Firearms Expert’s FAVORITE Weapons Of 2022

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2:05 for anyone curious

👍︎︎ 9 👤︎︎ u/CastokYeti 📅︎︎ Jan 07 2023 🗫︎ replies

Who doesn't love the storm cannons?

Probably someone on the receiving end, but it's always funny to see your teammates vaporized into a red mist, so everyone love storm cannons I guess.

👍︎︎ 6 👤︎︎ u/skyguardian18 📅︎︎ Jan 07 2023 🗫︎ replies

But of course!

👍︎︎ 3 👤︎︎ u/IrregularDave 📅︎︎ Jan 07 2023 🗫︎ replies

THATS MY BABY RIGHT THERE [1CMD] DEATH STAR 🥺🤤🫡

👍︎︎ 3 👤︎︎ u/TooGood4All 📅︎︎ Jan 08 2023 🗫︎ replies
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this is Jonathan Ferguson the keeper of firearms and artillery at the Royal armies Museum in the UK which houses a collection of thousands of iconic weapons from Quran history and on today's episode we're taking a journey down memory lane to check out some of Jonathan's favorite weapons from 2022. this is the the milcar M32 grenade launcher this looks to be very well modeled indeed including what looks to be all the functionality that you would expect oh that's superb to put put the two two broom handles together insert the clips and then smack them into each other to load it that's borderline genius is what that is Jonathan and the whole team here at Gamespot just want to say thank you for everyone who's watched the show over the last year we really appreciate your support and if you enjoy this kind of content make sure to keep an eye out for our new series Loadout a show where we take a look at the history and impact of some of the most iconic weapons in gaming from the AK-47 flamethrower to the scar and stg-44 Jonathan will be making plenty of appearances over on that show too so make sure to check it out right let's take a look at some of Jonathan's highlights from the past year foreign [Applause] it's my old friend the so-called broom handle Mauser the c96 we have one here in its holster slash butt stock that you've seen before this is of the right sort of generation it matched a really quite a close match for the one on screen doesn't the hammer isn't quite right for this model for this commercial model of the c96 but it's really very good otherwise all the necessary Contours and cut out panels and things are there I'd have to be incredibly nitpicky to spot anything wrong with that they've done a good job thank you oh that's superb yeah we often scratch our heads at uh how how games fudge reloads where usually for dual wielding so usually off camera or kind of like fudged to put put the two two broom handles together insert the clips and then smack them into each other to load it that's borderline genius is what that is and I'm not gonna do it but I actually think it would work ready three two one and send it keep showing don't stop wow that was that was seriously impressive I saw the the model for this uh big artillery piece and I thought I was going to see one of those in action and only to see a ton of them as a coordinated artillery battery uh that's gotta be the most impressive video game artillery thing I've ever seen not that artillery is really very front and center in most games to do it any sort of justice is is very difficult this is probably the closest anyone's come I would suggest artillery is still more important than most other forms of military unit and certainly most other forms of gun so just to see that sort of devastating artillery barrage like that is really impressive clearly teams of people having to be used to run these as well which is which is realistic as well in terms of the gun itself I think it's Loosely based on the the famous German Big Bertha Railway gun or very large artillery piece which I did which did come in a I think it was a 30 30.5 centimeter variant this is this is meant to be 300 ml artillery piece big stuff like this usually transported and fired from rails because it's the only way to get something that's what 42 tons I think Big Bertha was it's the only way to get these things around and into any kind of position where they can fire but when they do fire you're talking potentially 10 well tens of miles of range from from a big artillery piece well beyond what a normal game map can possibly handle so all very impressive thank you [Music] the stair m95 infantry rifle I am looking here at a sort of overhead pass on this beautifully modeled virtual m95 very impressed with it ours is actually in better condition than the one in the game I'm not gonna say that's a criticism at all because it's amazing how quickly infantry weapons can can look old depending it's more about the the service they've seen where they've seen it in what sort of usage and it's incredible how they can quickly look like military surplus in actual use but it really does look good foreign as well I like the slight fisheye effect of the Optics I wonder if that's strictly accurate all of all of the late 19th century Optics I've looked through have been pretty pretty optically correct maybe the scope that they used for reference had that of that effect maybe they all do in this case I don't know but typically by the late 19th century you know the Victoria's new Optics they could grind flat Optics just as well just with more time and cost pretty much as we do today so don't know if that Distortion is actually Fair as it were I did notice that the player is finger and thumbing the bolt which is easily doable when the cocking piece is back when they're gonna cough it's a little awkward to do in the way depicted they're not impossible by any means when you've got the spring pressure to overcome I would expect more of a grip like this so using the meat of the hand finger and thumb but that support of the hand and much easier and more repeatable especially when you've got cartridges in in the weapon that are going to