Every Game Engine Explained In 9 Minutes (Part 1)

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Unity Unity is the most popular game engine in the world it uses C programming language and is used by various developers and companies including Ubisoft Unity was initially released in 2005 and supports both 2D and 3D game development it is commonly used for making diverse game genres and supports crossplatform gameplay notable games created in unity include rust cuphead B guys and way more Unity was recently Under Fire for charging 10 cents per download which caused people to abandon it and switch to other engines Unreal Engine unreal is developed by epic games and is another widely used game engine it uses C++ for its programming language but also supports blueprint visual scripting for people who don't know how to code Unreal Engine is used by a lot of different developers like epic games and Ubisoft notable games created in Unreal Engine are fortnite Gears of War and BioShock Infinite Unreal Engine was released in 1998 and since then has been used for both 2D and 3D game development though usually 3D it is commonly praised for its Advanced graphic rendering capabilities and robust tool set it's also used for its crossplatform support enabling developers to deploy their games on multiple platforms including PC consoles and mobile devices gdau gdau is an open source game engine and is commonly praised for its userfriendly interface gdau uses its own scripting language called GD script which is similar to python it's popular among Indie devs and smaller Studios due to being free and open source notable games created in gdau include getting over it and Sonic Colors the engine was first released in 2014 and supports both 2D and 3D game development it is commonly used for creating various game genres including Platformers puzzle games and RPGs voo is also known for its crossplatform compatibility allowing devs to export their games to multiple platforms such as Windows Mac OS Linux Android iOS and HTML 5 game maker Studio game maker or GMS was developed by yo-yo games and is a popular game engine known for its Simplicity and accessibility to beginner developers it uses its own coding language called gml but it also supports Dragon drop actions gamemaker Studio caters to any developers and small Studios providing an intuitive interface and a robust set of tools for creating 2D games notable games created in game maker Studio include undertale hyperlight Drifter and heartbound the engine has been evolving since its initial release in 1999 with game maker Studio 2 introduced as a significant upgrade GMS 2 offers better performance and additional features making the sequel the preferred choice for most developers with its focus on 2D game development it is possible to make 3D games just not ideal source source was developed by valve for valve it uses C++ for programming offering extensive control over game mechanics and systems The Source engine has been used by various developers and companies but mostly valve games like halflife 2 portal and Counterstrike the engine was first released in 2004 with updates and improvements over the years Source 2 was introduced as a significant upgrade providing enhanced graphical capabilities improved physics simulation and better support for Modern Hardware while the source engine is known for being only used by Valve there are games outside of valve that use it like The Stanley Parable sources is usually recommended to make mods of valve games rather than original projects construct construct is a user-friendly game engine designed for both beginners and experienced developers it uses visual scripting interface that allows devs to create games without the need for traditional coding languages construct uses event sheets and behaviors to Define game logic and interactions and only makes 2D games it's popular among Indie devs and hobbyist due to its ease of use and accessibility notable games created in construct include guinea pig parkour and mighty Goose the engine was first released in 2011 and has since had several updates and iterations construct 3 is the latest version introducing new features such as improved performance and multiplayer support construct is suitable for creating a wide range of game genres including Platformers puzzle games and endless Runners cry engine cry engine is developed by krych and is known for its Advanced rendering capabilities it uses C+ plus and has been used by various devs including kryc for games like Crisis and Rise Son Of Rome the engine was first released in 2002 with subsequent updates over the years cry Engine 2 introduced enhancements in graphical Fidelity and physics simulation while cry engine 3 expanded support for consoles and introduce features like real-time lighting and dynamic vegetation cry Engine 5 the latest version further improves performance and workflow making it easier for developers to create highquality games it's commonly used for creating visually stunning AAA games usually in the firstperson shooter and open world genres its Advanced features and Powerful rendering capabilities make it a popular choice among devs scratch scratch is a beginner friendly visual programming language developed by the MIT media lab while it's mainly used for educational purposes it can also be used to create simple interactive projects including games scratch is not typically considered a traditional game engine due to its limited capabilities compared to the more robust engines scratch is often made fun of for its Simplicity