Every Microsoft Franchise Ranked From WORST To BEST

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In 1981, a young man named Bill Gates programmed  a game called DONKEY.BAS. It took the video game   world by storm. Well, one of those storms  that happens in the middle of the ocean and   nobody notices, but still. The point is,  Microsoft’s history with gaming did not   start with the Xbox. Instead, that journey  featured a number of strange experiments,   false-starts, and strokes of luck, and we  have to give them credit for sticking with it.  We’ve already ranked every Sony franchise and  every Nintendo franchise from worst to best.   Microsoft was a fairly obvious contender to  cover next. There was only one problem: What   Microsoft franchises? Were there  really enough to justify a list?  At the risk of you calling us the very names  you’re already calling us in the comments,   the answer is no. At least, not by the criteria we  established for our previous lists. We needed to   be just a bit more flexible this time around. Basically, we are defining a franchise as any   series with three or more entries. In many cases,  however, Microsoft merely stepped into an existing   franchise to publish a few games before buggering  off again. Calling those “Microsoft franchises”   would be pretty misleading. If Microsoft did  publish three titles within an existing series,   we are counting it…but we are only counting those  three titles. Microsoft, in other words, won’t   get credit for games it had literally nothing  to do with. I know, we’re absolutely brutal.  Also, Microsoft has purchased a number of  studios responsible for existing series,   but unless three games were released during  Microsoft’s ownership, we won’t count those,   either. It wouldn’t really be fair to consider  Donkey Kong Country or The Elder Scrolls to be   Microsoft franchises when Microsoft was  not involved in any of their games. Also,   we’re not counting mobile games because  every single mobile game is awful.  We’ll be ranking the franchises similarly  to our previous lists. Ideally, we’ll go by   critical consensus as reflected by Metacritic.  Many of Microsoft’s releases predate that site,   however, meaning we will turn as necessary  to other sources, including Game Rankings,   GameFAQs, and [shudder] Amazon. Also, we won’t be counting expansions,   so stop telling us we forgot expansions. We  won’t be counting licensed sports games, so stop   telling us we forgot licensed sports games. And  we won’t be counting Microsoft releases that are   not games, so stop telling us we  forgot things that are not games.   Now that I’m done complaining about the rules, we  can move on to complaining about everything else.  Let’s Rank Em I’m Benand I’m   Peter from TripleJump, and this is Every  Microsoft Franchise Ranked from Worst to Best. #30: Kinect Sports – 46.25% Oh yeah, here we go; Kinect Sports time.   Sorry…wrong video series. My bad! After the  success of the Wii, Microsoft decided that   the main problem with Nintendo’s technology was  that it worked too well and it wasn’t exhausting   enough to use. Enter the Kinect, which nobody  wanted, but which Microsoft, if it could have,   would have assigned to every human being at birth. The peripheral simply did not work as advertised,   leading to frustrated players and irritated  developers. It says something thatWii Sports   became one of the most beloved and successful  games in history, whereas Kinect Sports…well,   it’s pretty firmly at the bottom of this  list, and that will sting even more when   you see what franchise sits at #29. The highest-scoring Kinect Sports game,   Season Two, only hit 66%, and two others  bottomed out at 10%: Ski Race and Darts vs.   Zombies. Which is appropriate, as 10% is how  much of the time the peripheral actually worked. #29: Doritos – 62.4% There are certain things   one cannot even mention without an audience  assuming they’re making fun of it. I’ll be honest;   it is indeed tempting to draw some parallel  between the “Mountain Dew Game Fuel 360 no-scope”   stereotype and the actual, genuine fact that  Microsoft published Doritos games. But we’re going   to be professionals about this and say only that,  sweet Christ, Microsoft’s Doritos games are awful.  The games are the result of Unlock  Xbox, whichinvited fans to pitch   ideas for video games. And yes, I said,  “fans,” not “developers,” which probably   explains why no human being enjoyed any of them. We are only counting the three games with Doritos   in their title as being part of the Doritos  series. That’s Doritos Crash Course 1 and 2   and Doritos Dash of Destruction. Crash  Course 1 performed best with 74%, and Dash   of Destruction performed the worst with 51.8%.  