Diablo 4 - NEW BEST Tanky Thorns Necromancer build! Endgame Tier 45+ Level 80+ Build Guide!

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I think I just made one of the strongest Necromancer Thorn builds in Diablo 4. this build can keep up with your friends and some of the hardest content in the game whether you're running tier 45 nightmare dungeons whether you're doing level 90 World bosses whether you're just doing random hell tied events whether you're doing just random strongholds no matter what you're doing this build can basically not die the only way this build can actually die is if your friends can also die I have been one hit by World bosses but whenever I die my friends can also die too so I'm no longer the squishy Necromancer in the back of the room cowering away and like I said this build does utilize thorns and it utilizes 12 minions 13 if you count the Golem over there this build can have thousands of Hell thousands of barrier and thousands of fortify as well making you pretty much unkillable in even the toughest situations no matter if I'm surrounded by the red lightning pillars no matter if they have crazy hard-hitting like One-Shot mechanics you basically can't die I think this is actually going to be insanely strong this could possibly be the new meta once they actually buff the minions I'll explain in a little bit but this is so unbelievably strong the only downside is the minions and once they buff them this will be freaking crazy so if you want to get a head start on possibly the next meta for The Necromancer start saving up pieces start gearing up your character now but let's get into it alright and so for the skill tree here I'm just gonna glance over everything so you guys can put the points in if you guys don't want to hear me yap on about the points this is where we've actually put everything in the build so far and then I'll go ahead and explain everything in a little bit more detail but this is the skill tree so far alright so for the basic skills here we are using Hemorrhage what Hemorrhage does is it basically will damage enemies for a little bit of damage and also have a chance to give you a blood orb which is very good for a couple of reasons so from there we go down to the enhanced and then we go down to the initiates Hemorrhage as well so basically we can do damage in a range and generate Essence per enemy hit and then we can also generate fortify as well from Hemorrhage so Hemorrhage is really good for being strong alright so for the core skills here we're of course putting three points into huge flesh because your damage will have a 12 chance to create a corpse of the Target location and that 12 chance is doubled on bosses way too important to lose and then of course we have bone spear here which is the community favorite a lot of people like running bone spear so I just threw it on there to make people happy but you could realistically use any of the other ones that you want to use but bone Spears again the community favorite and it can apply vulnerable which is why we're using it skipping down to the corpse skills down over here we aren't using any of these we're just putting three points into the spiked armor and we are putting three points into skeletal Warrior Mastery so our skeleton Warriors Live a little bit longer and do a little bit more damage it's very good and for the curse skills down over here we're actually putting Four Points into amplify damage one of those is coming from our armor and then we're actually putting points into decrepify so decrepify will slow them down by 40 and make them deal 20 less damage for 10 seconds and then of course you have the chance to stun them and you have the chance to reduce your cooldowns by one second so decrepify is really really great for just crowd controlling the enemies by making them do less damage to you which is very good for Thorns so that way you don't just get one shot but on top of that you have the chance to reduce your active cooldowns we're also putting three points into death's Embrace because we are very very close to enemies so we want to take less damage and do more and then we're putting three points into skeletal Mage Mastery so our Mages Live 60 longer and deal 60 more damage which is fantastic and now for the other Corp skills we're not using anything over here we're just putting three points into necrotic carapets over here so that way when we form a corpse from our minions or our skills we have four to five first six percent of our base life which is very very helpful we're putting three points into gruesome mending we're putting three points into transfusion one point into coalesce blood and three points into drain Vitality so this basically will mean that we heal a ton our minions heal a ton and then over here we can fortify even more because we're using Hemorrhage so then skipping down towards the ultimate section we're putting three points into Standalone so that way our damage reduction is increased by 18 and has increased another two percent for each active minion and we have 12 minions 13 if you count the Golem so you could already imagine the 24 damage reduction that we're gonna have on top of the 18 we're gonna be tanky