In 1981, a young man named Bill Gates programmed
a game called DONKEY.BAS. It took the video game world by storm. Well, one of those storms
that happens in the middle of the ocean and nobody notices, but still. The point is,
Microsoft’s history with gaming did not start with the Xbox. Instead, that journey
featured a number of strange experiments, false-starts, and strokes of luck, and we
have to give them credit for sticking with it. We’ve already ranked every Sony franchise and
every Nintendo franchise from worst to best. Microsoft was a fairly obvious contender to
cover next. There was only one problem: What Microsoft franchises? Were there
really enough to justify a list? At the risk of you calling us the very names
you’re already calling us in the comments, the answer is no. At least, not by the criteria we
established for our previous lists. We needed to be just a bit more flexible this time around.
Basically, we are defining a franchise as any series with three or more entries. In many cases,
however, Microsoft merely stepped into an existing franchise to publish a few games before buggering
off again. Calling those “Microsoft franchises” would be pretty misleading. If Microsoft did
publish three titles within an existing series, we are counting it…but we are only counting those
three titles. Microsoft, in other words, won’t get credit for games it had literally nothing
to do with. I know, we’re absolutely brutal. Also, Microsoft has purchased a number of
studios responsible for existing series, but unless three games were released during
Microsoft’s ownership, we won’t count those, either. It wouldn’t really be fair to consider
Donkey Kong Country or The Elder Scrolls to be Microsoft franchises when Microsoft was
not involved in any of their games. Also, we’re not counting mobile games because
every single mobile game is awful. We’ll be ranking the franchises similarly
to our previous lists. Ideally, we’ll go by critical consensus as reflected by Metacritic.
Many of Microsoft’s releases predate that site, however, meaning we will turn as necessary
to other sources, including Game Rankings, GameFAQs, and [shudder] Amazon.
Also, we won’t be counting expansions, so stop telling us we forgot expansions. We
won’t be counting licensed sports games, so stop telling us we forgot licensed sports games. And
we won’t be counting Microsoft releases that are not games, so stop telling us we
forgot things that are not games. Now that I’m done complaining about the rules, we
can move on to complaining about everything else. Let’s Rank Em
I’m Benand I’m Peter from TripleJump, and this is Every
Microsoft Franchise Ranked from Worst to Best. #30: Kinect Sports – 46.25%
Oh yeah, here we go; Kinect Sports time. Sorry…wrong video series. My bad! After the
success of the Wii, Microsoft decided that the main problem with Nintendo’s technology was
that it worked too well and it wasn’t exhausting enough to use. Enter the Kinect, which nobody
wanted, but which Microsoft, if it could have, would have assigned to every human being at birth.
The peripheral simply did not work as advertised, leading to frustrated players and irritated
developers. It says something thatWii Sports became one of the most beloved and successful
games in history, whereas Kinect Sports…well, it’s pretty firmly at the bottom of this
list, and that will sting even more when you see what franchise sits at #29.
The highest-scoring Kinect Sports game, Season Two, only hit 66%, and two others
bottomed out at 10%: Ski Race and Darts vs. Zombies. Which is appropriate, as 10% is how
much of the time the peripheral actually worked. #29: Doritos – 62.4%
There are certain things one cannot even mention without an audience
assuming they’re making fun of it. I’ll be honest; it is indeed tempting to draw some parallel
between the “Mountain Dew Game Fuel 360 no-scope” stereotype and the actual, genuine fact that
Microsoft published Doritos games. But we’re going to be professionals about this and say only that,
sweet Christ, Microsoft’s Doritos games are awful. The games are the result of Unlock
Xbox, whichinvited fans to pitch ideas for video games. And yes, I said,
“fans,” not “developers,” which probably explains why no human being enjoyed any of them.
We are only counting the three games with Doritos in their title as being part of the Doritos
series. That’s Doritos Crash Course 1 and 2 and Doritos Dash of Destruction. Crash
Course 1 performed best with 74%, and Dash of Destruction performed the worst with 51.8%.
