EVERYTHING Revealed About The NEW Set 5 (RIP FORTUNE)

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why hello everybody we're gonna be diving into set five today thank you to the lpp program for offering me all this info to release it as soon as possible so let's jump into it i wrote this down off to the side there are now 58 new champions 27 classes traits whatever you want to call them origins 87 total items we're gonna get into that soon and 56 new items but most importantly there is no more fortune we're going to start off with traits then go to champions then go to items if you guys want to skip around feel free to do so but starting off here's a quick glimpse of everything we're going to be diving into all of this alrighty starting off with forgotten forgotten champions have bonus attack damage and ability power each shadow item worn by a forgotten champion increases the bonus by 10 on all forgotten champions stacking up to five times so forgotten items that's the new stick to this whole entire set all right we're gonna be going over that soon you guys will know exactly what we're talking about but think of like cybernetic back in set three okay that's what these guys are all about what's up guys i'm gonna butt in right now to mention that this is the first video we are doing our brand new giveaway where we're gonna be picking two winners instead of one where they will each win a brand new gaming computer or cold hard cash already the way you enter is using the link the top of the description you fill out as many entries as you can because the more you fill out the better chances you're gonna have and it's worldwide so anyone can enter top of the description best of luck night bringer nightbringers gain a shield for eight seconds equal to a percent of their maximum health the first time they drop below 50 when this occurs that nightbringer gains bonus damage okay so basically get knocked below 50 hp you get a shield and you get some damage the more you get the stronger those get pretty interesting pretty cool going to be very annoying to kill and probably going to want to throw those in the front line or maybe put them in the front line strategically who the heck knows all right coven this one's a super sick one and i also have clips throughout the video to show you guys what we're dealing with right at the start of combat the champion nears to the center of your coveted champions is chosen as the chosen leader gaining 50 bonus ability power all right not only do they gain 50 bonus ability power but each time a coven champion casts their ability 25 percent of the cost is bestowed upon the chosen leader as mana so here's a clip of us actually playing this let's see how it looks all right udir's in the middle here so he is the chosen one to uh be picked okay morgana lisandra in the a little triangle so udir gets beyond strong in this situation all right so this whole round what was it he has 50 bonus spell power and then each time one of those champions casts mana gets funneled into udyr so you can buff whoever you want and turn them into a beast as you can see this champion is nutso go udir go yeah syndra's wild we'll go over that shortly alrighty moving on moving on okay uh how do i move on okay here we okay nope nope nope here we are hellion this one is nuts okay helions gain attack speed very nice but check this out whenever a hellion dies an imperfect doppler hellion of the same type will leap from the hellion portal and join the fight okay this is gonna be an insane early mid trait people are gonna be running okay notice how three champions are tier ones in this team comp by the way devil teemo which you buy with hp is in here as well we'll get into that later all right by the way if any of this looks insane it's probably because it is and i want your guys's opinion down below in the comments light up the comment section and a fatty thumbs up helps a lot as well my team and i not even joking we put about 15 hours into this and that's not an exaggeration okay but notice the hellion champions that die this is the portal that they pop out of look at this look at this they die you spawn more kill anyone go right ahead go right ahead ziggs dies he's coming right back dude this round was nutso oh my gosh that was crazy okay yep hellion beyond broken dragon slayer okay dragon slayers gain bonus ability powers sweet after the first ally dragon slayer scores a takedown on an enemy with at least 1400 maximum health each combat all allies gain additional ability power for the remainder of combat but does that mean what after the first allied dragons are scores wait what what if it's early game and people don't have 1400 health you know just play a squishy champion and you'll never run into an issue dragon slayers are going to be weird for sure all right looks like we got trundle pantheon diana and uh mordekaiser if i were to guess we'll take a look at all the champs down the road but very interesting trait abomination oh boy oh boy as we were play testing this and playing games with it the rioters were saying this one was too broken so uh this should be fun abominations power their creation okay the monstrosity gets stronger with every champion death gaining a percent of the dying champion's maximum health upon reaching peak strength or when no allied abomination champions remain the monstrosity will be unleashed all right you're probably looking at this saying wow that's really strong what's going on think of it like galio and like mech had a baby or something but we have something to show you guys we'll take a look at this alright it summons scion the monstrosity becomes unstoppable for three seconds granting 200 attack speed and causing basic attacks to heal for 40 percent of the damage dealt wowzer let's see what the heck it's about all right so they're gonna take one item from each um abomination champion or i think it tosses them all in there you guys will see what i'm talking about okay it's going to toss these items into this grave which is scion and then things are going to get crazy leap them on in let's see if these chickens can kill some units to actually be able to spawn scion all right nunu dies kalista dies brand dies scion pops out with those three items and this titan's resolve is crazy notice scion going berserk that champion is going to be nuts next class up redeemed all right any cool champions to take a look at lux is back vera's pretty cool syndra's crazy velka's kale is now a tier five she's gonna be even more broken than before uh okay redeemed have increased armor magic resistance and ability power when they die they pass through or they pass this bonus split amongst living ally redeemed wow this is like dark star what set three it was at three 3.5 that's craziness so the last alive out of these is going to be nutso oh gosh i can only know how strong kale is going to be her ability not what you're going to expect it scales with time not ap or mana but we'll see more on that later but next up dawnbringer dawnbringers rapidly heal a percent of their maximum health the first time they drop below 50 when this heal occurs all allied dawnbringers gain 10 bonus damage very interesting very interesting seems like they're going to be extremely hard to kill we'll see how that goes all right like i said in the comments comment which one you think is most broken as of right now just by hearing these okay verdant i think this will be very i honestly don't know how this is going to be all right and it's nice because you might not want to put a qss on your carries but by the looks of it i think there's a lot of cc in the set we'll take a look at that once we start taking a bigger look at the champions but champions at the start of combat adjacent to at least one so basically everyone around these champions if you have at least two in get a qss for the first three seconds of combat pretty interesting these are not going to be uh zephyr friendly okay if you have a zephyr on the enemy team and you going first these guys i feel sorry for you it's not gonna work but it's only three seconds so it's not that long all right moving on draconic oh gosh guys this is what they replaced fortune with oh my gosh i think i'm going to cry i'm i'm getting emotional i misfortune already ah yeah at the start um or at the end of each player combat gain a dragon egg on your bench the bigger the egg the larger the longer it takes to hatch and the rarer the reward so you're going to get eggs of all different sizes small it'll hatch faster but it'll give you worse loot giant egg takes longer to hatch aka like two three four maybe even five rounds but you get some dank stuff all right once you put all five in dragon eggs are golden golden eggs hatch into rare loot alrighty you're gonna get all eggs of all sizes of that as well here is a long long thing of dragon oh my gosh notice how we have some eggs on the bench right here these will hatch at the end of rounds okay so see what egg we get after our first round and this guy's got daisy ivern oh my gosh ryze yep there's a lot to take in right now okay we have five draconic in so these are the normal eggs these aren't golden eggs but right now boom we just got our golden egg this little sucker right here these two just hatched but