Every Major Faction in Starfield - Secrets & Lore Explained

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so after knowing about it for seven years  Starfield is finally available to play it's   a sprawling open World open Cosmos even with  a huge variety of things to discover stories   to learn and questlines to utterly lose yourself  in so for this video we're going to be going over   all the game's major factions in and around the  settled systems exploring the lore and backstories   behind each of the groups you can join thank  you to Bethesda for sponsoring this video who   basically just asked me to make whatever content  I wanted I still have full creative control here   Starfield is now available on both Xbox  game pass and PC so check out the link   in the description below to find out more and now  without further Ado power up that grav drive with   helium 3 and get ready to explore the factions  and some of the secrets of the settled systems   starting things off constellation are by  far the smallest group on this list consisting   of just 11 members including you and a robot but  this ragtag team of explorers is absolutely Where   The Heart of the game is at founded in 2275 by a  man named Sebastian Banks this Explorer's Guild   is dedicated to answering one question about the  universe what's out there you see despite the fact   that it's 2330 when events pick up in the game and  Humanity has been a space-faring civilization for   about 200 years space is Big mostly undiscovered  and predominantly empty whilst groundbreaking   discoveries and scientific breakthroughs are no  doubt out there finding them certainly isn't a   walk in the park worse still it's the fact that  the majority of human civilization continually   embroil themselves in Star Wars against one  another even despite the fact that space is   easily big enough for everyone the United Colonies  and freestyle Collective the game's two largest   factions which we'll come to have fought against  each other multiple times wrestling over whose   star is whose and who can be build what where  to borrow from another Bethesda IP for a second   war war never changes and so with the focus of  humanity becoming continually introspective on   their own problems of not getting along Sebastian  beseeched the United Colonies attempting to divert   their attentions Away From Another War and more  into the continued exploration of wider space   after all the Galaxy for its size may as well be  Limitless and with the power of the grav Drive no   star within 30 light years of another star is  Out Of Reach In fact this speech can be found   on a slate at the lodge in Walter Stroud's room  water seemed particularly fond of Banks and if   asked will even recite the final speech Sebastian  Banks gave before disappearing from constellation   in 2283 eight years after establishing the group  at this point constellation was almost disbanded   but as we can read from another slate in Walter's  room was saved at the 11th hour after Chloe Bao  another constellation member changed her vote to  keep the group going under and was also appointed   as the chair we can learn more about her in the  room are just next to Walters with a report on the   desk recounting Chloe's discovery of a dead  derelict ship lost a drift in space with many   of the survivors apparently going to range to the  point of murdering and possibly cannibalizing one   another interestingly we can learn at the end that  this report was swept under the rug by Sebastian   banks in an attempt not to deter people from the  already declining profession of space exploration   just goes to show being an Explorer is an All-Star  shine and rainbows it's rather a Jungle Out There   littered with tough moral choices and discoveries  which can an occasion shed a light on the worst of   humanity now you may be wondering why the decor  of the lodge is so very different from anything   else we see in the game constellation feels like  one of the most down-to-earth locations we can   visit which is ironic considering it's located  in an entirely different solar system but these   fancy wooden floors and Terran memorabilia are  all thanks to another constellation former member   Sir Malcolm Livingstone much like Walter in fact  was a wealthy businessman who when reaching his   later years allegedly bought his way in as head of  constellation using his wealth to further Advance   the space-faring group he therefore injected the  lodge with some quote-unquote old world Grandeur   making it into a classy little building which  celebrates Arts science culture and exploration   many of the things found in here are quite  literally hundreds of years old and were shipped   all the way from Earth additionally Livingstone is  responsible for the edition of Vasco to the team   in 2287 our robot friend who can not only say your  actual name Captain Sam but if added to your crew   will also stand guard outside your ship every  time you land or dock anywhere sometime after   Livingstone then the leadership of constellation  eventually fell to Aja Mamassa the youngest of   the original members and the one responsible for  recruiting Barrett in 2305 she also brings on a   bunch of other team members it seems but they've  either died or left by the time we're on the scene   25 years later Barrett then is by far the longest  serving member of constellation that we   get to know with the second longest Sarah not  joining until 2320. after her unit in the United   Colonies Navigator corps gets disbanded Walter  Stroud then joined a year later in 2321 and as   co-owner of the