Honestly, we think even that’s a bit generous. #28: Microsoft Arcade – 64.55%
People have loved home conversions of arcade games as long as home gaming has
been a thing. Those conversions have varied wildly in quality, of course, but there’s
something enticing about owning games that would otherwise drain you of your pocket
change whenever you wanted to play them. A collection of arcade ports for Windows,
therefore, made a lot of sense. Score-attack games are great for killing a couple of minutes
here and there, making them a good fit for the operating system. Four volumes were released
in all, one of which focused on Atari games, two on Namco games, and one on pinball games, with
the latter even getting a Game Boy Color version. The games themselves were decent ports, but the
collections weren’t especially well-received, with the first two volumes within the 50%
range and the third just barely breaking 70%. It’s the Pinball Arcade collection
that fared the best, with 78.2%. #27: Zoo Tycoon – 69.33%
I find it difficult to think of a zoo manager – even a truly masterful zoo manager – as
a “tycoon,” but what do I know? I’ve run very few zoos and none of them successfully. Anyway, Zoo
Tycoon is a simulation series for those who felt SimCity didn’t offer enough animals in captivity.
The series revolves around building and operating zoos, keeping the animals happy, the employees
productive, and the guests uneaten. It was originally envisioned as an airport simulator,
presumably until someone on the development team questioned the abundance of caged lions. The first
game, released in 2001, scored an average of 68%, with the sequel doing a bit better at 72%.
That was it for the series, at least as far as Microsoft’s involvement went, until 2013’s
reboot, which was also called Zoo Tycoon and again scored 68%; it was true to the
spirit of the original in that regard at least. #26: Crackdown – 71%
There was a time during which Crackdown was poised to become a classic
gaming franchise. That time was February 19, 2007: the day before Crackdown actually released.
Okay, that’s not entirely fair; the first game was quite fun and was received decently
well. 83% well, to be exact. Unfortunately, that first game was by a large margin the series’
peak. The sequel tumbled to a 70% average, with critics citing a lack of contentand an almost
stubborn refusal to correct any of the issues the series was already starting to suffer from.
Rest assured, Crackdown 3 made a wealth of changes and at last delivered on the true
promise of the series. Sorry, I misread that; Crackdown 3 was Crackdown 1 again, but worse
and 13 years out of date. It scored a mere 60%, but the world was at least relieved it wouldn’t
have to play Crackdown 4 for about another decade. #25: Kingdom Under Fire – 71.33% As with a few others on this list, Kingdom Under
Fire isn’t quite a Microsoft franchise overall; the company stepped in to publish
three games, missing out both on where the series began and where it went.
The first of those games, Kingdom Under Fire: Circle of Doom, abandoned the strategy
elements in favor of mindless hack-and-slash action. Critics were not happy, with the game
averaging 55%. The next game, Kingdom Under Fire: Heroes, performed much better, perhaps on the
grounds that it once again required the ability to think rather than slap the controller against
your thigh until you accidentally finished it. It scored 78%, with the main criticism being
that there were more glitches than enemies. Kingdom Under Fire: The Crusaders performed best
with 81%, giving fans what they wanted: strategy, and a game that functioned. Wild ideas, I
know, but somehow it managed to work out. #23: Fable and
Viva Piñata – 74% Pop quiz: Aside from their average
Metacritic scores, what do Fable and Viva Piñata have in common? That’s not
hypothetical; I can’t think of anything, and would love to know what I’m overlooking.
Certainly at first glance they seem to be about as far apart as possible in terms of tone, style,
and whether or not they feature sentient piñatas. Fable was originally in development for
the Dreamcast. The problem, of course, was that the Dreamcast sold about six units in
total, so Fable moved to the Xbox. It averaged 85% on Metacritic but may have been overhyped
somewhat. Designer Peter Molyneux specifically claimed it would be the best game ever made.
And yet here it is, tied with Viva Piñata. Viva Piñata would rank significantly higher
on this list if not for its second game, Party Animals, which seemed to believe the
path forward for the series was paved with minigame collections. Spoiler:
It wasn’t, and never will be. #22: Lips – 74.6% Karaoke is great. It’s an excellent
night out and, as far as we’re concerned, it’s the only context in which it should be legal
to sing “Nobody Does it Better.” Developers for years have tried to bring the fun into living
rooms around the world, where the drinks are cheaper and you won’t have to sit politely while
a stranger warbles through “In the Air Tonight.” In addition to shipping with a decent number
of songs in each version, Lips featured Zune compatibility, allowing players to provide their
own music. There were two problems with this: First, the software did a poor job of
recognizing external music, and second, you’d reveal to your friends that you bought a Zune.