something that i really dislike we get a lot of champions that are a part of the draconic family all right you know a fortune would drop gold majority of the time more often than not you're going to be getting a lot a lot of the dragonic champions okay let's speed this up and see what the heck we get we actually got um lots of payouts with draconic let's see if this egg hatches let's see let's see nope didn't hatch oh yes it did this is a golden egg we got an ash and a zyra those are both tier three champions so what that's equivalent to six gold but you're gonna be three starring a lot of your champions with this new fortune team comp get ready to see a lot of these videos because you guys know we like to get our payouts going okay got another egg let's see if this one hatches all right it's pretty small so it should looks like it did not alright let's skip ahead some more and see what the heck we are dealing with you guys may see how this video took 15 hours now because uh there's a lot that went into it oh this one hatched okay let's see what else it gives us this one all gold honestly not the biggest fan do we get an egg after pve round i feel like no but maybe we did that this egg is way bigger than these so that loot could be better any hatches double hatch did we just get oh we got a heimerdinger heimerdinger is a tier 5 champion so that's actually not so bad okay getting a tier 5 champ from an egg sounds pretty good to me all right if you guys want to see this round go right ahead nidalee it turns into a cougar we have vel'koz in the back bringing back the laser of doom i like that and you want a sneak peek in these items these are the shadowed items that we were once talking about so many new items we're gonna be looking at okay we got bopped but that egg is massive that's probably one of the biggest you can get all right but notice how it's gonna take so long for this thing to hatch okay what was that one round already it didn't hatch another round does it not hatch again another round it doesn't hatch are you serious this thing is still chilling over here dude does it really not hatch for another it's still not hatched people are going to die with these eggs on their bench and not know what the heck's going down all right another round of draconic going crazy udir do us proud my friend heimerdinger that turret looks pretty juicy let's see if he can get another ability off okay nope we're dead well all right that was that was horrible like i said i missed fortune already does this thing hatch yes or no oh the medium one hatched the medium one hatched the mega egg is still here let's speed it up and see what the heck this payout actually is oh here we go here we go now if you're very patient get lucky with crazy giant eggs there's a chance you get a mad payout just like that five items lots of gold that's what i like to see so as you can see things can go a little crazy come late game and my goodness you guys can see all the champs are buying as well there's so many to pick from i love the udir and uh heimerdong goes crazy as well we're gonna become very familiar with this team comp rest in peace fortune i miss you already all right who knows maybe the eggs will grow on us no pun intended but that's a wrap for these bad boys moving on moving on iron chad all allies gain bonus armor not bad not bad put in a spatula just kidding you don't need one just put in three of these guys all allies getting 100 armor sounds pretty freaking nasty not gonna lie but we'll see maybe pairing that up with mystic would be sick eternal this is kindred's single trait similar to how set had the boss and similar to how john had exile no that's not it who's the other champion i'm pulling blanks similar to how set had the boss oh similar how to samira had um daredevil or whatever it was called wolf separates from kindred to become a second champion pretty cool wolf does not count towards your unit cap and receives all of kindred's bonus stats curious which items are going to be sweet on kindred because you basically get uh two items if you put it on kindred because the wolf also gains those stats pretty cool pretty sweet maybe uh rageblade so they both gain the attacks be like crazy who knows ready oh maybe you can put a zekes and then they both give who knows that could be an option sounds pretty cool revenant pretty cool pretty cool revenants for five after their first death each combat once revived they take and deal 30 increased damage interesting all right they're gonna revive with 30 health first time or if you have two and then uh if you have three they revive with 75 hp we got something to look at here all right basically think of it like a free ga we put on a ga on top of the ga so uh we'll see if he dies twice what the heck is gonna happen there but free ga on these champions sounds beautiful all right and they're going super saiyan but to take more damage once they come out of their ga oh my gosh imagine this with a hellion team comp that we looked at earlier it's just gonna be the most annoying unkillable champions i think you've ever seen in your life ah yeah yeah i don't even know what to think about this did nocturne die once twice or none at all anyways that's gonna be pretty cool free gas count me in moving on to assassins you guys know how these guys work all right they're gonna jump to the back line yada yada assassin's ability can critically strike sweet same as before and they gain bonus critical strike chance and bonus critical strike damage all right new assassins looks like we're looking at kha'zix leblanc katarina nocturne diana viego oh i cannot wait to show you guys the champion's abilities we're going to jump into all of that soon alright but no sharpshooter but ranger rangers gain attack speed for 2 seconds every four seconds honestly wasn't the biggest fan of this when this was a thing but they're bringing it back vayne varus ash aphelios and kindred i actually offered them an aphelious rework when i was doing the place testing talking to all the writers curious if they'll take me up on my suggestion all right brawlers are back playing simple but there's not many of them okay gragas warwick set nunu and volibear interesting pretty same old same old all right legionnaire this is something i tried forcing when i was doing the playstation play testing notice how draven is here as well legionnaires gain bonus attack speed and their first attack after casting a spell heals them for 50 of the damage dealt very cool very cool alrighty i like that i like that a lot free heels that lets you itemize beautifully because you don't have to spec into like a bloodthirster or has taco gun blade you can just pile damage on them and have them heal up naturally so that's why i'm a big fan of this one okay moving on moving on renewer renewers heal for a percent of their maximum health each second if they're full health they restore mana instead wow place these guys in the back line and they're going to be spamming their abilities because they're going to have so much mana to uh spend notice how heimerdinger is one of them his ability is very strong so if you place him in a safe spot he'll be dishing out his damage pretty freaking cool if you ask me alrighty invoker all allies gain increased mana per basic attack plus four mana plus eight mana this might not seem that cool or that interesting but notice how it's all allies gain increased mana pair this up with the last slide we just looked at you can get some mana spamming champions or if you throw on uh some spear surgeons who knows what's gonna happen there already knights all allies block a flat amount of damage from all sources put in six of these and your whole teams of tom kench sorry tom kush rest in peace fortune all right uh 15 damage blocked like i said it doesn't seem like much but any champions that have like a poison or a damage over time it's just it's gonna block a majority of that damage okay put in six imagine like i said every one of your allies being a top kench pretty cool pretty sweet spell weaver spell weavers have increased ability power and get bonus ability power any time a champion uses an ability stacking up to 10 times whoa all right so bonus ability power to start with and then the more they spam the more ap you get five percent bonus ability power it stacks up to ten times i like that i like that a lot you're gonna want that team comp that gives mana in this a lot or putting a spell weaver spat on those champions to spam so these guys can cast faster who knows what we're gonna be seeing so many champs in this one skirmisher wow skirmishers gain a shield at the start of combat and gain attack damage each second wow is there a cap to the seconds on this alright 300 shield and three attack damage each second 600 shield and 10 attack damage each second wow if you put on like an ie or something where this attack damage becomes super efficient that's going to be very scary all right viego tier v champion we'll see where that one leads us alrighty moving on mystic you guys know what this does gives a lot of allies a whole lot of magic resist don't need to talk much about that one cavalier i thought this was really interesting um innate so what is that like your passive or something cavaliers charge