F.E.A.R.: Itself! (A Franchise Retrospective)
Video Statistics and Information
Channel: Noah Caldwell-Gervais
Views: 292,411
Rating: undefined out of 5
Keywords: F.E.A.R. 2: Project Origin (Video Game), F.E.A.R. Extraction Point (Video Game), F.E.A.R. Files (Video Game), F.E.A.R. Perseus Mandate (Video Game), F.E.A.R. 3, F.E.A.R. Online, Fear, Alma, Critique, Review, Retrospective
Id: aVa6wlgR9CM
Channel Id: undefined
Length: 56min 26sec (3386 seconds)
Published: Sat May 02 2015
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Okay dumb but sincere question. How bad are the spoilers? Would watching this ruin the first two games for me?
FEAR is still one of the best shooters you can play. The combat gameplay is more dynamic, challenging and fun than any other shooter I know and the game holds up pretty well today solely because of the brilliant AI, mediocre graphics aside. I remember playing the same part with 2 areas over and over again because I died in the second one and the first area was always completely different. 3-4 soldiers are swarming out and depending on where I went, how fast I was and who I attecked first and how, they showed different team behaviours each time and on top of that each single enemy was unpredictable in its own. They rushed you, tried to flank you though another room while one guy was holding a corner, blindfiring or throwing grenades at you to keep you away or flush you out of cover. You had to pay attention to the radio chatter to assess the situation and prepare for the next move. It was so-much-fun.
I have fond, fond memories of FEAR. Alma was scary as fuck, and this is coming from someone who considers himself pretty tough to freak out.
I remember when Fear first came out. My PC could not run it at high settings and had trouble even at medium. Elsa Gladiac 6600gt if i remember correctly.
I vividly remember playing one of the original FEAR (fuck the dots) expansions. You enter an office complex lobby and there is a fountain, but instead of water it's blood. Lights go out and 4 stealth ninjas drop down from the gallery. I tried dealing with them using my shotgun, but eventually I got so angry that I holstered my weapon and proceeded to punch them in slo-mo. What happened when I tried the bicycle kick is that the last ninja ducked.
Then it hit me - despite all its pacing problems, FEAR is the only game where you can have slo-mo kung fu with cyber ninjas. Nothing tops that.
It really is interesting how often it seems like the people making the sequel (even if they are the same studio that made the original) simply do not understand what it was about the original that people found enjoyable.
What I found odd was the first F.E.A.R. looked better than the sequel. They dropped a lot of effects the first game had and everything looked slightly cartoony.
I thoroughly enjoyed FEAR 2. It is different from the first, and certainly goes from a system centric atmospheric FPS, to an action thriller cinematic FPS. I played the second before the first so learning Alma's story was new and cool to 15 year old me. The second's ending was a shock, but I didn't see it how Noah put it. I saw it as Alma's want for a child after her first 2 were ripped from her.
FEAR 3, however, is a piece of garbage that I didn't understand at all. I don't understand how the game is misogynistic, but I don't think it matters much when we're talking about FEAR 3's quality.