Honestly, we think even that’s a bit generous. #28: Microsoft Arcade – 64.55% People have loved home conversions   of arcade games as long as home gaming has  been a thing. Those conversions have varied   wildly in quality, of course, but there’s  something enticing about owning games that   would otherwise drain you of your pocket  change whenever you wanted to play them.  A collection of arcade ports for Windows,  therefore, made a lot of sense. Score-attack   games are great for killing a couple of minutes  here and there, making them a good fit for the   operating system. Four volumes were released  in all, one of which focused on Atari games,   two on Namco games, and one on pinball games, with  the latter even getting a Game Boy Color version.  The games themselves were decent ports, but the  collections weren’t especially well-received,   with the first two volumes within the 50%  range and the third just barely breaking 70%.   It’s the Pinball Arcade collection  that fared the best, with 78.2%. #27: Zoo Tycoon – 69.33% I find it difficult to think of a zoo   manager – even a truly masterful zoo manager – as  a “tycoon,” but what do I know? I’ve run very few   zoos and none of them successfully. Anyway, Zoo  Tycoon is a simulation series for those who felt   SimCity didn’t offer enough animals in captivity. The series revolves around building and operating   zoos, keeping the animals happy, the employees  productive, and the guests uneaten. It was   originally envisioned as an airport simulator,  presumably until someone on the development team   questioned the abundance of caged lions. The first  game, released in 2001, scored an average of 68%,   with the sequel doing a bit better at 72%. That was it for the series, at least as far   as Microsoft’s involvement went, until 2013’s  reboot, which was also called Zoo Tycoon   and again scored 68%; it was true to the  spirit of the original in that regard at least. #26: Crackdown – 71% There was a time during   which Crackdown was poised to become a classic  gaming franchise. That time was February 19, 2007:   the day before Crackdown actually released. Okay, that’s not entirely fair; the first   game was quite fun and was received decently  well. 83% well, to be exact. Unfortunately,   that first game was by a large margin the series’  peak. The sequel tumbled to a 70% average,   with critics citing a lack of contentand an almost  stubborn refusal to correct any of the issues the   series was already starting to suffer from. Rest assured, Crackdown 3 made a wealth of   changes and at last delivered on the true  promise of the series. Sorry, I misread that;   Crackdown 3 was Crackdown 1 again, but worse  and 13 years out of date. It scored a mere 60%,   but the world was at least relieved it wouldn’t  have to play Crackdown 4 for about another decade. #25: Kingdom Under Fire – 71.33%  As with a few others on this list, Kingdom Under  Fire isn’t quite a Microsoft franchise overall;   the company stepped in to publish  three games, missing out both on   where the series began and where it went. The first of those games, Kingdom Under Fire:   Circle of Doom, abandoned the strategy  elements in favor of mindless hack-and-slash   action. Critics were not happy, with the game  averaging 55%. The next game, Kingdom Under Fire:   Heroes, performed much better, perhaps on the  grounds that it once again required the ability   to think rather than slap the controller against  your thigh until you accidentally finished it.   It scored 78%, with the main criticism being  that there were more glitches than enemies.  Kingdom Under Fire: The Crusaders performed best  with 81%, giving fans what they wanted: strategy,   and a game that functioned. Wild ideas, I  know, but somehow it managed to work out. #23:  Fable and Viva Piñata – 74%  Pop quiz: Aside from their average  Metacritic scores, what do Fable and   Viva Piñata have in common? That’s not  hypothetical; I can’t think of anything,   and would love to know what I’m overlooking.  Certainly at first glance they seem to be about   as far apart as possible in terms of tone, style,  and whether or not they feature sentient piñatas.  Fable was originally in development for  the Dreamcast. The problem, of course,   was that the Dreamcast sold about six units in  total, so Fable moved to the Xbox. It averaged   85% on Metacritic but may have been overhyped  somewhat. Designer Peter Molyneux specifically   claimed it would be the best game ever made.  