quickly towards their target whenever they move oh that's cute all right cavaliers take reduced damage at the start of combat and after charging this effect is doubled for four seconds uh after charging okay wow so when they charge doubled damage reduction wow zur okay that's a lot they're gonna have 50 damage reduction for four seconds after they charge someone these guys are gonna be very annoying to kill i'll tell you that much right now okay that's gonna be a sweet tanky front line for you guys if you run this very cool very cool cruel this is a tier five teemo that you buy with health not gold but health all right cruel champions are purchased with little legend health yep that's pretty messed up instead of gold they can be sold for gold but not health you're welcome so that means if you're 100 hp and you're at the top of the leaderboards you're not even running this team comp you find the teemo buy them you lose six health and then you sell them you gain six gold i'm pretty sure it's six not five okay don't quote me on that never underestimate the hunger of a cruel champion in one versus one combat you guys may be thinking what the heck is that i got something to show you you might think wow buns this team doesn't stand a chance let's take a look shall we let's take a look 1v1 combat this is where teemo shines okay dragon versus tier one tito what do we got going on yup notice how we bought timon lost six health you think he died nope walks behind him pops up literally one shots him he will win any 1v1 you put him up against alrighty very crazy very cool god king if you have exactly one god king they deal 20 bonus damage to enemies who have at least one of their rival traits oh so basically if you have darius he's gonna counter all of these and if you have garen he's gonna counter all of these all right this whole set is kind of uh played around good versus evil you're gonna see that a lot in the items which uh get pretty pretty crazy but these guys mega carries and caretaker caretakers deploy with a baby dragon that can be placed anywhere similar to kindred how you have a separate unit uh very similar to that all right baby dragons gain 100 of the handler's attack speed and restore 50 mana to the caretaker upon death interesting gonna be cool to see how heimerdinger plays out he's in our uh fortune team comps so uh will we playing a lot of this guy for sure moving on to champions and we gotta move our camera i'm actually gonna move the camera on to this side and make it a little wee bit bigger hi how you doing the traits are crazy let's see what the champion's abilities are vain is back dude they love this version of vayne all right forgotten plus ranger every third attack true damage bada bing bada boo you guys know how it works okay warwick another tier one champion this one's interesting okay warwick is gonna leap to an enemy stunning them dealing 200 damage skills with ap healing himself for a hundred percent of the damage dealt over two seconds but if this ability kills the target warwick instantly casts again this is a tier one champion with the reset with a heel with a stun florence broken calling it out now all right forgotten plus brawler pretty cool pretty cool okay vladimir nightbringer plus renewer but notice this vladimir deals 250 damage 250 magical damage but heals for the same amount as the damage it deals okay so no siphon are needed vladimir is dealing damage and healing the same amount pretty cool pretty cool another tier one cost lisandra okay she's gonna throw her dagger to the champion with the highest attack damage and then it's going to do a little aoe splash around said champion and lower their ad by 40 for four seconds all right pretty cool t1 champion gonna be nice for uh those high 80 champion carries with death blades and whatnot okay ziggs rosa q nothing special straight to the person he's attacking whoopty doo i wonder if uh it'll be another carrie ziggs hellion plus spell weaver interesting to see how that one turns out kled all right helion cavalier so cled is has a passive no mana required kled enters combat on scarlet granting him a shield for 80 of his maximum health when the shield is broken he dismounts granting himself 50 attack speed and causing every fourth attack to deal 200 of his attack damage pretty sweet pretty cool uh one cost unit if he can drop aggro after he hops off scarlet then this champion will be broken as well lots of strong tier 1 champions but there's no one as strong as yasuo baby rest in pc oscar from last set anyways poppy throws her it's like her passive a normal league of lego throws it at the furthest unit comes back gives himself a shield i don't know if you guys remember poppy from uh star guardian poppy set three that's who's back all right it's one of those uh hellion spawning portal things that we're gonna be dealing with kalista no more rand she now throws a spear but let's say there's a tank with 200 hp in front of her right she deals 400 damage 200 is going to go into the tank and then the extra 200 is gonna go into the person behind that tank all right she launches it at the furthest unit and it collides with anyone in front in her path hopefully that makes sense if it doesn't then uh i'm a horrible person that's explaining things anyways eight tracks hr what the what what aatrox strikes his target dealing 200 of his attack damage and healing himself for 25 percent of his maximum health that scales with ap gonna be pretty interesting how you can itemize this guy but gonna be pretty sweet for being a tank and healing up all that good jazz redeemed slash legionnaire okay should be cool should be cool leona i think set three as well all right get 60 mana pops of shield turns into tom kench for a little bit but a tier three leona whenever that shield is active you're blocking 400 damage she's not taking any damage same effect as uh tom like we said damage reduction not bonus armor or mr anything like that all right graggy ice gragas drinks from his cast granting him 40 damage reduction for four seconds and causing his next basic attack to deal bonus magical damage kha'zix they absolutely love kha'zix in this form okay if the person is isolated mega damage alrighty i don't know why but they love this kha'zix so much they probably just want you to be very careful on how you position your carries and no one's isolated in the back or else you're going to get punished by this guy okay booty here going to become one of our favorite champions and pretty unique okay scales with both ap and ad notice how it switches between tiger form and turtle stance okay turtle stance you get a shield for four seconds when it swaps on over to tiger you get extra a.d and uh that's pretty cool hecarim i think this was also hecarim from set three wow they're bringing back a lot of stuff um it's one of those cavaliers so he's gonna be marching people down taking reduced damage and hecarim creates an aura around himself for three seconds you guys know you guys played century come on deals damage heals around them pretty cool pretty sweet all right fresh this is gonna be us with the hooks all right thresh throws his scythe i thought it was a hook uh chaining the furthest enemy all right so it goes through enemies i've tested this in actual games right and it's gonna stun them notice how a tier or a three star thresh is going to stun the furthest enemy for five seconds that's basically taking them out of the game i think this will be a pretty sweet two cost finally no lantern involved for dumb shields or is thresh always just shielded i'm pretty sure right yeah we got the hook involved now i'm excited for that one okay victor victor blast his target dealing damage to the nearest enemy and granting a shield to the ally nears to that enemy interesting so he doesn't automatically shield himself but nearest ally curious how that one's going to look in actual fights right segemani rest in peace fortune once again i'm very sad basically her ability is her pig charging at whoever she's attacking when um she gets her mana and gains armor and magic resist and stuns them for a certain amount of time pretty cool pretty sweet uh leblanc launches out two chains and stunning them after a short delay she is a mage assassin bringing them back but two chains all right cannon presses e stuns the first target and then dashes straight to the back target stunning everything in between for 1.5 seconds stun duration goes up the more you level them no more broken aoe old with morelos oh my goodness okay and trundle it's trundles it's trundle's ultimate from league of legends you steal armor you steal madrid's and you steal attack damage for six seconds scales with ap as well gonna be pretty cool okay brand brand launches a ball of fire at the nearest non-seared enemy steering them for 550 magical damage damaging over 12 seconds wow seared enemies also have reduced uh magic resist pretty cool pretty sweet uh the fact that it deals damage over that amount of time is very interesting i think brand's gonna suck that's my initial response who knows maybe lowering the mr is really sweet in magic damage dealing comps syndra this is where things get wild okay cinder grabs an enemy and launches it to the furthest enemy that is so weird and gonna be so broken at