induce extra friction extra drag the most important thing for me if I was advising on something like this is find some manuals and try to try to replicate that because even if people deviated in actual combat at least you've got a frame of reference and and you can say to anyone that criticizes is where we got the sauce foreign I have not played it's gone very fantasy I think it's fair to say well more than sci-fi it has um well almost a Gears of War Vibe with the twin blades under the on the forehand there much bulkier still has the the extra raised rib on the top of the top of the breach which is a feature of the original gun as well very convoluted design we've got some very deeply etched I guess it would be if it was real decoration much more angular looking the the the wood is sort of merged into the design in a way that the original isn't and a real sort of shotgun wouldn't be uh but we do have we do have sort of runes and symbols down the sides I'm guessing this is a in context this is a legendary ancient weapon of some sort that we come across like the original Super shotgun or something foreign forgotten the the um gameplay that I'd seen from this from when it launched that the blades under the barrel are not in fact some sort of gears-esque bayonets they are in fact your hook shots so that's a very interesting way to make a gun that's been done to death something special and different yeah I can't comment on the use of grappling under Barrel grapple grapnel guns they're not really a thing grapnel guns are though they have been made and they've been made to work but I don't think anyone's using them in the way that we see in the movies and this is they're certainly not using them to skewer things where they pull themselves into them in the way that we see here but it's extremely cool and it leverages the devastating double barrel effect of the super shotgun in a very creative way down for now all right this is really cool I I like this quite a bit now this is what we would call a combination weapon but it actually is reminiscent of a real world sort of gun I'll explain in a moment so what it really is is a sledgehammer of whatever poundage I'm not sure it has the action of a sledgehammer but when you do your alt fire I imagine it's got a gun built into it so it's got a it's even got a magazine feeding up into the head of the side hammer and you can see this the firing pin or striker and the spring on the back of the head and then it'll have a muzzle on the front of the of the hammer and so it fires when you strike and then you've got uh quite a fun pump action to reload it now I can't begin to imagine how that pump action would ever really work I suspect the answer is it wouldn't but it's really cool and the real world relevance here is it's very similar in principle to a type of Humane killer the slaughtering cattle or euthanasium euthanizing cattle it's a long wooden puffed with a head on it it's not really a hammer it's not designed for that impact strike uh because the idea is when it contacts the animal's head it fires essentially a bolt gun so it's a bolt gun on the end of a stick but it works very much like this I don't know if the developers saw that type of killing tool I suppose you'd call it or if they came up with this completely independently which I suspect is is the truth but um fascinating for us here at the Royal armories because we deal with all sorts of weapons and armor and this is a really interesting fictional weapon foreign [Applause] this is the result of rebellion coming back to us after our work on Cyber Elite Four and asking and at the time they were thinking DLC what have you got that's really wacky but just about plausible that's that's the secret isn't it with a game like this could could this thing have existed in that theater at that time and be in his hands and so I could not resist including this in my uh short list of suggestions and although the DLC didn't transpire the SRAM is now in Sniper Elite 5. first ever appearance for this very unusual rifle now it says in the description text it says develop the special ops by British soe this is actually not an soe design and it was designed by them I think these guys deserve some credit although I don't have a single name designer for this unfortunately but it was developed by the check section and this is what they came up with so it wasn't for Special Operations type work it was a conceptual alternative to the self-loading rifle if that makes any sense to you and it probably doesn't because looking back it's a bit quick but this whole pump cocking Arrangement where you press the trigger that's not to trigger and you pull back the the pump grip the the pistol grip like it's a shotgun pump and it pulls the bolt down a ramp explain that in a moment and then you push forward to chamber around that was all about trying not to disturb your your position and hold as a sniper as an alternative to semi-automatic fire now to us today that sounds a bit Bonkers but at the time not you know not everyone was sure that something like an M1 Garen was the way to go they commissioned in 1944 um 20 prototypes only two were ever made we've got this one I'm guessing Carl has left the other one in northern France somewhere so ours is not complete it's missing the front scope ring for reasons unknown uh we've got some difference here um the rifle seems to have the very fore end of a number four so it's not a perfect replica of our only surviving srem they have taken the liberty of making the front end basically that of the number four bigger site protectors uh wooden wooden for end all the way to that point there and then the barrels sort of floated within the woodwork like a number four uh that must be a deliberate deliberate design Choice maybe in this universe they have taken this