy okay let's go down here for the output settings for the file format there's a count of images format but the one I chose is the Tiff which is the best format for one single image because there is quite a room for tip file to manipulating and doing a lot of work in the post processing inside Photoshop so I chose Tiff and you can see here the color black and white RGB RGB Alpha so this is the one I always choose so rgba and the color depth for the color depth for most of images I'm dealing with there are usually are 8 Bits and it has a good amount of color Dynamic it should be pretty good but for my medium format camera from Fujifilm I actually set them up my camera on takes him best because they have this huge dynamic range in the media format camera but for those of you who are not into photography a lot 16 bits images are way too much for a simple images 8 Bits is totally enough for you guys the reason I choose 16 bits sometimes because I'm shooting images using my medium for my camera while doing photo compositing inside of Photoshop I want to make sure the color dabs are the same they're synced so it's easily to manipulating them together I'm composing them when I final export image I'm going to convert to the 8-bits images and then to export a lower size image so that's the only time I use 16 bits the majority of time a bit is totally not for the compression and then you can just simply set to none and then the other things I don't do that a whole lot for the color management for the color format I just gonna pick the follow scene and this is everything I set up for my image render that's pretty simple straight after you setting all these inside blender you're gonna go to the default and save start file after you hit that everything you set up inside a blender this render setting is going to stay here every time when you open blender and you don't need to do it again so this is everything I want to share in this video and thank you so much for watching of course if you want to spend some time to play with this file and see how I set up the rest of this blender and then you can actually become a one of my patreon or you can purchase this blender file separately on my camera page all the links in the description below thank you so much for watching I will see you in the next time bye
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Channel: Wenbo Zhao
Views: 55,992
Rating: undefined out of 5
Keywords: render setting in blender, render settings in blender, render settings in blender 3.2, best render setting in blender, render settings in blender 3.0, setting up render in blender, fast render settings in blender, blender 3.3, blender tutorial, blender tutorial for beginners, best render settings in blender, how to change render settings in blender
Id: AyGsjenPpRE
Channel Id: undefined
Length: 10min 52sec (652 seconds)
Published: Thu Nov 10 2022
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