the same time because then that enemy will have to then run reposition re-attack so uh it stuns him as well i think cinder's going to be nuts and she also looks very funny playing her there russ varus throws his hail of arrows around his target dealing a certain amount of damage and all allies in that little uh aoe of hail of arrows gain on hit bonus magical damage for six seconds pretty cool pretty interesting curious how we'll like him i think i would like q more but who knows maybe e is cool and uh will like it a lot soraka drops the e and makes enemies have increased cost for the next ability by 33 percent so think of like a shroud the item whenever she casts an ability they yeah spider venom from elise you guys know how this works alrighty soraka was popping off in the place testing games so uh we'll see how good she is in actual games set now relegated to a tier two champion with his w alright seth pulls back for a punch shredding 15 flat armor for 10 seconds dealing 200 percent of his attack damage as physical damage to all enemies in the area pretty weird pretty interesting nothing to do with uh taking damage then punching it's just straight mana till he needs to punch oh my gosh i'm losing my voice doing this video it's freaking dying over here nautilus okay nautilus erupts the ground beneath his target knocking them up and stunning them for three seconds dealing a certain amount of damage just a cool tank and lots of cc all right like i said notice how much crowd control is in this set thus far okay and notice how it's not aoe cc it's very targeted thresh for this enemy nautilus whoever is attacking positioning is going to be very important all right katarina no more ultimate but katarina throws a dagger at the furthest enemy dealing 100 magical damage when the dagger lands near the target katarina teleport whoa whoa whoa whoa so katarina will throw dagger then teleport on top of the dagger and then like a little luden's proc is gonna pop out and deal extra damage very interesting very interesting wonder how this katarina is going to be different from uh the old katarina okay morgana nightbringer coven mystic triple champion or triple trait unit very interesting looks like she has her ult from normal league of legos but morgana fires chains to nearby enemies dealing 200 magical damage after three seconds all chained enemies are dealt an additional 200 magical damage and stunned for two seconds so the more you level them up the longer the stun gets the more the damage gets three seconds is a long time though and uh you don't want morgana to die because uh if she dies there's more often not you're gonna get that you're not gonna be able to get that second cast off which will uh defeat her purpose a lot so again more important positioning lee sin tier three champion now presses his e from league of legos slams the ground slows attack speed deals damage pretty cool no more kicking people off the map literally people were quitting set 3.5 and set three for lee sin just kicking people off the map and saying bye bye probably one of the most tilting things to go against qss blue buff warmocks not fun all right that lee sin is gone this newly sinned is in the building yasuo tier three champion looks like his ulti's back yasuo strikes his target dealing 300 magical damage he then um empowers his blade gaining 30 stacking bonus true damage on hit for the rest of combat uh riot we might need to have a talk about this one game i'm just going to read this again to make sure we actually read it right you're telling me gaining 30 it's scales by the way it scales 30 stacking bonus true damage on hit for the rest okay yep that's um wow i uh i'll see you in set six guys we'll see you later it was fun i had a blast and uh we'll see you in like four months oh my gosh moving on to lulu anyways i don't know if you guys remember lulu from set three but polymorphs basically same thing but it's now a tier three champion wow wasn't the tier five before all right guess polymorph's not that strong but uh i think it is okay uh also when they're polymorphed they take increased damage pretty cool pretty interesting okay pantheon tier three champion as well pantheon braces his shield reducing all incoming damage by 75 percent four seconds and dealing 340 of his attack damage in the area in front of him over this duration wow zur presses his e and uh not fun to go against hopefully you're hitting him from the back you know what i'm saying anyways nunu i think this is the only carryover champion that is pretty much the exact same pretty sure it's legitimately the exact same even with the bonus true damage with the more health he has and whatnot so if you guys liked nunu you're gonna be happy he carried on over to set five alrighty lux oh boy oh boy this isn't shield lux this is shield lux i just okay i'm an idiot i meant this isn't stun lux all right launch is her w shields on the way out shield's coming on the way back in wait wait wait what is that damage lux launches or rwand towards her furthest ally win returns shortly after reaching them lux each ally touched the wand oh lux empowers her next basic attack to deal in addition okay so it's like a lich bane all right she'll get a bonus one auto smack after her shield comes back i thought it gave damage to her allies getting shielded or something that was doing pretty cool who knows okay nidalee this is the most interesting one and when i was talking to a writer while play testing they said this is one of their favorite units because i think it's the first ever champion to scale with crit nidalee transforms into a cougar leaping behind her target while in cougar form nilly's tack range is reduced to one hex she gains 45 dodge chance and whenever she dodges or critically str whenever she dodges or critically strikes her next basic attack deals 150 magical bonus damage wow very interesting retail i like it i like it you best bet we're going to be creating 100 dodge chance in italy that's going to be very hard to kill i'll tell you that all right maybe just take off one of the dodge items and put a claw so you're either getting dodged or the claws stopping a bunch of magic damage that's incoming but we'll see how that one goes riven dawnbringer slash legionnaire all right riven empowers her blade stunning nearby enemies with her for 1.5 seconds while dealing magical damage for the next eight seconds she gains 80 bonus attack damage very interesting the scaling is all over the place she gets the shield stuns all that good jazz yeah ribbons all over the place alrighty ash ooh her ulti's back with a 1.5 second stun uh if the arrow travels at least five hexes the stun duration is doubled enemies within one hex receive fifty percent of these effects so one hex away fifty percent of the power within one through five normal amount five plus doubled all right think of it like normally legos the longer the arrow the more uh the bigger the stun duration but in this case more damage as well pretty cool pretty interesting all right zyra is the new luxe with the stun just throwing it down all right throws an e 1.5 second uh stun pretty basic um i don't like them doing this uh i really hope they don't do much of it in the future where they just pick another champion but it literally has this exact same effect as a previous champion so i think it was what lux from set three where she would just cue the furthest enemy stun everything that q goes through it's essentially the same exact thing with zyra e so hopefully they don't just copy paste the same abilities over to other champions to make it look like they're creating a new game but nocturne every third attack nocturne slashes all adjacent enemies was this like the old nocturn as well little alien looks like he has a little bonus effect as well where if he only hits one unit and there's no other people around him he gains attack speed for three seconds so there's perks to both either get a bunch of healing with a lot of people around you or get attack speed if you only hit one pretty interesting i'm pretty sure that's why it's a tier three before it was not if i believe moving on to tier fours first one up draven draven starts spinning axes granting him 20 or 200 bonus physical damage on his next attack but rapid fire cannon mega nerf we'll get into that soon so who knows maybe draven won't be as op as we thought who am i kidding probably is uh i spoke to the devs about this and they said draven is weaker than he was when he was originally out but his classes or traits whatever you want to call them are better okay forgotten and legionnaire much better than before so that'll be interesting to see how this draven actually ends up panning out next tier 4 champion rise this is the psion crater okay rise imprisons the nearest enemy dealing magical damage and stunning them for 1.5 seconds his next cast is then empowered to spread from his target applying the same damage and stun to all enemies in a large area around that target interesting so cast it once hits the stun casts it again lots of damage and stuns to everyone pretty cool pretty cool ophelias this is the one i actually offered the rework to that they said they will actually consider okay we'll go over both all right whenever aphelius gains a hundred