And yet here it is, tied with Viva Piñata.  Viva Piñata would rank significantly higher  on this list if not for its second game,   Party Animals, which seemed to believe the  path forward for the series was paved with   minigame collections. Spoiler:  It wasn’t, and never will be. #22: Lips – 74.6%  Karaoke is great. It’s an excellent  night out and, as far as we’re concerned,   it’s the only context in which it should be legal  to sing “Nobody Does it Better.” Developers for   years have tried to bring the fun into living  rooms around the world, where the drinks are   cheaper and you won’t have to sit politely while  a stranger warbles through “In the Air Tonight.”  In addition to shipping with a decent number  of songs in each version, Lips featured Zune   compatibility, allowing players to provide their  own music. There were two problems with this:   First, the software did a poor job of  recognizing external music, and second, you’d   reveal to your friends that you bought a Zune. Unfortunately for me as I now read this script,   both the best- and worst-scoring games  are in different languages. Lips: Canta en   Español is at the bottom with 68%, while Lips:  Deutsche Partyknaller is at the top with 94%. #21: Microsoft Golf – 74.8% Golf, eh? What a game. I love every bit of it.   The golf clubs, the golf balls, the golf grass…I  could go on! Actually, I probably couldn’t. Golf   exists. It’s a sport. Some people adore it. Others  know very little about it. I’m “others.” Microsoft   sure seems to like it, though, releasing six games  under its Microsoft Golf banner, a title every   bit as dull as the sport it’s meant to represent. The best-received of the bunch was Microsoft Golf   1998 Edition, at 81.8%. Presumably those critics  enjoy golf, though, so I’m not sure they’re to be   trusted. The lowest-rated game in the series was  the first, dragging down the average with 65%.  The focus of Microsoft Golf was on  recreating real-life golf courses   in as much detail as possible, with the  actual mechanics of the game being given less   attention. Critics indeed picked up on this,  with even positive reviews of Microsoft Golf   recommending other games that played better,  even if they weren’t quite as pretty. #20: Microsoft Entertainment Pack – 75% There’s no question that, for a large number   of gamers, the Microsoft Entertainment Packs  represent some of their earliest gaming memories.   Games such as FreeCell, Chip’s Challenge, SkiFree  and JezzBall were staples of childhoods around   the world.I went to school with a Jez  Ball, actually. I wonder how he’s been.  There were four main packs in all, though there  was also a Best-Of collection and the requisite   bizarre Game Boy Color port. A fifth  pack, The Puzzle Collection, did not   have anywhere near the impact of the others  but actually scored the highest, with 80%.  The story behind these collections is interesting.  After failing to encourage other developers to   create games for Windows, Microsofthosted  a game-development contest for employees,   which led to many of the games featured  here. That taste of success contributed   to Microsoft wanting to expand its influence  in gaming. Is it too much to say that Rodent’s   Revenge is the reason we have Halo today?  Probably, but it’s still fun to think about. #19: Links – 75.6% Plenty of companies   release games to compete with other series. Here,  Microsoft competed with its own series. Links   borrowed contentand assets from Microsoft Golf,  and vice versa. Critics understandably questioned   the necessity of Microsoft Golf and Links being  released concurrently. And that raises a good   question:How many overlapping golf series does  one company need? The answer, of course, is fore.   That’s a golf joke. Enjoy it! Links was overall considered to   be the superior experience, due to the gameplay  being given a greater focus than the presentation.   Those who wanted their games to look better  preferred Microsoft Golf, but those who wanted to   play an enjoyable game of golf – basically anyone  who was buying golf games – preferred Links.  The series peaked with Links 2004, which earned  an 86% average, but all releases scored 79%   or higher…aside from the first game,  Links Extreme, which earned only 51%. #18: The Magic School Bus – 76.16% For those who love video games but   hate having fun, edutainment is a godsend (as  is Microsoft Golf). And if your favorite method   of being edutained is by school buses,  sister, have I got the games for you.  