and then over here we have Gollum Mastery to increase the life and damage of our Golem by 75 percent over here we have bonded in essence with three out of three so that would be actually can heal our our skeletons for 60 additional life once the priest has healed them and over here we're gonna take death's defense so that way our minions don't lose more than 30 of their Max life from its single damage instance which so in this build your skeletons are actually pretty darn tanky but they can still die because skeletons are still way too weak they have not enough Health but in this build I've actually managed to make them really really tanky to where they don't just get one shot by every single enemy they just they just get one shot by the heavy hitting Elites so then for the actual ultimate that we're using we're using bone storm here because what it does is basically we get that 15 damage reduction while using bone Storm from this one over here and we can increase our critical chance by 20 whenever bone storm is active so we not only get the damage over time we get the damage reduction and we get our crit chance increased as well it's just fantastic all right so for the key passive now the best one to use is ossified Essence because it makes your bone skills deal one percent increase damage for each point of essence you have above 50 upon casting a skill and because we're using bones beer this just kind of works with we're doing plus we're using bone storm so it actually kind of works so the other passives you could try them out but really like callums edict we take too much damage to utilize that one we're not using Shadow damage and we don't need the extra overpower damage so really ossified Essence is the only one that we can really use all right so now for the Paragon trees I'm going to glance over it so you guys can all see what we're actually using here so this is the scent of death board over here then we follow that up with the flesh eater board and then up here our fourth board is the bloodbath board so this is the overview of our Paragon points before we go in depth and actually explain what we're doing here just so you can put all the points in and kind of skip whatever I'm saying if you want to alright so to Gilmore in depth on the paragons though from the beginning we're going over here to get the prime node of course we're going up the right hand side all the way to this one over here which we have exploit into that that one is not quite leveled up all the way that one is only a level nine I still got to get the extra range on there but once we do this vulnerable will be skyrocketing even higher so then we go grab some of the dexterity over here we go up to the knowledge node for the damage and intelligence and then we go up to the board gate over here from the board gate this is where we get to the scent of death board over here we go up to the left where we grab all of these because this is the damage to healthy enemies Critical Strike damage you've got Critical Strike damage here you have it here and then over here you have damage to help the enemies there there and there this means that you do a crap ton more damage to help the enemies it's way too good to ignore for something like what we're doing because essentially we're so tanky that we don't need to worry about our health anymore we just need to do more damage so from the ruin node we're going up into the left again over to the deathbringer node for more damage to Injured enemies and the extra armor we have extra armor there and over here and then these three nodes are damage to Injured enemies over here all 12 and a half percent each so then from this point over here we're going to go down to the scent of depth which gives us extra damage reduction if we have two corpses nearby which is basically all the time but if we don't have any corpses nearby we're going to get 15 damage increase then from that note over here we're gonna go up and over to the right and we're going to pick up the corrective node which gives us 30 Critical Strike damage and four percent healing from our potions We're Not Gonna grab the extra two percent potion healings over here those are just not worth it we're instead just going to grab the seven and a half percent Critical Strike damages over here so then from over here we go up and to the right and we get the preservation node which is 200 armor and 10 intelligence and then we grab the armor here here and here and then the glyph socket right next that has amplify at level 15 so we get the extra range and we have the 40 intelligence stacked on top of this so we're getting 42 extra damage to Injured enemies and 171 extra armor and then if we have a curve skill active enemies take 10 increased damage from us and our minions and then from this glyph socket over here we're going to the right which is the death marked node over here which gives you 50 damage to Injured enemies and 10 intelligence and then these nodes over here are damaged to Injured enemies which are being majorly buffed to 26.8 percent each because of our actual amplify over here same with the armor these are being buffed to 107 armor because of amplify as well so we're getting 42 extra