Stroud-Eklund Starship company  becomes the primary financial backer and then   we have Vladimir a retired Crimson Fleet pirate  who was tracked down by Sarah Morgan in 2322 in   search of a UC Relic that he stole evidently this  encounter ended well since Vladimir has been in   the group ever since in fact if you want to see  the fruits of his plundering pirate days then   head over to the Syrma system to the Moon syrma  7A to explore vlad's Villa and learn a fair bit   more about the guy's life after that then other  members trickled in over the five years leading up   to starfield's events with the last to join before  us being andreja in 2328. she's a particularly   interesting one and I'd recommend traveling with  her a fair bit since her story is intriguing to   say the least in a nutshell then constellation  is a Tiny but well-funded explorers Guild dating   back 55 years and teaming with characters from  pretty much every major faction they help you   to collect the artifacts for the main quest  and Sarah Barrett Sam and andreja all serve   as potential followers each with the potential  to romance and each with a dedicated loyalty Quest   I'd recommend speaking with all of them on the  regular to build up these relationships and now   it's time to move on to the oldest and arguably  largest of the settled systems factions the United Colonies are one of the first factions  you'll encounter in the game as soon as we touch   down in the city of New Atlantis we'll see  UC security everywhere and shortly after that   we'll find ourselves in their headquarters Mast  Tower here will be provided the opportunity to   enlist and I would definitely recommend taking at  least their first mission there and then this will   lead you downstairs where you'll be treated to a  walk through exhibit presentation on much of the   context surrounding the formation of the settled  systems it gives a great overview on many key   events from the lore though it is understandably  very biased in the uc's favor so take it with a   grain of salt to Briefly summarize their key  context then the UC was first established   in 2159 a necessary response to learning about  Earth's collapsing magnetosphere the founding   of the UC involved old earth powers setting aside  their differences and working together to evacuate   the planet into the cosmos of course this peace  wouldn't last once they were spread across the   stars but for now we could call it a proud moment  in the final days of Earth's history by 2161 just   two years later new Atlantis had been established  on the planet of Jemison in the Alpha Centauri   system additionally The Centaurus Proclamation  gave others if they so wished the right to go   and form their own factions on their own Distant  Worlds this of course would lead to trouble later   on but no doubt we'd have got there eventually  One Way or Another War war never changes and   so Sovereign systems were established around  other distant stars and in 2189 the Cheyenne   and volii systems banded together to form the  Freestar Collective and in 2196 whilst Earth was   still laying on its deathbed watching its children  settle the stars and barely clinging onto its own   life for its own magnetosphere it already had to  Bear witness to the first Galactic War when the UC   tried to Annexe the system of narion who themselves  wanted to Ally with the more liberal freestar Collective Rising tensions eventually led to  all-out war between the two factions which lasted   an entire 20 years until 2216 Earth was rendered  fully uninhabitable during this time transforming   into a Barren Sahara all around the globe today we  can find merely the odd famous landmarks such as   London's Shard if we read relevant books that point  us to those locations in this case we just have   to find a copy of Oliver Twist anyway after that  20 years of mindless fighting Humanity finally   got over its differences again for a little bit  at least establishing what's known today as the   settled systems through the signing of the Treaty  of narion an agreement that no faction May occupy   more than three star systems in the case of  the United Colonies they held on to our own   sol system with the city of Sedona on Mars a new  Homestead on Saturn's moon of Titan and then they   had a space station known as the den in the wolf  system and of course the Crown Jewel of the UC   Alpha Centauri with the capital of New Atlantis on  Jemison and the mining town of gagarin's landing   on the planet Gagarin the city of londinion was  also established in the neighboring Toliman  system but that's not really in the picture  anymore for reasons we'll come to with the narion   treaty signed then peace lasted for a couple  decades until 2240 with the Serpent's Crusade   of house Va'ruun Another War which lasted 23 years  which we'll cover in a bit after that though there   was another long era of relative peace until again  in 2308 when the freestar Collective established   a new colony in the lunara system a technical  violation of the narion treaty given its fourth   system that they'd be holding onto and so this  of course escalated to another all-out War though   this one was far shorter than previous spanning  just three years up to 2311 with the Battle   of Cheyenne wherein a fleet of Civilian ships  not wanting to be controlled by a centralized   government rebelled against the UC and defeated  their Mighty flotilla kinda like the end of Rise   of Skywalker now that I think about it where  did they get all these fighter craft there no   Navy the southern Navy so it's just people though  according to the UC