concept a little bit further well he must have done it's out in the field and they've gone with with that to protect the the barrel I'm not sure whatever the details uh it's really nice to see this gun in the game and go I hope that sacrifice whoa this thing is a bit left field there are those conventional rounds again jump lots of fan of in Far Far Future sci-fi I'm sorry belted linked rounds this is a belt fed gun I'm not seeing how those rounds get diverted into what is apparently an upper and a lower Barrel the barrels have very chunky heat shields on them that bring to mind a number of designs I suppose the the Browning M2 is the the one that's going to link leap to mind especially as I this is called heavy I've got no sense of scale but I think given the rounds they're probably going to be 50 cal or equivalent but they look a lot like 50 BMG although from a profile view you can only see the one belt and I'm thinking yeah they fudged it they're just diverting rounds up and sun down no this is actually actually reminiscent of a couple of our anti-aircraft mounts that we have in the collection here at the Royal armories where you have well what I'm thinking of is four guns and you have shoots feed shoots running from belt boxes is side by side at different heights into the different guns basically exactly like this because this is two guns that happen to be screwed together by the look of it operated off one trigger of course they're offset they're displaced for and aft but that makes sense because the feed region of the gun has to align with the belt so to actually offset the top one to the rear does actually make some sense so what looks looked like a pretty wacky silly design actually for somebody who has a tremendous amount of strength is starting to make some sense which is funny foreign fire modes here are pretty intriguing actually it's akin to deploying a bipod in a more realistic FPS so we're getting a reduced dispersion when we flip out the handle and Brace the thing more deliberately and which which is logical I have noticed uh something that detracts somewhat from the realism as if we care about the realism but the cocking handle on the top yeah okay that's that's accessible um for the gun on the top how are we cocking the gun on the bottom I imagine it's a case of there's a the cocking handle would go straight through the bolt of the Top Gun and be physically attached to the bolt of the bottom gun in a different location and sheer brute strength means you can cop them both from One charging handle that's what I'm going with strong won't you kill something so many wow interesting design very Fallout appropriate there's very little I can't see anything that is an existing firearm part this looks like something that's been invented from scratch which is nice this isn't Star Wars so it's stuff that stuff that's meant to have existed in the timeline that isn't from our universe shouldn't really incorporate recognizable firearm assemblies but I like this it's got a it's got a sort of ray gun aesthetic but also there's a heat shield in there there's a conventional iron sight and a gas piston arrangement I like the look of this let's see how it plays foreign lives up to the name this says it's a gyrojet system this being the original gyrojet or the pistol anyway there is a carbine version with a basically the same thing with a long barrel and a butt stock assembly on it so this is a 1960s concept for a very sort of cheap lightweight rocket gun so very simple design with a forward Hammer that drops to the rear strikes the the round on the nose to initiate the rocket motor inside and then the rocket accelerates back over the hammer to recock it and out the barrel so this this is like a concept for what would happen if this hadn't been an abject failure and had been developed into not only a successful pistol but presumably a rifle and what they're calling here a heavy machine gun now looking at the caliber of the ammunition they're depicting here that seems fair that is at least a 50 caliber diameter projectile the rounds are not conventional cased rounds as they shouldn't be they should be their own self-contained propellant with vents in the back the only thing that's not really clear from this is how it feeds from the magazine because that little mini Rocket thing is Thoroughly embedded in that mag and I can't see how it would line up with the feedway to then be initiated by the striker or what's inside [Music] right so it isn't just a Cosmetic Skin for the ammunition these are actually modeled as miniature rockets with fold out fins such as we do see on larger Rockets the gyrojet ammo didn't have folding fins it relied on rotational stability from the vents at the back this looks like some of the single-use rocket or well guided missile systems have that style of folding fin that fold out to give you that stability and we can actually see the rocket exhaust on this thing as well and as they travel through the air we see a smoke Trail which we would see and do see if you watch footage of the gyrojet being shot you'll see the little tiny Rockets trailing the trail foreign M32 grenade launcher 40 millimeter gray launcher it's not I suppose super widely encountered but there are quite a few out there as a grenade launcher it does fire in quite quite the arc but that's that's positive Advantage when you're trying to lobb in explosives you you don't necessarily want to fire strength level anyway this looks to be very well modeled indeed including what looks to be all the functionality that you would expect in other words being able to open it up rotate the drum to different position even selectively load different types of ammunition into your drum having having never fired one but having seen some footage the it looks looks to be realistically modeled