mana affiliates will launch four attacks simultaneously at his target and the rest of the enemy's nearest to them okay dealing a percentage of his attack damage plus 200 bonus physical damage to each okay so i honestly thought this was pretty bland and pretty boring uh what i said they should rework him into and they said they would actually take it into account was each round he gets two options for a gun and then if you pick a gun the second one will then turn into the other like backup effect how it works in normal league of legends i could see the downside of this being you don't want to keep on clicking on two guns every round maybe it'll randomize them who knows all right but let me know what you guys think about that rework or if you have any other abilities that you would rather see on these champions throw that in as well dude maybe going back to ryze we have them rise all to cross the mat now though that'd probably be pretty dumb but actually give you guys his opinion i thought uh the aphelious one you could get pretty creative on but i think they went a pretty boring route let me know on other ideas you guys got okay diana we were right sweet diana calls forth moonlight drawing all nearby enemies dealing with bonus magical damage and stunning them for 1.5 seconds so looks like her uh what is it w normal lego legos rest in peace diana old oh wait no now it is her old i'm so stupid okay anyways moving on mordekaiser they thought this champion was pretty freaking bonkers okay mordekaiser shields himself for 50 of his maximum health for five seconds empowering his mace to deal 300 bonus magical damage and gain one hecks of range for the same duration okay notice how he has a hundred thirty base a d that's what they were worried about being beyond broken let me know what you guys think we'll see how he ends up being in games all right should be interesting rel a tier four support all right rel leaps into the air creating a tether between herself and the furthest ally when she lands her tether is broken basically her e in league of legends lots of stun in between the tether i saw this in the actual game it was stunning like crazy positioning is going to mean a lot in this you want to basically uh lock up the corners of the map to go crazy all right another tier 4 we got is velkas i don't know you void lovers back in set 3 but he's back velcro's channels array beams across goes crazy oh my goodness the beam widens his belka's channels and he will turn if there are no enemies in the area interesting so it's not a random blast like zoo but we'll only start turning if there are no enemies that he's already blasting so very interesting how the positioning on that one's gonna end up being next up karma this one's very interesting all right karma fires a burst of energy towards a random enemies location that detonates upon impact dealing magical damage to adjacent enemies so hit someone everyone around that enemy is going to be taking damage and reduces karma's maximum mana by 20 down to a minimum of 20. blue buff is gonna be absolutely broken on karma we're calling that now alrighty and karma empowers every third cast so i don't know if you guys have seen a big karma old or a big karmic q every third one's gonna look like that okay looks like it'll be two hexes around on the empowered q's pretty cool pretty cool taric another tier four support all allies in a large area around tarik are healed for 500 and gained 50 armor for five seconds wow it's actually a pretty big radius too i was playing tarik big heels coming in hot on that one all right verdant plus knight that's the one that makes everyone a tom cush all right keep that in mind empowered strike jax tier four this is going to be a crazy carry jax slams his target for 200 of his attack damage and gains 33 percent stacking attack speed for the remainder of combat wow jax leaps to the nearest enemy if no targets in his attack range that's pretty cool stacking attack speed that's gonna be scary all right maybe um wow i don't know where to begin with this one but uh more stacking stuff throughout combat that's gonna be very cool and very scary at the same time ivorn summons daisy oh wow i like this i like this if daisy has already summoned to spell taunts all nearby enemies onto daisy shields her for 600 for four seconds and increases her ability power by 50 pretty cool so you can't summon 50 daisies unfortunately but you'll make him way stronger if he's already out there rocking pretty good it's gonna be pretty fun to make carry ivor's we'll see how that ends up going okay we're moving on to tier five champions oh boy oh boy viego sounds crazy okay viego attempts to corrupt the soul of his target for four seconds stunning them and dealing them 150 magical damage each second increasing by 75 percent each second viega will be interrupted if he is stunned wow qss is going to be very important on this guy but if the victim dies they are resurrected at full hp to fight for him but lose 15 of their maximum health per second so he's gonna start sucking someone if he kills that person now they're on his team and check this out viego's allies prefer not to target viego's victim while they're being corrupted and corrupted enemies benefit from your team's traits rather than their original owner's traits so if you got the uh tom cush tray on your team you steal someone they're gonna be uh getting damage blocked wait what if oh my gosh so let's say you turn your whole team into tom kush right you get that 60 damage blocked notice how they're losing 15 of their maximum health per second what if that's not above 60 damage okay there's no way right anyways we're gonna be creating some crazy things hopefully you guys are excited for that viego stealing enemies sounds awesome okay darius one of the god kings so this is what the whole set is based off of and uh will be pretty interesting to see how this guy does let's check out his items all right darius transforms into a god wolf becoming unstoppable and he lunges towards a nearby enemy up to three god wolves join him in his hunt each targeting their own prey i was expecting a normal ultimate what's this wolf stuff going on here okay enemies bitten by a god wolf are dealt 250 percent of darius's attack power what the heck is attack power as physical damage and have their armor reduced by 60 for six seconds after biting his prey darius next three attacks restored ten percent of his maximum health what is going on apparently darius turns into a wolf all right forget his ultimate he's a wolf now timo the one you buy with hp instead of gold all right but keep in mind you can spend your hp to buy them and then sell them for gold right after pretty cool pretty interesting all right tito scatters four infernal souls around like mushrooms scatters mushrooms when an enemy near okay you basically step on the mushroom after three seconds it explodes basically like the old teemo ult these remember from set three all right basically launches out four mushrooms blows up after three seconds deals damage they do not stack unfortunately okay but remember one on one impossible for him to lose curious how many times that's gonna end up happening that'll be fun to watch for sure though in games my gosh okay moving on moving on kale this one's crazy all right so notice how it's zero out of five right here this isn't zero out of five mana but each one of these are seconds okay so after five seconds it's then gonna transcend into the second form after another five seconds it's going to transcend into the third form after the another five seconds the fourth form long team fights kale is going to obliterate the entire map let's go ahead and read it alrighty passive kale ascends every five seconds gaining additional bonuses first one attacks a deal seventy percent of a kills or attacks deals seventy percent of kills attack damage as bonus true damage pretty cool pretty sweet second transcend okay attacks explode around the target dealing her attack damage and bonus true damage to adjacent enemies okay third ascension every seventh attacks or every seventh attack grants kale damage immunity for one second um what she's gonna become unkillable with a rageblade hello oh gosh hits cause this is the fourth ascension okay the final form the final form oh my gosh oh once you get her two star it's only four seconds till her next ascension dude a tier three kale is going to be hilarious every second she gets way stronger anyways fourth ascension hits cause swords to rain down around the target dealing 250 magical damage she's gonna be nuking the entire map with reigning swords once what is it 20 seconds have gone by i guess 16 for uh for a tier 2 kill wow she's gonna be a force to be reckoned with alrighty moving on the other god king all right darren calls down a sword finally a normal ultimate there's no wolf involved here darren calls down a sword that strikes a large area around his target this is like mech dude mech is back baby dealing 20 of each target's maximum health and magical damage and reducing their magic resist by sixty percent for six seconds garen gains a shield equal to fifty percent of his maximum health for five seconds very interesting mech is back that's all i gotta say heck yeah it's the real garen