presentation they surrendered   in the name of not wanting to harm civilian ships  sure this then resulted in the signing of an   Armistice between the UC freestar Collective and  interestingly the house Va'ruun who'd remained   somewhat kind of peaceful in the Years following  the Serpent's Crusade the Armistice was formed   because during the course of the war both sides  had heavily utilized mechs and the UC had also   decided to engineer certain alien species into the  ultimate killing machines known as Xeno weapons as   awesome as those battles would have been to behold  then both parties agreed to lock away such deadly   and now Forbidden Knowledge sealing it inside the  archives of new Atlantis behind a triple locked   door only ever to be accessed with the consent of  all three parties at once during the war though   the major city of londinion as I mentioned was  also lost after being hit by a sudden plague of   terrormorph attacks arguably the Galaxy's most  deadly species of alien with the terrifying   ability to enthrall other people and creatures in  its vicinity not only that but the terrormorphs have   a tendency to continually crop up on every World  settled by humans with nobody having any idea how   they seem to be following us around the Galaxy  I'll explore them in more detail some other time   but a lot more can be learned about them in the  game itself by playing through the UC Vanguard   questline for now though just know they're a  plague on humanity and arguably cost the United   Colonies more a whole planet more than any War  ever did so that's the background of the United   Colonies now let's explore what they're actually  about essentially a pretty authoritarian   regime which can offer a high quality of life  with lots of security and many amenities but   at a high cost as they say themselves nobody  is born a UC citizen to become one you must   first perform them a service normally by signing  up for their Vanguard which is exactly what we   can do by joining and starting their questline  in return for some cost of living payments and   the eventual right to purchase property in new  Atlantis it does seem a relatively Fair system   from the outside you help the UC and the UC helps  you but they are far from perfect and the city of   New Atlantis is a great example of this from the  outside it appears flashy and Rich with the MAST building towering into the sky as a boast of  their seemingly incontestable might the strongest   faction without a doubt and a testament to  what Humanity can produce in its final days   as an Earthbound race strict authoritarian yes  but arguably the best group to be a part of if   you don't mind following their rules less freedom  than the freestar collective say but in exchange   for definitely greater security however beneath  their bright lure of power and control we can   continually see examples of them just sweeping  their dirt under the rug literally check out the   well District beneath new Atlantis Rife with  Shady dealings killings which go uninvestigated   and generally a far greater sense of lawlessness  for the poor below than the Haven afforded by the   wealthy of above which in itself certainly isn't  a bad place to live it's just hella expensive   in fact if we pick the trait kid stuff at the  start of the game to get parents then we have to   continually foot some of the bill for their new  Atlantis Apartments clearly a lifetime of hard   work or two I suppose and says both of them isn't  enough to afford you some basic happy living in   this place as for the uc's other settlements like  the mining town of Cydonia on mars or gagarin's   Landing well neither of those could possibly hold  a candle to the living conditions of the capital   overall then the United Colonies has been an  integral part of human civilization ever since our   departure from Earth the most organized faction  in the Galaxy operating under strict governmental   law they even call themselves the good guys and  whilst to the average citizen that may as well   be true they're certainly far from a utopian  civilization as they make out to be   now you might think the more libertarian approach  of the freestar Collective has got to be the way   to go when it comes to the colonization of  multiple star systems independent entities   operating more in Partnership than in unison  but with the increased Freedom that offers   for individuals to take the law into their  own hands it certainly means less security   across the board and it also means the living  experience varies a whole lot more from system   to system the space Western town of Aquila is  Worlds Apart both literally and figuratively from   these cyberpunk coruscantesque city of neon it's  all too easy to forget that they're part of the   same group so let's backtrack as I said before the  freestar Collective was established in 2189 after   Solomon coe founder of Akila City established  a partnership with neon in the volii system   the narion system also joined up after the narion  war and today is home to HopeTown a huge Starship   construction settlement headed up by businessman  Ron hope who serves on the Council of Governors   see rather than a regimented unified body like the United Colonies the freestar Collective   decided that an inter-solar civilization should  be more about multiple Sovereign entities working   together in tandem than a singular slow-moving  centralized bureaucracy not a bad approach it   allows each leader to fully focus on their Planet  whilst also relying on the rest of the collective   if necessary the problem arises with just who  these