Unfortunately for me as I now read this script, both the best- and worst-scoring games
are in different languages. Lips: Canta en Español is at the bottom with 68%, while Lips:
Deutsche Partyknaller is at the top with 94%. #21: Microsoft Golf – 74.8%
Golf, eh? What a game. I love every bit of it. The golf clubs, the golf balls, the golf grass…I
could go on! Actually, I probably couldn’t. Golf exists. It’s a sport. Some people adore it. Others
know very little about it. I’m “others.” Microsoft sure seems to like it, though, releasing six games
under its Microsoft Golf banner, a title every bit as dull as the sport it’s meant to represent.
The best-received of the bunch was Microsoft Golf 1998 Edition, at 81.8%. Presumably those critics
enjoy golf, though, so I’m not sure they’re to be trusted. The lowest-rated game in the series was
the first, dragging down the average with 65%. The focus of Microsoft Golf was on
recreating real-life golf courses in as much detail as possible, with the
actual mechanics of the game being given less attention. Critics indeed picked up on this,
with even positive reviews of Microsoft Golf recommending other games that played better,
even if they weren’t quite as pretty. #20: Microsoft Entertainment Pack – 75%
There’s no question that, for a large number of gamers, the Microsoft Entertainment Packs
represent some of their earliest gaming memories. Games such as FreeCell, Chip’s Challenge, SkiFree
and JezzBall were staples of childhoods around the world.I went to school with a Jez
Ball, actually. I wonder how he’s been. There were four main packs in all, though there
was also a Best-Of collection and the requisite bizarre Game Boy Color port. A fifth
pack, The Puzzle Collection, did not have anywhere near the impact of the others
but actually scored the highest, with 80%. The story behind these collections is interesting.
After failing to encourage other developers to create games for Windows, Microsofthosted
a game-development contest for employees, which led to many of the games featured
here. That taste of success contributed to Microsoft wanting to expand its influence
in gaming. Is it too much to say that Rodent’s Revenge is the reason we have Halo today?
Probably, but it’s still fun to think about. #19: Links – 75.6%
Plenty of companies release games to compete with other series. Here,
Microsoft competed with its own series. Links borrowed contentand assets from Microsoft Golf,
and vice versa. Critics understandably questioned the necessity of Microsoft Golf and Links being
released concurrently. And that raises a good question:How many overlapping golf series does
one company need? The answer, of course, is fore. That’s a golf joke. Enjoy it!
Links was overall considered to be the superior experience, due to the gameplay
being given a greater focus than the presentation. Those who wanted their games to look better
preferred Microsoft Golf, but those who wanted to play an enjoyable game of golf – basically anyone
who was buying golf games – preferred Links. The series peaked with Links 2004, which earned
an 86% average, but all releases scored 79% or higher…aside from the first game,
Links Extreme, which earned only 51%. #18: The Magic School Bus – 76.16%
For those who love video games but hate having fun, edutainment is a godsend (as
is Microsoft Golf). And if your favorite method of being edutained is by school buses,
sister, have I got the games for you. The Magic School Bus games feature a wide
assortment of topics that players explore through simple games and activities. We couldn’t
find a single, definitive source about all of the Magic School Bus games, and in many cases
we couldn’t even find any reviews, but we did find enough to allow for a rough average.
Suffice it to say, not all Magic School Buses (or Magic School Bi) are created equal. The
highest-scoring game was The Magic School Bus Explores the Ocean, which we assume sees Miss
Frizzle monomaniacally hunting down the whale that took her leg. The lowest-rated one was The
Magic School Bus Explores the Human Body, and that makes sense; there are simply some places a
school bus – magic or otherwise – should never go. #17: Microsoft Baseball – 76.67%
Microsoft Baseball was a short-lived series that attempted to bring America’s pastime
into the home, but with fewer broken windows. It debuted with Microsoft Baseball
3D 1998 Edition. The 3D was dropped from the title for the two games that followed.
The first game performed the best, critically. It scored an average of 90%, despite the fact that it
was glitchy, its load times were appalling, its AI was a joke, its ball physics were atrocious, and
it shipped without multiplayer. Aside from that, 10 points off being the greatest game of all time.
Microsoft Baseball 2000 and 2001 took steps to address the first game’s shortcomings,
but they never scored as high, hitting 80% and 60% respectively. The series came
to an abrupt end after failing to make any kind of impact on the marketplace, which is just as
well. Three strikes and you’re out, as they say. #16: Hexic – 77.67%
Every video game company wants what Nintendo stumbled upon so easily in 1989: Tetris.
That is to say, something inexpensive to develop, yet so profoundly addictive that it will shift
millions of units. Hexicnever achieved the heights that Tetris did, but it wasn’t for want of trying.