damage to Injured enemies on top of the 50 right here and as you can see down there injured basically means that enemies will have 35 percent of their life remaining so the last third of their life will just zoom right by because you're just dealing even more damage to them so after the scent of death board over here comes the flesh eater board so what we're doing is from the gate attachment over here we are actually going up over to here which is again more damage to Injured enemies and 15 Critical Strike damage and these blue nodes here here and over here are all damage changed enemies and then this one is seven and a half percent Critical Strike damage and so is this one so lots of Critical Strike damage and lots of damage to Injured enemies which is fantastic we did not go down into to the recuperate node because we don't need extra potion healing or life regeneration when we're not being damaged that's just didn't really seem like a lot it was very very minor so from the stifle note up here we're going out and then down over to here which is the targeted node so this one over here this one here and this one here they're all damage to Elites so they're all 17 because of our blood Drinker node right here that you actually get and once I get more intelligence once I put more points into the intelligence around here we'll actually be able to get blood orbs fortify your health for about 290 health or seven percent of Max light so that's going to be very very helpful for maintaining our fortify which we'll come in later once we go to the fourth board but these nodes all right here are amazing for giving us extra dexterity which we don't really need the extra dexterity but it's you know we're just kind of getting it because it's around mainly just for the damage to Elites is what we're getting here so from the glyph socket over here and from the targeted node we're actually going up and over to the right grabbing the poison resistance over here and here we'll be getting this one over here and these two armor nodes as well and the poison conditioned node over here gives us 24 poison resistance and 100 armor this whole section I'm only grabbing it because poison is pretty much the only thing that completely murders us it will just constantly take your health down so we're gonna try to stack as much poison resistance as we possibly can especially for once they fix how the resistances actually work so from the poison node we're just gonna go up to the board attachment gate and we're going to add the bloodbath node so this bloodbath board is actually like our end game board this is gonna be the final board that we add unless we get any extra points I might be able to fit an extra board into here to have like five or something but for right now the bloodbath board is like our end game board or that's going to be pushing us even further so from the beginning of it we are actually going up into the right grabbing the thick hide node this one gives you 20 damage while fortified and plus four percent max health and if we grab this node here this node here and this one up here we're going to get even more damage while fortified and then you can grab these two over here for two percent max life if you would like to I might not grab those but I might just help make this a little bit more tanky so from here instead of splitting off to the right we also go to the left for this glyph socket over here this clip socket I might actually put this one over here which is the Revenge node for extra bonuses to all of the rare nodes in range and if we have 25 willpower our Thorns damage increases all damage an enemy takes from us and our minions by one percent up to ten percent so this Revenge node is amazing and it's probably gonna go right here in this glyph socket and it's going to be buffing up this note over here for hardened Hardin gives us another 20 damage while fortified and talent 10 intelligence as well and the surrounding nodes are five percent and damage while fortified as well so whenever we put the Revenge node in there they're going to be even more damage while fortified this is going to be huge because we fortify all the time so we're just gonna have like 60 to 80 damage while fortified potentially at the end of all this once I have it all leveled up and if you really want to be even more tanky you could also go down to the remedy node over here for healing received as well this could help you with kind of using a potion and actually getting more Health out of it and so because the glyph socket is right here once we get it to 15 it'll be stretching out way down over to here so that's going to help with the willpower once we put the Revenge node in here that's going to be a lot of willpower being gained from this one thing over here and then same with over here same with over here you're gonna have a lot of willpower that you can actually gain from this and so from the glyph socket we're going to go up to this note over here which is Powerhouse so we get 12 and a half percent damage while healthy once I get five more willpower this will be 25 damage while healthy we're not going to care about the overpower damage really at all though we're going to grab this