Flamethrower.
Video Statistics and Information
Channel: Ahoy
Views: 1,289,891
Rating: undefined out of 5
Keywords: xboxahoy
Id: xeMr9FhUC3U
Channel Id: undefined
Length: 14min 37sec (877 seconds)
Published: Fri Apr 30 2021
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Aw damn. Good to see Ahoy back.
I used to absolutely love playing Pyro back in team fortress 2, the addition of an air blast seemed to smart at the time - a way to ensure that you weren't complete fodder to anyone that could engage you outside of your tiny range.
For such an iconic weapon I don't think I can name even 5 series with flamethrowers I would consider good.
He shows off the BF1 flamethrower, which was good but harder to get. The far cry flamethrowers were great. Other than those 2 despite I'm sure using dozens of variants in games over the years, almost none are memorable or good. Maybe the GTASA flamethrower? Kind of crazy to think about how hard it is to balance and make fun a weapon that shoots gouts of fire.
βThe very existence of flamethrowers proves that sometime, somewhere, someone said to themselves, 'You know, I want to set those people over there on fire, but Iβm just not close enough to get the job done.β -George Carlin on the iconic Flamethrower
"you're more likely to see it in the hands of an action hero, or a fictional super-villain, like Hank Scorpio, or Elon Musk"
nice burn. nice burn, indeed.
The flamethrower was one of the most frustrating parts of Alien: Isolation. Yes, you were better off having it than not, but it was extremely limited. Fuel was scarce, and it was extremely finnicky to use. Hold the trigger for too short a time, and the xenomorph would just keep coming at you. Hold the trigger for longer than it took to drive it away, and you just wasted precious fuel you'd need for the next encounter. Use it at the wrong time, and the alien would knock you over as it ran away, doing considerable damage in the process.