The game was designed by Alexey Pajitnov, the father of Tetris himself, and overall
the game did a lot of things right. It was a simple concept based around basic shapes,
and it always felt like you’d be able to do just a little bit better the next time around.
ButI’d be willing to bet it wasn’t directly responsible for many purchases of the Xbox 360.
Three games in the series qualify for our list, each of which scored between 72% and
82%. Hexic Deluxe performed best, Hexic 2 performed the worst., and Tetris sleeps
every night on top of a great big pile of money. #15: Motocross Madness – 78.18%
In 1998, Microsoft published the PC game Motocross Madness, a game which only debatably
featured madness but which I can personally confirm did feature motocross. It sold well and
immediately found an audience, with Computer Games magazine calling it “perhaps the best motorcycle
racing game of all time.” That must have been a fairly low bar, as the game only scored 75.2%.
2000’s Motocross Madness 2 is where the series truly met its potential. It earned an
impressive 86.35% and was adored by critics, taking home a number of high placements in
year-end lists. Everything people loved from the first game was enhanced here, with particular
kudos being given to the bone-crunching crash animations. The band Incubus even handled the
soundtrack, but that’s okay; no game is perfect. Motocross Madnesscame to consoles in 2013, scoring
73%, which is impressive for a series low. It also weirdly presages the trajectory of the very
next (and similarly named) series on this list… #14: Midtown Madness – 78.42%
Midtown Madness might not have been an enormous hit with critics, but the games are still spoken
of with reverence by fans who played them growing up. The first game performed the best, with an
average of 81.26%. Its open-world racing takes place in a miniaturized version of Chicago. It had
an enthusiastic modding community, which gave the game far more variety than it had out of the box.
The sequel split the action between London and San Francisco, and the third game took place in
Paris and Washington, D.C. The worst-received game was Midtown Madness 3, which saw the series
move to consoles, scoring 76% on average. Angel Studios – who developed the first two
games – went on to refine their racing prowess with the Smuggler’s Run and Midnight Club
series, before becoming Rockstar San Diego, where the Midtown Madness engine formed the
foundation for Grand Theft Auto 4 and 5. #13: Barney – 79.33% Terrifyingly close to being within Microsoft’s 10
greatest franchises ever is Barney, the big purple dinosaur you will now dream about tonight. There
was a wealth of Barney games available for PCs, but Microsoft had a hand in just enough
of them to qualify for a spot on this list. So here we are. Talking about Barney.
Microsoft published Barney Goes to the Circus, Barney’s Fun on Imagination Island,
and Fun on the Farm with Barney, all of which are educational in the sense that
you’d learn each lesson as quickly as possible so that you’d never have to play the games again.
They may actually serve some benefit to very young children who are learning their colours and animal
sounds, but for a man such as myself – who knows nearly the entire alphabet, not to brag – the
games arerather dull. It is the only series I’m aware of that includes a duet for dinosaur
and locomotivethough, so points for that. #12: Close Combat – 79.93%
Military tactics series Close Combat is still fairly popular. Its most
recent game, Close Combat: The Bloody First, was released in 2019, and it’s seen near-annual
installments since its debut in 1996. Microsoft only had a hand in the original
trilogy, however; beginning with 1999’s Close Combat: Battle of the Bulge, the series
started working with other publishers. Those first three games are definitely held in
high regard, though. The lowest-rated game, Close Combat, received 79.2% and the highest-rated,
Close Combat: A Bridge Too Far, earned 80.6%. Surprisingly for a war-based video game,
developer Atomic Games wanted to treat the subject matter with due reverence, and worked
with experts in Post-Traumatic Stress Disorder to illustrate the toll that war can take on
soldiers. It doesn’t quite crack the top 10, but it’s one of the more interesting
series Microsoft has been involved with. #10:
Age of Empires and Microsoft Combat Flight Simulator – 81.47%
What’s this? Another tie? Meaning Microsoft officially has 11 series in its top 10? Absolute
madness. At least in this case, the games do have something in common: war. Most games have
that in common, I know, but I’m trying here. Age of Empires is technically not “a Microsoft
franchise,” but they did step in to publish six of the games. One of those is
the highest-rated in the series: Age of Empires II, with 92%. Another
is the worst-rated in the series: Age of Empires Online, which I’m pretty
sure critics only gave 70% to be polite. Microsoft Combat Flight Simulator is a
spinoff from a franchise we’ll see shortly. It took the foundation of a serious flight sim and
added combat elements that resulted in tense and rewarding dogfights. It peaked with its first
game, earning an average of 85.8%, and lost a bit of altitude with Combat Flight Simulator
3: Battle for Europe, which scored only 74.2%. #9: Dance Central – 82%
MTV Games published the first Dance Central, but Microsoft took quick notice of its success
and stepped in to publish the next three sequels. We aren’t the biggest fans of dancing games
– frankly we are too naturally gifted, and we don’t consider our participation to
be sporting – but we understand entirely why Microsoft would have wanted to seize on the
series: it was a genuine Kinect success story. Dance Central married rhythm and fitness
in a way that appealed to both gamers and critics. The bugginess of the hardware
was still a concern, but moving to the music burned calories whether or not the Kinect
had any flipping clue what you were doing. The death of the Kinect hasn’t quite meant
the death of the series though; in 2019, Dance Central shifted over to the Oculus Quest. You
know…where motion controls are actually welcome. #8: BattleTech – 82.75%
BattleTech is one of many franchises Microsoft dabbled with briefly
before leaving it behind again. Though the company hasn’t touched it for two decades, the
series is still around, with MechWarrior 5: Mercenaries releasing to decent reception in 2019.
