Failing to Fail: The Spiderweb Software Way
Video Statistics and Information
Channel: GDC
Views: 336,676
Rating: 4.9364491 out of 5
Keywords: gdc, talk, panel, game, games, gaming, development, hd, design
Id: stxVBJem3Rs
Channel Id: undefined
Length: 59min 46sec (3586 seconds)
Published: Mon Oct 08 2018
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
Why are people still fighting over percentages?
Games are going exclusively to Epic because they're stuffing millions of dollars into the pockets of publishers. That miniscule percentage difference means nothing, when those same developers are accepting it on Xbox, Playstation, Nintendo, and everywhere else.
This whole thing is just getting tiresome at this point. As a consumer, my first concern as a consumer is myself, as egoistical as that sounds. Even on a baseline, if I have choice A and B, A being better for the creator, and B being better for me, I will lean towards B in most circumstances. There have to be reasons beyond some executive, publisher or even Indie Dev to get more money for me to consider moving.
At the same time, whether the detractors like it or not, Steam does do a metric f*kload of things that EGS currently does not. And until that changes, the will keep having to lifeline their shitty storefront with exclusives which will cost them millions of Moolahs. This seriously can't be profitable for EPIC at the moment, even if it is for Developers. I'm especially skeptical since you can't find any decent numbers about sales figures and such, beyond that stupid "Metro sold 2.5x more copies hurr durr" as if that means anything.
Love it.
30% isn't that big of a deal if you take into account that your title can and most likely will reach 10x the sales figures of any other platform, or all other platforms combined in some cases.
I think I'll replay Exile 3 again.
Like everyone else has said (And we all knew it anyways), those third party exclusives on Epic store is all about the money Epic pays those greedy publishers. That's all there is to it.
I seen this before, it's one (if not THE) best GDC video ever made. Some really useful information in it.
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