one here this one here and this one over here for more damage while healthy as well and then from that board we're gonna go up and over to here for more fortified generation and damage while fortified we have another node for guarded Advance which is even more damage while fortified and higher fortified generation so you can really see the fortify is really helping us do even more damage the more fortification we have the more damage we do so then from guarded Advanced if we have any points left we can actually just head up to this board attachment gate over here and add our fifth board but I don't know what our fifth board is going to be just yet because I'm still working on the blood bass board over here so that's the Paragon note that's the plan when I get any more points in this game I'm just going to be putting them over to here to finish off the damage while fortified I'm gonna reach over to this clip socket over here and start putting points into the hardened notes over here I'm gonna go up and over to the PowerHouse nodes over here getting more damage while fortified and then I'm gonna go over to here to get the guarded Advanced node so that way we can get even more damage when fortified and better fortify generation so that's the that's the future plan of everything here I think I did the math and from this point right here or so I think it was this point right here I would need like 13 or 14 levels to actually get enough Paragon points to do everything that I want to do in the zone so that is the Paragon board that is the work in progress paragraph more that we have so far we have a crap ton of damage to Injured damage to healthy we have a crap ton of Critical Strike damage it is fantastic all right so now for the Book of the Dead this is where things get really fun so the skeletal Warriors are actually on the Defenders over here so what they do is they bear a shield with a 15 increased life on top of that and we have the node that lets them inherit 40 percent of our Thorns damage and this one is really great because these guys are up front with us so the more Warriors we have the more Thorns they inherit the more damage all the bosses and all the enemies take with us so for the Mages here we actually are using these shadow Mages with the extra fifth attack because I really couldn't find one that I wanted to use for this you would normally want to use the Frozen Mages dealing vulnerable for four seconds but with the Thorns you actually don't want to freeze you don't want to stun you hardly even want to slow anything you don't want many crowd controlling effects because the entire purpose of this build is to get hit a lot of those crowd controlling effects stop you from getting it so you're actually minimizing your own damage so we don't want to freeze we don't want to stun we don't want to immobilize we don't want to do anything we do want the vulnerable though but we want to figure out a way to add that in there without stunning anybody or without doing anything like that which is why we're not using corpse centrals because that would stop them from actually attacking us so I figured bone spear with its vulnerable was the best way to keep them attacking us and apply vulnerable at the same time so we don't want to actually use the shadowmage's stun ability because that would once again not help us with being hit and the bone ones literally sacrifice themselves and so we don't want to use that because the more bodies we have the more minions we have the more Thorns we can actually deal so we don't want to use the bone ones for the sacrificing anything like that because that is just not we want more minions alright so now for the Golem we're using the bone Golem over here and we're using the node right here that lets him have 10 extra Max life and his inherited Thorns goes from 30 to 50 so now for the armor and the weapons and the equipment that we're actually using for this we We have basically perfect gear or at least somewhat perfect gear I would say it's probably got a little bit of fine tuning in that I could do with it but we have basically perfect gear that we would need for this so just to let you guys know there are two uniques in this build you can get by without them for lower levels like lower levels don't need these uniques but once you get to the higher levels these are going to be the two items you're gonna farm for when you have these two items it's going to make the build the two items I'm talking about is Razor plate over here which gives us 11 000 almost 12 000 thorns on this one armor piece and of course the Ring of men down over here which gives us the 16 000 damage physical damage explosion from all of our minions so these two pieces ring of men down and the razor plate are very very good for this build and kind of make it what it is but you can get by without them at a lower level you can just find a chest plate with a couple hundred Thorns add some damage resistance to that as well and that should be fine for the lower levels as well but when you get to the higher levels you're gonna want to find the Ring of men down and a good razor plate as well alright so for the actual stats you want to focus on you're going to