Game Theory: Do Video Games Cause Violence? It's Complicated.
Video Statistics and Information
Channel: The Game Theorists
Views: 3,133,791
Rating: 4.9410543 out of 5
Keywords: video game violence, video game violence debate, do video games cause violence, do video games make you violent, video games cause violence, debate, ban video games, controversy, problem, video games, video game problem, game theorists, game theory, matpat, violence in video games, gaming, games
Id: xkVIqB8tw2A
Channel Id: undefined
Length: 22min 26sec (1346 seconds)
Published: Thu Sep 12 2019
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I did a research paper back in my Eng 201 class about the social benefits of MMORPG, such as WOW and LOL. I found that these games actually promote prosocial behavior and directly influence plays mind by flooding you with though of team work, compared to that of single player or puzzle games.
Holy shit , I just realized that this was posted right when I was in Communications working on my argumentative essay on why video games don’t cause violence.
Something i thought up during the episode
If media like video games causes violence wouldn't media like news about shooting causes violence too?
No
Short answer: No!
Long answer: Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!
This video should be 3 seconds long with MatPat just saying "no."
I'm finding my self wondering about sexual side of things, Because the biggest part of the argument people trying to prove the game make people violent or at least affect people's actions, so you'd think people out there would study video game sexuality and if it makes people more honey and want to do the stuff that comes with that?
On a side note think I heard it said some where using a sexualized characters like in a fighting games can cause the player or someone that's not use to using that character to became aroused and slow their reaction time witch could make the difference between victory and defeat in a match. I think this was the only thing I ever hear about sexuality having affects on people as they play video games. I'm sure there's got to be more studies or something out there.
Ok I'm going to lay my cards on the table here first then say my points here because while quite a good episode I think MatPat left a few things out or glossed over a few things.
I've been gaming for years.
My qualification isn't in Psychology so I'm not claiming to be some world expert here I just did a bit of it on another course I was on.
Firstly MatPat left out what I see as a crucial study relating to aggressive behaviour. I don't have a link to it on hand but it shouldn't be too hard to find for those who may want it. The study in question tested three groups not merely the normal 2. 1 group played a violent competitive game. 1 group played a non violent competitive game and 1 group played a non competitive game or no game at all I forget which.
The study found the level of aggression in both group who played competitive games was equal but both greater than the 3rd group. This means it was not the violence that caused the rise in aggression but the one thing both groups games shared the competitive nature of it.
If you want to show examples of this idea of competition leading to aggression look at how many Ice Hockey brawls there are, how many Tennis plays have slammed their racket on the floor or how many have leaned over the net to swear at their opponent at certain points (pictures of this exist). The thing is there's even reports out there on the internet of fights at Chess championships. Yes Chess, the thing people see as such a refined game.
Secondly and this is where I hate to be this person there is a theoretical route to point out how video games COULD lead to people being violent, and I don't mean people fighting for the Black Friday video game deals.
Firstly modern learning theory is based on the work of two psychologists. Jean Piaget and Lev Vygotsky each proposed their own theories which together are accepted as the foundation of our understanding of how we learn. I'll do a quick run down of both ideas as such now because it's needed to explain this.
Piaget = As you learn your mind creates systems of rules to understand the world these are called Schema. We adapt our Schema over time in the face of new information often that proves said schema no longer fits it's required function. Think of it like flow diagrams adding more bits.
As an example lets say a child learns the word Daddy. Initially the child may create a Schema that any man is to be called Daddy. (which causes understandable embarrassment to mothers out in public as their little kid keeps calling lots of men about Daddy). As the mother corrects the child and says "no that's not Daddy" the new information will be processed by the child and the Schema adapted. The next evolution of the Schema will likely now include a trait their Dad has. So now the kid is calling every man who is bald Daddy instead of every single man. Again embarrassment and the mother correcting the child so the child adapts their Schema to include more characteristics. This is repeated until the Child's schema is that Daddy = just that one (or two) people.
Vygotsky = His idea is what can be accomplished by a person with the correct prompt is far greater than what they could accomplish on their own and that it's our peers and others who have a greater influence on us.
So how does this apply here.
Well it's POSSIBLE, NOT PROBABLE, NOT LIKELY but possible that there is a route to create a mass shooting monster. If some-one developed a schema and never changed it that killing people or violence against people in real life was good.
It would have to start with them as a child being exposed to violent media.
Then it would require them to also be in a violent environment. Lets say to make this truly nasty they live in a home where domestic abuse is the normal for them to witness. They also live in a rough neighbourhood where they witness violence regularly. They also either have no friends or their friends are violent. They never get exposed to media in any way that tells them violence is bad. Their teachers fail to punish them for violent acts or punish them in a way it causes their Schema to change. Lets say as they grow up they get let off violent assault after violent assault with people not pressing charges or police letting them off with a small fine and a caution. You have some-one now who believes violence is the way of life and will commit violence regularly until a major incident happens.
the things to note here are
This I'd argue isn't a problem with video games themselves but a potential massive failure of society on multiple levels for this to happen.
I only bring this up because I think if MatPat looked into it there likely is in the case of most mass shooters a history of violence with little done against it. Be it domestic abuse with just a restraining order and a suspended sentence or cases being dropped or people refusing to testify.
Also worthy of note is Vygotsky and his idea we learn from our peers. So if the news is showing lots of violence and their peers are also violent then they're more likely to learn to act violently because that is how they see society and believe they should act in this society.
It's worth also saying "Do I believe this is where a number of mass shootings are coming from, some massive failure in society to catch the 1 in 1Million or more person who falls into every possible circumstance to become a mass shooter?"
NO. This is however the far more in depth basis for the idea of cultivation theory. The idea this is POSSIBLE. Doesn't mean it's PROBABLE or LIKELY. and that bit about possible not being probable or likely is very much the thing to bring up when people are on about the whole "Video games don't exist in a vacuum". Because it's true they don't, but to have the effects people claim and to be the sole reason for a person and the sole thing responsible for said persons actions, those video games would have to exist with a person in a vacuum for most of their lives only for that vaccum to then suddenly be unsealed and them let out into society.
Oh and one more point EVEN IF people want to argue this being possible could happen. Video games and other media (though not all) does have a sort of safety thing in place already to also deter it already, Age ratings. Age ratings make sure kids aren't exposed to content and ideas they may not be ready for unless an adult allows it or they circumvent adults and keep managing to do so. Video games and Movies are already going above and beyond other media to make sure this insane edge case is even prevented as best as they can.
My belief is Mass shootings are a symptom of an attention economy. An economy where your worth not just self worth is judged by the attention you command. E.G "Ew you only have x twitter followers, I have more you're worthless" kind of thing. We live in a world where Infamous mass murderers get letters from women in prison. A World where Charles Bronson (the infamously violent convict on the UK) has been married 3 times, one of which happened in the Prison itself to a woman TV presenter. A world where Hybristophilia (Bonnie and Clyde Syndrome) exists and that infamy, their name being out there could get said people to notice and be attracted to them. They want their names to be known and the hope for many is they survive or if they die doing it at least they believe some-one will care even if it's caring to hate them now.
With all this said. With all this put out there it's also worth saying some people really are not right in the head. I mean remember the Manson Family cult killings happened according to Charles Manson because he claimed the Beatles song Helter Skelter on had sent him secret instructions that he must get his followers to kill people to try and start an apocalyptic race war in America..............so make of that what you will.