Four games count for the purposes of this list: MechAssault 2: Lone Wolf, MechCommander 2,
MechWarrior 4: Mercenaries, and MechWarrior 4: Vengeance. Of these, MechWarrior 4: Vengeance
performed the best with a score of 87%. MechCommander 2 is the lowest-scoring
game, but even then it averaged 80%. Being as these games represent a scattershot
grab-bag from the larger series, there isn’t much of a critical trend to identify here. It does
seem to be that the larger the variety of mechs to control, the better the game is received.
Which is as good a trend as any, I suppose. #7: Forza Horizon – 83% Forza Horizon tends to be where the Forza team
indulges its wildest fantasies, and that’s not usually a bad thing. A number of the subseries’
experiments have paid off, including explorable open worlds, dynamic weather systems, and even
giddy crossovers with Hot Wheels and Lego. Not every indulgence was for the best –
Forza Horizon 2 Presents Fast & Furious was critically panned for being an interactive
commercial– but having the Horizon playground has proved to be a great way for the
developers to stretch their legs and find ways to evolve the larger series.
The enhanced version of Forza Horizon 4 was even our pick for the best launch game
on the Xbox Series X Slash Xbox Series S. Is it disappointing that the best launch game is
one that came out two years before the console? Yes. Sorry, did you think I was gonna
expand on that or something? I'm not. #6: Bicycle Games – 84%
Bicycle Games is officially the sixth-best Microsoft franchise of all time, and somehow
that’s going to be the fault of this list's writer. Let it out in the comments section; it
doesn’t do to keep all of this bottled up inside. The series is basically an assortment of
simple games organized into three collections: Bicycle Board Games, Bicycle Card
Games, and Bicycle Casino Games. Do they deserve this lofty placement?
Well, maybe not, but it’s not as though an 84% average is all that lofty to begin with. The
Board Games collection scored the best with 86.6%, and it’s indeed the game of choice for
everyone who’s ever wanted to play Battleship against Microsoft’s smarmy paperclip
man. "Consider revising" THIS! Bicycle Card Games performed the worst with a
rating of 82%, and Bicycle Casino Games sits in the middle at 83.4%. You can sometimes find
all three releases in a single bundle. We don’t recommend that, though; the sheer avalanche
of fun could crush your fragile gamer bones. #5: Microsoft Flight Simulator – 84.51%
I’ll say this much: nobody makes a better flight simulator than Microsoft. And,
yes, I know other developers work on the games and Microsoft publishes them, but
I’m trying to pay the company a compliment. Microsoft Flight Simulator 1.0 and its first
few sequels scored within the 70% range, but as technology advanced, the series
did as well. Each new installment took great pains to better recreate the
mechanics of flying, the actual physics, and, eventually, loving recreations of
as much of the planet Earth as possible. Just about every game has been received
better than the one that preceded it, with the most recent release being one of the
best 10 games of 2020 according to Metacritic. Microsoft Flight Simulator is one of
PC gaming’s most consistent series, and it’s a versatile one as well. It’s been
used as a teaching tool, and in the midst of the COVID-19 pandemic, it’s even become an
opportunity to virtually travel and sightsee. #4: Project Gotham Racing – 87%
It may have outperformed Forza Horizon, but at #4, Project Gotham Racing still isn’t
Microsoft’s highest-regarded series of racers. It’s absolutely beloved, however, with critics
and fans alike being won over by the frantic fun of performing impressive stunts during races
across familiar cities and environments. The series actually began with Metropolis
Street Racer for the Dreamcast; Weird that Metropolis AND Gotham are famous DC
Universe cities but there's no direct link, and in any case, Microsoft had nothing to do with that game, so we
aren’t counting it here, but much of what ended up making the series so successful was present in
that debut. The four games Microsoft did publish were highly regarded, peaking with Project
Gotham Racing 2 at 90%, and never sinking lower than Project Gotham Racing 4 at 85%.