this time too not some phony all right heimerdong here we go here we go heimerdinger empowers his baby dragon causing his next basic attack to be overcharged launching three fireballs across the battlefield this is what you saw earlier in that snid bit of gameplay that we had when we were running uh draconic all right uh while burning enemies for three percent of their maximum health as true damage over six seconds and reducing healing by 50 for the duration pretty cool basically three giant fire waves going across the entire map pretty sweet pretty sweet if heimerdinger does not have a turret the spell will create one instead sweet not many tier fives left but this is the baby dragon we were talking about okay baby dragons are immune to crowd control effects oh that's cute um kindred eternal ranger plus mythic all right lamb creates a zone around and okay so basically uh she kindred olds and everyone inside that kindred ain't dying alrighty pretty sweet pretty sweet and here's the wolf uh basically two champions in one when you're running kindred that is pretty cool pretty cool all righty vol bear last but not least volibear leaps towards his target then slams the ground in a large area around and removing any shields wow that's pretty cool if shields are strong then uh vulgar bear's saying screw you but notice how it's 170 mana yikes he's probably only using that once per round wow's there anyways dealing 150 magical damage and knocking up and stunning enemies for 2.5 seconds this is gonna be a sweet tank come late game brawler slash revenant okay now moving on to itoms this is the biggest change of this set hands down so they made an evil version of every single item and they added it so where it became super broken but they even made it so it hurts yourself a little bit all right we're going to be diving into everything blue buff hand of justice up there at the top not that important all right now let's look at the reworked items that have been changed around spirit surgeon added a little more on hit whip to do all right redemption this is a big change big rework old redemption heals everyone 800 once that person dies now the wearer radiates an aura to allies within one hex healing them for 30 of their missing health five seconds allies affected by this aura take 40 reduced damage from area effect attacks pretty nice on anti-aoe i think that's something in the game that they needed to add i think uh running the team comp like skirmishers i think it is where you get the shield if you're around each other and uh or is that i'm not sure that's how it works anyways anti uh aoe pretty cool pretty cool luden's now gone all right you guys know what ludin's did did a little pink for uh abilities damage all that good stuff they finally took it out of the game and added archangel staff each time the wearer cast their spell they gained spell power equal to 35 of their max mana wow gaining spell power for each time you use an ability that item's probably going to change sounds pretty freaking strong to me bloodthirster another one they also changed all right instead of basic attacks healing you for 40 they also added uh the old blood thirster along with the first time they would fall below 40 health they gain a 40 max health shield for 5 seconds pretty sweet they made it a whole lot stronger maybe it's strong on tanks now as well because you get that fatty shield for the more hp you have rapid fire cannon rest in pepperoni okay instead of doubling your attack range get a load of this okay the wearer gains one hex attack range and an additional 20 attack speed and their basic attacks no longer miss you literally only go one hex further on auto attacks now what the heck dude come on oh yeah yeah you hate to see it you hate to see it new spatula uh you can now create double the amount of classes or traits whatever you want to call them when you have a spatula because there's this thing called forgotten items okay so each one of these original items we looked at now have a forgotten aspect to it okay um so here's a normal spatula it creates all these here's a forgotten spatula creates all of these notice the force of darkness near the bottom a normal force of nature we're going to be diving into all of these now okay you don't need double shadowed item components to make a very dark blue buff you just need one out of the two to be a corrupted forgotten item to create the forgotten thing you don't create a mega forgotten item if you have both forgotten um items all you need is one okay so let's say you want to make a hodge you can have a corrupted blue plus a normal glove or you can have a corrupted glove plus a normal tier it'll create the uh mega hodge whatever you want to call it but going back to very dark blue buff okay blue buff on the left normal blue you guys know what that does crazy blue buff aka very dark blue buff after casting their ability the where's mana is set to 10 if the wearer has less than 50 health this is increased to 40. all right like i said it's a little worse in some times or in some cases but it's also a whole lot better in others so if they're low in hp your mana is skyrocketing on up alrighty that is going to be crazy moving on to hand of vengeance not hand of justice hand of vengeance all right not hodge but off you guys know what the normal hodge does uh the hand of vengeance now at the beginning of combat the wearer gains both of the following all right you gain both things from hajj but get a load of this these bonuses expire after each takedown and renew on the next so start a combat you're going to get both of the power ups but after you get a kill they're going to go away until you get another kill then they're both going to come back and then you get another kill they're both going to go away get another kill they're both going to come back and so on all right like i said good bad same time whoop do you freaking do all right redemption let's see what the mega redemption does all right we talked about what the reworked redemption does now let's see what the lack of redemption does the wearer or yeah the wearer radiates an aura to allies on the board healing them for 15 of their missing health every 15 seconds each time this happens the wearer damages themself for 10 of their current health as true damage so the wearer is sacrificing themself for their allies that's crazy careful who you put that on oh my goodness frozen dark heart alrighty uh normal normal frozen heart enemies within two hexes have their attack speed reduced by 35 each frozen heart champion or each frozen heart a champion carries furthers the range all right that's what it's always been or at least recently um super dark heart frozen heart whatever you want to call i'm just going to call it super plus the item what everyone do remember you don't need a double corrupted items and fun fact about these items these do not drop from pve monsters you can only get them through carousels or you actually get a round where you pick items that you want alrighty but reduces the attack speed of all enemies within two hexes by fifty percent each frozen heart uh each frozen heart a champion carries beyond the first increases the radius got that the attack speed of allies except the wearer within one hex is reduced by 50 percent so two hexes enemies being reduced by 50 attack speed within one hex allies even get their attack speed slowed wow sir in the comments let me know if you guys are liking this whole help some take some from elsewhere i think chalice and zeke's are the most broken hands down all right normal chalice of power gives ap to you gives ap to you all right chalice of malice when combat begins all allies accept the wearer within one hex in the same row gained 50 ability power for the rest of combat the wearer loses 20 ability power so i think you give it to someone useless in the middle and then these two people now gain mega ability power that's gonna be crazy and notice how corrupted mr normal tier that works corrupted tier normal mr that would create this as well okay cursed spear of sojourn restores eight mana on hit this you guys know what that does the where's basic attacks restores 14 mana on hit the wearer deals 25 percent less damage oh my gosh are there any healers we can give this to remember that lux where she's constantly shielding that's probably going to be on broken on her any supportive champions to make them go crazy on the mana but deal less damage that's who this is going to be broken on oh my goodness alrighty oh my gosh archdemon's staff let's see what the heck this does this is the reworked ludens so each time the wearer casts their spells they gain spell power equal to 35 of their max mana now moving on to the super chalice or sorry super archangel staff each time the wearer casts their abilities they gain maximum health equal to 250 percent of their maximum mana the wearer then heals for the maximum health that was gained from that ability cast are you telling me you can get 50 bajillion hp off rocking this item that is going to be absurd moving on moving on evil static shiv notice how they just through evil or dark in front of every single item name to go with uh what they got going on anyways normal static ship you guys know what it does okay every fourth