want your main stat to be intelligence because your skill damage your intelligence here scales your Thorn damage and your minions damage and a bunch of other things like that like your bone storm and other things like that so intelligence is still the main one but you can kind of see that I have an equal balance between willpower and dexterity here willpower gives you the resource generation but also the healing received which is the biggest part for us right now is the healing received and dexterity gives us the extra critical hit chance which is amazing so Intelligence being the main one willpower being the second and then dexterity being the third if you can get both of these equally that is kind of the best thing to do with Intelligence being your number one stat so each piece that I have here you can see I have 50 intelligence Max Essence and then 26 all stat which is fantastic and the legendary aspect is damaging an elite grants you a barrier absorbing up to 5300 damage for 10 seconds and this effect can only happen once every 30 seconds now I don't know if it's bug or not but I've actually seen my barrier cap out at like 3 900 damage I don't actually see 5300 damage on my barrier but I am putting this on here anyway just to be even tankier and of course you're going to want to put on the highest Emerald Gems you can for the maximum amount of thorns that you want to put on here so then we have again the razor plate chest plate over here and the gloves are all stats and dexterity with skeletal Warriors in here at 9.9 percent of your thorns and of course the legendary aspect says deal 23 increased damage while you have a barrier active which is pretty much all the time but if I can find a better one to go over this one because I've heard this one might actually be bugged the conceited aspect might actually be bugged and not apply so if I can find a better one to put on here or if they end up fixing this one I'll let you guys know so for the pants we're putting on this one over here which has willpower plus three potion capacity Plus 1200 thorns and then plus 27.8 damage reduction from injured enemies so these pants are basically perfect for or the build right here and the affix up there says while injured your potions also Grant you 30 Max Life as a barrier which is crazy and then for the legendary aspect we heal for 58 life per second for each enemy that's close to us up to 227 life per second this one is keeping us so alive in those poison pools this one is very very helpful the higher you can find this one for the life per second the better and of course we're putting in 250 thorns on each gem for 500 extra thorns on top of the 1254 that we're having on there already for the boots we have once again incredible boots over here for 27 all stat 50 intelligence 59 will power and then I want to roll that shadow resistance into something else but it got very very expensive so for right now we have Shadow resistance which isn't bad but I want something better and the legendary aspect on our boots says that our maximum number of skeletal Warriors is increased by two so for the weapon what you're going to want to do is you're going to want to run a one-hander because you're gonna get the one-hander damage over here and then you're going to get The Shield that can have thorns on it as well so the one hander that I'm currently using right here has the legendary aspect saying each time one of your summoning minions damages an enemy they gain 13 attack speed for 3 seconds up to 39 which is amazing because the faster your minions can attack the faster you can actually proc ring of Mandel think of it like that you want all of the attack speed on your person and Minion Attack speed as well to proc the Ring of men down and so for this legendary sword we've actually got 26 increased Critical Strike damage and we have 26.2 percent again on bone skill Critical Strike damage as well we have 33 all stats 95 intelligence and then plus 42 damage to Injured enemies so that's on top of our damage to Injured enemies from our Paragon board as well but I actually have a few Alternatives so over here I have a legendary Scythe you can use if you really really want to be tanky because sites will give you instead of crit damage they'll give you life on kill so this one gives me 130 life on kill a damage to slowed enemies which we don't slow that's not the greatest one but we get all stat and intelligence and damage to crowd controlled enemies so these sights are really really good for life on kill letting you be even tankers just running through stuff so if you don't care about being like the highest damaging person you just want to live a ton this one is going to help you a lot put on a legendary site and you're gonna have like 130 life on kill then for the legendary aspect on this one this one's actually the best aspect you can have but I haven't been able to find it anywhere else so I don't actually have a better version or another one to put on my sword over here but if I did this would be the one I would use because it says Thorns damage dealt has a 24 chance to deal damage to All Enemies around you so your Thorns damage becomes an AOE Howard Thorns damage can hit for 70 