The Magic School Bus games feature a wide  assortment of topics that players explore   through simple games and activities. We couldn’t  find a single, definitive source about all of the   Magic School Bus games, and in many cases  we couldn’t even find any reviews, but we   did find enough to allow for a rough average. Suffice it to say, not all Magic School Buses   (or Magic School Bi) are created equal. The  highest-scoring game was The Magic School Bus   Explores the Ocean, which we assume sees Miss  Frizzle monomaniacally hunting down the whale   that took her leg. The lowest-rated one was The  Magic School Bus Explores the Human Body, and   that makes sense; there are simply some places a  school bus – magic or otherwise – should never go. #17: Microsoft Baseball – 76.67% Microsoft Baseball was a short-lived   series that attempted to bring America’s pastime  into the home, but with fewer broken windows.   It debuted with Microsoft Baseball  3D 1998 Edition. The 3D was dropped   from the title for the two games that followed. The first game performed the best, critically. It   scored an average of 90%, despite the fact that it  was glitchy, its load times were appalling, its AI   was a joke, its ball physics were atrocious, and  it shipped without multiplayer. Aside from that,   10 points off being the greatest game of all time. Microsoft Baseball 2000 and 2001 took steps to   address the first game’s shortcomings,  but they never scored as high,   hitting 80% and 60% respectively. The series came  to an abrupt end after failing to make any kind   of impact on the marketplace, which is just as  well. Three strikes and you’re out, as they say. #16: Hexic – 77.67% Every video game company wants what   Nintendo stumbled upon so easily in 1989: Tetris.  That is to say, something inexpensive to develop,   yet so profoundly addictive that it will shift  millions of units. Hexicnever achieved the heights   that Tetris did, but it wasn’t for want of trying. The game was designed by Alexey Pajitnov,   the father of Tetris himself, and overall  the game did a lot of things right. It was   a simple concept based around basic shapes,  and it always felt like you’d be able to do   just a little bit better the next time around.  ButI’d be willing to bet it wasn’t directly   responsible for many purchases of the Xbox 360. Three games in the series qualify for our list,   each of which scored between 72% and  82%. Hexic Deluxe performed best,   Hexic 2 performed the worst., and Tetris sleeps  every night on top of a great big pile of money. #15: Motocross Madness – 78.18% In 1998, Microsoft published the PC game   Motocross Madness, a game which only debatably  featured madness but which I can personally   confirm did feature motocross. It sold well and  immediately found an audience, with Computer Games   magazine calling it “perhaps the best motorcycle  racing game of all time.” That must have been a   fairly low bar, as the game only scored 75.2%. 2000’s Motocross Madness 2 is where the   series truly met its potential. It earned an  impressive 86.35% and was adored by critics,   taking home a number of high placements in  year-end lists. Everything people loved from   the first game was enhanced here, with particular  kudos being given to the bone-crunching crash   animations. The band Incubus even handled the  soundtrack, but that’s okay; no game is perfect.  Motocross Madnesscame to consoles in 2013, scoring  73%, which is impressive for a series low. It   also weirdly presages the trajectory of the very  next (and similarly named) series on this list… #14: Midtown Madness – 78.42% Midtown Madness might not have been an enormous   hit with critics, but the games are still spoken  of with reverence by fans who played them growing   up. The first game performed the best, with an  average of 81.26%. Its open-world racing takes   place in a miniaturized version of Chicago. It had  an enthusiastic modding community, which gave the   game far more variety than it had out of the box. The sequel split the action between London and   San Francisco, and the third game took place in  Paris and Washington, D.C. The worst-received game   was Midtown Madness 3, which saw the series  move to consoles, scoring 76% on average.  