the grenade launches in games vary pretty wildly in how closely they model the actual Arc of a 40180 grenade this looks to be right the size of the explosion looks to be right yeah I I would expect no less to be honest oh I suppose that isn't wildly different from the hilarious Noob Tube of Call of Duty close range use of grenade launcher thing where correctly uh the the round doesn't arm at that short distance arms through rotation it's a safety thing you don't want the thing going off near you the question is I think I've seen somebody try to replicate this with like a jealous and torso or something is what what would be the damage to the human body at that close range from this low velocity but relatively heavy projectile I'm not going to say whether this is right or wrong except to say that I think of it impacted in the backpack like that you might not just go down dead immediately I'm already speculating too much it is essentially a blunt trauma weapon inside the arming distance foreign amusing dropping of four grenade rounds there and the way they sort of gently roll off into the distance for some reason this has tickled me quite a bit I assume you can pick them back up again you definitely want to dust them off if you do that now in reality there'd be a small risk there of damaging something by dropping them that would negatively affect their performance not advisable to reuse dropped rounds of any kind really unless you're really in a pinch or in this case you don't want to waste some quite expensive ammunition it's a really interesting gameplay there with impact on a hard surface from the grenade and the person nearby is taken out more so than I think would be the case in your typical shooter that seems to work on a blast radius thing this appears to be modeling fragmentation if you're within like a meter or two meters of that explode at the edge of that the visible edge of that fireball effectively you've still got some sharp bits of metal cutting through you and that's modeled so you can take you can clearly take advantage of that in the game by deliberately aiming at a hard surface to get that um explosion that fragmentation and take somebody out selected mode Stone Cold killer happy slaughtering of what's that wow I don't know what to say about that I kind of like it it seems like something you'd get in a fifth element sequel yeah across with um something like uh Mr DNA from Jurassic Park which is based on Old you know 40s 50s training films and public information films with animated characters in them of course it's a talking bullet that wears Shades uh apart from Skippy himself the gun looks kind of understandably normal it's sort of a low profile self-loading pistol I assume it uses conventional ish ammunition but it's got some kind of smart targeting capability that I imagine I'm about to see the results of [Music] error premature discharge I'm sorry this never happens of course right I should learn to watch the whole thing before commenting because this is not at all conventional it doesn't have a slide doesn't have a bolt doesn't seem to reject any cartridge cases so I'm guessing it's caseless and has some tiny microscopic internal bolt it also produces its own negligent discharges as a sort of meta plot point which is I think is genius okay I've just noticed that there's something reciprocating at the front of the gun I'm trying to remain professional and focused here despite the uh Amusement Factor so there is there's something cycling here there's something chambering locking firing uh God knows how and a load of other AI electronic gubbins possibly final footnote on this one is that we appear to have ambidextrous slide release controls on this only there isn't a slide and they don't appear to do anything I think they were probably modeled as pinch to release catches for the magazine which is quite reminiscent of the P90 in the way that it comes in from the rear and is Horizon contour and presumably well this feeds from the front rather than P90 mag which feeds from the rear but probably the inspiration for this but yeah those controls don't seem to do anything the magazine secures itself and is just pulled off the gun when it's empty but far be it for me to criticize Skippy right I think I understand the autonomous aiming thing now so the gun isn't aiming at all it's the projectiles that are being guided so like like at least one of the other guns in the game you fire them conventionally or the gunfires itself in this case when the moon takes it and then the projectiles are guided to the part to the Target or in this case the part of the target specifically that the AI is able to Target really fascinating concept even if it was done done seriously but instead we have the sort of Borderlands level humor uh which I I cannot help laughing at the the fun facts especially are uh are really well fun thanks again for watching if you enjoyed this kind of content please make sure to like this video And subscribe to the channel as we'll have new episodes of firearms expert reacts every Saturday and new episodes of Loadout every Sunday again please check out the links in the description of the video if you want to help support the Royal armories and we'll catch you next time outside [Music] foreign [Music]
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Channel: GameSpot
Views: 417,864
Rating: undefined out of 5
Keywords: escape from tarkov, isonzo, foxhole, cyberpunk 2077, fallout 4, doom eternal, sniper elite 5, killing floor 2, hunt showdown, darktide, weapons breakdown, expert reacts, jonathan ferguson, royal armouries, firearms expert, firearms expert reacts, loadout, dave jewitt
Id: y6fCMZ5nSCM
Channel Id: undefined
Length: 25min 33sec (1533 seconds)
Published: Sat Dec 24 2022
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