and being used mostly by kids despite this scratch serves an important role in teaching coding and fostering creativity with many users creating impressive projects within its Community click Team Fusion click Team Fusion is a software known for its user-friendly interface and event based programming system and only makes 2D games it allows devel developers to create games without needing to write code making it accessible to beginners and experienced developers alike notably the first five nights at Freddy's games were created using click Team Fusion by Scott cofin fnaf's success catapulted click Team Fusion into the spotlight as a viable tool for indie game development with its Dragon drop interface and Powerful features it continues to be a popular choice for creating 2D games across various genres RPG Maker RPG Maker is pretty much exactly what it sounds like specializing in creating roleplaying games it comes with pre-made assets and event based programming allowing developers to focus on storytelling and game design rather than complex coding RPG Maker has been used by both amateur and professional developers to create a wide range of RPG titles notable games created with RPG Maker include to the moon and Corpse Party RPG makers sometimes criticized for its limitations and the tendency for the games to share similar Aesthetics because of the reused pre-made assets however it Still Remains a popular choice for aspiring game creators due to his accessibility and Community Support G develop G develop is a versatile software that empowers users to create games without needing to write code which seems to be a popular feature throughout these game engines but whatever G develop utilizes a visual programming approach allowing developers to design complex game mechanics using events and actions it supports both 2D and 3D game development with a range of features such as physics simulation particle effects and pathf finding notable games created with G develop include Angry Chicken and the next penelop G develop is not as widely recognized as other game engines but there's still some people that use it for its accessibility but if you're one of the six people that use it let me know in the comments below buildbox buildbox also doesn't have any coding it offers a dragon drop interface allowing users to easily design game mechanics and levels buildbox focuses on Simplicity and mobile friendliness making it usable to both beginners and experienced devs notable games created with buildbox include color switch and the line Zen buildbox has been praised for its ease of use and quick development process but has also faced criticism for its limited customization options and Reliance on pre-built templates but it still remains a popular choice for some indie devs looking to create mobile games efficiently defold defold is a game engine developed by King the creators of candy Cris Saga aimed at streamlining the game development process it offers a collaborative environment for devs to create highquality 2D games for various platforms defold uses the Lis scripting language and features a lightweight but powerful editor notable games created with defold include puzzle Forge 2 and bad hotel with its focus on performance and crossplatform support default is a popular choice for Indie devs looking to create engaging 2D games efficiently phaser phaser is a free open- source framework for creating HTML 5 Games it is known for its flexibility and ease of use allowing developers to quickly prototype and build 2D games for web browsers and mobile devices phaser utilizes JavaScript and offers a wide range of features including Sprite animations physics simulation and input handling notable games created with phaser include hex GL and Battle Run with its active community and extensive documentation phaser is a popular choice for devs and hobbyists looking to create browser based games Frameworks Frameworks provide developers with Comprehensive set of tools and features for creating games including Graphics rendering physics simulation and audio management Frameworks differ from traditional game engines in that they offer more flexibility and require developers to write way more code to implement specific functionalities some devs prefer Frameworks for their versatility and ability to customize every aspect of the game allowing for greater control over the final product game's main Frameworks often showcase the creativity of developers the most notable example being Minecraft which was built using a Java based framework Frameworks typically work by providing a foundation of libraries and apis that developers can use to build their games from scratch giving them full control over the development process and allowing for more unique and Innovative gameplay experiences the best game engine is widely disputed and you can't really compare one over the other just kidding you absolutely can and it's unreal for 3D and Game Maker studio for 2D no debate if you enjoyed this video wish list my portal inspired game made an Unreal Engine called tilt on Steam by clicking the link in the description also make sure to like And subscribe and become a patreon member if you want to support my channel in future games but anyways that's just a theory a game engine Theory thanks for watching
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Channel: Stopshut Games
Views: 325,993
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Length: 9min 9sec (549 seconds)
Published: Mon Feb 12 2024
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