Angel Studios – who developed the first two  games – went on to refine their racing prowess   with the Smuggler’s Run and Midnight Club  series, before becoming Rockstar San Diego,   where the Midtown Madness engine formed the  foundation for Grand Theft Auto 4 and 5. #13: Barney – 79.33%  Terrifyingly close to being within Microsoft’s 10  greatest franchises ever is Barney, the big purple   dinosaur you will now dream about tonight. There  was a wealth of Barney games available for PCs,   but Microsoft had a hand in just enough  of them to qualify for a spot on this   list. So here we are. Talking about Barney. Microsoft published Barney Goes to the Circus,   Barney’s Fun on Imagination Island,  and Fun on the Farm with Barney,   all of which are educational in the sense that  you’d learn each lesson as quickly as possible   so that you’d never have to play the games again. They may actually serve some benefit to very young   children who are learning their colours and animal  sounds, but for a man such as myself – who knows   nearly the entire alphabet, not to brag – the  games arerather dull. It is the only series I’m   aware of that includes a duet for dinosaur  and locomotivethough, so points for that. #12: Close Combat – 79.93% Military tactics series Close   Combat is still fairly popular. Its most  recent game, Close Combat: The Bloody First,   was released in 2019, and it’s seen near-annual  installments since its debut in 1996.   Microsoft only had a hand in the original  trilogy, however; beginning with 1999’s Close   Combat: Battle of the Bulge, the series  started working with other publishers.  Those first three games are definitely held in  high regard, though. The lowest-rated game, Close   Combat, received 79.2% and the highest-rated,  Close Combat: A Bridge Too Far, earned 80.6%.  Surprisingly for a war-based video game,  developer Atomic Games wanted to treat the   subject matter with due reverence, and worked  with experts in Post-Traumatic Stress Disorder   to illustrate the toll that war can take on  soldiers. It doesn’t quite crack the top 10,   but it’s one of the more interesting  series Microsoft has been involved with. #10: Age of Empires and  Microsoft Combat Flight Simulator – 81.47% What’s this? Another tie? Meaning Microsoft   officially has 11 series in its top 10? Absolute  madness. At least in this case, the games do   have something in common: war. Most games have  that in common, I know, but I’m trying here.  Age of Empires is technically not “a Microsoft  franchise,” but they did step in to publish   six of the games. One of those is  the highest-rated in the series:   Age of Empires II, with 92%. Another  is the worst-rated in the series:   Age of Empires Online, which I’m pretty  sure critics only gave 70% to be polite.  Microsoft Combat Flight Simulator is a  spinoff from a franchise we’ll see shortly.   It took the foundation of a serious flight sim and  added combat elements that resulted in tense and   rewarding dogfights. It peaked with its first  game, earning an average of 85.8%, and lost a   bit of altitude with Combat Flight Simulator  3: Battle for Europe, which scored only 74.2%. #9: Dance Central – 82% MTV Games published the first Dance Central,   but Microsoft took quick notice of its success  and stepped in to publish the next three sequels.   We aren’t the biggest fans of dancing games  – frankly we are too naturally gifted,   and we don’t consider our participation to  be sporting – but we understand entirely   why Microsoft would have wanted to seize on the  series: it was a genuine Kinect success story.  Dance Central married rhythm and fitness  in a way that appealed to both gamers   and critics. The bugginess of the hardware  was still a concern, but moving to the music   burned calories whether or not the Kinect  had any flipping clue what you were doing.  The death of the Kinect hasn’t quite meant  the death of the series though; in 2019, Dance   Central shifted over to the Oculus Quest. You  know…where motion controls are actually welcome. #8: BattleTech – 82.75% BattleTech is one of many   franchises Microsoft dabbled with briefly  before leaving it behind again. Though the   company hasn’t touched it for two decades, the  series is still around, with MechWarrior 5:   Mercenaries releasing to decent reception in 2019. Four games count for the purposes of this list:   MechAssault 2: Lone Wolf, MechCommander 2,  MechWarrior 4: Mercenaries, and MechWarrior 4:   Vengeance. Of these, MechWarrior 4: Vengeance  performed the best with a score of 87%.   MechCommander 2 is the lowest-scoring  game, but even then it averaged 80%.  Being as these games represent a scattershot  grab-bag from the larger series, there isn’t   much of a critical trend to identify here. It does  seem to be that the larger the variety of mechs   to control, the better the game is received.  