leaders on the Council of Governors are   so let's look at some examples Elias Cartwright  mayor of Akila City seems like a decent guy with   his people's interests at Heart Marshall Blake  leader of the freestar Rangers whom we'll join   for this questline ditto cares about protecting  the people above all else but then we have   Benjamin bayu the administrator for neon Benjamin  is a ruthless businessman/Crime Boss who runs his   City with an Iron Fist and is more than happy to  use every dirty trick in the book to further suit   his own ends secretly maintaining a monopoly on  things he shouldn't like the city power supply to   Triple his profits Bayu is essentially the  Don Falcone of neon and his level of power   within the freestar Collective highlights its  biggest flaw yes these systems will allow for   greater power to the individual but where a tyrant  like Bayou would be suffocated by bureaucratic   law in the United Colonies he's free to exercise  as much corruption as he pleases in his corrupt   city of neon within the freestar Collective  however this sense of somewhat Lawless Freedom   does allow Starfield to fulfill the dream of a  space Western setting with Akila City especially   no doubt being designed to resemble some old time  yet sci-fied up western town something which the   soundtrack of this place absolutely backs up too  Neon though now that's a different vibe entirely and   we'll Circle back to explore that more later  when we look at Ryujin Industries for now   though let's learn a little more about the third  faction to sign the settled systems armistice   out of all the groups on this  list house Va'ruun is the only one without   its own faction questline that said you can  technically play a member of their ranks by   selecting the Serpent's Embrace traits at the  start of the game something I possibly should   have chosen over the adoring fan oh you must  have me confused with someone who isn't your   number one fan honestly it's impressive how much  that guy annoys me who knew being worshiped could   be so irritating but I digress we do not learn  much about house Va'ruun over the course of the   game at least not nearly as much as we do about  the other factions but we do know their origin   kind of you see in 2190 a colony ship launching  from new Atlantis was lost to the cosmos it's not   the only one in fact there's several lost ships  we can come across in Starfield but this one was   particularly interesting see after 40 years  missing and no doubt mostly forgotten about   the descendants of that ship returned with their  leader Jinan Va'ruun introducing himself to the   rest of humanity claiming to want to spread the  message of the Great Serpent a universal deity   which will one day allegedly return to the settled  systems and devour all those who don't worship it   I.E everyone bar members of house V'aruun for the  10 years that followed this faction simply went   around spreading its faith and no doubt grew in  rank as it did so but in 2240 10 years after   announcing themselves to the Galaxy house Va'ruun  instigated all-out War the Serpent's War which I   mentioned earlier and battles raged on for 23  years until 2263 when Jinan Va'ruun died and   was succeeded by his son jarek Va'ruun who did  everything in his power thereafter to sue for   peace and Restore House Va'ruun's reputation across  the settled systems however it would seem by this   point most of the Damage Done was irreversible  many understandably would refuse to forgive the   faction of zealots who hounded them for over  two decades and even fewer now were willing to   take their religion seriously we can see this  in our own dialogue options in fact when they   come up in the game branding them extra extremists  whom will do anything to avoid negotiating with   and so in the decades that followed house Va'ruun  slowly withdrew from the settled systems no doubt   returning to the city of dasra on the Homeworld  of Va'ruun'Kai a place that doesn't show up on any   star map as far as I can tell cannot be visited  in the base game its location is such a secret in   fact that even their own operatives cannot return  there by themselves they are instead dropped off   into the settled systems and can only get back via  liaising safe passage with another intermediary   from their house why is this faction so secretive  then well I'd theorize that they're afraid some in   the settled systems would seek to retaliate for  all the damage they caused during the Serpent's   Crusade what's more being undiscoverable keeps  them a lot safer from standard spacer attacks   perhaps then they simply came to terms with the  fact that they would survive the great Serpent's   return and everyone else would sadly perish  at least in their eyes of course there's still   plenty of Va'ruun zealots out there terrorizing the  settled systems branches of the house which still   clearly empathize with Jinan Va'ruun's approach  and still want to rid the Galaxy of those   unfaithful to the serpent basically another brand  of spacer who want to take you out not for your   money but simply because they think it's the right  thing to do interestingly though despite house   Va'ruun's withdrawal from the rest of the Galaxy  they still maintain a pretty big foothold when   it comes to Humanity's archived knowledge with  a third stake and the Armistice signed in the   second decade of the 24th century house Varun  get to decide just like the UC and freestar  Collective what forbidden knowledge can and cannot  be accessed it's interesting that a faction so   withdrawn still has so much power here after  