attack or uh what is it every third basic attack the wear unleashes chain lightning dealing 65 magical damage to four enemies lightning can critically strike if it critically strikes they reduce their matrices you guys know what shift does all right but evil static shiv every other basic attack from the wearer unleashes a chain lightning it's every other that's pretty interesting the lightning can critically strike dilly moes yep same as old one but check this out the wearer receives 50 minus 50 attack damage wow you do not want this on somebody dealing physical damage my gosh because you're losing 50 right off the top just putting it on whichever champion you want it on all right but it's remember it's every other basic attack so interesting so interesting cursed thieves gloves this is going to give you two corrupted items instead of uh two normal items so you could get one evil static shift and one cursed spear surgeon um that'll be pretty interesting to see how that turns out and it's just like the old spare surgeon where you could get single components as well they will probably also be cursed this will probably be really good on forgotten where you get the uh whichever however many corrupted items you have you get the bonus for that gonna be super interesting how that one works out shadow trap claw normal trap claw you guys know what that does but super shadow claw blocks the first enemy ability that hits the wearer then teleports to them whoa whoa whoa what then teleports them to the abilities caster and causes both units to start targeting each other wow they deal 25 percent increased damage to each other so lux or uh zara in the back snipes this shadow trap claw from across the map whoever has that trap claw on is teleporting on top of zyra and they're gonna start duking it out to the death that is craziness moving on moving on because these are so oh so crazy dark shroud of stillness you guys know what the normal shroud does when combat begins the wearer shoots a beam straight ahead and behind that delays affected enemies and allies first ability increases the maximum mana by 50 until they cast so normal shroud 35 more mana required to cast that ability this is now 50 but it also works on your allies as well you can screw over your entire team if you want to you're gonna have to position around that big time right you don't want to screw over your own team and 50 is a lot alrighty evil quicksilver oh the wearer is immune to crowd control for the entirety of combat whoa but has 25 percent less maximum health wow calculated at the beginning of combat you lose hp but you cannot get crowd control for the entire round that comes in handy dandy trust me in long rounds oh my gosh i wonder if this is going to be op on kale but i don't know if you want to lose 25 of your max health dude it's a give and take set oh my goodness cursed infinity edge you guys know what the normal ie does cursed grants 75 critical strike chance including components each point of critical strike chance above 100 becomes 1 critical strike damage yep we already knew that the wearer also gains 25 critical strike damage that's the bonus and here's the drawback each time the wearer critically strikes they deal five percent of their maximum health to themselves that's true damage huh you better have some healing on your ally because they're gonna die if you put this ie on them i don't even think this is that good you get a whole lot more damage but like i said you better slap on a bt or something heal yourself back up because you're going to be taking a lot of damage each and every auto attack wow that's actually crazy all right poison gauntlets wears magic and true damage from their ability can critically strike right obviously dual gauntlet can make your abilities crit the wearer gains 40 critical strike damage we knew that and 25 critical strike chance that's adding on to this 15 percent here but notice this when the wearer casts their ability they lose 20 percent of their maximum health oh my gosh you're gonna need a hedge taco gun blade paired with this so badly or else you're gonna die just like that ie wow poison gauntlet you're freaking hurting yourself that's actually so scary final whisper when the wear and flicks are critical hit the target's armor and magic resist are reduced by 70 so it looks like the bonus is not only armor but also magic resist interesting for two seconds the where's armor and magic resist are also permanently reduced by 70 percent oh wow okay um you just shot yourself in the foot with that one you are now a glass cannon running this thing my gosh that's ridiculous all right warmog's poison armor gain 1500 bonus health including components the wearer loses a hundred health each second what is this even better than this one i don't even know you get 500 bonus health of a trade-off to the normal one but the wearer loses a hundred health each second that means after five seconds of combat this war mogs is worse than this one i thought these were supposed to be godlike maybe they're not all as good as we think they are okay moving on eclipse cape from sunfire cape every two seconds a random enemy within three hexes instead of two is burned for 25 percent of their maximum health over 10 seconds any healing they have received is reduced by 50 yep we know that the wearer is also burned for four percent of their maximum health every second for the eternity for the entirety of combat wow you just instantly let yourself up in flames burning yourself for four per second of your max four percent of your max health every second oh yeah yeah is the three hexes even more worth i mean the range on that is sick but oh yeah yeah you're burning yourself i don't know how i feel about that one oh super zephyr baby when combat begins the wearer summons a win basically the same thing as old zephyr but instead of uh removing someone for combat for five seconds you remove them for eight seconds and let's see whoopsie whoa whoa whoa whoa whoa whoa whoa you saw nothing you uh zev for them for eight seconds but you also zephyr yourself for three seconds i think that one's hilarious all right zeke's evil herald this one is the highest attack speed item in the game all right when combat begins you actually want to put it on your carry now because you're going to steal attack speed from the person to the right of you you're going to steal attack speed from the person to the left of you and you're going to funnel it all in to the item wearer okay the wearer gains the 30 attack speed for each ally affected you're stealing from your team and giving it to a super carry that's going to be a lot of attack speed for you moving on to the more evil lenomicon okay they really couldn't have thought of better names anyways when the holder deals magical damage with their spell they burn the target dealing 100 of the target's maximum health as true damage over 25 seconds and reducing healing by 50 for the duration of the burn the wearer's ability deals 50 percent less damage oh my gosh you want a large aoe ability that deals very low damage you're just trying to apply the burn with this one right old morelos you deal 25 of the target's maximum health is true damage over 10 seconds this is a hundred percent over 25 seconds but the ability also does half the trade-offs are crazy the item components are going to be nuts or the item combinations i should say wowsers zz dark port oh my gosh i gotta read this when the wearer dies a construct with 500 health arises to continue the fight when it dies it deals 777 true damage to enemies within one hex so basically same as old but instead of summoning this giant tanky monster it summons a 500 hp thing that deals 777 true damage oh notice how this one you want to put it on a tier 3 unit so it's as tanky as possible and helps you tank this one it has 500 hp no matter what you want to put it on a one star in the very front have it die and just get that true damage off so many different item combinations it's gonna be ridiculous all right villains bramble vest negates bonus damage from incoming critical hits and reduces the base damage of those attacks by 30 percent that's the bonus pretty sweet other bramble doesn't have that unbe hit by a base attack deal x amount of damage and magic damage to all nearby enemies what did i just did i zoom out okay there we go villains bramble vest negates bonus damage for a from incoming critical hits and reduces the base damage of those attacks by 30 on being hit by a basic attack deal x magical damage to a nearby enemy we know how that works once every 2.5 seconds but the wearer also deals this magical damage to themself dude so much self-afflicted pain with these items i yeah yeah so many trade-offs you got to keep in mind this is my favorite one of all evil gargoyle stone plate pretty sure this is a bug i think it's going to get changed there's no trade-off with this one involved you guys know what this gargoyle does the wearer heals themself for 70 health every two seconds for each unit targeting them so bunch of units targeting him crazy amount of hp regen i love this one put it on one of those tom kench's and uh you're gonna be pretty good to go that was what our unkillable udir was running originally when he had the coven buff