Which is as good a trend as any, I suppose. #7: Forza Horizon – 83%  Forza Horizon tends to be where the Forza team  indulges its wildest fantasies, and that’s not   usually a bad thing. A number of the subseries’  experiments have paid off, including explorable   open worlds, dynamic weather systems, and even  giddy crossovers with Hot Wheels and Lego.  Not every indulgence was for the best –  Forza Horizon 2 Presents Fast & Furious   was critically panned for being an interactive  commercial– but having the Horizon playground has   proved to be a great way for the  developers to stretch their legs   and find ways to evolve the larger series. The enhanced version of Forza Horizon 4   was even our pick for the best launch game  on the Xbox Series X Slash Xbox Series S.   Is it disappointing that the best launch game is  one that came out two years before the console?   Yes. Sorry, did you think I was gonna  expand on that or something? I'm not. #6: Bicycle Games – 84% Bicycle Games is officially the sixth-best   Microsoft franchise of all time, and somehow  that’s going to be the fault of this list's   writer. Let it out in the comments section; it  doesn’t do to keep all of this bottled up inside.  The series is basically an assortment of  simple games organized into three collections:   Bicycle Board Games, Bicycle Card  Games, and Bicycle Casino Games.   Do they deserve this lofty placement?  Well, maybe not, but it’s not as though an   84% average is all that lofty to begin with. The  Board Games collection scored the best with 86.6%,   and it’s indeed the game of choice for  everyone who’s ever wanted to play Battleship   against Microsoft’s smarmy paperclip  man. "Consider revising" THIS!  Bicycle Card Games performed the worst with a  rating of 82%, and Bicycle Casino Games sits   in the middle at 83.4%. You can sometimes find  all three releases in a single bundle. We don’t   recommend that, though; the sheer avalanche  of fun could crush your fragile gamer bones. #5: Microsoft Flight Simulator – 84.51% I’ll say this much: nobody makes a better   flight simulator than Microsoft. And,  yes, I know other developers work on   the games and Microsoft publishes them, but  I’m trying to pay the company a compliment.  Microsoft Flight Simulator 1.0 and its first  few sequels scored within the 70% range,   but as technology advanced, the series  did as well. Each new installment   took great pains to better recreate the  mechanics of flying, the actual physics,   and, eventually, loving recreations of  as much of the planet Earth as possible.   Just about every game has been received  better than the one that preceded it,   with the most recent release being one of the  best 10 games of 2020 according to Metacritic.  Microsoft Flight Simulator is one of  PC gaming’s most consistent series,   and it’s a versatile one as well. It’s been  used as a teaching tool, and in the midst   of the COVID-19 pandemic, it’s even become an  opportunity to virtually travel and sightsee. #4: Project Gotham Racing – 87% It may have outperformed Forza Horizon,   but at #4, Project Gotham Racing still isn’t  Microsoft’s highest-regarded series of racers.   It’s absolutely beloved, however, with critics  and fans alike being won over by the frantic fun   of performing impressive stunts during races  across familiar cities and environments.  The series actually began with Metropolis  Street Racer for the Dreamcast;   Weird that Metropolis AND Gotham are famous DC Universe cities but there's no direct link, and in any case, Microsoft had nothing to do with that game, so we  aren’t counting it here, but much of what ended   up making the series so successful was present in  that debut. The four games Microsoft did publish   were highly regarded, peaking with Project  Gotham Racing 2 at 90%, and never sinking   lower than Project Gotham Racing 4 at 85%. The series isn’t likely to find its overall   average changed anytime soon. Activision  bought the developers, Bizarre Creations,   and Project Gotham Racing ended on a  mobile title…released exclusively for   the Zune. There might be more embarrassing  ways to die, but I can’t think of any. #3: Gears of War – 87.5%  Surely you knew Gears of War couldn’t rank any  lower than this. One of the games that helped   establish Microsoft as a major player against  Nintendo and Sony, Gears of War launched to   critical and commercial acclaim in 2006. It’s  remained an Xbox staple ever since. The first   game is still the series’ high-water mark, with  an average score of 94%. The lowest-scoring game,   Gears of War: Judgment, still turned in a  respectable 79%, implying that the audience is   far from