all everyone knows where the UC and freestar   Collective settlements are but house Va'ruun well  who knows what forbidden knowledge they could   have housed in the city of Dazra completely out  of reach of everyone else so whilst house Va'ruun remains one of the settled system's most elusive  factions their story is certainly one of the   most intriguing and hopefully given time we'll be  able to dig up a lot more Clues surrounding them   I for one have more theories of my own which I'll  discuss in more detail some other time but for now   though comment below any more discoveries you've  made on this most secretive of factions  probably my favorite faction questline of the  game the Crimson fleet was established in 2241   by Jasper Kryx a pirate so legendary that the  system housing the key their space station base   of operations was since named after him the fleet  then is a confederation of space captains loosely   held in line as a group on the basic premise of  being stronger together plus the legend and hope   of finding a lost ship containing Untold wealth  classic do not be fooled by the charm though this   entire faction is a brilliant group of liars  murderers and backstabbers who raid pillage   and plunder their way across the settled systems  you will never find a more wretched Hive of scum   and villainy but whilst the Crimson Fleet have  predominantly been a pain in the backside of the   freestar Collective since their Inception recent  actions around the time of the game have led to   something of an expansion for the fleet into UC  territory finally putting them on the radar of the   United Colonies and warranting some intervention  from them which is exactly what brings us into   the group being tasked with infiltrating the  fleet as a covert Operative behalf of the UC   sysdev though that doesn't necessarily mean you  can't switch sides further down the line after   all sometimes being evil is just more fun and yes  don't be mistaken the Crimson Fleet is evil and   a grave threat to innocent Travelers throughout  the settled systems though in a Charming Pirates   of the Caribbean kind of way I'd suppose but  let's go back for a second to learn just how   this group came into being in the first place  because in an ironic twist of fate we could   argue that the United Colonies inadvertently  created this enemy see on the planet below   the orbital space station of the key was built  a Maximum Security Prison named fittingly the   lock and in 2241 the already notorious Pirate Jasper Kryx was transferred to this place and   seriously reading the crimes this guy has under  his belt already at this point it could rival a players on a particularly evil playthrough it's  certainly impressive to say the least and can be   found in an email at the prison itself during one  of the early Crimson Fleet quests anyway whilst   incarcerated in cell block D for highly dangerous  individuals Kryx heard tell of a lost galbank   ship from the war housing a pretty much Untold  number of credits the plunder of a lifetime more   than one individual could possibly hope to spend  by themselves and so through instigating a daring   Riot which sounds like it could have rivaled  vorkuta from Black Ops Kryx broke out of a   Maximum Security Prison and not only that  he also flew and took control of the space   station above kicking the UC out of the system  and establishing it as Crimson Fleet territory   ever since not only had they handed him a base of  operations they'd also inadvertently tipped him   off to the existence of the Legacy ship and the  immense Fortune within a legend which has been   holding the fleet together for almost a century  now Kryx himself though disappeared long before   in search of the Legacy with his whereabouts  simply feeding into the Allure of the Legend   something you can discover more about yourself  as you play through this faction questline so   what does the Crimson Fleet look like by the time  of 2030 when we join up well for starters they   have a nobody leaves policy seriously you run out  of the Crimson Fleet you'll have to die kind of   throws a spanner into the appeal of getting rich  off a few scores and then retiring off your ill   gotten wealth mind you according to a slate in Vlad  from constellations Villa he was able to leave The   Fleets with a mountain of promises and buying his  way out though God knows how much that cost still   it does go to prove that the previous statement  isn't necessarily 100% True or at least it wasn't   eight years ago when Vlad joined constellation  though who's to say Delgado the current leader   that hasn't changed things in that time funnily  enough his approach to ruling The Fleets appears   to actually be honesty and integrity he's one  of the few Pirates we can trust in this Fleet   to actually make good on all of his deals betray  him though and things will quickly get ugly bicker   with other crew members on an important job  and you can prepare to be thoroughly put in   your place yes we as the player character may do  all the legwork as per usual for this questline   but make no mistake delgado's transparently  ruthless but honest leadership and of course   the ever-present tale of Kryx's legacy is what  keeps the keys spinning around oxygen though it   also certainly helps to have a top engineer among  the ranks Jasmine Durand is one of the best ship   vendors in the entire game and your One-Stop shop  for Crimson Fleet vessels whilst her girlfriend   Naeva is a tough as nailed second in command  to the entire fleet who again has that chaotic   piratey Vibe going for her and would