The series isn’t likely to find its overall average changed anytime soon. Activision
bought the developers, Bizarre Creations, and Project Gotham Racing ended on a
mobile title…released exclusively for the Zune. There might be more embarrassing
ways to die, but I can’t think of any. #3: Gears of War – 87.5% Surely you knew Gears of War couldn’t rank any
lower than this. One of the games that helped establish Microsoft as a major player against
Nintendo and Sony, Gears of War launched to critical and commercial acclaim in 2006. It’s
remained an Xbox staple ever since. The first game is still the series’ high-water mark, with
an average score of 94%. The lowest-scoring game, Gears of War: Judgment, still turned in a
respectable 79%, implying that the audience is far from tired of the addictive, brutal formula.
Its third-person, cover-based, over-the-shoulder action might seem less novel now than it did upon
the game’s original release, but there’s something to be said for the way the series continues
to develop and refine its ideas, keeping itself fresh while imitators rise and fall.
It’s even developed a greater reliance on narrative and characterization, proving that the
series many people once dismissed as mindless does indeed know how to keep its
experience engaging over time. It also helps that they've never got rid of
the guns with chainsaws mechanic #2: Forza Motorsport – 88.14% With Forza Motorsport, developer Turn 10 Studios
specifically studied Sony’s Gran Turismo series, hoping to both draw inspiration from those
games and outdo them. If they succeeded, the result would be an enormous boon for
Microsoft, which had just entered the console market. The fact that the series is the
second-best-received Microsoft franchise of all time is evidence that their hard work paid off.
The first and third games scored the highest, tied at excellent 92% averages. In fact, even
at its worst the series has been celebrated; the lowest-scoring game is Forza Motorsport
5 at 79%. The concerns about that game had little to do with its quality and were mainly due
to a perceived lack of content, with Edge magazine decrying a loss of 300 vehicles and 20 locations.
It says a lot that the bulk of criticism directed at the series has to do with the fact
that the critics simply wanted more of it. #1: Halo – 90.14%
If you’d like a one-word summary of how Microsoft seized a significant share of the gaming market,
it’s “Halo.” As you’ve seen throughout this list, the company tried many, many things to establish
itself as a serious force in the industry, but it was Halo that truly gave them a foothold.
The lowest-scoring release to date is Halo 3: ODST, and damn right too! Though no doubt fans
would agree it’s still a pretty excellent game it doesn't quite feel like a Halo game really should The highest-scoring release is the first
game, with an astounding and well-deserved 97%. For perspective, only 22 games in history
haveearned scores that high on Metacritic; it outranks Half-Life 2, Resident
Evil 4, Uncharted 2, and BioShock. It’s clear that Microsoft understands the value of
the franchise and intends to maintain its quality as much as possible. When Halo Infinite gameplay
was met with skepticism and derision, the company promptly delayed it for retooling. We’re still
waiting on the final product so we can’t be entirely sure of its ultimate quality, but the
fact is that Microsoft at least cares about this franchise enough to take criticism seriously.
And we can’t blame them; it’s their best one, and it’s one of the most iconic series
around today. Hopefully they put the work in and manage to produce an excellent final
product that the franchise deserves. And there we have it; every Microsoft franchise
ranked from worst to best. Did you know Halo would be #1? Of course you did; ignore that
question. Are there any series you expected to do better? Which Magic School Bus game are
you hoping to see remastered for the Series X? Let us know in the comments below.And if
you have suggestions for future Every X Ranked From Worst to Best videos, pass them
along. If you don’t, we’ll start ranking all of the Davilex games, and nobody wants
that.You can follow TripleJump on Twitter here, and while you’re at it, why not support the
things you enjoy by having a look at our patreon. Finally, don’t for get to like the
video, share it with your friends, and subscribe to the channel. I’m Benand I’m
Peter from TripleJump, and thanks for watching.