tired of the addictive, brutal formula. Its third-person, cover-based, over-the-shoulder   action might seem less novel now than it did upon  the game’s original release, but there’s something   to be said for the way the series continues  to develop and refine its ideas, keeping   itself fresh while imitators rise and fall. It’s even developed a greater reliance on   narrative and characterization, proving that the  series many people once dismissed as mindless   does indeed know how to keep its  experience engaging over time. It also helps that they've never got rid of the guns with chainsaws mechanic #2: Forza Motorsport – 88.14%  With Forza Motorsport, developer Turn 10 Studios  specifically studied Sony’s Gran Turismo series,   hoping to both draw inspiration from those  games and outdo them. If they succeeded,   the result would be an enormous boon for  Microsoft, which had just entered the   console market. The fact that the series is the  second-best-received Microsoft franchise of all   time is evidence that their hard work paid off. The first and third games scored the highest,   tied at excellent 92% averages. In fact, even  at its worst the series has been celebrated;   the lowest-scoring game is Forza Motorsport  5 at 79%. The concerns about that game had   little to do with its quality and were mainly due  to a perceived lack of content, with Edge magazine   decrying a loss of 300 vehicles and 20 locations. It says a lot that the bulk of criticism directed   at the series has to do with the fact  that the critics simply wanted more of it. #1: Halo – 90.14% If you’d like a one-word summary of how Microsoft   seized a significant share of the gaming market,  it’s “Halo.” As you’ve seen throughout this list,   the company tried many, many things to establish  itself as a serious force in the industry,   but it was Halo that truly gave them a foothold. The lowest-scoring release to date is Halo 3:   ODST, and damn right too! Though no doubt fans  would agree it’s still a pretty excellent game it doesn't quite feel like a Halo game really should The highest-scoring release is the first  game, with an astounding and well-deserved   97%. For perspective, only 22 games in history  haveearned scores that high on Metacritic;   it outranks Half-Life 2, Resident  Evil 4, Uncharted 2, and BioShock.  It’s clear that Microsoft understands the value of  the franchise and intends to maintain its quality   as much as possible. When Halo Infinite gameplay  was met with skepticism and derision, the company   promptly delayed it for retooling. We’re still  waiting on the final product so we can’t be   entirely sure of its ultimate quality, but the  fact is that Microsoft at least cares about this   franchise enough to take criticism seriously. And we can’t blame them; it’s their best one,   and it’s one of the most iconic series  around today. Hopefully they put the work in   and manage to produce an excellent final  product that the franchise deserves. And there we have it; every Microsoft franchise  ranked from worst to best. Did you know Halo   would be #1? Of course you did; ignore that  question. Are there any series you expected   to do better? Which Magic School Bus game are  you hoping to see remastered for the Series X?   Let us know in the comments below.And if  you have suggestions for future Every X   Ranked From Worst to Best videos, pass them  along. If you don’t, we’ll start ranking   all of the Davilex games, and nobody wants  that.You can follow TripleJump on Twitter here,   and while you’re at it, why not support the  things you enjoy by having a look at our patreon.   Finally, don’t for get to like the  video, share it with your friends,   and subscribe to the channel. I’m Benand I’m  Peter from TripleJump, and thanks for watching.
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Channel: TripleJump
Views: 89,861
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Keywords: microsoft games, microsoft franchises, microsoft franchises tier list, microsoft games tier list, microsoft games ranked, microsoft franchises ranked, xbox games, xbox games tier list, xbox games ranked, every xbox game, every microsoft game ranked, every xbox game ranked, every xbox franchise ranked, every microsoft franchise ranked, microsoft worst to best, xbox worst to best, halo, gears of war, forza, forza horizon, project gotham, viva pinata, fable, ranked list, ranked
Id: z7-Cf_CD0SA
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Length: 35min 30sec (2130 seconds)
Published: Sun Jan 31 2021
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