DOOM: Behind the Music
Video Statistics and Information
Channel: GDC
Views: 1,512,888
Rating: undefined out of 5
Keywords: gdc, talk, panel, game, games, gaming, development, hd, design, doom, bethesda, id
Id: U4FNBMZsqrY
Channel Id: undefined
Length: 60min 57sec (3657 seconds)
Published: Tue Aug 22 2017
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I'd love to see a blog post about all the Easter eggs he hid in the music; he mentioned at the end that at that time one hadn't been found yet but 4 others had (e.g., "Jesus loves you" when a drone sound is played in mono in reverse, or the 666 only visible in a spectrograph). I wonder what the others found are and if the one he said hadn't been found yet had since been found.
while using traditional DAW's is the interesting part. Like a really dope noise band.
DOOM(2016, PC Game) Soundtrack https://www.youtube.com/watch?v=Jm932Sqwf5E
The mic in front of the guitar amp providing feedback is a huge part of the sound. The actual feedback itself is one of the things I was wondering how he did, because it SOUNDS like guitar amp feedback. And it fucking is exactly that!
the earlier part of the talk is worth watching too, as it describes how he came up with that processing chain. fundamentally it's a talk about creative process design and how he built a whole unique process out of a design brief.
plus, mick gordon is a great speaker so it's very watchable.
Anyone know what he's talking about when he mentions "wise" files? E.g. "I would send the development team the 'wise' files so they could adapt them into dynamic play". Sounds like stem files--is it a mastering program or something?
He talks about it at 51:03
Very helpful
Glad to see how much attention Doom's music and Mick's work is getting. He's tremendously talented and such a cool guy.
Absolutely fascinating, thank you for sharing.
I love the idea of taking something as basic and 'pure' as a sine wave and turning it into a gnarly, angry, aggressive ostinato. Fits the vibe of the game so well, and sounds really rich and organic.
I remember watching this earlier this year and greatly enjoyed it. "Change the process, change the outcome" really resonated with me. It inspired me to try a lot of different stuff out.
On a related note, I fuckin' love this track that he did for Killer Instinct.