to like 90 or maybe even 120 000 damage it's a lot of damage for Thorns so if you imagine that if you're surrounded by a bunch of enemies and you have six enemies all hitting you at the same time and you proc let's say three of those to do 70 000 damage in Thorns but it's an AOE all of the enemies around you are going to take 70 000 damage in an AOE it's gonna be insane and if you get that into a 40 which would be a god roll oh that's like almost every other hit would be an AOE Thorns attack so the other option that you have is this one over here which is a wand wands give you lucky hit chance this one rolls 15 lucky hit chance once you get it to a certain level and that lucky hit chance is great because it allows you to proc your ring of Mandel more so the higher your lucky hit chance the more procs you're going to get with your ring of Mandela on your actual minions and of course because it has a 1.2 attack speed here which is a very fast attack speed your minions will attack even faster because they inherit your attack speed and bloody blah blah so on so forth procking even more explosions and of course this one I've got 42 all stat 74 intelligence damage over time then damage to slowed enemies which damage over time is poo poo but the damage to slowed is all right if we wanted to roll that into something like Critical Strike damage that would be the best option here is to get more crit damage or more vulnerable damage as well alright so now for the jewelry the Rings and and the hamlets that we're wearing so the amulet that we've got on here is actually really really nice it has 849 thorns on here damage reduction from distant enemies amplify passive plus one and damage reduction from close enemies as well and we have the legendary aspect on here to increase our Mages by three so that lets us go from three Mages to six Mages which is fantastic because once again the more Minions that you have the more bodies can proc thorns and the more bodies can actually proc your ring of men down too so it's just even more damage so the one rank of amplify is good but we could have gotten a plus three which is kind of crappy I might re-roll that one too but what amplify does that's the passive that gives you more damage to enemies that are actually affected by your curse skills so that's really really helpful to have there too for the ring the first ring that we've got on is minion life Critical Strike damage skeletal Warriors inheriting 8.7 percent more thorns and then Gollum inheriting ten and a half percent more Thorns with of course the legendary aspect saying bone storm consumes up to eight corpses to increase its duration by up to eight seconds which is a Max roll so we have bone storm for ever so because bone storm already lasts for about 10 seconds this one makes it last for 18 seconds and because we get more Critical Strike damage and more damage reduction that is amazing to have and because it says it consumes corpses I assume if you put points into the flesh eater node to get the extra 60 damage after consuming five corpses this one actually might work with that too so that might be something we do in the future with with the more Paragon points that I end up getting is getting the flesh eater node for that too and of course we have the ring of men down here which gives us lucky hit chance Minion Attack Speed Max minion life and some Thorns which is fantastic that's a really good ring this one is really really amazing so if you don't know what ringaman down does of course it gives you the 10 chance to empower all of your minions causing their next attack from each to deal 16 000 explosion damage in physical damage so with our 13 minions we deal probably I don't know I want to say it one or two million damage whenever they Empower because our Mages can do it our war readers can do it and our Golem can do it as well and once you stack on things like the injured damage bonus once you stack on things like vulnerable and the crit damage and everything like that bar damage can hit for easily 200 to 300 000 damage for some of these ring of men down procs same goes for our Thorns too and so finally we have the thorn Shield that I showed you guys earlier which gives us 60 blocked damage reduction 20 block chance 80 Main hand weapon damage 836 storms on the top there with 1600 thorns on the bottom which is it almost like a few points shy of a Max roll but we also got crowd control duration dexterity and intelligence this is a fantastic Shield here unbelievably good shield and so the legendary aspect I put on here that each time bone storm damages an enemy we gain a barrier equal to five percent of our base life for 10 seconds which is just amazing this is what really helps us be unbelievably tanky so that'll basically do it for all of the armor and the weapons and everything like that as well we have basically perfect gear like I said the only thing I want to swap out is I actually want to get this Thorns aspect over here but a 40 and put that onto my other weapon over here with their critical damage on there as well and finally just to show you guys the stat overview here you can see that we have a 30 crit chance regularly just standing here whenever we