around him all right insane guardian fallen angel you know what ga does let's see what this one does prevents the wearer's first death replacing it yep yep you revive but instead of having 400 health when you revive you have a hundred percent of your health alrighty craziness and you uh shred all negative effects that's what this one does as well but notice this after this effect triggers the wearer's attack speed is reduced by 50 for the rest of combat i like pairing this up with the rage blade so when you do come back to life your attack speed's still not so bad alrighty something to think about so many different item combinations like we were saying right craziness craziness locket of the dark solari normal lock it same thing as before two hexes to the left and right of you getting shields this bad boy the wearer and the allies within two hexes of the same row take 20 reduced damage but gain five less mana per basic attack i don't know how i feel about that one i don't know how i feel about that one maybe useless tanks in the front that you don't care about them casting their abilities but five less mana per basic attack that's a lot maybe you have to get mana by getting attacked because that's how that works as well gonna be interesting all right gonna be very cool to see how they nerf and buff these traits as well they could go so many different ways with this oh my goodness titans explosive resolve this is one i wanted to share with you guys oh so much normal titans you guys know how it works but this one whenever the wearer takes damage they gain a stack of explosive power for each point of uh pre-mitigated damage taken this effect can stack any number of times when the wearer dies they explode dealing true damage equal to 25 percent of their explosive power to all enemies within one hex so let me put that in english all right you have a tank right here that has this titan explosive resolve on them all right they tank 10 000 damage that titan's stacks up to 10 000 whenever that champion dies it's then gonna deal 2 500 true damage in one hex around him to every enemy so you basically self-destruct once you die and do an explosion for one-fourth of the damage you've taken in true damage around you pretty crazy pretty nuts that's going to be sweet on tanks alrighty dragons or sorry dark dragon's claw the wearer can take a maximum of 100 damage from any single instance of magical damage all right this has to be a bug that's no way that's true what there's no way that's too good there's no drawback even they're gonna add a drawback to where like you take extra from physical damage or something i don't know but that's freaking strong oh my gosh anyways risk thirster i love this one the drawback isn't even that bad but normal bt but you get the shield as well like before uh physical damage heals the wearer for 40 of the damage dealt each time the wearer heals to 90 health they gain 40 attack speed for 3 seconds does not stack that's pretty cool but notice this the wearer takes 33 percent of their maximum health and true damage at the beginning of combat which is fine because you're gonna instantly heal up with the healing you have from auto attacks right away so i'm sure risk taker will be a very common one that is being made for items ionic dark spark enemies and allies you can zap your entire team within two hexes are zapped when they cast an ability taking magical damage scaling with their max mana enemies take 200 percent of their max mana and allies take 100 of their max mana whenever an ally or enemy is zapped the wearer gains five ability power for the rest of combat so interesting maybe you even want to zap your allies just so that wearer gains more ability power very very interesting runin's wicked hurricane basic attacks fire at two nearby enemies instead of wait didn't it i always do two i'm so confused what's the basic basic attacks fire bolt at another nearby enemy dealing eighty percent of the where's basic i always get league of legends and tft confused so it is only one other it applies on hit effects but check this out two nearby enemies dealing 60 percent of the wearer's attack damage and applying on-hit effects these bolts can critically strike but do not apply on hit effects what that one is an interesting one feel free to pause the video and take a look yourself my oh my alrighty maybe that'll get changed who the heck knows moving on to curse death blade wow contributing to a kill grants the holder plus 15 additional attack damage instead of 10 for the rest of combat this effect can critically strike any number of times stacking at three the wearer receives 25 maximum health another one where you're instantly taking hp at the start of the round right off the top hopefully the extra a.d is worth it cursed has taco gun blade the wearer's magical and true damage from abilities heal the nearest ally with missing health for 50 50 of damage dealt the heal cannot affect the wearer you no longer heal the person who has the item on them but you heal allies around them for 50 of the damage dealt what in the world that's craziness you're now like a support that deals damage that you want to heal your allies with damage with very interesting okay very very interesting evil giant slayer the wearer instantly executes enemies they damage who are below 15 health that's so broken if the target has more than 1750 maximum health the execute threshold is increased to 30 percent what it's like uh the collector from last set doesn't give you gold but it's broken as all heck oh my gosh this executes gonna be nuts this might be one of the best items in the game i'm calling it out now all right rabadon's cursed death cap normal one 50 bonus spell power this one 80 percent additional ability power and i know it's uh says 80 percent i don't know if this is like different here i'm pretty sure it's the same thing notice how the holder gains 50 additional spell power the wearer gains 80 additional ability power is that different there but anyways the drawback is minus 25 maximum health i put two of these on one of my carries they were the squishiest thing on the planet literally it died to static shiv when i was playtesting okay i put two cursed rabbitons death cap on my carry static shift killed him he hardly had any hp he had minus 50 less health but he hit like an absolute truck all righty guinsoo's evil rage blade basic attacks grant eight bonus attack speed for the rest of combat the bonus attack speed can stack any number of times the wearer is dealt two percent of their maximum health each second for each attack sorry oh gosh you need some sort of healing if you're gonna be running this yes you attack faster but you're hurting yourself every single auto attack and you can die from just autoing okay something to keep in mind you might want a bloodthirster moving on to rapid fire death cannon we talked about the horrible new rapid fire cannon this is also even just as bad the wearer gains plus three hex attack range for two attacks that's it that's it and then basic attacks cannot be mr dodge yeah we know that takedowns refresh this bonus interesting but quite honestly i absolutely hate it once you lose this three hex bonus you're probably going to be in attack range after you kill someone after it goes away you know what i mean i think this is just horrible feel free to pause and read into it and really think about it but i absolutely hate it rest in peace old rapid fire cannon all right last but not least a force of darkness normal force of nature gain one extra unit you can put in force of darkness where teams gains two maximum team members but check this out when you die or when you take damage you're gonna take a hundred percent bonus damage so let's say uh you lose around normally you're gonna take 10 damage if you have this on and you lose you're going to take 20 damage yeah that is uh risky to say the least you better hope this plus two units that you can put in are gonna make it so you do not lose because let's say you take 20 damage one round that's going to turn into 40 damage if you have this item wowser but that concludes our presentation that is the very last slide thank you so much for watching like i said my team and i have easily put over 15 hours into getting this all prepared feel free to look back and the things you want to know or use this as a guide for the future and a fatty thumbs up i would appreciate it oh so much and this set's going to be a lot of fun rest in peace fortune but uh i'm sure we have a lot of other things we could break the game with my gosh if you have any ideas or any items or any team comms you want me to play right away we're going to be uploading tomorrow and every day past then let me know what you want to see i already got some ideas turning in my smooth brain i got going on so uh let me know down below thank you so much for watching and until next time peace
Info
Channel: BunnyFuFuu TFT
Views: 216,632
Rating: 4.9135947 out of 5
Keywords: bunny, fu, fuu, bunnyfufu, bunnyfufuu, new, best, build, comp, composition, TFT, team, fight, tactics, set, five, set 5, season, pbe, reveal
Id: 70EYX5dHT4A
Channel Id: undefined
Length: 86min 16sec (5176 seconds)
Published: Mon Apr 12 2021
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