definitely  not hesitate to kill you even if just on a whim   again this entire group is being held together by  literal threats though amidst all of that it does   somehow still manage to boast some of the most  talented individuals in the Galaxy finally then   a cherry on top for this space pirate setting is  the last Nova bar located on the key in what used   to be a hydroponic Farm before Jasper Kryx took  over nowadays it still handles plant matter albeit   the type that's been fermented into beverages such  as Bog's Grog seriously these guys just love to   lean into every single pirate trope known to man and that's probably  why they're mine at your favorite faction for our final entry Ryujin Industries is more  of a mega Corp than an actual faction like the   others but since they're joinable and have a  full questline just like any faction would they   absolutely deserve a full look here and it also  lets us explore the city of neon a bit more which   has a predominantly cyberpunk YouTuber I think I  sort of have to say is my favorite city and to be   fair it has plenty of reasons to be though not all  of them are just colorful and glowing now signing   up for ryujin can be done very easily simply  find one of their application boards and answer   the interview questions I absolutely bigged myself  up to be way more qualified than I actually am   and I'm pretty sure they totally bought it still  I suppose being a player character does kind of   give you access to unlimited power to pretty much  accomplish anything and ryujin are no doubt very   lucky to have us now far as Mega Corps go ryujin  is definitely one of the most democratic ones I've   encountered in games with an actual governing  board all of whom have voting power equal to   the CEO nothing major can actually be approved in  the company without the majority vote of those at   the top it's kind of a mini version of how the  freestar Collective itself functions as for the   services they provide to the settled systems well  ryujin like many megacorps have a hand in a lot of   major industrial sectors including the manufacture  of drones weapons and Starships though as you'll   learn going through the story ryujin also likes  to dabble in some more nefarious Cutting Edge   Tech which I won't be discussing today now  this megacorp are certainly not the only one   to operate in this galaxy and believe it or not  a star field of near Limitless mining potential   and technological breakthroughs has provided the  means for a great many strong-minded businessmen   and women to rise to prominence we need look  no further than our very own Walter Stroud of   Stroud eklund for one such example or perhaps Ron  hope who literally employs an entire Hope Town to   build his Starships but in such a competitive  market make no mistake region are prepared to   play dirty in order to stay on top with an entire  floor dedicated to operatives who infiltrate to   sabotage and steal from their rival companies  if you're wanting to play a morally infallible   character for some reason then this certainly  isn't the job for you but the role putting   you somewhere between a thieves guild member  and an IMF operative don't forget if you get   caught ryujin will deny all knowledge you know  if that message had been relayed on a slate I   bet it would have self-destructed five seconds  later now remember how I said that Benjamin bayu   pretty much owns the entirety of neon well you  may find that even he is forced to bend somewhat   to the wishes of ryujin making them arguably  one of the most underrated hidden superpowers   in the freestar Collective and proving that  no matter what Universe you're in Starfield   cyberpunk or real life that the entire show that  is society is secretly being fully run by about   three big companies give or take anyway I hope  this video helped you out in learning more about   every major faction in Starfield as well as just  how they fit into the overall lore either one was   definitely only overwhelmed with the sheer amount  of info that gets thrown at us in this game and it   definitely took me a fair while before I pieced  together just how all of this stuff is connected   so let me know down below just which of these  factions is your favorite which intrigues you   the most and then maybe explain exactly just  why it's the Crimson fleet I've had a ton of   fun absolutely rinsing the Starfield over the  past two weeks which again is now available   on Xbox game pass and PC to get it yourself  if you haven't already check out my link in   the description below and as always a massive  thanks to my patrons for giving me the freedom   to be completely selective with sponsorships and  only promote products which I genuinely really   like and genuinely use myself so massive thanks  again to Bethesda for sponsoring this video and   thank you for watching I'm Sam Bram and  I'll see you soon in another video
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Channel: Sam Bram
Views: 97,437
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Keywords: starfield, starfield gameplay, starfield lore, starfield factions, starfield constellation, starfield united colonies, starfield terrormorph, starfield freestar collective, starfield house va'ruun, starfield crimson fleet, starfield crimson fleet or uc, starfield ryujin industries, starfield ryujin questline, starfield ryujin industries stealth, starfield major factions, starfield things to do first
Id: TjkFjySwutE
Channel Id: undefined
Length: 30min 1sec (1801 seconds)
Published: Tue Sep 19 2023
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