activate our bone storm that goes up to a 50 chance we have 188 percent Critical Strike damage 26 extra damage with our bones there we have 31 damage with vulnerable which that will be going up once I put my glyphs to a higher level we have 83 extra damage to Elites we also have 87 and a half percent damage towards healthy enemies and 347 damage to Injured enemies so whenever those enemies go to the last third of their life they just burn and then right here we have 25 damage while fortified this will be skyrocketing soon this will be going to like 75 or maybe 90 sometime soon and you can see we have 19 000 753 Thorns so this includes every single attack from the lightning pillars all of the lightning orbs this includes all of the uh ground attacks this includes everything besides the damage over time things that this can actually proc from so no poison pools no Shadow pools no nothing like that those won't Prock it but any sort of direct attack from any enemy will actually proc it so now for the warrior Thorns over here are skeletal Warriors in here at 28 of our thorns and so that actually equates to about 11 573 Thorns that they inherit from us so every time our Warriors up front with us all six of them get damaged that's 11 500 Thorns that the enemy is getting hit with minimum That's not including their Critical Strike damage That's not including vulnerable it's not including injured damage That's not including any of those things like that that's 11 500 base and then below that we have the Golem damage over here so Golems inherit ten and a half percent more Thorns which brings them to I think that would be 60 total so they inherit about 7 900 damage from Thorns so so right here you can see that we have 99 extra minion life bonus and they still die this is why I said earlier that once you have the extra like health and extra damage from any future patches that they might add for many of this build is going to Skyrocket because they're already pretty tanky as it is because the minions will actually inherit our barriers from our armor so our 5 000 barrier over here and our uh bone storm barrier over here they will actually inherit that so whenever we're in bone storm and we have all of our barriers they're actually pretty tanky too so once they actually end up buffing the minion health and Minion damage this build will Skyrocket so overall this build is unbelievably strong not only for the damage that it can do but how tanky it can actually be so this I believe will be at least one of the metas once we get the Buffs to the minion so start prepping start getting the gear get this one set up start having some fun with it now because it's only going to get better from here once they buff the minion Health once they buff the minion damage or whatever they're going to do whether they allow you they allow you to Target stuff with the minions 2 which would be amazing so again this build I've seen I've seen this build hit upwards of like 330 000 damage per hit from all of my Minions that just shreds things I've seen this build tank unbelievable damage from these like tier 40 enemies and stuff like that like enemies that are 10 12 14 20 levels higher than me I don't really die the only time I die the only time you actually can die is when your bone storm ends and all your barriers and fortify goes away that's about it but even then your damage is still good so for this build essentially you're just going to want to keep popping your decrepify around the area you're going to want to use the bone storm to proc the vulnerable You're going to want to activate your bone storm and then you're just gonna send your minions in there to do a bunch of damage and watch the Ring of mendone proc watch the Thorns proc this build is just so fun to run through stuff and just be in the face of the enemy and it's like every time they hit you they're hurting themselves more than they're actually hurting you this is just such a fun build to do so this is what you've been waiting for this is your 80 plus End Game World tier 4 tier 40 45 end game build for The Necromancer involving your minions involving Thorn involving the Ring of men down without actually abusing any of the glitches so then we'll go ahead and do it for this build video guys thank you so much for watching if you guys did enjoy this if this was something that you guys have been wanting for a long time let me know with a comment down below leave a like on the video If you enjoyed and of course subscribe if you guys are new I worked very hard on this build I'm so super proud of this build it is so fun I hope you guys enjoy it and I'll see you guys later thanks for hanging out bye guys foreign [Applause]
Info
Channel: MrJay
Views: 12,774
Rating: undefined out of 5
Keywords: RTX, 3080, Nvidia, NVIDIA, GEFORCE, GeForce, PC, 3090, 3070, 4K, GPU, CPU, Ray, Tracing, FPS, Ryzen, AMD, Xbox, Xbox One, PS4, PS5, Gameplay, Clips, Shorts, Blizzard, Activision, ABK, Diablo, Overwatch, Diablo 4, Diablo IV, Barbarian, Necromancer, Druid, Rogue, Sorcerer, Loot, Legendary, XP, Farm
Id: byqX9662d4Y
Channel Id: undefined
Length: 31min 9sec (1869 seconds)
Published: Mon Jul 03 2023
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